#include "bancache.h"
/* add a client connection to the sockets list */
-void UserManager::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip)
+void UserManager::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip, const std::string &targetip)
{
/* NOTE: Calling this one parameter constructor for User automatically
* allocates a new UUID and places it in the hash_map.
}
catch (...)
{
- Instance->Log(DEFAULT,"*** WTF *** Duplicated UUID! -- Crack smoking monkies have been unleashed.");
- Instance->WriteOpers("*** WARNING *** Duplicate UUID allocated!");
+ Instance->Logs->Log("USERS", DEFAULT,"*** WTF *** Duplicated UUID! -- Crack smoking monkies have been unleashed.");
+ Instance->SNO->WriteToSnoMask('A', "WARNING *** Duplicate UUID allocated!");
return;
}
- Instance->Log(DEBUG,"New user fd: %d", socket);
-
- int j = 0;
-
- Instance->unregistered_count++;
-
char ipaddr[MAXBUF];
#ifdef IPV6
if (socketfamily == AF_INET6)
inet_ntop(AF_INET6, &((const sockaddr_in6*)ip)->sin6_addr, ipaddr, sizeof(ipaddr));
else
#endif
- inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
+ inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
+ New->SetFd(socket);
New->SetSockAddr(socketfamily, ipaddr, port);
- New->SetFd(socket);
+ /* Give each of the modules an attempt to hook the user for I/O */
+ FOREACH_MOD_I(Instance, I_OnHookUserIO, OnHookUserIO(New, targetip));
+
+ if (New->io)
+ {
+ try
+ {
+ New->io->OnRawSocketAccept(socket, ipaddr, port);
+ }
+ catch (CoreException& modexcept)
+ {
+ ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+ }
+ }
+
+ Instance->Logs->Log("USERS", DEBUG,"New user fd: %d", socket);
+
+ int j = 0;
+
+ this->unregistered_count++;
+
+ (*(this->clientlist))[New->uuid] = New;
+
+ /* The users default nick is their UUID */
+ strlcpy(New->nick, New->uuid, NICKMAX - 1);
+
+ New->server = Instance->FindServerNamePtr(Instance->Config->ServerName);
+ /* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */
+ strcpy(New->ident, "unknown");
+
+ New->registered = REG_NONE;
+ New->signon = Instance->Time() + Instance->Config->dns_timeout;
+ New->lastping = 1;
/* Smarter than your average bear^H^H^H^Hset of strlcpys. */
for (const char* temp = New->GetIPString(); *temp && j < 64; temp++, j++)
*/
New->CheckClass();
- Instance->local_users.push_back(New);
+ this->local_users.push_back(New);
- if ((Instance->local_users.size() > Instance->Config->SoftLimit) || (Instance->local_users.size() >= MAXCLIENTS))
+ if ((this->local_users.size() > Instance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)Instance->SE->GetMaxFds()))
{
- Instance->WriteOpers("*** Warning: softlimit value has been reached: %d clients", Instance->Config->SoftLimit);
+ Instance->SNO->WriteToSnoMask('A', "Warning: softlimit value has been reached: %d clients", Instance->Config->SoftLimit);
User::QuitUser(Instance, New,"No more connections allowed");
return;
}
* which for the time being is a physical impossibility (even the largest networks dont have more
* than about 10,000 users on ONE server!)
*/
-#ifndef WINDOWS
- if ((unsigned int)socket >= MAX_DESCRIPTORS)
+ if (socket >= Instance->SE->GetMaxFds())
{
User::QuitUser(Instance, New, "Server is full");
return;
}
-#endif
+
/*
* even with bancache, we still have to keep User::exempt current.
* besides that, if we get a positive bancache hit, we still won't fuck
if (!b->Type.empty() && !New->exempt)
{
/* user banned */
- Instance->Log(DEBUG, std::string("BanCache: Positive hit for ") + New->GetIPString());
+ Instance->Logs->Log("BANCACHE", DEBUG, std::string("BanCache: Positive hit for ") + New->GetIPString());
if (*Instance->Config->MoronBanner)
New->WriteServ("NOTICE %s :*** %s", New->nick, Instance->Config->MoronBanner);
User::QuitUser(Instance, New, b->Reason);
}
else
{
- Instance->Log(DEBUG, std::string("BanCache: Negative hit for ") + New->GetIPString());
+ Instance->Logs->Log("BANCACHE", DEBUG, std::string("BanCache: Negative hit for ") + New->GetIPString());
}
}
else
}
}
- if (socket > -1)
- {
- if (!Instance->SE->AddFd(New))
- {
- Instance->Log(DEBUG,"Internal error on new connection");
- User::QuitUser(Instance, New, "Internal error handling connection");
- }
- }
+ if (!Instance->SE->AddFd(New))
+ {
+ Instance->Logs->Log("USERS", DEBUG,"Internal error on new connection");
+ User::QuitUser(Instance, New, "Internal error handling connection");
+ }
/* NOTE: even if dns lookups are *off*, we still need to display this.
* BOPM and other stuff requires it.
else
return 0;
}
+
+/* this function counts all users connected, wether they are registered or NOT. */
+unsigned int UserManager::UserCount()
+{
+ /*
+ * XXX: Todo:
+ * As part of this restructuring, move clientlist/etc fields into usermanager.
+ * -- w00t
+ */
+ return this->clientlist->size();
+}
+
+/* this counts only registered users, so that the percentages in /MAP don't mess up */
+unsigned int UserManager::RegisteredUserCount()
+{
+ return this->clientlist->size() - this->UnregisteredUserCount();
+}
+
+/* return how many users are opered */
+unsigned int UserManager::OperCount()
+{
+ return this->all_opers.size();
+}
+
+/* return how many users are unregistered */
+unsigned int UserManager::UnregisteredUserCount()
+{
+ return this->unregistered_count;
+}
+
+/* return how many local registered users there are */
+unsigned int UserManager::LocalUserCount()
+{
+ /* Doesnt count unregistered clients */
+ return (this->local_users.size() - this->UnregisteredUserCount());
+}
+
+void UserManager::ServerNoticeAll(const char* text, ...)
+{
+ if (!text)
+ return;
+
+ char textbuffer[MAXBUF];
+ char formatbuffer[MAXBUF];
+ va_list argsPtr;
+ va_start (argsPtr, text);
+ vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+ va_end(argsPtr);
+
+ snprintf(formatbuffer,MAXBUF,"NOTICE $%s :%s", ServerInstance->Config->ServerName, textbuffer);
+
+ for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ {
+ User* t = *i;
+ t->WriteServ(std::string(formatbuffer));
+ }
+}
+
+void UserManager::ServerPrivmsgAll(const char* text, ...)
+{
+ if (!text)
+ return;
+
+ char textbuffer[MAXBUF];
+ char formatbuffer[MAXBUF];
+ va_list argsPtr;
+ va_start (argsPtr, text);
+ vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+ va_end(argsPtr);
+
+ snprintf(formatbuffer,MAXBUF,"PRIVMSG $%s :%s", ServerInstance->Config->ServerName, textbuffer);
+
+ for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ {
+ User* t = *i;
+ t->WriteServ(std::string(formatbuffer));
+ }
+}
+
+void UserManager::WriteMode(const char* modes, int flags, const char* text, ...)
+{
+ char textbuffer[MAXBUF];
+ int modelen;
+ va_list argsPtr;
+
+ if (!text || !modes || !flags)
+ {
+ ServerInstance->Logs->Log("USERS", DEFAULT,"*** BUG *** WriteMode was given an invalid parameter");
+ return;
+ }
+
+ va_start(argsPtr, text);
+ vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+ va_end(argsPtr);
+ modelen = strlen(modes);
+
+ if (flags == WM_AND)
+ {
+ for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ {
+ User* t = *i;
+ bool send_to_user = true;
+
+ for (int n = 0; n < modelen; n++)
+ {
+ if (!t->IsModeSet(modes[n]))
+ {
+ send_to_user = false;
+ break;
+ }
+ }
+ if (send_to_user)
+ {
+ t->WriteServ("NOTICE %s :%s", t->nick, textbuffer);
+ }
+ }
+ }
+ else if (flags == WM_OR)
+ {
+ for (std::vector<User*>::const_iterator i = local_users.begin(); i != local_users.end(); i++)
+ {
+ User* t = *i;
+ bool send_to_user = false;
+
+ for (int n = 0; n < modelen; n++)
+ {
+ if (t->IsModeSet(modes[n]))
+ {
+ send_to_user = true;
+ break;
+ }
+ }
+
+ if (send_to_user)
+ {
+ t->WriteServ("NOTICE %s :%s", t->nick, textbuffer);
+ }
+ }
+ }
+}
+
+/* return how many users have a given mode e.g. 'a' */
+int UserManager::ModeCount(const char mode)
+{
+ ModeHandler* mh = this->ServerInstance->Modes->FindMode(mode, MODETYPE_USER);
+
+ if (mh)
+ return mh->GetCount();
+ else
+ return 0;
+}
+
+
+