* ---------------------------------------------------
*/
-#include "configreader.h"
-#include "channels.h"
-#include "users.h"
+/* $Core: libIRCDusers */
+
#include "inspircd.h"
#include <stdarg.h>
#include "socketengine.h"
/* XXX: Used for speeding up WriteCommon operations */
unsigned long uniq_id = 0;
-bool InitTypes(ServerConfig* conf, const char* tag)
-{
- if (conf->opertypes.size())
- {
- for (opertype_t::iterator n = conf->opertypes.begin(); n != conf->opertypes.end(); n++)
- {
- if (n->second)
- delete[] n->second;
- }
- }
-
- conf->opertypes.clear();
- return true;
-}
-
-bool InitClasses(ServerConfig* conf, const char* tag)
-{
- if (conf->operclass.size())
- {
- for (operclass_t::iterator n = conf->operclass.begin(); n != conf->operclass.end(); n++)
- {
- if (n->second)
- delete[] n->second;
- }
- }
-
- conf->operclass.clear();
- return true;
-}
-
-bool DoType(ServerConfig* conf, const char* tag, char** entries, ValueList &values, int* types)
-{
- const char* TypeName = values[0].GetString();
- const char* Classes = values[1].GetString();
-
- conf->opertypes[TypeName] = strdup(Classes);
- return true;
-}
-
-bool DoClass(ServerConfig* conf, const char* tag, char** entries, ValueList &values, int* types)
-{
- const char* ClassName = values[0].GetString();
- const char* CommandList = values[1].GetString();
-
- conf->operclass[ClassName] = strdup(CommandList);
- return true;
-}
-
-bool DoneClassesAndTypes(ServerConfig* conf, const char* tag)
-{
- return true;
-}
-
-std::string userrec::ProcessNoticeMasks(const char *sm)
+std::string User::ProcessNoticeMasks(const char *sm)
{
bool adding = true, oldadding = false;
const char *c = sm;
return output;
}
-void userrec::StartDNSLookup()
+void User::StartDNSLookup()
{
try
{
}
}
-UserResolver::UserResolver(InspIRCd* Instance, userrec* user, std::string to_resolve, QueryType qt, bool &cache) :
- Resolver(Instance, to_resolve, qt, cache), bound_user(user)
-{
- this->fwd = (qt == DNS_QUERY_A || qt == DNS_QUERY_AAAA);
- this->bound_fd = user->GetFd();
-}
-
-void UserResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
-{
- if ((!this->fwd) && (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user))
- {
- this->bound_user->stored_host = result;
- try
- {
- /* Check we didnt time out */
- if (this->bound_user->registered != REG_ALL)
- {
- bool cached;
-#ifdef IPV6
- if (this->bound_user->GetProtocolFamily() == AF_INET6)
- {
- /* IPV6 forward lookup (with possibility of 4in6) */
- const char* ip = this->bound_user->GetIPString();
- bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, (!strncmp(ip, "0::ffff:", 8) ? DNS_QUERY_A : DNS_QUERY_AAAA), cached);
- }
- else
- {
- /* IPV4 lookup (mixed protocol mode) */
- bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, DNS_QUERY_A, cached);
- }
-#else
- /* IPV4 lookup (ipv4 only mode) */
- bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, DNS_QUERY_A, cached);
-#endif
- this->ServerInstance->AddResolver(bound_user->res_forward, cached);
- }
- }
- catch (CoreException& e)
- {
- ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
- }
- }
- else if ((this->fwd) && (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user))
- {
- /* Both lookups completed */
- std::string result2 = "0::ffff:";
- result2.append(result);
- if (this->bound_user->GetIPString() == result || this->bound_user->GetIPString() == result2)
- {
- std::string hostname = this->bound_user->stored_host;
- if (hostname.length() < 65)
- {
- /* Check we didnt time out */
- if (this->bound_user->registered != REG_ALL)
- {
- /* Hostnames starting with : are not a good thing (tm) */
- if (*(hostname.c_str()) == ':')
- hostname = "0" + hostname;
-
- this->bound_user->WriteServ("NOTICE Auth :*** Found your hostname (%s)%s", hostname.c_str(), (cached ? " -- cached" : ""));
- this->bound_user->dns_done = true;
- strlcpy(this->bound_user->dhost, hostname.c_str(),64);
- strlcpy(this->bound_user->host, hostname.c_str(),64);
- /* Invalidate cache */
- this->bound_user->InvalidateCache();
- }
- }
- else
- {
- this->bound_user->WriteServ("NOTICE Auth :*** Your hostname is longer than the maximum of 64 characters, using your IP address (%s) instead.", this->bound_user->GetIPString());
- }
- }
- else
- {
- this->bound_user->WriteServ("NOTICE Auth :*** Your hostname does not match up with your IP address. Sorry, using your IP address (%s) instead.", this->bound_user->GetIPString());
- }
- }
-}
-
-void UserResolver::OnError(ResolverError e, const std::string &errormessage)
-{
- if (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user)
- {
- /* Error message here */
- this->bound_user->WriteServ("NOTICE Auth :*** Could not resolve your hostname: %s; using your IP address (%s) instead.", errormessage.c_str(), this->bound_user->GetIPString());
- this->bound_user->dns_done = true;
- }
-}
-
-
-bool userrec::IsNoticeMaskSet(unsigned char sm)
+bool User::IsNoticeMaskSet(unsigned char sm)
{
return (snomasks[sm-65]);
}
-void userrec::SetNoticeMask(unsigned char sm, bool value)
+void User::SetNoticeMask(unsigned char sm, bool value)
{
snomasks[sm-65] = value;
}
-const char* userrec::FormatNoticeMasks()
+const char* User::FormatNoticeMasks()
{
static char data[MAXBUF];
int offset = 0;
-bool userrec::IsModeSet(unsigned char m)
+bool User::IsModeSet(unsigned char m)
{
return (modes[m-65]);
}
-void userrec::SetMode(unsigned char m, bool value)
+void User::SetMode(unsigned char m, bool value)
{
modes[m-65] = value;
}
-const char* userrec::FormatModes()
+const char* User::FormatModes()
{
static char data[MAXBUF];
int offset = 0;
return data;
}
-void userrec::DecrementModes()
+void User::DecrementModes()
{
- for (int n = 0; n < 64; n++)
+ ServerInstance->Log(DEBUG,"DecrementModes()");
+ for (unsigned char n = 'A'; n <= 'z'; n++)
{
- if (modes[n])
+ if (modes[n-65])
{
- ModeHandler* mh = ServerInstance->Modes->FindMode(n+65, MODETYPE_USER);
+ ServerInstance->Log(DEBUG,"DecrementModes() found mode %c", n);
+ ModeHandler* mh = ServerInstance->Modes->FindMode(n, MODETYPE_USER);
if (mh)
+ {
+ ServerInstance->Log(DEBUG,"Found handler %c and call ChangeCount", n);
mh->ChangeCount(-1);
+ }
}
}
}
-userrec::userrec(InspIRCd* Instance) : ServerInstance(Instance)
+User::User(InspIRCd* Instance, const std::string &uid) : ServerInstance(Instance)
{
- // the PROPER way to do it, AVOID bzero at *ALL* costs
- *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = 0;
+ *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = *uuid = 0;
server = (char*)Instance->FindServerNamePtr(Instance->Config->ServerName);
reset_due = ServerInstance->Time();
age = ServerInstance->Time(true);
+ Penalty = 0;
lines_in = lastping = signon = idle_lastmsg = nping = registered = 0;
- ChannelCount = timeout = flood = bytes_in = bytes_out = cmds_in = cmds_out = 0;
- exempt = haspassed = dns_done = false;
+ ChannelCount = timeout = bytes_in = bytes_out = cmds_in = cmds_out = 0;
+ OverPenalty = ExemptFromPenalty = muted = exempt = haspassed = dns_done = false;
fd = -1;
- recvq = "";
- sendq = "";
- WriteError = "";
+ recvq.clear();
+ sendq.clear();
+ WriteError.clear();
res_forward = res_reverse = NULL;
+ Visibility = NULL;
ip = NULL;
+ MyClass = NULL;
chans.clear();
invites.clear();
memset(modes,0,sizeof(modes));
memset(snomasks,0,sizeof(snomasks));
/* Invalidate cache */
- cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
+ operquit = cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
+
+ if (uid.empty())
+ strlcpy(uuid, Instance->GetUID().c_str(), UUID_LENGTH);
+ else
+ strlcpy(uuid, uid.c_str(), UUID_LENGTH);
+
+ ServerInstance->Log(DEBUG,"New UUID for user: %s (%s)", uuid, uid.empty() ? "allocated new" : "used remote");
+
+ user_hash::iterator finduuid = Instance->uuidlist->find(uuid);
+ if (finduuid == Instance->uuidlist->end())
+ (*Instance->uuidlist)[uuid] = this;
+ else
+ throw CoreException("Duplicate UUID "+std::string(uuid)+" in User constructor");
}
-userrec::~userrec()
+void User::RemoveCloneCounts()
{
- this->InvalidateCache();
- this->DecrementModes();
- if (ip)
+ clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
+ if (x != ServerInstance->local_clones.end())
{
- clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
- if (x != ServerInstance->local_clones.end())
+ x->second--;
+ if (!x->second)
{
- x->second--;
- if (!x->second)
- {
- ServerInstance->local_clones.erase(x);
- }
+ ServerInstance->local_clones.erase(x);
}
-
- clonemap::iterator y = ServerInstance->global_clones.find(this->GetIPString());
- if (y != ServerInstance->global_clones.end())
+ }
+
+ clonemap::iterator y = ServerInstance->global_clones.find(this->GetIPString());
+ if (y != ServerInstance->global_clones.end())
+ {
+ y->second--;
+ if (!y->second)
{
- y->second--;
- if (!y->second)
- {
- ServerInstance->global_clones.erase(y);
- }
+ ServerInstance->global_clones.erase(y);
}
+ }
+}
+
+User::~User()
+{
+ /* NULL for remote users :) */
+ if (this->MyClass)
+ {
+ this->MyClass->RefCount--;
+ ServerInstance->Log(DEBUG, "User destructor -- connect refcount now: %u", this->MyClass->RefCount);
+ }
+
+ this->InvalidateCache();
+ this->DecrementModes();
+ if (operquit)
+ free(operquit);
+ if (ip)
+ {
+ this->RemoveCloneCounts();
if (this->GetProtocolFamily() == AF_INET)
{
}
#endif
}
+
+ ServerInstance->uuidlist->erase(uuid);
}
-char* userrec::MakeHost()
+char* User::MakeHost()
{
if (this->cached_makehost)
return this->cached_makehost;
return this->cached_makehost;
}
-char* userrec::MakeHostIP()
+char* User::MakeHostIP()
{
if (this->cached_hostip)
return this->cached_hostip;
return this->cached_hostip;
}
-void userrec::CloseSocket()
+void User::CloseSocket()
{
- shutdown(this->fd,2);
- close(this->fd);
+ ServerInstance->SE->Shutdown(this, 2);
+ ServerInstance->SE->Close(this);
}
-char* userrec::GetFullHost()
+char* User::GetFullHost()
{
if (this->cached_fullhost)
return this->cached_fullhost;
return this->cached_fullhost;
}
-char* userrec::MakeWildHost()
+char* User::MakeWildHost()
{
static char nresult[MAXBUF];
char* t = nresult;
return nresult;
}
-int userrec::ReadData(void* buffer, size_t size)
+int User::ReadData(void* buffer, size_t size)
{
if (IS_LOCAL(this))
{
+#ifndef WIN32
return read(this->fd, buffer, size);
+#else
+ return recv(this->fd, (char*)buffer, size, 0);
+#endif
}
else
return 0;
}
-char* userrec::GetFullRealHost()
+char* User::GetFullRealHost()
{
if (this->cached_fullrealhost)
return this->cached_fullrealhost;
return this->cached_fullrealhost;
}
-bool userrec::IsInvited(const irc::string &channel)
+bool User::IsInvited(const irc::string &channel)
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
return false;
}
-InvitedList* userrec::GetInviteList()
+InvitedList* User::GetInviteList()
{
return &invites;
}
-void userrec::InviteTo(const irc::string &channel)
+void User::InviteTo(const irc::string &channel)
{
invites.push_back(channel);
}
-void userrec::RemoveInvite(const irc::string &channel)
+void User::RemoveInvite(const irc::string &channel)
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
}
}
-bool userrec::HasPermission(const std::string &command)
+bool User::HasPermission(const std::string &command)
{
char* mycmd;
char* savept;
return true;
// are they even an oper at all?
- if (*this->oper)
+ if (!IS_OPER(this))
+ {
+ return false;
+ }
+
+ // check their opertype exists (!). This won't affect local users, of course.
+ opertype_t::iterator iter_opertype = ServerInstance->Config->opertypes.find(this->oper);
+ if (iter_opertype == ServerInstance->Config->opertypes.end())
+ {
+ return false;
+ }
+
+ /* XXX all this strtok/strdup stuff is a bit ick and horrid -- w00t */
+ char* Classes = strdup(iter_opertype->second);
+ char* myclass = strtok_r(Classes," ",&savept);
+ while (myclass)
{
- opertype_t::iterator iter_opertype = ServerInstance->Config->opertypes.find(this->oper);
- if (iter_opertype != ServerInstance->Config->opertypes.end())
+ operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);
+ if (iter_operclass != ServerInstance->Config->operclass.end())
{
- char* Classes = strdup(iter_opertype->second);
- char* myclass = strtok_r(Classes," ",&savept);
- while (myclass)
+ char* CommandList = strdup(iter_operclass->second);
+ mycmd = strtok_r(CommandList," ",&savept2);
+ while (mycmd)
{
- operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);
- if (iter_operclass != ServerInstance->Config->operclass.end())
+ if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))
{
- char* CommandList = strdup(iter_operclass->second);
- mycmd = strtok_r(CommandList," ",&savept2);
- while (mycmd)
- {
- if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))
- {
- free(Classes);
- free(CommandList);
- return true;
- }
- mycmd = strtok_r(NULL," ",&savept2);
- }
+ free(Classes);
free(CommandList);
+ return true;
}
- myclass = strtok_r(NULL," ",&savept);
+ mycmd = strtok_r(NULL," ",&savept2);
}
- free(Classes);
+ free(CommandList);
}
+ myclass = strtok_r(NULL," ",&savept);
}
+ free(Classes);
+
return false;
}
* something we can change anyway. Makes sense to just let
* the compiler do that copy for us.
*/
-bool userrec::AddBuffer(std::string a)
+bool User::AddBuffer(std::string a)
{
try
{
if (a.length())
recvq.append(a);
- if (recvq.length() > (unsigned)this->recvqmax)
+ if (this->MyClass && (recvq.length() > this->MyClass->GetRecvqMax()))
{
this->SetWriteError("RecvQ exceeded");
- ServerInstance->WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax);
+ ServerInstance->WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->MyClass->GetRecvqMax());
return false;
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::AddBuffer()");
+ ServerInstance->Log(DEBUG,"Exception in User::AddBuffer()");
return false;
}
}
-bool userrec::BufferIsReady()
+bool User::BufferIsReady()
{
return (recvq.find('\n') != std::string::npos);
}
-void userrec::ClearBuffer()
+void User::ClearBuffer()
{
- recvq = "";
+ recvq.clear();
}
-std::string userrec::GetBuffer()
+std::string User::GetBuffer()
{
try
{
- if (!recvq.length())
+ if (recvq.empty())
return "";
/* Strip any leading \r or \n off the string.
* Usually there are only one or two of these,
* so its is computationally cheap to do.
*/
- while ((*recvq.begin() == '\r') || (*recvq.begin() == '\n'))
- recvq.erase(recvq.begin());
+ std::string::iterator t = recvq.begin();
+ while (t != recvq.end() && (*t == '\r' || *t == '\n'))
+ {
+ recvq.erase(t);
+ t = recvq.begin();
+ }
for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)
{
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::GetBuffer()");
+ ServerInstance->Log(DEBUG,"Exception in User::GetBuffer()");
return "";
}
}
-void userrec::AddWriteBuf(const std::string &data)
+void User::AddWriteBuf(const std::string &data)
{
if (*this->GetWriteError())
return;
- if (sendq.length() + data.length() > (unsigned)this->sendqmax)
+ if (this->MyClass && (sendq.length() + data.length() > this->MyClass->GetSendqMax()))
{
/*
* Fix by brain - Set the error text BEFORE calling writeopers, because
* to repeatedly add the text to the sendq!
*/
this->SetWriteError("SendQ exceeded");
- ServerInstance->WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax);
+ ServerInstance->WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->MyClass->GetSendqMax());
return;
}
try
{
- if (data.length() > 512)
- sendq.append(data.substr(0,510)).append("\r\n");
+ if (data.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
+ sendq.append(data.substr(0,MAXBUF - 4)).append("\r\n"); /* MAXBUF-4 = 510 */
else
sendq.append(data);
}
}
// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
-void userrec::FlushWriteBuf()
+void User::FlushWriteBuf()
{
try
{
if ((this->fd == FD_MAGIC_NUMBER) || (*this->GetWriteError()))
{
- sendq = "";
+ sendq.clear();
}
if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
{
int old_sendq_length = sendq.length();
- int n_sent = write(this->fd, this->sendq.data(), this->sendq.length());
+ int n_sent = ServerInstance->SE->Send(this, this->sendq.data(), this->sendq.length(), 0);
+
if (n_sent == -1)
{
if (errno == EAGAIN)
{
/* Fatal error, set write error and bail
*/
- this->SetWriteError(strerror(errno));
+ this->SetWriteError(errno ? strerror(errno) : "EOF from client");
return;
}
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::FlushWriteBuf()");
+ ServerInstance->Log(DEBUG,"Exception in User::FlushWriteBuf()");
+ }
+
+ if (this->sendq.empty())
+ {
+ FOREACH_MOD(I_OnBufferFlushed,OnBufferFlushed(this));
}
}
-void userrec::SetWriteError(const std::string &error)
+void User::SetWriteError(const std::string &error)
{
try
{
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::SetWriteError()");
+ ServerInstance->Log(DEBUG,"Exception in User::SetWriteError()");
}
}
-const char* userrec::GetWriteError()
+const char* User::GetWriteError()
{
return this->WriteError.c_str();
}
-void userrec::Oper(const std::string &opertype)
+void User::Oper(const std::string &opertype)
{
try
{
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::Oper()");
+ ServerInstance->Log(DEBUG,"Exception in User::Oper()");
}
}
-void userrec::UnOper()
+void User::UnOper()
{
try
{
- if (*this->oper)
+ if (IS_OPER(this))
{
+ // unset their oper type (what IS_OPER checks), and remove +o
*this->oper = 0;
this->modes[UM_OPERATOR] = 0;
- for (std::vector<userrec*>::iterator a = ServerInstance->all_opers.begin(); a < ServerInstance->all_opers.end(); a++)
- {
- if (*a == this)
- {
- ServerInstance->all_opers.erase(a);
- return;
- }
- }
+
+ // remove the user from the oper list. Will remove multiple entries as a safeguard against bug #404
+ ServerInstance->all_opers.remove(this);
}
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::UnOper()");
+ ServerInstance->Log(DEBUG,"Exception in User::UnOper()");
}
}
-void userrec::QuitUser(InspIRCd* Instance, userrec *user, const std::string &quitreason)
+void User::QuitUser(InspIRCd* Instance, User *user, const std::string &quitreason, const char* operreason)
{
- Instance->GlobalCulls.AddItem(user, quitreason.c_str());
+ Instance->Log(DEBUG,"QuitUser: %s '%s'", user->nick, quitreason.c_str());
+ user->Write("ERROR :Closing link (%s@%s) [%s]", user->ident, user->host, *operreason ? operreason : quitreason.c_str());
+ user->muted = true;
+ Instance->GlobalCulls.AddItem(user, quitreason.c_str(), operreason);
}
-
/* adds or updates an entry in the whowas list */
-void userrec::AddToWhoWas()
+void User::AddToWhoWas()
{
- command_t* whowas_command = ServerInstance->Parser->GetHandler("WHOWAS");
+ Command* whowas_command = ServerInstance->Parser->GetHandler("WHOWAS");
if (whowas_command)
{
std::deque<classbase*> params;
}
/* add a client connection to the sockets list */
-void userrec::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip)
+void User::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip)
{
- std::string tempnick = ConvToStr(socket) + "-unknown";
- user_hash::iterator iter = Instance->clientlist->find(tempnick);
+ /* NOTE: Calling this one parameter constructor for User automatically
+ * allocates a new UUID and places it in the hash_map.
+ */
+ User* New = NULL;
+ try
+ {
+ New = new User(Instance);
+ }
+ catch (...)
+ {
+ Instance->Log(DEFAULT,"*** WTF *** Duplicated UUID! -- Crack smoking monkies have been unleashed.");
+ Instance->WriteOpers("*** WARNING *** Duplicate UUID allocated!");
+ return;
+ }
+
+ Instance->Log(DEBUG,"New user fd: %d", socket);
+
+ int j = 0;
+
+ Instance->unregistered_count++;
+
char ipaddr[MAXBUF];
#ifdef IPV6
if (socketfamily == AF_INET6)
inet_ntop(AF_INET6, &((const sockaddr_in6*)ip)->sin6_addr, ipaddr, sizeof(ipaddr));
else
- inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
-#else
- inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
#endif
- userrec* New;
- int j = 0;
+ inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
- Instance->unregistered_count++;
+ (*(Instance->clientlist))[New->uuid] = New;
+ New->SetFd(socket);
- /*
- * fix by brain.
- * as these nicknames are 'RFC impossible', we can be sure nobody is going to be
- * using one as a registered connection. As they are per fd, we can also safely assume
- * that we wont have collisions. Therefore, if the nick exists in the list, its only
- * used by a dead socket, erase the iterator so that the new client may reclaim it.
- * this was probably the cause of 'server ignores me when i hammer it with reconnects'
- * issue in earlier alphas/betas
- */
- if (iter != Instance->clientlist->end())
- {
- userrec* goner = iter->second;
- DELETE(goner);
- Instance->clientlist->erase(iter);
- }
-
- New = new userrec(Instance);
- (*(Instance->clientlist))[tempnick] = New;
- New->fd = socket;
- strlcpy(New->nick,tempnick.c_str(),NICKMAX-1);
+ /* The users default nick is their UUID */
+ strlcpy(New->nick, New->uuid, NICKMAX - 1);
New->server = Instance->FindServerNamePtr(Instance->Config->ServerName);
/* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */
Instance->AddLocalClone(New);
Instance->AddGlobalClone(New);
- ConnectClass* i = New->GetClass();
+ /*
+ * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
+ * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
+ */
+ ConnectClass* i = New->SetClass();
- if ((!i) || (i->GetType() == CC_DENY))
+ if (!i)
{
- userrec::QuitUser(Instance, New,"Unauthorised connection");
+ User::QuitUser(Instance, New, "Access denied by configuration");
return;
}
- New->pingmax = i->GetPingTime();
- New->nping = Instance->Time() + i->GetPingTime() + Instance->Config->dns_timeout;
- New->timeout = Instance->Time() + i->GetRegTimeout();
- New->flood = i->GetFlood();
- New->threshold = i->GetThreshold();
- New->sendqmax = i->GetSendqMax();
- New->recvqmax = i->GetRecvqMax();
+ /*
+ * Check connect class settings and initialise settings into User.
+ * This will be done again after DNS resolution. -- w00t
+ */
+ New->CheckClass();
Instance->local_users.push_back(New);
if ((Instance->local_users.size() > Instance->Config->SoftLimit) || (Instance->local_users.size() >= MAXCLIENTS))
{
Instance->WriteOpers("*** Warning: softlimit value has been reached: %d clients", Instance->Config->SoftLimit);
- userrec::QuitUser(Instance, New,"No more connections allowed");
+ User::QuitUser(Instance, New,"No more connections allowed");
return;
}
* which for the time being is a physical impossibility (even the largest networks dont have more
* than about 10,000 users on ONE server!)
*/
+#ifndef WINDOWS
if ((unsigned int)socket >= MAX_DESCRIPTORS)
{
- userrec::QuitUser(Instance, New, "Server is full");
+ User::QuitUser(Instance, New, "Server is full");
return;
}
+#endif
- New->exempt = (Instance->XLines->matches_exception(New) != NULL);
+ New->exempt = (Instance->XLines->MatchesLine("E",New) != NULL);
if (!New->exempt)
{
- ZLine* r = Instance->XLines->matches_zline(ipaddr);
+ XLine* r = Instance->XLines->MatchesLine("Z",New);
+
if (r)
{
char reason[MAXBUF];
+ if (*Instance->Config->MoronBanner)
+ New->WriteServ("NOTICE %s :*** %s", New->nick, Instance->Config->MoronBanner);
snprintf(reason,MAXBUF,"Z-Lined: %s",r->reason);
- userrec::QuitUser(Instance, New, reason);
+ User::QuitUser(Instance, New, reason);
return;
}
}
- if (socket > -1)
- {
- if (!Instance->SE->AddFd(New))
- {
- userrec::QuitUser(Instance, New, "Internal error handling connection");
- return;
- }
- }
+ if (socket > -1)
+ {
+ if (!Instance->SE->AddFd(New))
+ {
+ Instance->Log(DEBUG,"Internal error on new connection");
+ User::QuitUser(Instance, New, "Internal error handling connection");
+ }
+ }
/* NOTE: even if dns lookups are *off*, we still need to display this.
* BOPM and other stuff requires it.
*/
New->WriteServ("NOTICE Auth :*** Looking up your hostname...");
+
+ if (Instance->Config->NoUserDns)
+ {
+ New->dns_done = true;
+ }
+ else
+ {
+ New->StartDNSLookup();
+ }
}
-unsigned long userrec::GlobalCloneCount()
+unsigned long User::GlobalCloneCount()
{
clonemap::iterator x = ServerInstance->global_clones.find(this->GetIPString());
if (x != ServerInstance->global_clones.end())
return 0;
}
-unsigned long userrec::LocalCloneCount()
+unsigned long User::LocalCloneCount()
{
clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
if (x != ServerInstance->local_clones.end())
return 0;
}
-void userrec::FullConnect()
+/*
+ * Check class restrictions
+ */
+void User::CheckClass()
{
- ServerInstance->stats->statsConnects++;
- this->idle_lastmsg = ServerInstance->Time();
-
- ConnectClass* a = this->GetClass();
+ ConnectClass* a = this->MyClass;
if ((!a) || (a->GetType() == CC_DENY))
{
- ServerInstance->GlobalCulls.AddItem(this,"Unauthorised connection");
+ User::QuitUser(ServerInstance, this, "Unauthorised connection");
return;
}
-
- if ((!a->GetPass().empty()) && (!this->haspassed))
+ else if ((a->GetMaxLocal()) && (this->LocalCloneCount() > a->GetMaxLocal()))
{
- ServerInstance->GlobalCulls.AddItem(this,"Invalid password");
+ User::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (local)");
+ ServerInstance->WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());
return;
}
-
- if (this->LocalCloneCount() > a->GetMaxLocal())
+ else if ((a->GetMaxGlobal()) && (this->GlobalCloneCount() > a->GetMaxGlobal()))
{
- ServerInstance->GlobalCulls.AddItem(this, "No more connections allowed from your host via this connect class (local)");
- ServerInstance->WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());
+ User::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (global)");
+ ServerInstance->WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s", a->GetMaxGlobal(), this->GetIPString());
return;
}
- else if (this->GlobalCloneCount() > a->GetMaxGlobal())
+
+ this->nping = ServerInstance->Time() + a->GetPingTime() + ServerInstance->Config->dns_timeout;
+ this->timeout = ServerInstance->Time() + a->GetRegTimeout();
+ this->MaxChans = a->GetMaxChans();
+}
+
+void User::FullConnect()
+{
+ ServerInstance->stats->statsConnects++;
+ this->idle_lastmsg = ServerInstance->Time();
+
+ /*
+ * You may be thinking "wtf, we checked this in User::AddClient!" - and yes, we did, BUT.
+ * At the time AddClient is called, we don't have a resolved host, by here we probably do - which
+ * may put the user into a totally seperate class with different restrictions! so we *must* check again.
+ * Don't remove this! -- w00t
+ */
+ this->SetClass();
+
+ /* Check the password, if one is required by the user's connect class.
+ * This CANNOT be in CheckClass(), because that is called prior to PASS as well!
+ */
+ if (this->MyClass && !this->MyClass->GetPass().empty() && !this->haspassed)
{
- ServerInstance->GlobalCulls.AddItem(this, "No more connections allowed from your host via this connect class (global)");
- ServerInstance->WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s",a->GetMaxGlobal(), this->GetIPString());
+ User::QuitUser(ServerInstance, this, "Invalid password");
return;
}
if (!this->exempt)
{
- GLine* r = ServerInstance->XLines->matches_gline(this);
+ XLine* r = ServerInstance->XLines->MatchesLine("G",this);
if (r)
{
+ this->muted = true;
char reason[MAXBUF];
+ if (*ServerInstance->Config->MoronBanner)
+ this->WriteServ("NOTICE %s :*** %s", this->nick, ServerInstance->Config->MoronBanner);
snprintf(reason,MAXBUF,"G-Lined: %s",r->reason);
- ServerInstance->GlobalCulls.AddItem(this, reason);
+ User::QuitUser(ServerInstance, this, reason);
return;
}
- KLine* n = ServerInstance->XLines->matches_kline(this);
+ XLine* n = ServerInstance->XLines->MatchesLine("K",this);
if (n)
{
+ this->muted = true;
char reason[MAXBUF];
+ if (*ServerInstance->Config->MoronBanner)
+ this->WriteServ("NOTICE %s :*** %s", this, ServerInstance->Config->MoronBanner);
snprintf(reason,MAXBUF,"K-Lined: %s",n->reason);
- ServerInstance->GlobalCulls.AddItem(this, reason);
+ User::QuitUser(ServerInstance, this, reason);
return;
}
-
}
this->WriteServ("NOTICE Auth :Welcome to \002%s\002!",ServerInstance->Config->Network);
ServerInstance->Config->Send005(this);
+ this->WriteServ("042 %s %s :your unique ID", this->nick, this->uuid);
+
+
this->ShowMOTD();
/* Now registered */
if (ServerInstance->unregistered_count)
ServerInstance->unregistered_count--;
+ /* Trigger LUSERS output, give modules a chance too */
+ int MOD_RESULT = 0;
+ FOREACH_RESULT(I_OnPreCommand, OnPreCommand("LUSERS", NULL, 0, this, true, "LUSERS"));
+ if (!MOD_RESULT)
+ ServerInstance->CallCommandHandler("LUSERS", NULL, 0, this);
+
/*
- * fix 3 by brain, move registered = 7 below these so that spurious modes and host
- * changes dont go out onto the network and produce 'fake direction'.
+ * We don't set REG_ALL until triggering OnUserConnect, so some module events don't spew out stuff
+ * for a user that doesn't exist yet.
*/
FOREACH_MOD(I_OnUserConnect,OnUserConnect(this));
FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));
- ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s]", this->GetPort(), this->nick, this->ident, this->host, this->GetIPString());
+ ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]", this->GetPort(), this->nick, this->ident, this->host, this->GetIPString(), this->fullname);
}
-/** userrec::UpdateNick()
+/** User::UpdateNick()
* re-allocates a nick in the user_hash after they change nicknames,
* returns a pointer to the new user as it may have moved
*/
-userrec* userrec::UpdateNickHash(const char* New)
+User* User::UpdateNickHash(const char* New)
{
try
{
if (oldnick == ServerInstance->clientlist->end())
return NULL; /* doesnt exist */
- userrec* olduser = oldnick->second;
+ User* olduser = oldnick->second;
(*(ServerInstance->clientlist))[New] = olduser;
ServerInstance->clientlist->erase(oldnick);
return olduser;
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::UpdateNickHash()");
+ ServerInstance->Log(DEBUG,"Exception in User::UpdateNickHash()");
return NULL;
}
}
-void userrec::InvalidateCache()
+void User::InvalidateCache()
{
/* Invalidate cache */
if (cached_fullhost)
cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
}
-bool userrec::ForceNickChange(const char* newnick)
+bool User::ForceNickChange(const char* newnick)
{
try
{
return false;
}
- if (ServerInstance->XLines->matches_qline(newnick))
+ if (ServerInstance->XLines->MatchesLine("Q",newnick))
{
ServerInstance->stats->statsCollisions++;
return false;
if (this->registered == REG_ALL)
{
- const char* pars[1];
- pars[0] = newnick;
- std::string cmd = "NICK";
- return (ServerInstance->Parser->CallHandler(cmd, pars, 1, this) == CMD_SUCCESS);
+ std::deque<classbase*> dummy;
+ Command* nickhandler = ServerInstance->Parser->GetHandler("NICK");
+ if (nickhandler)
+ {
+ nickhandler->HandleInternal(1, dummy);
+ bool result = (ServerInstance->Parser->CallHandler("NICK", &newnick, 1, this) == CMD_SUCCESS);
+ nickhandler->HandleInternal(0, dummy);
+ return result;
+ }
}
return false;
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::ForceNickChange()");
+ ServerInstance->Log(DEBUG,"Exception in User::ForceNickChange()");
return false;
}
}
-void userrec::SetSockAddr(int protocol_family, const char* ip, int port)
+void User::SetSockAddr(int protocol_family, const char* ip, int port)
{
switch (protocol_family)
{
}
break;
default:
- ServerInstance->Log(DEBUG,"Ut oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
+ ServerInstance->Log(DEBUG,"Uh oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
break;
}
}
-int userrec::GetPort()
+int User::GetPort()
{
if (this->ip == NULL)
return 0;
return 0;
}
-int userrec::GetProtocolFamily()
+int User::GetProtocolFamily()
{
if (this->ip == NULL)
return 0;
return sin->sin_family;
}
-const char* userrec::GetIPString()
+/*
+ * XXX the duplication here is horrid..
+ * do we really need two methods doing essentially the same thing?
+ */
+const char* User::GetIPString()
{
static char buf[1024];
return "";
}
-const char* userrec::GetIPString(char* buf)
-{
- if (this->ip == NULL)
- {
- *buf = 0;
- return buf;
- }
-
- switch (this->GetProtocolFamily())
- {
-#ifdef SUPPORT_IP6LINKS
- case AF_INET6:
- {
- static char temp[1024];
-
- sockaddr_in6* sin = (sockaddr_in6*)this->ip;
- inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
- /* IP addresses starting with a : on irc are a Bad Thing (tm) */
- if (*buf == ':')
- {
- strlcpy(&temp[1], buf, sizeof(temp) - 1);
- *temp = '0';
- strlcpy(buf, temp, sizeof(temp));
- }
- return buf;
- }
- break;
-#endif
- case AF_INET:
- {
- sockaddr_in* sin = (sockaddr_in*)this->ip;
- inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
- return buf;
- }
- break;
-
- default:
- break;
- }
- return "";
-}
-
/** NOTE: We cannot pass a const reference to this method.
* The string is changed by the workings of the method,
* so that if we pass const ref, we end up copying it to
* something we can change anyway. Makes sense to just let
* the compiler do that copy for us.
*/
-void userrec::Write(std::string text)
+void User::Write(std::string text)
{
- if ((this->fd < 0) || (this->fd > MAX_DESCRIPTORS))
+ if (!ServerInstance->SE->BoundsCheckFd(this))
return;
try
{
- /* ServerInstance->Log(DEBUG,"<- %s", text.c_str());
+ /* ServerInstance->Log(DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
* WARNING: The above debug line is VERY loud, do NOT
* enable it till we have a good way of filtering it
* out of the logs (e.g. 1.2 would be good).
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::Write() std::string::append");
+ ServerInstance->Log(DEBUG,"Exception in User::Write() std::string::append");
return;
}
{
try
{
+ /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
+ * implement their own buffering mechanisms
+ */
ServerInstance->Config->GetIOHook(this->GetPort())->OnRawSocketWrite(this->fd, text.data(), text.length());
}
catch (CoreException& modexcept)
/** Write()
*/
-void userrec::Write(const char *text, ...)
+void User::Write(const char *text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
this->Write(std::string(textbuffer));
}
-void userrec::WriteServ(const std::string& text)
+void User::WriteServ(const std::string& text)
{
char textbuffer[MAXBUF];
/** WriteServ()
* Same as Write(), except `text' is prefixed with `:server.name '.
*/
-void userrec::WriteServ(const char* text, ...)
+void User::WriteServ(const char* text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
}
-void userrec::WriteFrom(userrec *user, const std::string &text)
+void User::WriteFrom(User *user, const std::string &text)
{
char tb[MAXBUF];
/* write text from an originating user to originating user */
-void userrec::WriteFrom(userrec *user, const char* text, ...)
+void User::WriteFrom(User *user, const char* text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
/* write text to an destination user from a source user (e.g. user privmsg) */
-void userrec::WriteTo(userrec *dest, const char *data, ...)
+void User::WriteTo(User *dest, const char *data, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
this->WriteTo(dest, std::string(textbuffer));
}
-void userrec::WriteTo(userrec *dest, const std::string &data)
+void User::WriteTo(User *dest, const std::string &data)
{
dest->WriteFrom(this, data);
}
-void userrec::WriteCommon(const char* text, ...)
+void User::WriteCommon(const char* text, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
this->WriteCommon(std::string(textbuffer));
}
-void userrec::WriteCommon(const std::string &text)
+void User::WriteCommon(const std::string &text)
{
try
{
CUList* ulist = v->first->GetUsers();
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
- if ((IS_LOCAL(i->second)) && (already_sent[i->second->fd] != uniq_id))
+ if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
{
- already_sent[i->second->fd] = uniq_id;
- i->second->Write(out);
+ already_sent[i->first->fd] = uniq_id;
+ i->first->Write(out);
sent_to_at_least_one = true;
}
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::WriteCommon()");
+ ServerInstance->Log(DEBUG,"Exception in User::WriteCommon()");
}
}
* channel, NOT including the source user e.g. for use in QUIT
*/
-void userrec::WriteCommonExcept(const char* text, ...)
+void User::WriteCommonExcept(const char* text, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
this->WriteCommonExcept(std::string(textbuffer));
}
-void userrec::WriteCommonExcept(const std::string &text)
+void User::WriteCommonQuit(const std::string &normal_text, const std::string &oper_text)
{
- bool quit_munge = false;
- char oper_quit[MAXBUF];
- char textbuffer[MAXBUF];
char tb1[MAXBUF];
char tb2[MAXBUF];
- std::string out1;
- std::string out2;
-
- strlcpy(textbuffer, text.c_str(), MAXBUF);
if (this->registered != REG_ALL)
return;
uniq_id++;
+ snprintf(tb1,MAXBUF,":%s QUIT :%s",this->GetFullHost(),normal_text.c_str());
+ snprintf(tb2,MAXBUF,":%s QUIT :%s",this->GetFullHost(),oper_text.c_str());
+ std::string out1 = tb1;
+ std::string out2 = tb2;
- snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost(),textbuffer);
-
- /* TODO: We need some form of WriteCommonExcept that will send two lines, one line to
- * opers and the other line to non-opers, then all this hidebans and hidesplits gunk
- * can go byebye.
- */
- if (ServerInstance->Config->HideSplits)
+ for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
{
- char* check = textbuffer + 6;
-
- if (!strncasecmp(textbuffer, "QUIT :",6))
+ CUList *ulist = v->first->GetUsers();
+ for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
- std::stringstream split(check);
- std::string server_one;
- std::string server_two;
-
- split >> server_one;
- split >> server_two;
-
- if ((ServerInstance->FindServerName(server_one)) && (ServerInstance->FindServerName(server_two)))
+ if (this != i->first)
{
- strlcpy(oper_quit,textbuffer,MAXQUIT);
- strlcpy(check,"*.net *.split",MAXQUIT);
- quit_munge = true;
- snprintf(tb2,MAXBUF,":%s %s",this->GetFullHost(),oper_quit);
- out2 = tb2;
+ if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
+ {
+ already_sent[i->first->fd] = uniq_id;
+ i->first->Write(IS_OPER(i->first) ? out2 : out1);
+ }
}
}
}
+}
- if ((ServerInstance->Config->HideBans) && (!quit_munge))
- {
- if ((!strncasecmp(textbuffer, "QUIT :G-Lined:",14)) || (!strncasecmp(textbuffer, "QUIT :K-Lined:",14))
- || (!strncasecmp(textbuffer, "QUIT :Q-Lined:",14)) || (!strncasecmp(textbuffer, "QUIT :Z-Lined:",14)))
- {
- char* check = textbuffer + 13;
- strlcpy(oper_quit,textbuffer,MAXQUIT);
- *check = 0; // We don't need to strlcpy, we just chop it from the :
- quit_munge = true;
- snprintf(tb2,MAXBUF,":%s %s",this->GetFullHost(),oper_quit);
- out2 = tb2;
- }
- }
+void User::WriteCommonExcept(const std::string &text)
+{
+ char tb1[MAXBUF];
+ std::string out1;
+
+ if (this->registered != REG_ALL)
+ return;
+ uniq_id++;
+ snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
out1 = tb1;
for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
CUList *ulist = v->first->GetUsers();
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
- if (this != i->second)
+ if (this != i->first)
{
- if ((IS_LOCAL(i->second)) && (already_sent[i->second->fd] != uniq_id))
+ if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
{
- already_sent[i->second->fd] = uniq_id;
- if (quit_munge)
- i->second->Write(*i->second->oper ? out2 : out1);
- else
- i->second->Write(out1);
+ already_sent[i->first->fd] = uniq_id;
+ i->first->Write(out1);
}
}
}
}
-void userrec::WriteWallOps(const std::string &text)
+void User::WriteWallOps(const std::string &text)
{
- /* Does nothing if theyre not opered */
- if ((!*this->oper) && (IS_LOCAL(this)))
+ if (!IS_OPER(this) && IS_LOCAL(this))
return;
- std::string wallop = "WALLOPS :";
-
- try
- {
- wallop.append(text);
- }
- catch (...)
- {
- ServerInstance->Log(DEBUG,"Exception in userrec::Write() std::string::append");
- return;
- }
+ std::string wallop("WALLOPS :");
+ wallop.append(text);
- for (std::vector<userrec*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
+ for (std::vector<User*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
{
- userrec* t = *i;
- if ((IS_LOCAL(t)) && (t->modes[UM_WALLOPS]))
+ User* t = *i;
+ if (t->IsModeSet('w'))
this->WriteTo(t,wallop);
}
}
-void userrec::WriteWallOps(const char* text, ...)
+void User::WriteWallOps(const char* text, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
* the first users channels then the second users channels within the outer loop,
* therefore it was a maximum of x*y iterations (upon returning 0 and checking
* all possible iterations). However this new function instead checks against the
- * channel's userlist in the inner loop which is a std::map<userrec*,userrec*>
+ * channel's userlist in the inner loop which is a std::map<User*,User*>
* and saves us time as we already know what pointer value we are after.
* Don't quote me on the maths as i am not a mathematician or computer scientist,
* but i believe this algorithm is now x+(log y) maximum iterations instead.
*/
-bool userrec::SharesChannelWith(userrec *other)
+bool User::SharesChannelWith(User *other)
{
if ((!other) || (this->registered != REG_ALL) || (other->registered != REG_ALL))
return false;
return false;
}
-bool userrec::ChangeName(const char* gecos)
+bool User::ChangeName(const char* gecos)
{
if (!strcmp(gecos, this->fullname))
return true;
return true;
}
-bool userrec::ChangeDisplayedHost(const char* host)
+bool User::ChangeDisplayedHost(const char* host)
{
if (!strcmp(host, this->dhost))
return true;
if (this->ServerInstance->Config->CycleHosts)
this->WriteCommonExcept("QUIT :Changing hosts");
- /* Fix by Om: userrec::dhost is 65 long, this was truncating some long hosts */
+ /* Fix by Om: User::dhost is 65 long, this was truncating some long hosts */
strlcpy(this->dhost,host,64);
this->InvalidateCache();
return true;
}
-bool userrec::ChangeIdent(const char* newident)
+bool User::ChangeIdent(const char* newident)
{
if (!strcmp(newident, this->ident))
return true;
return true;
}
-void userrec::SendAll(const char* command, char* text, ...)
+void User::SendAll(const char* command, char* text, ...)
{
char textbuffer[MAXBUF];
char formatbuffer[MAXBUF];
snprintf(formatbuffer,MAXBUF,":%s %s $* :%s", this->GetFullHost(), command, textbuffer);
std::string fmt = formatbuffer;
- for (std::vector<userrec*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
+ for (std::vector<User*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
{
(*i)->Write(fmt);
}
}
-std::string userrec::ChannelList(userrec* source)
+std::string User::ChannelList(User* source)
{
try
{
* If the channel is NOT private/secret OR the user shares a common channel
* If the user is an oper, and the <options:operspywhois> option is set.
*/
- if ((source == this) || (*source->oper && ServerInstance->Config->OperSpyWhois) || (((!i->first->modes[CM_PRIVATE]) && (!i->first->modes[CM_SECRET])) || (i->first->HasUser(source))))
+ if ((source == this) || (IS_OPER(source) && ServerInstance->Config->OperSpyWhois) || (((!i->first->IsModeSet('p')) && (!i->first->IsModeSet('s'))) || (i->first->HasUser(source))))
{
list.append(i->first->GetPrefixChar(this)).append(i->first->name).append(" ");
}
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::ChannelList()");
+ ServerInstance->Log(DEBUG,"Exception in User::ChannelList()");
return "";
}
}
-void userrec::SplitChanList(userrec* dest, const std::string &cl)
+void User::SplitChanList(User* dest, const std::string &cl)
{
std::string line;
std::ostringstream prefix;
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::SplitChanList()");
+ ServerInstance->Log(DEBUG,"Exception in User::SplitChanList()");
}
}
+unsigned int User::GetMaxChans()
+{
+ return this->MaxChans;
+}
-/* looks up a users password for their connection class (<ALLOW>/<DENY> tags)
+
+/*
+ * Sets a user's connection class.
+ * If the class name is provided, it will be used. Otherwise, the class will be guessed using host/ip/ident/etc.
* NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
* then their ip will be taken as 'priority' anyway, so for example,
* <connect allow="127.0.0.1"> will match joe!bloggs@localhost
*/
-ConnectClass* userrec::GetClass()
+ConnectClass* User::SetClass(const std::string &explicit_name)
{
- for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
+ ConnectClass *found = NULL;
+
+ if (!IS_LOCAL(this))
+ return NULL;
+
+ if (!explicit_name.empty())
{
- if ((match(this->GetIPString(),i->GetHost().c_str(),true)) || (match(this->host,i->GetHost().c_str())))
- return &(*i);
+ for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
+ {
+ ConnectClass* c = *i;
+
+ if (explicit_name == c->GetName() && !c->GetDisabled())
+ {
+ found = c;
+ }
+ }
+ }
+ else
+ {
+ for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
+ {
+ ConnectClass* c = *i;
+
+ if (((match(this->GetIPString(),c->GetHost().c_str(),true)) || (match(this->host,c->GetHost().c_str()))))
+ {
+ if (c->GetPort())
+ {
+ if (this->GetPort() == c->GetPort() && !c->GetDisabled())
+ {
+ found = c;
+ }
+ else
+ continue;
+ }
+ else
+ {
+ if (!c->GetDisabled())
+ found = c;
+ }
+ }
+ }
}
- return NULL;
+
+ /* ensure we don't fuck things up refcount wise, only remove them from a class if we find a new one :P */
+ if (found)
+ {
+ /* deny change if change will take class over the limit */
+ if (found->limit && (found->RefCount + 1 >= found->limit))
+ {
+ ServerInstance->Log(DEBUG, "OOPS: Connect class limit (%u) hit, denying", found->limit);
+ return this->MyClass;
+ }
+
+ /* should always be valid, but just in case .. */
+ if (this->MyClass)
+ {
+ if (found == this->MyClass) // no point changing this shit :P
+ return this->MyClass;
+ this->MyClass->RefCount--;
+ ServerInstance->Log(DEBUG, "Untying user from connect class -- refcount: %u", this->MyClass->RefCount);
+ }
+
+ this->MyClass = found;
+ this->MyClass->RefCount++;
+ ServerInstance->Log(DEBUG, "User tied to new class -- connect refcount now: %u", this->MyClass->RefCount);
+ }
+
+ return this->MyClass;
+}
+
+/* looks up a users password for their connection class (<ALLOW>/<DENY> tags)
+ * NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
+ * then their ip will be taken as 'priority' anyway, so for example,
+ * <connect allow="127.0.0.1"> will match joe!bloggs@localhost
+ */
+ConnectClass* User::GetClass()
+{
+ return this->MyClass;
}
-void userrec::PurgeEmptyChannels()
+void User::PurgeEmptyChannels()
{
- std::vector<chanrec*> to_delete;
+ std::vector<Channel*> to_delete;
// firstly decrement the count on each channel
for (UCListIter f = this->chans.begin(); f != this->chans.end(); f++)
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::PurgeEmptyChannels to_delete.push_back()");
+ ServerInstance->Log(DEBUG,"Exception in User::PurgeEmptyChannels to_delete.push_back()");
}
}
}
- for (std::vector<chanrec*>::iterator n = to_delete.begin(); n != to_delete.end(); n++)
+ for (std::vector<Channel*>::iterator n = to_delete.begin(); n != to_delete.end(); n++)
{
- chanrec* thischan = *n;
+ Channel* thischan = *n;
chan_hash::iterator i2 = ServerInstance->chanlist->find(thischan->name);
if (i2 != ServerInstance->chanlist->end())
{
this->UnOper();
}
-void userrec::ShowMOTD()
+void User::ShowMOTD()
{
if (!ServerInstance->Config->MOTD.size())
{
this->WriteServ("376 %s :End of message of the day.", this->nick);
}
-void userrec::ShowRULES()
+void User::ShowRULES()
{
if (!ServerInstance->Config->RULES.size())
{
- this->WriteServ("NOTICE %s :Rules file is missing.",this->nick);
+ this->WriteServ("434 %s :RULES File is missing",this->nick);
return;
}
- this->WriteServ("NOTICE %s :%s rules",this->nick,ServerInstance->Config->ServerName);
+
+ this->WriteServ("308 %s :- %s Server Rules -",this->nick,ServerInstance->Config->ServerName);
for (file_cache::iterator i = ServerInstance->Config->RULES.begin(); i != ServerInstance->Config->RULES.end(); i++)
- this->WriteServ("NOTICE %s :%s",this->nick,i->c_str());
+ this->WriteServ("232 %s :- %s",this->nick,i->c_str());
- this->WriteServ("NOTICE %s :End of %s rules.",this->nick,ServerInstance->Config->ServerName);
+ this->WriteServ("309 %s :End of RULES command.",this->nick);
}
-void userrec::HandleEvent(EventType et, int errornum)
+void User::HandleEvent(EventType et, int errornum)
{
/* WARNING: May delete this user! */
int thisfd = this->GetFd();
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in userrec::HandleEvent intercepted");
+ ServerInstance->Log(DEBUG,"Exception in User::HandleEvent intercepted");
}
/* If the user has raised an error whilst being processed, quit them now we're safe to */
{
if (!WriteError.empty())
{
- userrec::QuitUser(ServerInstance, this, GetWriteError());
+ User::QuitUser(ServerInstance, this, GetWriteError());
}
}
}
+void User::SetOperQuit(const std::string &oquit)
+{
+ if (operquit)
+ return;
+
+ operquit = strdup(oquit.c_str());
+}
+
+const char* User::GetOperQuit()
+{
+ return operquit ? operquit : "";
+}
+
+void User::IncreasePenalty(int increase)
+{
+ this->Penalty += increase;
+}
+
+void User::DecreasePenalty(int decrease)
+{
+ this->Penalty -= decrease;
+}
+
+VisData::VisData()
+{
+}
+
+VisData::~VisData()
+{
+}
+
+bool VisData::VisibleTo(User* user)
+{
+ return true;
+}
+