]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/users.cpp
m_spanningtree Accept legacy JOINs from 1202-protocol servers
[user/henk/code/inspircd.git] / src / users.cpp
index 249f87850e1991aa4e9dac8c8b41ba270b65ac78..75852330f2e2680bf0e818cc93a2d4ea68fa3e56 100644 (file)
 
 
 #include "inspircd.h"
-#include <stdarg.h>
-#include "socketengine.h"
 #include "xline.h"
-#include "bancache.h"
 
 already_sent_t LocalUser::already_sent_id = 0;
 
@@ -285,11 +282,11 @@ eol_found:
                recvq = recvq.substr(qpos);
 
                // TODO should this be moved to when it was inserted in recvq?
-               ServerInstance->stats->statsRecv += qpos;
+               ServerInstance->stats.Recv += qpos;
                user->bytes_in += qpos;
                user->cmds_in++;
 
-               ServerInstance->Parser->ProcessBuffer(line, user);
+               ServerInstance->Parser.ProcessBuffer(line, user);
                if (user->quitting)
                        return;
        }
@@ -540,7 +537,7 @@ bool LocalUser::CheckLines(bool doZline)
 
 void LocalUser::FullConnect()
 {
-       ServerInstance->stats->statsConnects++;
+       ServerInstance->stats.Connects++;
        this->idle_lastmsg = ServerInstance->Time();
 
        /*
@@ -558,11 +555,11 @@ void LocalUser::FullConnect()
                return;
 
        this->WriteNumeric(RPL_WELCOME, ":Welcome to the %s IRC Network %s", ServerInstance->Config->Network.c_str(), GetFullRealHost().c_str());
-       this->WriteNumeric(RPL_YOURHOSTIS, ":Your host is %s, running version %s", ServerInstance->Config->ServerName.c_str(), BRANCH);
+       this->WriteNumeric(RPL_YOURHOSTIS, ":Your host is %s, running version %s", ServerInstance->Config->ServerName.c_str(), INSPIRCD_BRANCH);
        this->WriteNumeric(RPL_SERVERCREATED, ":This server was created %s %s", __TIME__, __DATE__);
 
        const std::string& modelist = ServerInstance->Modes->GetModeListFor004Numeric();
-       this->WriteNumeric(RPL_SERVERVERSION, "%s %s %s", ServerInstance->Config->ServerName.c_str(), BRANCH, modelist.c_str());
+       this->WriteNumeric(RPL_SERVERVERSION, "%s %s %s", ServerInstance->Config->ServerName.c_str(), INSPIRCD_BRANCH, modelist.c_str());
 
        ServerInstance->ISupport.SendTo(this);
 
@@ -576,13 +573,13 @@ void LocalUser::FullConnect()
        std::vector<std::string> parameters;
        FIRST_MOD_RESULT(OnPreCommand, MOD_RESULT, (command, parameters, this, true, command));
        if (!MOD_RESULT)
-               ServerInstance->Parser->CallHandler(command, parameters, this);
+               ServerInstance->Parser.CallHandler(command, parameters, this);
 
        MOD_RESULT = MOD_RES_PASSTHRU;
        command = "MOTD";
        FIRST_MOD_RESULT(OnPreCommand, MOD_RESULT, (command, parameters, this, true, command));
        if (!MOD_RESULT)
-               ServerInstance->Parser->CallHandler(command, parameters, this);
+               ServerInstance->Parser.CallHandler(command, parameters, this);
 
        if (ServerInstance->Config->RawLog)
                WriteServ("PRIVMSG %s :*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded.", nick.c_str());
@@ -600,7 +597,7 @@ void LocalUser::FullConnect()
        ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d (class %s): %s (%s) [%s]",
                this->GetServerPort(), this->MyClass->name.c_str(), GetFullRealHost().c_str(), this->GetIPString().c_str(), this->fullname.c_str());
        ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Adding NEGATIVE hit for " + this->GetIPString());
-       ServerInstance->BanCache->AddHit(this->GetIPString(), "", "");
+       ServerInstance->BanCache.AddHit(this->GetIPString(), "", "");
        // reset the flood penalty (which could have been raised due to things like auto +x)
        CommandFloodPenalty = 0;
 }
@@ -622,21 +619,35 @@ bool User::ChangeNick(const std::string& newnick, bool force, time_t newts)
                return false;
        }
 
-       if (!force)
+       LocalUser* const localuser = IS_LOCAL(this);
+       if (!force && localuser)
        {
                ModResult MOD_RESULT;
-               FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (this, newnick));
+               FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (localuser, newnick));
 
+               // If a module denied the change, abort now
                if (MOD_RESULT == MOD_RES_DENY)
-               {
-                       ServerInstance->stats->statsCollisions++;
                        return false;
+
+               // Disallow the nick change if <security:restrictbannedusers> is on and there is a ban matching this user in
+               // one of the channels they are on
+               if (ServerInstance->Config->RestrictBannedUsers)
+               {
+                       for (UCListIter i = this->chans.begin(); i != this->chans.end(); ++i)
+                       {
+                               Channel* chan = (*i)->chan;
+                               if (chan->GetPrefixValue(this) < VOICE_VALUE && chan->IsBanned(this))
+                               {
+                                       this->WriteNumeric(ERR_CANNOTSENDTOCHAN, "%s :Cannot send to channel (you're banned)", chan->name.c_str());
+                                       return false;
+                               }
+                       }
                }
        }
 
        if (assign(newnick) == assign(nick))
        {
-               // case change, don't need to check Q:lines and such
+               // case change, don't need to check campers
                // and, if it's identical including case, we can leave right now
                // We also don't update the nick TS if it's a case change, either
                if (newnick == nick)
@@ -644,42 +655,6 @@ bool User::ChangeNick(const std::string& newnick, bool force, time_t newts)
        }
        else
        {
-               /*
-                * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron*
-                * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be.
-                * Thanks Kein for finding this. -- w00t
-                *
-                * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves.
-                *              -- w00t
-                */
-               if (IS_LOCAL(this) && !force)
-               {
-                       XLine* mq = ServerInstance->XLines->MatchesLine("Q",newnick);
-                       if (mq)
-                       {
-                               if (this->registered == REG_ALL)
-                               {
-                                       ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s: %s",
-                                               newnick.c_str(), GetFullRealHost().c_str(), mq->reason.c_str());
-                               }
-                               this->WriteNumeric(ERR_ERRONEUSNICKNAME, "%s :Invalid nickname: %s", newnick.c_str(), mq->reason.c_str());
-                               return false;
-                       }
-
-                       if (ServerInstance->Config->RestrictBannedUsers)
-                       {
-                               for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
-                               {
-                                       Channel* chan = (*i)->chan;
-                                       if (chan->GetPrefixValue(this) < VOICE_VALUE && chan->IsBanned(this))
-                                       {
-                                               this->WriteNumeric(ERR_CANNOTSENDTOCHAN, "%s :Cannot send to channel (you're banned)", chan->name.c_str());
-                                               return false;
-                                       }
-                               }
-                       }
-               }
-
                /*
                 * Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) --
                 * then we have a potential collide. Check whether someone else is camping on the nick
@@ -837,7 +812,7 @@ void LocalUser::Write(const std::string& text)
        eh.AddWriteBuf(text);
        eh.AddWriteBuf(wide_newline);
 
-       ServerInstance->stats->statsSent += text.length() + 2;
+       ServerInstance->stats.Sent += text.length() + 2;
        this->bytes_out += text.length() + 2;
        this->cmds_out++;
 }