this->threshold = a->GetThreshold();
this->sendqmax = a->GetSendqMax();
this->recvqmax = a->GetRecvqMax();
+ this->MaxChans = a->GetMaxChans();
}
void userrec::FullConnect()
}
}
+unsigned int userrec::GetMaxChans()
+{
+ return this->MaxChans;
+}
/* looks up a users password for their connection class (<ALLOW>/<DENY> tags)
* NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,