}
}
-/**
- * This function is called once a second from the mainloop.
- * It is intended to do background checking on all the user structs, e.g.
- * stuff like ping checks, registration timeouts, etc. This function is
- * also responsible for checking if InspSocket derived classes are timed out.
- */
-void DoBackgroundUserStuff(time_t TIME)
+void DoSocketTimeouts(time_t TIME)
{
unsigned int numsockets = module_sockets.size();
- SocketEngine* SE = ServerInstance->SE;
+ SocketEngine* SE = ServerInstance->SE;
for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
{
InspSocket* s = (InspSocket*)*a;
}
if (module_sockets.size() != numsockets) break;
}
+}
+
+/**
+ * This function is called once a second from the mainloop.
+ * It is intended to do background checking on all the user structs, e.g.
+ * stuff like ping checks, registration timeouts, etc. This function is
+ * also responsible for checking if InspSocket derived classes are timed out.
+ */
+void DoBackgroundUserStuff(time_t TIME)
+{
CullList* GlobalGoners = new CullList();
for (std::vector<userrec*>::iterator count2 = local_users.begin(); count2 != local_users.end(); count2++)
{