* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
*
- * Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
-/* Now with added unF! ;) */
-
-using namespace std;
-
-#include "inspircd_config.h"
-#include "inspircd.h"
#include "configreader.h"
-#include <unistd.h>
-#include <fcntl.h>
-#include <sys/errno.h>
-#include <sys/ioctl.h>
-#include <sys/utsname.h>
-#include <time.h>
-#include <string>
-#include <ext/hash_map>
-#include <map>
-#include <sstream>
-#include <vector>
-#include <deque>
-#include <sched.h>
-#ifdef THREADED_DNS
-#include <pthread.h>
-#endif
#include "users.h"
-#include "ctables.h"
-#include "globals.h"
#include "modules.h"
-#include "dynamic.h"
#include "wildcard.h"
-#include "message.h"
-#include "mode.h"
-#include "commands.h"
#include "xline.h"
-#include "inspstring.h"
-#include "dnsqueue.h"
-#include "helperfuncs.h"
-#include "hashcomp.h"
#include "socketengine.h"
-#include "userprocess.h"
-#include "typedefs.h"
+#include "inspircd.h"
#include "command_parse.h"
#include "cull_list.h"
-extern struct sockaddr_in client,server;
-extern socklen_t length;
-extern std::vector<Module*> modules;
-extern std::vector<ircd_module*> factory;
-extern std::vector<InspSocket*> module_sockets;
-extern time_t TIME;
-extern time_t OLDTIME;
-extern std::vector<userrec*> local_users;
-extern InspSocket* socket_ref[MAX_DESCRIPTORS];
-
-extern InspIRCd* ServerInstance;
-extern ServerConfig *Config;
-extern userrec* fd_ref_table[MAX_DESCRIPTORS];
-char data[65536];
-
-extern user_hash clientlist;
-extern chan_hash chanlist;
-
-void ProcessUser(userrec* cu)
+void InspIRCd::ProcessUser(userrec* cu)
{
int result = EAGAIN;
- if (cu->fd == FD_MAGIC_NUMBER)
+ if (cu->GetFd() == FD_MAGIC_NUMBER)
return;
- log(DEBUG,"Processing user with fd %d",cu->fd);
-
- if (Config->GetIOHook(cu->port))
+ if (this->Config->GetIOHook(cu->GetPort()))
{
int result2 = 0;
int MOD_RESULT = 0;
try
{
- MOD_RESULT = Config->GetIOHook(cu->port)->OnRawSocketRead(cu->fd,data,65535,result2);
- log(DEBUG,"Data result returned by module: %d",MOD_RESULT);
+ MOD_RESULT = this->Config->GetIOHook(cu->GetPort())->OnRawSocketRead(cu->GetFd(),ReadBuffer,sizeof(ReadBuffer),result2);
}
- catch (ModuleException& modexcept)
+ catch (CoreException& modexcept)
{
- log(DEBUG,"Module exception caught: %s",modexcept.GetReason());
+ this->Log(DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
}
if (MOD_RESULT < 0)
}
else
{
- result = cu->ReadData(data, 65535);
+ result = cu->ReadData(ReadBuffer, sizeof(ReadBuffer));
}
- log(DEBUG,"Read result: %d",result);
-
if ((result) && (result != -EAGAIN))
{
userrec *current;
int currfd;
int floodlines = 0;
- ServerInstance->stats->statsRecv += result;
+ this->stats->statsRecv += result;
/*
* perform a check on the raw buffer as an array (not a string!) to remove
* character 0 which is illegal in the RFC - replace them with spaces.
for (int checker = 0; checker < result; checker++)
{
- if (data[checker] == 0)
- data[checker] = ' ';
+ if (ReadBuffer[checker] == 0)
+ ReadBuffer[checker] = ' ';
}
if (result > 0)
- data[result] = '\0';
+ ReadBuffer[result] = '\0';
current = cu;
- currfd = current->fd;
+ currfd = current->GetFd();
// add the data to the users buffer
if (result > 0)
{
- if (!current->AddBuffer(data))
+ if (!current->AddBuffer(ReadBuffer))
{
// AddBuffer returned false, theres too much data in the user's buffer and theyre up to no good.
if (current->registered == REG_ALL)
if (current->lines_in > current->flood)
{
- log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- kill_link(current,"Excess flood");
+ this->Log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
+ this->SNO->WriteToSnoMask('f',"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
+ current->SetWriteError("Excess flood");
return;
}
else
{
- WriteServ(currfd, "NOTICE %s :Your previous line was too long and was not delivered (Over 512chars) Please shorten it.", current->nick);
+ current->WriteServ("NOTICE %s :Your previous line was too long and was not delivered (Over 512chars) Please shorten it.", current->nick);
current->recvq = "";
}
}
else
{
- WriteOpers("*** Excess flood from %s",(char*)inet_ntoa(current->ip4));
- log(DEFAULT,"Excess flood from: %s",(char*)inet_ntoa(current->ip4));
- add_zline(120,Config->ServerName,"Flood from unregistered connection",(char*)inet_ntoa(current->ip4));
- apply_lines(APPLY_ZLINES);
+ this->WriteOpers("*** Excess flood from %s",current->GetIPString());
+ this->SNO->WriteToSnoMask('f',"Excess flood from: %s",current->GetIPString());
+ XLines->add_zline(120,this->Config->ServerName,"Flood from unregistered connection",current->GetIPString());
+ XLines->apply_lines(APPLY_ZLINES);
}
return;
}
- if (current->recvq.length() > (unsigned)Config->NetBufferSize)
+ if (current->recvq.length() > (unsigned)this->Config->NetBufferSize)
{
if (current->registered == REG_ALL)
{
- kill_link(current,"RecvQ exceeded");
+ current->SetWriteError("RecvQ exceeded");
}
else
{
- WriteOpers("*** Excess flood from %s",(char*)inet_ntoa(current->ip4));
- log(DEFAULT,"Excess flood from: %s",(char*)inet_ntoa(current->ip4));
- add_zline(120,Config->ServerName,"Flood from unregistered connection",(char*)inet_ntoa(current->ip4));
- apply_lines(APPLY_ZLINES);
+ this->WriteOpers("*** Excess flood from %s",current->GetIPString());
+ this->SNO->WriteToSnoMask('f',"Excess flood from: %s",current->GetIPString());
+ XLines->add_zline(120,this->Config->ServerName,"Flood from unregistered connection",current->GetIPString());
+ XLines->apply_lines(APPLY_ZLINES);
}
return;
if (++current->lines_in > current->flood)
{
- log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- kill_link(current,"Excess flood");
+ this->Log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
+ this->SNO->WriteToSnoMask('f',"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
+ current->SetWriteError("Excess flood");
return;
}
{
if (current->registered == REG_ALL)
{
- log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- WriteOpers("*** Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
- kill_link(current,"Excess flood");
+ this->Log(DEFAULT,"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
+ SNO->WriteToSnoMask('f',"Excess flood from: %s!%s@%s",current->nick,current->ident,current->host);
+ current->SetWriteError("Excess flood");
}
else
{
- add_zline(120,Config->ServerName,"Flood from unregistered connection",(char*)inet_ntoa(current->ip4));
- apply_lines(APPLY_ZLINES);
+ XLines->add_zline(120,this->Config->ServerName,"Flood from unregistered connection",current->GetIPString());
+ XLines->apply_lines(APPLY_ZLINES);
}
return;
if (single_line.length() > 512)
single_line.resize(512);
- userrec* old_comp = fd_ref_table[currfd];
+ EventHandler* old_comp = this->SE->GetRef(currfd);
- ServerInstance->Parser->ProcessBuffer(single_line,current);
+ this->Parser->ProcessBuffer(single_line,current);
/*
* look for the user's record in case it's changed... if theyve quit,
* we cant do anything more with their buffer, so bail.
* there used to be an ugly, slow loop here. Now we have a reference
* table, life is much easier (and FASTER)
*/
- userrec* new_comp = fd_ref_table[currfd];
- if ((currfd < 0) || (!fd_ref_table[currfd]) || (old_comp != new_comp))
- {
+ EventHandler* new_comp = this->SE->GetRef(currfd);
+
+ if (new_comp != old_comp)
return;
- }
- else
- {
- /* The user is still here, flush their buffer */
- current->FlushWriteBuf();
- }
}
return;
if ((result == -1) && (errno != EAGAIN) && (errno != EINTR))
{
- log(DEBUG,"killing: %s",cu->nick);
- kill_link(cu,strerror(errno));
+ cu->SetWriteError(strerror(errno));
return;
}
}
}
else if (result == 0)
{
- log(DEBUG,"InspIRCd: Exited: %s",cu->nick);
- kill_link(cu,"Client exited");
- log(DEBUG,"Bailing from client exit");
+ cu->SetWriteError("Client exited");
return;
}
}
-void DoSocketTimeouts(time_t TIME)
-{
- unsigned int numsockets = module_sockets.size();
- SocketEngine* SE = ServerInstance->SE;
-
- for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
- {
- InspSocket* s = (InspSocket*)*a;
- if ((s) && (s->GetFd() >= 0) && (s->GetFd() < MAX_DESCRIPTORS) && (socket_ref[s->GetFd()] != NULL) && (s->Timeout(TIME)))
- {
- log(DEBUG,"userprocess.cpp: Socket poll returned false, close and bail");
- socket_ref[s->GetFd()] = NULL;
- SE->DelFd(s->GetFd());
- module_sockets.erase(a);
- s->Close();
- DELETE(s);
- break;
- }
-
- if (module_sockets.size() != numsockets)
- break;
- }
-}
-
/**
* This function is called once a second from the mainloop.
* It is intended to do background checking on all the user structs, e.g.
- * stuff like ping checks, registration timeouts, etc. This function is
- * also responsible for checking if InspSocket derived classes are timed out.
+ * stuff like ping checks, registration timeouts, etc.
*/
-void DoBackgroundUserStuff(time_t TIME)
+void InspIRCd::DoBackgroundUserStuff(time_t TIME)
{
- CullList GlobalGoners;
-
- int cfd = 0;
-
- /* XXX: IT IS NOT SAFE TO USE AN ITERATOR HERE. DON'T EVEN THINK ABOUT IT. */
- for (unsigned long count2 = 0; count2 != local_users.size(); count2++)
+ /* Is it time yet? */
+ if (TIME < next_call)
+ return;
+ else
{
- if (count2 >= local_users.size())
- break;
-
- userrec* curr = local_users[count2];
-
- if (curr)
+ CullList GlobalGoners(this);
+
+ /* Time we actually need to call this again */
+ const time_t DUMMY_VALUE = 32768;
+ next_call = TIME + DUMMY_VALUE;
+
+ /* XXX: IT IS NOT SAFE TO USE AN ITERATOR HERE. DON'T EVEN THINK ABOUT IT. */
+ for (unsigned long count2 = 0; count2 != this->local_users.size(); count2++)
{
- cfd = curr->fd;
-
- if ((cfd > 0) && (cfd < MAX_DESCRIPTORS) && (fd_ref_table[cfd] == curr) && (curr))
+ if (count2 >= this->local_users.size())
+ break;
+
+ userrec* curr = this->local_users[count2];
+
+ if (curr)
{
/*
* registration timeout -- didnt send USER/NICK/HOST
* in the time specified in their connection class.
*/
- if (((unsigned)TIME > (unsigned)curr->timeout) && (curr->registered != REG_ALL))
+ if ((TIME > curr->timeout) && (curr->registered != REG_ALL))
{
- log(DEBUG,"InspIRCd: registration timeout: %s",curr->nick);
- ZapThisDns(curr->fd);
GlobalGoners.AddItem(curr,"Registration timeout");
continue;
}
-
+ else
+ {
+ if ((curr->registered != REG_ALL) && (next_call > (time_t)curr->timeout))
+ next_call = curr->timeout;
+ }
+
/*
* user has signed on with USER/NICK/PASS, and dns has completed, all the modules
* say this user is ok to proceed, fully connect them.
*/
- if ((TIME > curr->signon) && (curr->registered == REG_NICKUSER) && (AllModulesReportReady(curr)))
+ bool ready = AllModulesReportReady(curr);
+ if ((TIME > curr->signon) && (curr->registered == REG_NICKUSER) && (ready))
{
curr->dns_done = true;
- ZapThisDns(curr->fd);
- ServerInstance->stats->statsDnsBad++;
- FullConnectUser(curr,&GlobalGoners);
+ this->stats->statsDnsBad++;
+ curr->FullConnect(&GlobalGoners);
continue;
}
-
- if ((fd_ref_table[cfd] != curr) && (curr))
- /* Somebody blatted this user in OnCheckReady (!) */
- continue;
+ else
+ {
+ if ((curr->registered == REG_NICKUSER) && (ready) && (next_call > curr->signon))
+ next_call = curr->signon;
+ }
- if ((curr->dns_done) && (curr->registered == REG_NICKUSER) && (AllModulesReportReady(curr)))
+ if ((curr->dns_done) && (curr->registered == REG_NICKUSER) && (ready))
{
- log(DEBUG,"dns done, registered=3, and modules ready, OK");
- FullConnectUser(curr,&GlobalGoners);
- ZapThisDns(curr->fd);
+ curr->FullConnect(&GlobalGoners);
continue;
}
-
- if ((fd_ref_table[cfd] != curr) && (curr))
- /* Somebody blatted this user in OnCheckReady (!) */
- continue;
-
+ else
+ {
+ if ((curr->registered == REG_NICKUSER) && (ready) && (next_call > curr->signon + this->Config->dns_timeout))
+ next_call = curr->signon + this->Config->dns_timeout;
+ }
+
// It's time to PING this user. Send them a ping.
if ((TIME > curr->nping) && (curr->registered == REG_ALL))
{
// This user didn't answer the last ping, remove them
if (!curr->lastping)
{
- GlobalGoners.AddItem(curr,"Ping timeout");
+ /* Everybody loves boobies. */
+ time_t time = this->Time(false) - (curr->nping - curr->pingmax);
+ std::string boobies = "Ping timeout: " + ConvToStr(time) + " second" + (time > 1 ? "s" : "");
+ GlobalGoners.AddItem(curr, boobies);
curr->lastping = 1;
curr->nping = TIME+curr->pingmax;
continue;
}
-
- Write(curr->fd,"PING :%s",Config->ServerName);
+ curr->Write("PING :%s",this->Config->ServerName);
curr->lastping = 0;
curr->nping = TIME+curr->pingmax;
}
- }
-
- /*
- * We can flush the write buffer as the last thing we do, because if they
- * match any of the above conditions its no use flushing their buffer anyway.
- */
-
- /* Check again that theyre still here (something above may have changed that) */
- if ((cfd > 0) && (cfd < MAX_DESCRIPTORS) && (fd_ref_table[cfd] == curr) && (curr))
- {
- curr->FlushWriteBuf();
- if (*curr->GetWriteError())
+ else
{
- GlobalGoners.AddItem(curr,curr->GetWriteError());
- continue;
+ if ((curr->registered == REG_ALL) && (next_call > curr->nping))
+ next_call = curr->nping;
}
}
}
+
+ /* If theres nothing to do, trigger in the next second, something might come up */
+ time_t delta = next_call - TIME;
+ if (delta == DUMMY_VALUE)
+ {
+ next_call = TIME + 1;
+ delta = 1;
+ }
+
+ /* Remove all the queued users who are due to be quit, free memory used. */
+ GlobalGoners.Apply();
}
-
- /* Remove all the queued users who are due to be quit, free memory used. */
- GlobalGoners.Apply();
}
+