]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/users.cpp
OOPS! We try again, since I'm smoking craq. LF is 0x0a NOT CR.
[user/henk/code/inspircd.git] / src / users.cpp
index 250586f1dda76504700f0d4b322bd1b4a413c9bc..7da7d6b0960291d0b14f2867e8c0eea03808b741 100644 (file)
@@ -1 +1,2007 @@
-/*       +------------------------------------+\r *       | Inspire Internet Relay Chat Daemon |\r *       +------------------------------------+\r *\r *  InspIRCd: (C) 2002-2007 InspIRCd Development Team\r * See: http://www.inspircd.org/wiki/index.php/Credits\r *\r * This program is free but copyrighted software; see\r *            the file COPYING for details.\r *\r * ---------------------------------------------------\r */\r\r#include "inspircd.h"\r#include "configreader.h"\r#include "channels.h"\r#include "users.h"\r#include <stdarg.h>\r#include "socketengine.h"\r#include "wildcard.h"\r#include "xline.h"\r#include "commands/cmd_whowas.h"\r\rstatic unsigned long already_sent[MAX_DESCRIPTORS] = {0};\r\r/* XXX: Used for speeding up WriteCommon operations */\runsigned long uniq_id = 0;\r\rbool InitTypes(ServerConfig* conf, const char* tag)\r{\r     if (conf->opertypes.size())\r    {\r              for (opertype_t::iterator n = conf->opertypes.begin(); n != conf->opertypes.end(); n++)\r                {\r                      if (n->second)\r                         delete[] n->second;\r            }\r      }\r\r     conf->opertypes.clear();\r       return true;\r}\r\rbool InitClasses(ServerConfig* conf, const char* tag)\r{\r        if (conf->operclass.size())\r    {\r              for (operclass_t::iterator n = conf->operclass.begin(); n != conf->operclass.end(); n++)\r               {\r                      if (n->second)\r                         delete[] n->second;\r            }\r      }\r\r     conf->operclass.clear();\r       return true;\r}\r\rbool DoType(ServerConfig* conf, const char* tag, char** entries, ValueList &values, int* types)\r{\r      const char* TypeName = values[0].GetString();\r  const char* Classes = values[1].GetString();\r\r  conf->opertypes[TypeName] = strnewdup(Classes);\r        return true;\r}\r\rbool DoClass(ServerConfig* conf, const char* tag, char** entries, ValueList &values, int* types)\r{\r     const char* ClassName = values[0].GetString();\r const char* CommandList = values[1].GetString();\r\r      conf->operclass[ClassName] = strnewdup(CommandList);\r   return true;\r}\r\rbool DoneClassesAndTypes(ServerConfig* conf, const char* tag)\r{\r        return true;\r}\r\rstd::string userrec::ProcessNoticeMasks(const char *sm)\r{\r      bool adding = true, oldadding = false;\r const char *c = sm;\r    std::string output;\r\r   while (c && *c)\r        {\r              switch (*c)\r            {\r                      case '+':\r                              adding = true;\r                 break;\r                 case '-':\r                              adding = false;\r                        break;\r                 case '*':\r                              for (unsigned char d = 'A'; d <= 'z'; d++)\r                             {\r                                      if (ServerInstance->SNO->IsEnabled(d))\r                                 {\r                                              if ((!IsNoticeMaskSet(d) && adding) || (IsNoticeMaskSet(d) && !adding))\r                                                {\r                                                      if ((oldadding != adding) || (!output.length()))\r                                                               output += (adding ? '+' : '-');\r\r                                                       this->SetNoticeMask(d, adding);\r\r                                                       output += d;\r                                           }\r                                      }\r                                      oldadding = adding;\r                            }\r                      break;\r                 default:\r                               if ((*c >= 'A') && (*c <= 'z') && (ServerInstance->SNO->IsEnabled(*c)))\r                                {\r                                      if ((!IsNoticeMaskSet(*c) && adding) || (IsNoticeMaskSet(*c) && !adding))\r                                      {\r                                              if ((oldadding != adding) || (!output.length()))\r                                                       output += (adding ? '+' : '-');\r\r                                               this->SetNoticeMask(*c, adding);\r\r                                              output += *c;\r                                  }\r                              }\r                              oldadding = adding;\r                    break;\r         }\r\r             *c++;\r  }\r\r     return output;\r}\r\rvoid userrec::StartDNSLookup()\r{\r     try\r    {\r              bool cached;\r           const char* ip = this->GetIPString();\r\r         /* Special case for 4in6 (Have i mentioned i HATE 4in6?) */\r            if (!strncmp(ip, "0::ffff:", 8))\r                       res_reverse = new UserResolver(this->ServerInstance, this, ip + 8, DNS_QUERY_PTR4, cached);\r            else\r                   res_reverse = new UserResolver(this->ServerInstance, this, ip, this->GetProtocolFamily() == AF_INET ? DNS_QUERY_PTR4 : DNS_QUERY_PTR6, cached);\r\r               this->ServerInstance->AddResolver(res_reverse, cached);\r        }\r      catch (CoreException& e)\r       {\r              ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());\r      }\r}\r\rUserResolver::UserResolver(InspIRCd* Instance, userrec* user, std::string to_resolve, QueryType qt, bool &cache) :\r        Resolver(Instance, to_resolve, qt, cache), bound_user(user)\r{\r  this->fwd = (qt == DNS_QUERY_A || qt == DNS_QUERY_AAAA);\r       this->bound_fd = user->GetFd();\r}\r\rvoid UserResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)\r{\r     if ((!this->fwd) && (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user))\r  {\r              this->bound_user->stored_host = result;\r                try\r            {\r                      /* Check we didnt time out */\r                  if (this->bound_user->registered != REG_ALL)\r                   {\r                              bool cached;\r#ifdef IPV6\r                               if (this->bound_user->GetProtocolFamily() == AF_INET6)\r                         {\r                                      /* IPV6 forward lookup (with possibility of 4in6) */\r                                   const char* ip = this->bound_user->GetIPString();\r                                      bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, (!strncmp(ip, "0::ffff:", 8) ? DNS_QUERY_A : DNS_QUERY_AAAA), cached);\r                              }\r                              else\r                                   /* IPV4 lookup (mixed protocol mode) */\r#endif\r                         /* IPV4 lookup (ipv4 only mode) */\r                             bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, DNS_QUERY_A, cached);\r                               this->ServerInstance->AddResolver(bound_user->res_forward, cached);\r                    }\r              }\r              catch (CoreException& e)\r               {\r                      ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());\r              }\r      }\r      else if ((this->fwd) && (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user))\r      {\r              /* Both lookups completed */\r           std::string result2("0::ffff:");\r               result2.append(result);\r                if (this->bound_user->GetIPString() == result || this->bound_user->GetIPString() == result2)\r           {\r                      std::string hostname = this->bound_user->stored_host;\r                  if (hostname.length() < 65)\r                    {\r                              /* Check we didnt time out */\r                          if ((this->bound_user->registered != REG_ALL) && (!this->bound_user->dns_done))\r                                {\r                                      /* Hostnames starting with : are not a good thing (tm) */\r                                      if (*(hostname.c_str()) == ':')\r                                                hostname.insert(0, "0");\r\r                                      this->bound_user->WriteServ("NOTICE Auth :*** Found your hostname (%s)%s", hostname.c_str(), (cached ? " -- cached" : ""));\r                                    this->bound_user->dns_done = true;\r                                     strlcpy(this->bound_user->dhost, hostname.c_str(),64);\r                                 strlcpy(this->bound_user->host, hostname.c_str(),64);\r                                  /* Invalidate cache */\r                                 this->bound_user->InvalidateCache();\r                           }\r                      }\r                      else\r                   {\r                              if (!this->bound_user->dns_done)\r                               {\r                                      this->bound_user->WriteServ("NOTICE Auth :*** Your hostname is longer than the maximum of 64 characters, using your IP address (%s) instead.", this->bound_user->GetIPString());\r                                       this->bound_user->dns_done = true;\r                             }\r                      }\r              }\r              else\r           {\r                      if (!this->bound_user->dns_done)\r                       {\r                              this->bound_user->WriteServ("NOTICE Auth :*** Your hostname does not match up with your IP address. Sorry, using your IP address (%s) instead.", this->bound_user->GetIPString());\r                             this->bound_user->dns_done = true;\r                     }\r              }\r      }\r}\r\rvoid UserResolver::OnError(ResolverError e, const std::string &errormessage)\r{\r    if (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user)\r    {\r              /* Since dns timeout is implemented outside of the resolver, this was a race condition that could result in this message being sent *after*\r             * the user was fully connected. This check fixes that issue  - Special */\r             if (!this->bound_user->dns_done)\r               {\r                      /* Error message here */\r                       this->bound_user->WriteServ("NOTICE Auth :*** Could not resolve your hostname: %s; using your IP address (%s) instead.", errormessage.c_str(), this->bound_user->GetIPString());\r                       this->bound_user->dns_done = true;\r             }\r      }\r}\r\r\rbool userrec::IsNoticeMaskSet(unsigned char sm)\r{\r        return (snomasks[sm-65]);\r}\r\rvoid userrec::SetNoticeMask(unsigned char sm, bool value)\r{\r       snomasks[sm-65] = value;\r}\r\rconst char* userrec::FormatNoticeMasks()\r{\r static char data[MAXBUF];\r      int offset = 0;\r\r       for (int n = 0; n < 64; n++)\r   {\r              if (snomasks[n])\r                       data[offset++] = n+65;\r }\r\r     data[offset] = 0;\r      return data;\r}\r\r\r\rbool userrec::IsModeSet(unsigned char m)\r{\r   return (modes[m-65]);\r}\r\rvoid userrec::SetMode(unsigned char m, bool value)\r{\r  modes[m-65] = value;\r}\r\rconst char* userrec::FormatModes()\r{\r   static char data[MAXBUF];\r      int offset = 0;\r        for (int n = 0; n < 64; n++)\r   {\r              if (modes[n])\r                  data[offset++] = n+65;\r }\r      data[offset] = 0;\r      return data;\r}\r\rvoid userrec::DecrementModes()\r{\r       for (int n = 0; n < 64; n++)\r   {\r              if (modes[n])\r          {\r                      ModeHandler* mh = ServerInstance->Modes->FindMode(n+65, MODETYPE_USER);\r                        if (mh)\r                                mh->ChangeCount(-1);\r           }\r      }\r}\r\ruserrec::userrec(InspIRCd* Instance) : ServerInstance(Instance)\r{\r // the PROPER way to do it, AVOID bzero at *ALL* costs\r *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = 0;\r        server = (char*)Instance->FindServerNamePtr(Instance->Config->ServerName);\r     reset_due = ServerInstance->Time();\r    age = ServerInstance->Time(true);\r      lines_in = lastping = signon = idle_lastmsg = nping = registered = 0;\r  ChannelCount = timeout = flood = bytes_in = bytes_out = cmds_in = cmds_out = 0;\r        muted = exempt = haspassed = dns_done = false;\r fd = -1;\r       recvq.clear();\r sendq.clear();\r WriteError.clear();\r    res_forward = res_reverse = NULL;\r      Visibility = NULL;\r     ip = NULL;\r     chans.clear();\r invites.clear();\r       memset(modes,0,sizeof(modes));\r memset(snomasks,0,sizeof(snomasks));\r   /* Invalidate cache */\r operquit = cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;\r}\r\rvoid userrec::RemoveCloneCounts()\r{\r      clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());\r if (x != ServerInstance->local_clones.end())\r   {\r              x->second--;\r           if (!x->second)\r                {\r                      ServerInstance->local_clones.erase(x);\r         }\r      }\r      \r       clonemap::iterator y = ServerInstance->global_clones.find(this->GetIPString());\r        if (y != ServerInstance->global_clones.end())\r  {\r              y->second--;\r           if (!y->second)\r                {\r                      ServerInstance->global_clones.erase(y);\r                }\r      }\r}\r\ruserrec::~userrec()\r{\r     this->InvalidateCache();\r       this->DecrementModes();\r        if (operquit)\r          free(operquit);\r        if (ip)\r        {\r              this->RemoveCloneCounts();\r\r            if (this->GetProtocolFamily() == AF_INET)\r              {\r                      delete (sockaddr_in*)ip;\r               }\r#ifdef SUPPORT_IP6LINKS\r              else\r           {\r                      delete (sockaddr_in6*)ip;\r              }\r#endif\r       }\r}\r\rchar* userrec::MakeHost()\r{\r       if (this->cached_makehost)\r             return this->cached_makehost;\r\r char nhost[MAXBUF];\r    /* This is much faster than snprintf */\r        char* t = nhost;\r       for(char* n = ident; *n; n++)\r          *t++ = *n;\r     *t++ = '@';\r    for(char* n = host; *n; n++)\r           *t++ = *n;\r     *t = 0;\r\r       this->cached_makehost = strdup(nhost);\r\r        return this->cached_makehost;\r}\r\rchar* userrec::MakeHostIP()\r{\r if (this->cached_hostip)\r               return this->cached_hostip;\r\r   char ihost[MAXBUF];\r    /* This is much faster than snprintf */\r        char* t = ihost;\r       for(char* n = ident; *n; n++)\r          *t++ = *n;\r     *t++ = '@';\r    for(const char* n = this->GetIPString(); *n; n++)\r              *t++ = *n;\r     *t = 0;\r\r       this->cached_hostip = strdup(ihost);\r\r  return this->cached_hostip;\r}\r\rvoid userrec::CloseSocket()\r{\r   shutdown(this->fd,2);\r  close(this->fd);\r}\r\rchar* userrec::GetFullHost()\r{\r     if (this->cached_fullhost)\r             return this->cached_fullhost;\r\r char result[MAXBUF];\r   char* t = result;\r      for(char* n = nick; *n; n++)\r           *t++ = *n;\r     *t++ = '!';\r    for(char* n = ident; *n; n++)\r          *t++ = *n;\r     *t++ = '@';\r    for(char* n = dhost; *n; n++)\r          *t++ = *n;\r     *t = 0;\r\r       this->cached_fullhost = strdup(result);\r\r       return this->cached_fullhost;\r}\r\rchar* userrec::MakeWildHost()\r{\r       static char nresult[MAXBUF];\r   char* t = nresult;\r     *t++ = '*';     *t++ = '!';\r    *t++ = '*';     *t++ = '@';\r    for(char* n = dhost; *n; n++)\r          *t++ = *n;\r     *t = 0;\r        return nresult;\r}\r\rint userrec::ReadData(void* buffer, size_t size)\r{\r  if (IS_LOCAL(this))\r    {\r#ifndef WIN32\r                return read(this->fd, buffer, size);\r#else\r             return recv(this->fd, (char*)buffer, size, 0);\r#endif\r  }\r      else\r           return 0;\r}\r\r\rchar* userrec::GetFullRealHost()\r{\r       if (this->cached_fullrealhost)\r         return this->cached_fullrealhost;\r\r     char fresult[MAXBUF];\r  char* t = fresult;\r     for(char* n = nick; *n; n++)\r           *t++ = *n;\r     *t++ = '!';\r    for(char* n = ident; *n; n++)\r          *t++ = *n;\r     *t++ = '@';\r    for(char* n = host; *n; n++)\r           *t++ = *n;\r     *t = 0;\r\r       this->cached_fullrealhost = strdup(fresult);\r\r  return this->cached_fullrealhost;\r}\r\rbool userrec::IsInvited(const irc::string &channel)\r{\r     for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)\r       {\r              if (channel == *i)\r             {\r                      return true;\r           }\r      }\r      return false;\r}\r\rInvitedList* userrec::GetInviteList()\r{\r       return &invites;\r}\r\rvoid userrec::InviteTo(const irc::string &channel)\r{\r       invites.push_back(channel);\r}\r\rvoid userrec::RemoveInvite(const irc::string &channel)\r{\r        for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)\r       {\r              if (channel == *i)\r             {\r                      invites.erase(i);\r                      return;\r                }\r      }\r}\r\rbool userrec::HasPermission(const std::string &command)\r{\r char* mycmd;\r   char* savept;\r  char* savept2;\r\r        /*\r      * users on remote servers can completely bypass all permissions based checks.\r  * This prevents desyncs when one server has different type/class tags to another.\r      * That having been said, this does open things up to the possibility of source changes\r         * allowing remote kills, etc - but if they have access to the src, they most likely have\r       * access to the conf - so it's an end to a means either way.\r   */\r    if (!IS_LOCAL(this))\r           return true;\r\r  // are they even an oper at all?\r       if (IS_OPER(this))\r     {\r              opertype_t::iterator iter_opertype = ServerInstance->Config->opertypes.find(this->oper);\r               if (iter_opertype != ServerInstance->Config->opertypes.end())\r          {\r                      char* Classes = strdup(iter_opertype->second);\r                 char* myclass = strtok_r(Classes," ",&savept);\r                 while (myclass)\r                        {\r                              operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);\r                                if (iter_operclass != ServerInstance->Config->operclass.end())\r                         {\r                                      char* CommandList = strdup(iter_operclass->second);\r                                    mycmd = strtok_r(CommandList," ",&savept2);\r                                    while (mycmd)\r                                  {\r                                              if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))\r                                           {\r                                                      free(Classes);\r                                                 free(CommandList);\r                                                     return true;\r                                           }\r                                              mycmd = strtok_r(NULL," ",&savept2);\r                                   }\r                                      free(CommandList);\r                             }\r                              myclass = strtok_r(NULL," ",&savept);\r                  }\r                      free(Classes);\r         }\r      }\r      return false;\r}\r\r/** NOTE: We cannot pass a const reference to this method.\r * The string is changed by the workings of the method,\r * so that if we pass const ref, we end up copying it to\r * something we can change anyway. Makes sense to just let\r * the compiler do that copy for us.\r */\rbool userrec::AddBuffer(std::string a)\r{\r      try\r    {\r              std::string::size_type i = a.rfind('\r');\r\r             while (i != std::string::npos)\r         {\r                      a.erase(i, 1);\r                 i = a.rfind('\r');\r             }\r\r             if (a.length())\r                        recvq.append(a);\r\r              if (recvq.length() > (unsigned)this->recvqmax)\r         {\r                      this->SetWriteError("RecvQ exceeded");\r                 ServerInstance->WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax);\r                    return false;\r          }\r\r             return true;\r   }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::AddBuffer()");\r                return false;\r  }\r}\r\rbool userrec::BufferIsReady()\r{\r   return (recvq.find('\n') != std::string::npos);\r}\r\rvoid userrec::ClearBuffer()\r{\r       recvq.clear();\r}\r\rstd::string userrec::GetBuffer()\r{\r   try\r    {\r              if (!recvq.length())\r                   return "";\r\r            /* Strip any leading \r or \n off the string.\r           * Usually there are only one or two of these,\r          * so its is computationally cheap to do.\r               */\r            std::string::iterator t = recvq.begin();\r               while (t != recvq.end() && (*t == '\r' || *t == '\n'))\r         {\r                      recvq.erase(t);\r                        t = recvq.begin();\r             }\r\r             for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)\r           {\r                      /* Find the first complete line, return it as the\r                       * result, and leave the recvq as whats left\r                    */\r                    if (*x == '\n')\r                        {\r                              std::string ret = std::string(recvq.begin(), x);\r                               recvq.erase(recvq.begin(), x + 1);\r                             return ret;\r                    }\r              }\r              return "";\r     }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::GetBuffer()");\r                return "";\r     }\r}\r\rvoid userrec::AddWriteBuf(const std::string &data)\r{\r      if (*this->GetWriteError())\r            return;\r\r       if (sendq.length() + data.length() > (unsigned)this->sendqmax)\r {\r              /*\r              * Fix by brain - Set the error text BEFORE calling writeopers, because\r                 * if we dont it'll recursively  call here over and over again trying\r           * to repeatedly add the text to the sendq!\r             */\r            this->SetWriteError("SendQ exceeded");\r         ServerInstance->WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax);\r            return;\r        }\r\r     try\r    {\r              if (data.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */\r                       sendq.append(data.substr(0,MAXBUF - 4)).append("\r\n"); /* MAXBUF-4 = 510 */\r           else\r                   sendq.append(data);\r    }\r      catch (...)\r    {\r              this->SetWriteError("SendQ exceeded");\r         ServerInstance->WriteOpers("*** User %s SendQ got an exception",this->nick);\r   }\r}\r\r// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)\rvoid userrec::FlushWriteBuf()\r{\r     try\r    {\r              if ((this->fd == FD_MAGIC_NUMBER) || (*this->GetWriteError()))\r         {\r                      sendq.clear();\r         }\r              if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))\r         {\r                      int old_sendq_length = sendq.length();\r#ifndef WIN32\r           int n_sent = write(this->fd, this->sendq.data(), this->sendq.length());\r#else\r          int n_sent = send(this->fd, (const char*)this->sendq.data(), this->sendq.length(), 0);\r#endif\r                  if (n_sent == -1)\r                      {\r                              if (errno == EAGAIN)\r                           {\r                                      /* The socket buffer is full. This isnt fatal,\r                                  * try again later.\r                                     */\r                                    this->ServerInstance->SE->WantWrite(this);\r                             }\r                              else\r                           {\r                                      /* Fatal error, set write error and bail\r                                        */\r                                    this->SetWriteError(strerror(errno));\r                                  return;\r                                }\r                      }\r                      else\r                   {\r                              /* advance the queue */\r                                if (n_sent)\r                                    this->sendq = this->sendq.substr(n_sent);\r                              /* update the user's stats counters */\r                         this->bytes_out += n_sent;\r                             this->cmds_out++;\r                              if (n_sent != old_sendq_length)\r                                        this->ServerInstance->SE->WantWrite(this);\r                     }\r              }\r      }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::FlushWriteBuf()");\r    }\r\r     if (this->sendq.empty())\r       {\r              FOREACH_MOD(I_OnBufferFlushed,OnBufferFlushed(this));\r  }\r}\r\rvoid userrec::SetWriteError(const std::string &error)\r{\r   try\r    {\r              // don't try to set the error twice, its already set take the first string.\r            if (this->WriteError.empty())\r                  this->WriteError = error;\r      }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::SetWriteError()");\r    }\r}\r\rconst char* userrec::GetWriteError()\r{\r    return this->WriteError.c_str();\r}\r\rvoid userrec::Oper(const std::string &opertype)\r{\r  try\r    {\r              this->modes[UM_OPERATOR] = 1;\r          this->WriteServ("MODE %s :+o", this->nick);\r            FOREACH_MOD(I_OnOper, OnOper(this, opertype));\r         ServerInstance->Log(DEFAULT,"OPER: %s!%s@%s opered as type: %s", this->nick, this->ident, this->host, opertype.c_str());\r               strlcpy(this->oper, opertype.c_str(), NICKMAX - 1);\r            ServerInstance->all_opers.push_back(this);\r             FOREACH_MOD(I_OnPostOper,OnPostOper(this, opertype));\r  }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::Oper()");\r     }\r}\r\rvoid userrec::UnOper()\r{\r  try\r    {\r              if (IS_OPER(this))\r             {\r                      // unset their oper type (what IS_OPER checks), and remove +o\r                  *this->oper = 0;\r                       this->modes[UM_OPERATOR] = 0;\r\r                 // remove them from the opers list.\r                    for (std::vector<userrec*>::iterator a = ServerInstance->all_opers.begin(); a < ServerInstance->all_opers.end(); a++)\r                  {\r                              if (*a == this)\r                                {\r                                      ServerInstance->all_opers.erase(a);\r                                    return;\r                                }\r                      }\r              }\r      }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::UnOper()");\r   }\r}\r\rvoid userrec::QuitUser(InspIRCd* Instance, userrec *user, const std::string &quitreason, const char* operreason)\r{\r        user->muted = true;\r    Instance->GlobalCulls.AddItem(user, quitreason.c_str(), operreason);\r}\r\r/* adds or updates an entry in the whowas list */\rvoid userrec::AddToWhoWas()\r{\r        command_t* whowas_command = ServerInstance->Parser->GetHandler("WHOWAS");\r      if (whowas_command)\r    {\r              std::deque<classbase*> params;\r         params.push_back(this);\r                whowas_command->HandleInternal(WHOWAS_ADD, params);\r    }\r}\r\r/* add a client connection to the sockets list */\rvoid userrec::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip)\r{\r      std::string tempnick = ConvToStr(socket) + "-unknown";\r user_hash::iterator iter = Instance->clientlist->find(tempnick);\r       char ipaddr[MAXBUF];\r#ifdef IPV6\r       if (socketfamily == AF_INET6)\r          inet_ntop(AF_INET6, &((const sockaddr_in6*)ip)->sin6_addr, ipaddr, sizeof(ipaddr));\r    else\r#endif\r    inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));\r       userrec* New;\r  int j = 0;\r\r    Instance->unregistered_count++;\r\r       /*\r      * fix by brain.\r        * as these nicknames are 'RFC impossible', we can be sure nobody is going to be\r        * using one as a registered connection. As they are per fd, we can also safely assume\r  * that we wont have collisions. Therefore, if the nick exists in the list, its only\r    * used by a dead socket, erase the iterator so that the new client may reclaim it.\r     * this was probably the cause of 'server ignores me when i hammer it with reconnects'\r  * issue in earlier alphas/betas\r        */\r    if (iter != Instance->clientlist->end())\r       {\r              userrec* goner = iter->second;\r         DELETE(goner);\r         Instance->clientlist->erase(iter);\r     }\r\r     New = new userrec(Instance);\r   (*(Instance->clientlist))[tempnick] = New;\r     New->fd = socket;\r      strlcpy(New->nick,tempnick.c_str(),NICKMAX-1);\r\r        New->server = Instance->FindServerNamePtr(Instance->Config->ServerName);\r       /* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */\r    strcpy(New->ident, "unknown");\r\r        New->registered = REG_NONE;\r    New->signon = Instance->Time() + Instance->Config->dns_timeout;\r        New->lastping = 1;\r\r    New->SetSockAddr(socketfamily, ipaddr, port);\r\r /* Smarter than your average bear^H^H^H^Hset of strlcpys. */\r   for (const char* temp = New->GetIPString(); *temp && j < 64; temp++, j++)\r              New->dhost[j] = New->host[j] = *temp;\r  New->dhost[j] = New->host[j] = 0;\r\r     Instance->AddLocalClone(New);\r  Instance->AddGlobalClone(New);\r\r        /*\r      * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.\r     * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t\r   */\r    ConnectClass* i = New->GetClass();\r\r    if (!i)\r        {\r              userrec::QuitUser(Instance, New, "Access denied by configuration");\r            return;\r        }\r\r     New->CheckClass();\r\r    New->pingmax = i->GetPingTime();\r       New->nping = Instance->Time() + i->GetPingTime() + Instance->Config->dns_timeout;\r      New->timeout = Instance->Time() + i->GetRegTimeout();\r  New->flood = i->GetFlood();\r    New->threshold = i->GetThreshold();\r    New->sendqmax = i->GetSendqMax();\r      New->recvqmax = i->GetRecvqMax();\r\r     Instance->local_users.push_back(New);\r\r if ((Instance->local_users.size() > Instance->Config->SoftLimit) || (Instance->local_users.size() >= MAXCLIENTS))\r      {\r              Instance->WriteOpers("*** Warning: softlimit value has been reached: %d clients", Instance->Config->SoftLimit);\r                userrec::QuitUser(Instance, New,"No more connections allowed");\r                return;\r        }\r\r     /*\r      * XXX -\r        * this is done as a safety check to keep the file descriptors within range of fd_ref_table.\r    * its a pretty big but for the moment valid assumption:\r        * file descriptors are handed out starting at 0, and are recycled as theyre freed.\r     * therefore if there is ever an fd over 65535, 65536 clients must be connected to the\r  * irc server at once (or the irc server otherwise initiating this many connections, files etc)\r         * which for the time being is a physical impossibility (even the largest networks dont have more\r       * than about 10,000 users on ONE server!)\r      */\r#ifndef WINDOWS\r    if ((unsigned int)socket >= MAX_DESCRIPTORS)\r   {\r              userrec::QuitUser(Instance, New, "Server is full");\r            return;\r        }\r#endif\r\r      New->exempt = (Instance->XLines->matches_exception(New) != NULL);\r      if (!New->exempt)\r      {\r              ZLine* r = Instance->XLines->matches_zline(ipaddr);\r            if (r)\r         {\r                      char reason[MAXBUF];\r                   if (*Instance->Config->MoronBanner)\r                            New->WriteServ("NOTICE %s :*** %s", New->nick, Instance->Config->MoronBanner);\r                 snprintf(reason,MAXBUF,"Z-Lined: %s",r->reason);\r                       userrec::QuitUser(Instance, New, reason);\r                      return;\r                }\r      }\r\r     if (socket > -1)\r       {\r              if (!Instance->SE->AddFd(New))\r         {\r                      userrec::QuitUser(Instance, New, "Internal error handling connection");\r                        return;\r                }\r      }\r\r     /* NOTE: even if dns lookups are *off*, we still need to display this.\r  * BOPM and other stuff requires it.\r    */\r    New->WriteServ("NOTICE Auth :*** Looking up your hostname...");\r}\r\runsigned long userrec::GlobalCloneCount()\r{\r clonemap::iterator x = ServerInstance->global_clones.find(this->GetIPString());\r        if (x != ServerInstance->global_clones.end())\r          return x->second;\r      else\r           return 0;\r}\r\runsigned long userrec::LocalCloneCount()\r{\r        clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());\r if (x != ServerInstance->local_clones.end())\r           return x->second;\r      else\r           return 0;\r}\r\r/*\r * Check class restrictions\r */\rvoid userrec::CheckClass()\r{\r   ConnectClass* a = this->GetClass();\r\r   if ((!a) || (a->GetType() == CC_DENY))\r {\r              userrec::QuitUser(ServerInstance, this, "Unauthorised connection");\r            return;\r        }\r      else if ((a->GetMaxLocal()) && (this->LocalCloneCount() > a->GetMaxLocal()))\r   {\r              userrec::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (local)");\r          ServerInstance->WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());\r          return;\r        }\r      else if ((a->GetMaxGlobal()) && (this->GlobalCloneCount() > a->GetMaxGlobal()))\r        {\r              userrec::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (global)");\r         ServerInstance->WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s", a->GetMaxGlobal(), this->GetIPString());\r                return;\r        }\r}\r\rvoid userrec::FullConnect()\r{\r     ServerInstance->stats->statsConnects++;\r        this->idle_lastmsg = ServerInstance->Time();\r\r  /*\r      * You may be thinking "wtf, we checked this in userrec::AddClient!" - and yes, we did, BUT.\r    * At the time AddClient is called, we don't have a resolved host, by here we probably do - which\r       * may put the user into a totally seperate class with different restrictions! so we *must* check again.\r        * Don't remove this! -- w00t\r   */\r    this->CheckClass();\r    \r       /* Check the password, if one is required by the user's connect class.\r  * This CANNOT be in CheckClass(), because that is called prior to PASS as well!\r        */\r    if ((!this->GetClass()->GetPass().empty()) && (!this->haspassed))\r      {\r              userrec::QuitUser(ServerInstance, this, "Invalid password");\r           return;\r        }\r      \r       if (!this->exempt)\r     {\r              GLine* r = ServerInstance->XLines->matches_gline(this);\r\r               if (r)\r         {\r                      this->muted = true;\r                    char reason[MAXBUF];\r                   if (*ServerInstance->Config->MoronBanner)\r                              this->WriteServ("NOTICE %s :*** %s", this->nick, ServerInstance->Config->MoronBanner);\r                 snprintf(reason,MAXBUF,"G-Lined: %s",r->reason);\r                       ServerInstance->GlobalCulls.AddItem(this, reason);\r                     return;\r                }\r\r             KLine* n = ServerInstance->XLines->matches_kline(this);\r\r               if (n)\r         {\r                      this->muted = true;\r                    char reason[MAXBUF];\r                   if (*ServerInstance->Config->MoronBanner)\r                              this->WriteServ("NOTICE %s :*** %s", this, ServerInstance->Config->MoronBanner);\r                       snprintf(reason,MAXBUF,"K-Lined: %s",n->reason);\r                       ServerInstance->GlobalCulls.AddItem(this, reason);\r                     return;\r                }\r      }\r\r     this->WriteServ("NOTICE Auth :Welcome to \002%s\002!",ServerInstance->Config->Network);\r        this->WriteServ("001 %s :Welcome to the %s IRC Network %s!%s@%s",this->nick, ServerInstance->Config->Network, this->nick, this->ident, this->host);\r    this->WriteServ("002 %s :Your host is %s, running version %s",this->nick,ServerInstance->Config->ServerName,VERSION);\r  this->WriteServ("003 %s :This server was created %s %s", this->nick, __TIME__, __DATE__);\r      this->WriteServ("004 %s %s %s %s %s %s", this->nick, ServerInstance->Config->ServerName, VERSION, ServerInstance->Modes->UserModeList().c_str(), ServerInstance->Modes->ChannelModeList().c_str(), ServerInstance->Modes->ParaModeList().c_str());\r\r    ServerInstance->Config->Send005(this);\r\r        this->ShowMOTD();\r\r     /* Now registered */\r   if (ServerInstance->unregistered_count)\r                ServerInstance->unregistered_count--;\r\r /* Trigger LUSERS output, give modules a chance too */\r int MOD_RESULT = 0;\r    FOREACH_RESULT(I_OnPreCommand, OnPreCommand("LUSERS", NULL, 0, this, true, "LUSERS"));\r if (!MOD_RESULT)\r               ServerInstance->CallCommandHandler("LUSERS", NULL, 0, this);\r\r  /*\r      * fix 3 by brain, move registered = 7 below these so that spurious modes and host\r      * changes dont go out onto the network and produce 'fake direction'.\r   */\r    FOREACH_MOD(I_OnUserConnect,OnUserConnect(this));\r\r     this->registered = REG_ALL;\r\r   FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));\r\r     ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]", this->GetPort(), this->nick, this->ident, this->host, this->GetIPString(), this->fullname);\r}\r\r/** userrec::UpdateNick()\r * re-allocates a nick in the user_hash after they change nicknames,\r * returns a pointer to the new user as it may have moved\r */\ruserrec* userrec::UpdateNickHash(const char* New)\r{\r    try\r    {\r              //user_hash::iterator newnick;\r         user_hash::iterator oldnick = ServerInstance->clientlist->find(this->nick);\r\r           if (!strcasecmp(this->nick,New))\r                       return oldnick->second;\r\r               if (oldnick == ServerInstance->clientlist->end())\r                      return NULL; /* doesnt exist */\r\r               userrec* olduser = oldnick->second;\r            (*(ServerInstance->clientlist))[New] = olduser;\r                ServerInstance->clientlist->erase(oldnick);\r            return olduser;\r        }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::UpdateNickHash()");\r           return NULL;\r   }\r}\r\rvoid userrec::InvalidateCache()\r{\r /* Invalidate cache */\r if (cached_fullhost)\r           free(cached_fullhost);\r if (cached_hostip)\r             free(cached_hostip);\r   if (cached_makehost)\r           free(cached_makehost);\r if (cached_fullrealhost)\r               free(cached_fullrealhost);\r     cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;\r}\r\rbool userrec::ForceNickChange(const char* newnick)\r{\r        try\r    {\r              int MOD_RESULT = 0;\r\r           this->InvalidateCache();\r\r              FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick));\r\r         if (MOD_RESULT)\r                {\r                      ServerInstance->stats->statsCollisions++;\r                      return false;\r          }\r\r             if (ServerInstance->XLines->matches_qline(newnick))\r            {\r                      ServerInstance->stats->statsCollisions++;\r                      return false;\r          }\r\r             if (this->registered == REG_ALL)\r               {\r                      return (ServerInstance->Parser->CallHandler("NICK", &newnick, 1, this) == CMD_SUCCESS);\r                }\r              return false;\r  }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::ForceNickChange()");\r          return false;\r  }\r}\r\rvoid userrec::SetSockAddr(int protocol_family, const char* ip, int port)\r{\r        switch (protocol_family)\r       {\r#ifdef SUPPORT_IP6LINKS\r              case AF_INET6:\r         {\r                      sockaddr_in6* sin = new sockaddr_in6;\r                  sin->sin6_family = AF_INET6;\r                   sin->sin6_port = port;\r                 inet_pton(AF_INET6, ip, &sin->sin6_addr);\r                      this->ip = (sockaddr*)sin;\r             }\r              break;\r#endif\r          case AF_INET:\r          {\r                      sockaddr_in* sin = new sockaddr_in;\r                    sin->sin_family = AF_INET;\r                     sin->sin_port = port;\r                  inet_pton(AF_INET, ip, &sin->sin_addr);\r                        this->ip = (sockaddr*)sin;\r             }\r              break;\r         default:\r                       ServerInstance->Log(DEBUG,"Ut oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);\r           break;\r }\r}\r\rint userrec::GetPort()\r{\r  if (this->ip == NULL)\r          return 0;\r\r     switch (this->GetProtocolFamily())\r     {\r#ifdef SUPPORT_IP6LINKS\r              case AF_INET6:\r         {\r                      sockaddr_in6* sin = (sockaddr_in6*)this->ip;\r                   return sin->sin6_port;\r         }\r              break;\r#endif\r          case AF_INET:\r          {\r                      sockaddr_in* sin = (sockaddr_in*)this->ip;\r                     return sin->sin_port;\r          }\r              break;\r         default:\r               break;\r }\r      return 0;\r}\r\rint userrec::GetProtocolFamily()\r{\r        if (this->ip == NULL)\r          return 0;\r\r     sockaddr_in* sin = (sockaddr_in*)this->ip;\r     return sin->sin_family;\r}\r\rconst char* userrec::GetIPString()\r{\r        static char buf[1024];\r\r        if (this->ip == NULL)\r          return "";\r\r    switch (this->GetProtocolFamily())\r     {\r#ifdef SUPPORT_IP6LINKS\r              case AF_INET6:\r         {\r                      static char temp[1024];\r\r                       sockaddr_in6* sin = (sockaddr_in6*)this->ip;\r                   inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));\r                        /* IP addresses starting with a : on irc are a Bad Thing (tm) */\r                       if (*buf == ':')\r                       {\r                              strlcpy(&temp[1], buf, sizeof(temp) - 1);\r                              *temp = '0';\r                           return temp;\r                   }\r                      return buf;\r            }\r              break;\r#endif\r          case AF_INET:\r          {\r                      sockaddr_in* sin = (sockaddr_in*)this->ip;\r                     inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));\r                  return buf;\r            }\r              break;\r         default:\r               break;\r }\r      return "";\r}\r\rconst char* userrec::GetIPString(char* buf)\r{\r    if (this->ip == NULL)\r  {\r              *buf = 0;\r              return buf;\r    }\r\r     switch (this->GetProtocolFamily())\r     {\r#ifdef SUPPORT_IP6LINKS\r              case AF_INET6:\r         {\r                      static char temp[1024];\r\r                       sockaddr_in6* sin = (sockaddr_in6*)this->ip;\r                   inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));\r                        /* IP addresses starting with a : on irc are a Bad Thing (tm) */\r                       if (*buf == ':')\r                       {\r                              strlcpy(&temp[1], buf, sizeof(temp) - 1);\r                              *temp = '0';\r                           strlcpy(buf, temp, sizeof(temp));\r                      }\r                      return buf;\r            }\r              break;\r#endif\r          case AF_INET:\r          {\r                      sockaddr_in* sin = (sockaddr_in*)this->ip;\r                     inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));\r                  return buf;\r            }\r              break;\r\r                default:\r               break;\r }\r      return "";\r}\r\r/** NOTE: We cannot pass a const reference to this method.\r * The string is changed by the workings of the method,\r * so that if we pass const ref, we end up copying it to\r * something we can change anyway. Makes sense to just let\r * the compiler do that copy for us.\r */\rvoid userrec::Write(std::string text)\r{\r#ifdef WINDOWS\r   if ((this->fd < 0) || (this->m_internalFd > MAX_DESCRIPTORS))\r#else\r    if ((this->fd < 0) || (this->fd > MAX_DESCRIPTORS))\r#endif\r             return;\r\r       try\r    {\r              /* ServerInstance->Log(DEBUG,"C[%d] <- %s", this->GetFd(), text.c_str());\r               * WARNING: The above debug line is VERY loud, do NOT\r           * enable it till we have a good way of filtering it\r            * out of the logs (e.g. 1.2 would be good).\r            */\r            text.append("\r\n");\r   }\r      catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::Write() std::string::append");\r                return;\r        }\r\r     if (ServerInstance->Config->GetIOHook(this->GetPort()))\r        {\r              try\r            {\r                      /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to\r                    * implement their own buffering mechanisms\r                     */\r                    ServerInstance->Config->GetIOHook(this->GetPort())->OnRawSocketWrite(this->fd, text.data(), text.length());\r            }\r              catch (CoreException& modexcept)\r               {\r                      ServerInstance->Log(DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());\r         }\r      }\r      else\r   {\r              this->AddWriteBuf(text);\r       }\r      ServerInstance->stats->statsSent += text.length();\r     this->ServerInstance->SE->WantWrite(this);\r}\r\r/** Write()\r */\rvoid userrec::Write(const char *text, ...)\r{\r     va_list argsPtr;\r       char textbuffer[MAXBUF];\r\r      va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      this->Write(std::string(textbuffer));\r}\r\rvoid userrec::WriteServ(const std::string& text)\r{\r    char textbuffer[MAXBUF];\r\r      snprintf(textbuffer,MAXBUF,":%s %s",ServerInstance->Config->ServerName,text.c_str());\r  this->Write(std::string(textbuffer));\r}\r\r/** WriteServ()\r *  Same as Write(), except `text' is prefixed with `:server.name '.\r */\rvoid userrec::WriteServ(const char* text, ...)\r{\r     va_list argsPtr;\r       char textbuffer[MAXBUF];\r\r      va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      this->WriteServ(std::string(textbuffer));\r}\r\r\rvoid userrec::WriteFrom(userrec *user, const std::string &text)\r{\r        char tb[MAXBUF];\r\r      snprintf(tb,MAXBUF,":%s %s",user->GetFullHost(),text.c_str());\r\r        this->Write(std::string(tb));\r}\r\r\r/* write text from an originating user to originating user */\r\rvoid userrec::WriteFrom(userrec *user, const char* text, ...)\r{\r       va_list argsPtr;\r       char textbuffer[MAXBUF];\r\r      va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      this->WriteFrom(user, std::string(textbuffer));\r}\r\r\r/* write text to an destination user from a source user (e.g. user privmsg) */\r\rvoid userrec::WriteTo(userrec *dest, const char *data, ...)\r{\r      char textbuffer[MAXBUF];\r       va_list argsPtr;\r\r      va_start(argsPtr, data);\r       vsnprintf(textbuffer, MAXBUF, data, argsPtr);\r  va_end(argsPtr);\r\r      this->WriteTo(dest, std::string(textbuffer));\r}\r\rvoid userrec::WriteTo(userrec *dest, const std::string &data)\r{\r       dest->WriteFrom(this, data);\r}\r\r\rvoid userrec::WriteCommon(const char* text, ...)\r{\r    char textbuffer[MAXBUF];\r       va_list argsPtr;\r\r      if (this->registered != REG_ALL)\r               return;\r\r       va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      this->WriteCommon(std::string(textbuffer));\r}\r\rvoid userrec::WriteCommon(const std::string &text)\r{\r    try\r    {\r              bool sent_to_at_least_one = false;\r             char tb[MAXBUF];\r\r              if (this->registered != REG_ALL)\r                       return;\r\r               uniq_id++;\r\r            /* We dont want to be doing this n times, just once */\r         snprintf(tb,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());\r         std::string out = tb;\r\r         for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)\r          {\r                      CUList* ulist = v->first->GetUsers();\r                  for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)\r                      {\r                              if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))\r                           {\r                                      already_sent[i->first->fd] = uniq_id;\r                                  i->first->Write(out);\r                                  sent_to_at_least_one = true;\r                           }\r                      }\r              }\r\r             /*\r              * if the user was not in any channels, no users will receive the text. Make sure the user\r              * receives their OWN message for WriteCommon\r           */\r            if (!sent_to_at_least_one)\r             {\r                      this->Write(std::string(tb));\r          }\r      }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::WriteCommon()");\r      }\r}\r\r\r/* write a formatted string to all users who share at least one common\r * channel, NOT including the source user e.g. for use in QUIT\r */\r\rvoid userrec::WriteCommonExcept(const char* text, ...)\r{\r      char textbuffer[MAXBUF];\r       va_list argsPtr;\r\r      va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      this->WriteCommonExcept(std::string(textbuffer));\r}\r\rvoid userrec::WriteCommonQuit(const std::string &normal_text, const std::string &oper_text)\r{\r     char tb1[MAXBUF];\r      char tb2[MAXBUF];\r\r     if (this->registered != REG_ALL)\r               return;\r\r       uniq_id++;\r     snprintf(tb1,MAXBUF,":%s QUIT :%s",this->GetFullHost(),normal_text.c_str());\r   snprintf(tb2,MAXBUF,":%s QUIT :%s",this->GetFullHost(),oper_text.c_str());\r     std::string out1 = tb1;\r        std::string out2 = tb2;\r\r       for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)\r  {\r              CUList *ulist = v->first->GetUsers();\r          for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)\r              {\r                      if (this != i->first)\r                  {\r                              if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))\r                           {\r                                      already_sent[i->first->fd] = uniq_id;\r                                  i->first->Write(IS_OPER(i->first) ? out2 : out1);\r                              }\r                      }\r              }\r      }\r}\r\rvoid userrec::WriteCommonExcept(const std::string &text)\r{\r        char tb1[MAXBUF];\r      std::string out1;\r\r     if (this->registered != REG_ALL)\r               return;\r\r       uniq_id++;\r     snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());\r        out1 = tb1;\r\r   for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)\r  {\r              CUList *ulist = v->first->GetUsers();\r          for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)\r              {\r                      if (this != i->first)\r                  {\r                              if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))\r                           {\r                                      already_sent[i->first->fd] = uniq_id;\r                                  i->first->Write(out1);\r                         }\r                      }\r              }\r      }\r\r}\r\rvoid userrec::WriteWallOps(const std::string &text)\r{\r    if (!IS_OPER(this) && IS_LOCAL(this))\r          return;\r\r       std::string wallop("WALLOPS :");\r       wallop.append(text);\r\r  for (std::vector<userrec*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)\r       {\r              userrec* t = *i;\r               if (t->modes[UM_WALLOPS])\r                      this->WriteTo(t,wallop);\r       }\r}\r\rvoid userrec::WriteWallOps(const char* text, ...)\r{\r       char textbuffer[MAXBUF];\r       va_list argsPtr;\r\r      va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      this->WriteWallOps(std::string(textbuffer));\r}\r\r/* return 0 or 1 depending if users u and u2 share one or more common channels\r * (used by QUIT, NICK etc which arent channel specific notices)\r *\r * The old algorithm in 1.0 for this was relatively inefficient, iterating over\r * the first users channels then the second users channels within the outer loop,\r * therefore it was a maximum of x*y iterations (upon returning 0 and checking\r * all possible iterations). However this new function instead checks against the\r * channel's userlist in the inner loop which is a std::map<userrec*,userrec*>\r * and saves us time as we already know what pointer value we are after.\r * Don't quote me on the maths as i am not a mathematician or computer scientist,\r * but i believe this algorithm is now x+(log y) maximum iterations instead.\r */\rbool userrec::SharesChannelWith(userrec *other)\r{\r     if ((!other) || (this->registered != REG_ALL) || (other->registered != REG_ALL))\r               return false;\r\r /* Outer loop */\r       for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)\r  {\r              /* Eliminate the inner loop (which used to be ~equal in size to the outer loop)\r                 * by replacing it with a map::find which *should* be more efficient\r            */\r            if (i->first->HasUser(other))\r                  return true;\r   }\r      return false;\r}\r\rbool userrec::ChangeName(const char* gecos)\r{\r if (!strcmp(gecos, this->fullname))\r            return true;\r\r  if (IS_LOCAL(this))\r    {\r              int MOD_RESULT = 0;\r            FOREACH_RESULT(I_OnChangeLocalUserGECOS,OnChangeLocalUserGECOS(this,gecos));\r           if (MOD_RESULT)\r                        return false;\r          FOREACH_MOD(I_OnChangeName,OnChangeName(this,gecos));\r  }\r      strlcpy(this->fullname,gecos,MAXGECOS+1);\r\r     return true;\r}\r\rbool userrec::ChangeDisplayedHost(const char* host)\r{\r  if (!strcmp(host, this->dhost))\r                return true;\r\r  if (IS_LOCAL(this))\r    {\r              int MOD_RESULT = 0;\r            FOREACH_RESULT(I_OnChangeLocalUserHost,OnChangeLocalUserHost(this,host));\r              if (MOD_RESULT)\r                        return false;\r          FOREACH_MOD(I_OnChangeHost,OnChangeHost(this,host));\r   }\r      if (this->ServerInstance->Config->CycleHosts)\r          this->WriteCommonExcept("QUIT :Changing hosts");\r\r      /* Fix by Om: userrec::dhost is 65 long, this was truncating some long hosts */\r        strlcpy(this->dhost,host,64);\r\r this->InvalidateCache();\r\r      if (this->ServerInstance->Config->CycleHosts)\r  {\r              for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)\r          {\r                      i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name);\r                     std::string n = this->ServerInstance->Modes->ModeString(this, i->first);\r                       if (n.length() > 0)\r                            i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name, n.c_str());\r               }\r      }\r\r     if (IS_LOCAL(this))\r            this->WriteServ("396 %s %s :is now your displayed host",this->nick,this->dhost);\r\r      return true;\r}\r\rbool userrec::ChangeIdent(const char* newident)\r{\r      if (!strcmp(newident, this->ident))\r            return true;\r\r  if (this->ServerInstance->Config->CycleHosts)\r          this->WriteCommonExcept("%s","QUIT :Changing ident");\r\r strlcpy(this->ident, newident, IDENTMAX+2);\r\r   this->InvalidateCache();\r\r      if (this->ServerInstance->Config->CycleHosts)\r  {\r              for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)\r          {\r                      i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name);\r                     std::string n = this->ServerInstance->Modes->ModeString(this, i->first);\r                       if (n.length() > 0)\r                            i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name, n.c_str());\r               }\r      }\r\r     return true;\r}\r\rvoid userrec::SendAll(const char* command, char* text, ...)\r{\r  char textbuffer[MAXBUF];\r       char formatbuffer[MAXBUF];\r     va_list argsPtr;\r\r      va_start(argsPtr, text);\r       vsnprintf(textbuffer, MAXBUF, text, argsPtr);\r  va_end(argsPtr);\r\r      snprintf(formatbuffer,MAXBUF,":%s %s $* :%s", this->GetFullHost(), command, textbuffer);\r       std::string fmt = formatbuffer;\r\r       for (std::vector<userrec*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)\r       {\r              (*i)->Write(fmt);\r      }\r}\r\r\rstd::string userrec::ChannelList(userrec* source)\r{\r      try\r    {\r              std::string list;\r              for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)\r          {\r                      /* If the target is the same as the sender, let them see all their channels.\r                    * If the channel is NOT private/secret OR the user shares a common channel\r                     * If the user is an oper, and the <options:operspywhois> option is set.\r                        */\r                    if ((source == this) || (IS_OPER(source) && ServerInstance->Config->OperSpyWhois) || (((!i->first->modes[CM_PRIVATE]) && (!i->first->modes[CM_SECRET])) || (i->first->HasUser(source))))\r                       {\r                              list.append(i->first->GetPrefixChar(this)).append(i->first->name).append(" ");\r                 }\r              }\r              return list;\r   }\r      catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::ChannelList()");\r              return "";\r     }\r}\r\rvoid userrec::SplitChanList(userrec* dest, const std::string &cl)\r{\r       std::string line;\r      std::ostringstream prefix;\r     std::string::size_type start, pos, length;\r\r    try\r    {\r              prefix << this->nick << " " << dest->nick << " :";\r             line = prefix.str();\r           int namelen = strlen(ServerInstance->Config->ServerName) + 6;\r\r         for (start = 0; (pos = cl.find(' ', start)) != std::string::npos; start = pos+1)\r               {\r                      length = (pos == std::string::npos) ? cl.length() : pos;\r\r                      if (line.length() + namelen + length - start > 510)\r                    {\r                              ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());\r                            line = prefix.str();\r                   }\r\r                     if(pos == std::string::npos)\r                   {\r                              line.append(cl.substr(start, length - start));\r                         break;\r                 }\r                      else\r                   {\r                              line.append(cl.substr(start, length - start + 1));\r                     }\r              }\r\r             if (line.length())\r             {\r                      ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());\r            }\r      }\r\r     catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::SplitChanList()");\r    }\r}\r\r\r/* looks up a users password for their connection class (<ALLOW>/<DENY> tags)\r * NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,\r * then their ip will be taken as 'priority' anyway, so for example,\r * <connect allow="127.0.0.1"> will match joe!bloggs@localhost\r */\rConnectClass* userrec::GetClass()\r{\r for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)\r       {\r              if (((match(this->GetIPString(),i->GetHost().c_str(),true)) || (match(this->host,i->GetHost().c_str()))))\r              {\r                      if (i->GetPort())\r                      {\r                              if (this->GetPort() == i->GetPort())\r                                   return &(*i);\r                          else\r                                   continue;\r                      }\r                      else\r                           return &(*i);\r          }\r      }\r      return NULL;\r}\r\rvoid userrec::PurgeEmptyChannels()\r{\r   std::vector<chanrec*> to_delete;\r\r      // firstly decrement the count on each channel\r for (UCListIter f = this->chans.begin(); f != this->chans.end(); f++)\r  {\r              f->first->RemoveAllPrefixes(this);\r             if (f->first->DelUser(this) == 0)\r              {\r                      /* No users left in here, mark it for deletion */\r                      try\r                    {\r                              to_delete.push_back(f->first);\r                 }\r                      catch (...)\r                    {\r                              ServerInstance->Log(DEBUG,"Exception in userrec::PurgeEmptyChannels to_delete.push_back()");\r                   }\r              }\r      }\r\r     for (std::vector<chanrec*>::iterator n = to_delete.begin(); n != to_delete.end(); n++)\r {\r              chanrec* thischan = *n;\r                chan_hash::iterator i2 = ServerInstance->chanlist->find(thischan->name);\r               if (i2 != ServerInstance->chanlist->end())\r             {\r                      FOREACH_MOD(I_OnChannelDelete,OnChannelDelete(i2->second));\r                    DELETE(i2->second);\r                    ServerInstance->chanlist->erase(i2);\r                   this->chans.erase(*n);\r         }\r      }\r\r     this->UnOper();\r}\r\rvoid userrec::ShowMOTD()\r{\r  if (!ServerInstance->Config->MOTD.size())\r      {\r              this->WriteServ("422 %s :Message of the day file is missing.",this->nick);\r             return;\r        }\r      this->WriteServ("375 %s :%s message of the day", this->nick, ServerInstance->Config->ServerName);\r\r     for (file_cache::iterator i = ServerInstance->Config->MOTD.begin(); i != ServerInstance->Config->MOTD.end(); i++)\r              this->WriteServ("372 %s :- %s",this->nick,i->c_str());\r\r        this->WriteServ("376 %s :End of message of the day.", this->nick);\r}\r\rvoid userrec::ShowRULES()\r{\r      if (!ServerInstance->Config->RULES.size())\r     {\r              this->WriteServ("NOTICE %s :Rules file is missing.",this->nick);\r               return;\r        }\r      this->WriteServ("NOTICE %s :%s rules",this->nick,ServerInstance->Config->ServerName);\r\r for (file_cache::iterator i = ServerInstance->Config->RULES.begin(); i != ServerInstance->Config->RULES.end(); i++)\r            this->WriteServ("NOTICE %s :%s",this->nick,i->c_str());\r\r       this->WriteServ("NOTICE %s :End of %s rules.",this->nick,ServerInstance->Config->ServerName);\r}\r\rvoid userrec::HandleEvent(EventType et, int errornum)\r{\r       /* WARNING: May delete this user! */\r   int thisfd = this->GetFd();\r\r   try\r    {\r              switch (et)\r            {\r                      case EVENT_READ:\r                               ServerInstance->ProcessUser(this);\r                     break;\r                 case EVENT_WRITE:\r                              this->FlushWriteBuf();\r                 break;\r                 case EVENT_ERROR:\r                              /** This should be safe, but dont DARE do anything after it -- Brain */\r                                this->SetWriteError(errornum ? strerror(errornum) : "EOF from client");\r                        break;\r         }\r      }\r      catch (...)\r    {\r              ServerInstance->Log(DEBUG,"Exception in userrec::HandleEvent intercepted");\r    }\r\r     /* If the user has raised an error whilst being processed, quit them now we're safe to */\r      if ((ServerInstance->SE->GetRef(thisfd) == this))\r      {\r              if (!WriteError.empty())\r               {\r                      userrec::QuitUser(ServerInstance, this, GetWriteError());\r              }\r      }\r}\r\rvoid userrec::SetOperQuit(const std::string &oquit)\r{\r     if (operquit)\r          return;\r\r       operquit = strdup(oquit.c_str());\r}\r\rconst char* userrec::GetOperQuit()\r{\r      return operquit ? operquit : "";\r}\r\rVisData::VisData()\r{\r}\r\rVisData::~VisData()\r{\r}\r\rbool VisData::VisibleTo(userrec* user)\r{\r  return true;\r}\r\r
\ No newline at end of file
+/*       +------------------------------------+
+ *       | Inspire Internet Relay Chat Daemon |
+ *       +------------------------------------+
+ *
+ *  InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ *            the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "channels.h"
+#include "users.h"
+#include <stdarg.h>
+#include "socketengine.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "commands/cmd_whowas.h"
+
+static unsigned long already_sent[MAX_DESCRIPTORS] = {0};
+
+/* XXX: Used for speeding up WriteCommon operations */
+unsigned long uniq_id = 0;
+
+bool InitTypes(ServerConfig* conf, const char* tag)
+{
+       if (conf->opertypes.size())
+       {
+               for (opertype_t::iterator n = conf->opertypes.begin(); n != conf->opertypes.end(); n++)
+               {
+                       if (n->second)
+                               delete[] n->second;
+               }
+       }
+
+       conf->opertypes.clear();
+       return true;
+}
+
+bool InitClasses(ServerConfig* conf, const char* tag)
+{
+       if (conf->operclass.size())
+       {
+               for (operclass_t::iterator n = conf->operclass.begin(); n != conf->operclass.end(); n++)
+               {
+                       if (n->second)
+                               delete[] n->second;
+               }
+       }
+
+       conf->operclass.clear();
+       return true;
+}
+
+bool DoType(ServerConfig* conf, const char* tag, char** entries, ValueList &values, int* types)
+{
+       const char* TypeName = values[0].GetString();
+       const char* Classes = values[1].GetString();
+
+       conf->opertypes[TypeName] = strnewdup(Classes);
+       return true;
+}
+
+bool DoClass(ServerConfig* conf, const char* tag, char** entries, ValueList &values, int* types)
+{
+       const char* ClassName = values[0].GetString();
+       const char* CommandList = values[1].GetString();
+
+       conf->operclass[ClassName] = strnewdup(CommandList);
+       return true;
+}
+
+bool DoneClassesAndTypes(ServerConfig* conf, const char* tag)
+{
+       return true;
+}
+
+std::string userrec::ProcessNoticeMasks(const char *sm)
+{
+       bool adding = true, oldadding = false;
+       const char *c = sm;
+       std::string output;
+
+       while (c && *c)
+       {
+               switch (*c)
+               {
+                       case '+':
+                               adding = true;
+                       break;
+                       case '-':
+                               adding = false;
+                       break;
+                       case '*':
+                               for (unsigned char d = 'A'; d <= 'z'; d++)
+                               {
+                                       if (ServerInstance->SNO->IsEnabled(d))
+                                       {
+                                               if ((!IsNoticeMaskSet(d) && adding) || (IsNoticeMaskSet(d) && !adding))
+                                               {
+                                                       if ((oldadding != adding) || (!output.length()))
+                                                               output += (adding ? '+' : '-');
+
+                                                       this->SetNoticeMask(d, adding);
+
+                                                       output += d;
+                                               }
+                                       }
+                                       oldadding = adding;
+                               }
+                       break;
+                       default:
+                               if ((*c >= 'A') && (*c <= 'z') && (ServerInstance->SNO->IsEnabled(*c)))
+                               {
+                                       if ((!IsNoticeMaskSet(*c) && adding) || (IsNoticeMaskSet(*c) && !adding))
+                                       {
+                                               if ((oldadding != adding) || (!output.length()))
+                                                       output += (adding ? '+' : '-');
+
+                                               this->SetNoticeMask(*c, adding);
+
+                                               output += *c;
+                                       }
+                               }
+                               oldadding = adding;
+                       break;
+               }
+
+               *c++;
+       }
+
+       return output;
+}
+
+void userrec::StartDNSLookup()
+{
+       try
+       {
+               bool cached;
+               const char* ip = this->GetIPString();
+
+               /* Special case for 4in6 (Have i mentioned i HATE 4in6?) */
+               if (!strncmp(ip, "0::ffff:", 8))
+                       res_reverse = new UserResolver(this->ServerInstance, this, ip + 8, DNS_QUERY_PTR4, cached);
+               else
+                       res_reverse = new UserResolver(this->ServerInstance, this, ip, this->GetProtocolFamily() == AF_INET ? DNS_QUERY_PTR4 : DNS_QUERY_PTR6, cached);
+
+               this->ServerInstance->AddResolver(res_reverse, cached);
+       }
+       catch (CoreException& e)
+       {
+               ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
+       }
+}
+
+UserResolver::UserResolver(InspIRCd* Instance, userrec* user, std::string to_resolve, QueryType qt, bool &cache) :
+       Resolver(Instance, to_resolve, qt, cache), bound_user(user)
+{
+       this->fwd = (qt == DNS_QUERY_A || qt == DNS_QUERY_AAAA);
+       this->bound_fd = user->GetFd();
+}
+
+void UserResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+{
+       if ((!this->fwd) && (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user))
+       {
+               this->bound_user->stored_host = result;
+               try
+               {
+                       /* Check we didnt time out */
+                       if (this->bound_user->registered != REG_ALL)
+                       {
+                               bool cached;
+#ifdef IPV6
+                               if (this->bound_user->GetProtocolFamily() == AF_INET6)
+                               {
+                                       /* IPV6 forward lookup (with possibility of 4in6) */
+                                       const char* ip = this->bound_user->GetIPString();
+                                       bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, (!strncmp(ip, "0::ffff:", 8) ? DNS_QUERY_A : DNS_QUERY_AAAA), cached);
+                               }
+                               else
+                                       /* IPV4 lookup (mixed protocol mode) */
+#endif
+                               /* IPV4 lookup (ipv4 only mode) */
+                               bound_user->res_forward = new UserResolver(this->ServerInstance, this->bound_user, result, DNS_QUERY_A, cached);
+                               this->ServerInstance->AddResolver(bound_user->res_forward, cached);
+                       }
+               }
+               catch (CoreException& e)
+               {
+                       ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
+               }
+       }
+       else if ((this->fwd) && (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user))
+       {
+               /* Both lookups completed */
+               std::string result2("0::ffff:");
+               result2.append(result);
+               if (this->bound_user->GetIPString() == result || this->bound_user->GetIPString() == result2)
+               {
+                       std::string hostname = this->bound_user->stored_host;
+                       if (hostname.length() < 65)
+                       {
+                               /* Check we didnt time out */
+                               if ((this->bound_user->registered != REG_ALL) && (!this->bound_user->dns_done))
+                               {
+                                       /* Hostnames starting with : are not a good thing (tm) */
+                                       if (*(hostname.c_str()) == ':')
+                                               hostname.insert(0, "0");
+
+                                       this->bound_user->WriteServ("NOTICE Auth :*** Found your hostname (%s)%s", hostname.c_str(), (cached ? " -- cached" : ""));
+                                       this->bound_user->dns_done = true;
+                                       strlcpy(this->bound_user->dhost, hostname.c_str(),64);
+                                       strlcpy(this->bound_user->host, hostname.c_str(),64);
+                                       /* Invalidate cache */
+                                       this->bound_user->InvalidateCache();
+                               }
+                       }
+                       else
+                       {
+                               if (!this->bound_user->dns_done)
+                               {
+                                       this->bound_user->WriteServ("NOTICE Auth :*** Your hostname is longer than the maximum of 64 characters, using your IP address (%s) instead.", this->bound_user->GetIPString());
+                                       this->bound_user->dns_done = true;
+                               }
+                       }
+               }
+               else
+               {
+                       if (!this->bound_user->dns_done)
+                       {
+                               this->bound_user->WriteServ("NOTICE Auth :*** Your hostname does not match up with your IP address. Sorry, using your IP address (%s) instead.", this->bound_user->GetIPString());
+                               this->bound_user->dns_done = true;
+                       }
+               }
+       }
+}
+
+void UserResolver::OnError(ResolverError e, const std::string &errormessage)
+{
+       if (ServerInstance->SE->GetRef(this->bound_fd) == this->bound_user)
+       {
+               /* Since dns timeout is implemented outside of the resolver, this was a race condition that could result in this message being sent *after*
+                * the user was fully connected. This check fixes that issue  - Special */
+               if (!this->bound_user->dns_done)
+               {
+                       /* Error message here */
+                       this->bound_user->WriteServ("NOTICE Auth :*** Could not resolve your hostname: %s; using your IP address (%s) instead.", errormessage.c_str(), this->bound_user->GetIPString());
+                       this->bound_user->dns_done = true;
+               }
+       }
+}
+
+
+bool userrec::IsNoticeMaskSet(unsigned char sm)
+{
+       return (snomasks[sm-65]);
+}
+
+void userrec::SetNoticeMask(unsigned char sm, bool value)
+{
+       snomasks[sm-65] = value;
+}
+
+const char* userrec::FormatNoticeMasks()
+{
+       static char data[MAXBUF];
+       int offset = 0;
+
+       for (int n = 0; n < 64; n++)
+       {
+               if (snomasks[n])
+                       data[offset++] = n+65;
+       }
+
+       data[offset] = 0;
+       return data;
+}
+
+
+
+bool userrec::IsModeSet(unsigned char m)
+{
+       return (modes[m-65]);
+}
+
+void userrec::SetMode(unsigned char m, bool value)
+{
+       modes[m-65] = value;
+}
+
+const char* userrec::FormatModes()
+{
+       static char data[MAXBUF];
+       int offset = 0;
+       for (int n = 0; n < 64; n++)
+       {
+               if (modes[n])
+                       data[offset++] = n+65;
+       }
+       data[offset] = 0;
+       return data;
+}
+
+void userrec::DecrementModes()
+{
+       for (int n = 0; n < 64; n++)
+       {
+               if (modes[n])
+               {
+                       ModeHandler* mh = ServerInstance->Modes->FindMode(n+65, MODETYPE_USER);
+                       if (mh)
+                               mh->ChangeCount(-1);
+               }
+       }
+}
+
+userrec::userrec(InspIRCd* Instance) : ServerInstance(Instance)
+{
+       // the PROPER way to do it, AVOID bzero at *ALL* costs
+       *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = 0;
+       server = (char*)Instance->FindServerNamePtr(Instance->Config->ServerName);
+       reset_due = ServerInstance->Time();
+       age = ServerInstance->Time(true);
+       lines_in = lastping = signon = idle_lastmsg = nping = registered = 0;
+       ChannelCount = timeout = flood = bytes_in = bytes_out = cmds_in = cmds_out = 0;
+       muted = exempt = haspassed = dns_done = false;
+       fd = -1;
+       recvq.clear();
+       sendq.clear();
+       WriteError.clear();
+       res_forward = res_reverse = NULL;
+       Visibility = NULL;
+       ip = NULL;
+       chans.clear();
+       invites.clear();
+       memset(modes,0,sizeof(modes));
+       memset(snomasks,0,sizeof(snomasks));
+       /* Invalidate cache */
+       operquit = cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
+}
+
+void userrec::RemoveCloneCounts()
+{
+       clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
+       if (x != ServerInstance->local_clones.end())
+       {
+               x->second--;
+               if (!x->second)
+               {
+                       ServerInstance->local_clones.erase(x);
+               }
+       }
+       
+       clonemap::iterator y = ServerInstance->global_clones.find(this->GetIPString());
+       if (y != ServerInstance->global_clones.end())
+       {
+               y->second--;
+               if (!y->second)
+               {
+                       ServerInstance->global_clones.erase(y);
+               }
+       }
+}
+
+userrec::~userrec()
+{
+       this->InvalidateCache();
+       this->DecrementModes();
+       if (operquit)
+               free(operquit);
+       if (ip)
+       {
+               this->RemoveCloneCounts();
+
+               if (this->GetProtocolFamily() == AF_INET)
+               {
+                       delete (sockaddr_in*)ip;
+               }
+#ifdef SUPPORT_IP6LINKS
+               else
+               {
+                       delete (sockaddr_in6*)ip;
+               }
+#endif
+       }
+}
+
+char* userrec::MakeHost()
+{
+       if (this->cached_makehost)
+               return this->cached_makehost;
+
+       char nhost[MAXBUF];
+       /* This is much faster than snprintf */
+       char* t = nhost;
+       for(char* n = ident; *n; n++)
+               *t++ = *n;
+       *t++ = '@';
+       for(char* n = host; *n; n++)
+               *t++ = *n;
+       *t = 0;
+
+       this->cached_makehost = strdup(nhost);
+
+       return this->cached_makehost;
+}
+
+char* userrec::MakeHostIP()
+{
+       if (this->cached_hostip)
+               return this->cached_hostip;
+
+       char ihost[MAXBUF];
+       /* This is much faster than snprintf */
+       char* t = ihost;
+       for(char* n = ident; *n; n++)
+               *t++ = *n;
+       *t++ = '@';
+       for(const char* n = this->GetIPString(); *n; n++)
+               *t++ = *n;
+       *t = 0;
+
+       this->cached_hostip = strdup(ihost);
+
+       return this->cached_hostip;
+}
+
+void userrec::CloseSocket()
+{
+       shutdown(this->fd,2);
+       close(this->fd);
+}
+
+char* userrec::GetFullHost()
+{
+       if (this->cached_fullhost)
+               return this->cached_fullhost;
+
+       char result[MAXBUF];
+       char* t = result;
+       for(char* n = nick; *n; n++)
+               *t++ = *n;
+       *t++ = '!';
+       for(char* n = ident; *n; n++)
+               *t++ = *n;
+       *t++ = '@';
+       for(char* n = dhost; *n; n++)
+               *t++ = *n;
+       *t = 0;
+
+       this->cached_fullhost = strdup(result);
+
+       return this->cached_fullhost;
+}
+
+char* userrec::MakeWildHost()
+{
+       static char nresult[MAXBUF];
+       char* t = nresult;
+       *t++ = '*';     *t++ = '!';
+       *t++ = '*';     *t++ = '@';
+       for(char* n = dhost; *n; n++)
+               *t++ = *n;
+       *t = 0;
+       return nresult;
+}
+
+int userrec::ReadData(void* buffer, size_t size)
+{
+       if (IS_LOCAL(this))
+       {
+#ifndef WIN32
+               return read(this->fd, buffer, size);
+#else
+               return recv(this->fd, (char*)buffer, size, 0);
+#endif
+       }
+       else
+               return 0;
+}
+
+
+char* userrec::GetFullRealHost()
+{
+       if (this->cached_fullrealhost)
+               return this->cached_fullrealhost;
+
+       char fresult[MAXBUF];
+       char* t = fresult;
+       for(char* n = nick; *n; n++)
+               *t++ = *n;
+       *t++ = '!';
+       for(char* n = ident; *n; n++)
+               *t++ = *n;
+       *t++ = '@';
+       for(char* n = host; *n; n++)
+               *t++ = *n;
+       *t = 0;
+
+       this->cached_fullrealhost = strdup(fresult);
+
+       return this->cached_fullrealhost;
+}
+
+bool userrec::IsInvited(const irc::string &channel)
+{
+       for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
+       {
+               if (channel == *i)
+               {
+                       return true;
+               }
+       }
+       return false;
+}
+
+InvitedList* userrec::GetInviteList()
+{
+       return &invites;
+}
+
+void userrec::InviteTo(const irc::string &channel)
+{
+       invites.push_back(channel);
+}
+
+void userrec::RemoveInvite(const irc::string &channel)
+{
+       for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
+       {
+               if (channel == *i)
+               {
+                       invites.erase(i);
+                       return;
+               }
+       }
+}
+
+bool userrec::HasPermission(const std::string &command)
+{
+       char* mycmd;
+       char* savept;
+       char* savept2;
+
+       /*
+        * users on remote servers can completely bypass all permissions based checks.
+        * This prevents desyncs when one server has different type/class tags to another.
+        * That having been said, this does open things up to the possibility of source changes
+        * allowing remote kills, etc - but if they have access to the src, they most likely have
+        * access to the conf - so it's an end to a means either way.
+        */
+       if (!IS_LOCAL(this))
+               return true;
+
+       // are they even an oper at all?
+       if (IS_OPER(this))
+       {
+               opertype_t::iterator iter_opertype = ServerInstance->Config->opertypes.find(this->oper);
+               if (iter_opertype != ServerInstance->Config->opertypes.end())
+               {
+                       char* Classes = strdup(iter_opertype->second);
+                       char* myclass = strtok_r(Classes," ",&savept);
+                       while (myclass)
+                       {
+                               operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);
+                               if (iter_operclass != ServerInstance->Config->operclass.end())
+                               {
+                                       char* CommandList = strdup(iter_operclass->second);
+                                       mycmd = strtok_r(CommandList," ",&savept2);
+                                       while (mycmd)
+                                       {
+                                               if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))
+                                               {
+                                                       free(Classes);
+                                                       free(CommandList);
+                                                       return true;
+                                               }
+                                               mycmd = strtok_r(NULL," ",&savept2);
+                                       }
+                                       free(CommandList);
+                               }
+                               myclass = strtok_r(NULL," ",&savept);
+                       }
+                       free(Classes);
+               }
+       }
+       return false;
+}
+
+/** NOTE: We cannot pass a const reference to this method.
+ * The string is changed by the workings of the method,
+ * so that if we pass const ref, we end up copying it to
+ * something we can change anyway. Makes sense to just let
+ * the compiler do that copy for us.
+ */
+bool userrec::AddBuffer(std::string a)
+{
+       try
+       {
+               std::string::size_type i = a.rfind('\r');
+
+               while (i != std::string::npos)
+               {
+                       a.erase(i, 1);
+                       i = a.rfind('\r');
+               }
+
+               if (a.length())
+                       recvq.append(a);
+
+               if (recvq.length() > (unsigned)this->recvqmax)
+               {
+                       this->SetWriteError("RecvQ exceeded");
+                       ServerInstance->WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax);
+                       return false;
+               }
+
+               return true;
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::AddBuffer()");
+               return false;
+       }
+}
+
+bool userrec::BufferIsReady()
+{
+       return (recvq.find('\n') != std::string::npos);
+}
+
+void userrec::ClearBuffer()
+{
+       recvq.clear();
+}
+
+std::string userrec::GetBuffer()
+{
+       try
+       {
+               if (!recvq.length())
+                       return "";
+
+               /* Strip any leading \r or \n off the string.
+                * Usually there are only one or two of these,
+                * so its is computationally cheap to do.
+                */
+               std::string::iterator t = recvq.begin();
+               while (t != recvq.end() && (*t == '\r' || *t == '\n'))
+               {
+                       recvq.erase(t);
+                       t = recvq.begin();
+               }
+
+               for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)
+               {
+                       /* Find the first complete line, return it as the
+                        * result, and leave the recvq as whats left
+                        */
+                       if (*x == '\n')
+                       {
+                               std::string ret = std::string(recvq.begin(), x);
+                               recvq.erase(recvq.begin(), x + 1);
+                               return ret;
+                       }
+               }
+               return "";
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::GetBuffer()");
+               return "";
+       }
+}
+
+void userrec::AddWriteBuf(const std::string &data)
+{
+       if (*this->GetWriteError())
+               return;
+
+       if (sendq.length() + data.length() > (unsigned)this->sendqmax)
+       {
+               /*
+                * Fix by brain - Set the error text BEFORE calling writeopers, because
+                * if we dont it'll recursively  call here over and over again trying
+                * to repeatedly add the text to the sendq!
+                */
+               this->SetWriteError("SendQ exceeded");
+               ServerInstance->WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax);
+               return;
+       }
+
+       try
+       {
+               if (data.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
+                       sendq.append(data.substr(0,MAXBUF - 4)).append("\r\n"); /* MAXBUF-4 = 510 */
+               else
+                       sendq.append(data);
+       }
+       catch (...)
+       {
+               this->SetWriteError("SendQ exceeded");
+               ServerInstance->WriteOpers("*** User %s SendQ got an exception",this->nick);
+       }
+}
+
+// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
+void userrec::FlushWriteBuf()
+{
+       try
+       {
+               if ((this->fd == FD_MAGIC_NUMBER) || (*this->GetWriteError()))
+               {
+                       sendq.clear();
+               }
+               if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
+               {
+                       int old_sendq_length = sendq.length();
+#ifndef WIN32
+               int n_sent = write(this->fd, this->sendq.data(), this->sendq.length());
+#else
+               int n_sent = send(this->fd, (const char*)this->sendq.data(), this->sendq.length(), 0);
+#endif
+                       if (n_sent == -1)
+                       {
+                               if (errno == EAGAIN)
+                               {
+                                       /* The socket buffer is full. This isnt fatal,
+                                        * try again later.
+                                        */
+                                       this->ServerInstance->SE->WantWrite(this);
+                               }
+                               else
+                               {
+                                       /* Fatal error, set write error and bail
+                                        */
+                                       this->SetWriteError(strerror(errno));
+                                       return;
+                               }
+                       }
+                       else
+                       {
+                               /* advance the queue */
+                               if (n_sent)
+                                       this->sendq = this->sendq.substr(n_sent);
+                               /* update the user's stats counters */
+                               this->bytes_out += n_sent;
+                               this->cmds_out++;
+                               if (n_sent != old_sendq_length)
+                                       this->ServerInstance->SE->WantWrite(this);
+                       }
+               }
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::FlushWriteBuf()");
+       }
+
+       if (this->sendq.empty())
+       {
+               FOREACH_MOD(I_OnBufferFlushed,OnBufferFlushed(this));
+       }
+}
+
+void userrec::SetWriteError(const std::string &error)
+{
+       try
+       {
+               // don't try to set the error twice, its already set take the first string.
+               if (this->WriteError.empty())
+                       this->WriteError = error;
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::SetWriteError()");
+       }
+}
+
+const char* userrec::GetWriteError()
+{
+       return this->WriteError.c_str();
+}
+
+void userrec::Oper(const std::string &opertype)
+{
+       try
+       {
+               this->modes[UM_OPERATOR] = 1;
+               this->WriteServ("MODE %s :+o", this->nick);
+               FOREACH_MOD(I_OnOper, OnOper(this, opertype));
+               ServerInstance->Log(DEFAULT,"OPER: %s!%s@%s opered as type: %s", this->nick, this->ident, this->host, opertype.c_str());
+               strlcpy(this->oper, opertype.c_str(), NICKMAX - 1);
+               ServerInstance->all_opers.push_back(this);
+               FOREACH_MOD(I_OnPostOper,OnPostOper(this, opertype));
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::Oper()");
+       }
+}
+
+void userrec::UnOper()
+{
+       try
+       {
+               if (IS_OPER(this))
+               {
+                       // unset their oper type (what IS_OPER checks), and remove +o
+                       *this->oper = 0;
+                       this->modes[UM_OPERATOR] = 0;
+
+                       // remove them from the opers list.
+                       for (std::vector<userrec*>::iterator a = ServerInstance->all_opers.begin(); a < ServerInstance->all_opers.end(); a++)
+                       {
+                               if (*a == this)
+                               {
+                                       ServerInstance->all_opers.erase(a);
+                                       return;
+                               }
+                       }
+               }
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::UnOper()");
+       }
+}
+
+void userrec::QuitUser(InspIRCd* Instance, userrec *user, const std::string &quitreason, const char* operreason)
+{
+       user->muted = true;
+       Instance->GlobalCulls.AddItem(user, quitreason.c_str(), operreason);
+}
+
+/* adds or updates an entry in the whowas list */
+void userrec::AddToWhoWas()
+{
+       command_t* whowas_command = ServerInstance->Parser->GetHandler("WHOWAS");
+       if (whowas_command)
+       {
+               std::deque<classbase*> params;
+               params.push_back(this);
+               whowas_command->HandleInternal(WHOWAS_ADD, params);
+       }
+}
+
+/* add a client connection to the sockets list */
+void userrec::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip)
+{
+       std::string tempnick = ConvToStr(socket) + "-unknown";
+       user_hash::iterator iter = Instance->clientlist->find(tempnick);
+       char ipaddr[MAXBUF];
+#ifdef IPV6
+       if (socketfamily == AF_INET6)
+               inet_ntop(AF_INET6, &((const sockaddr_in6*)ip)->sin6_addr, ipaddr, sizeof(ipaddr));
+       else
+#endif
+       inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
+       userrec* New;
+       int j = 0;
+
+       Instance->unregistered_count++;
+
+       /*
+        * fix by brain.
+        * as these nicknames are 'RFC impossible', we can be sure nobody is going to be
+        * using one as a registered connection. As they are per fd, we can also safely assume
+        * that we wont have collisions. Therefore, if the nick exists in the list, its only
+        * used by a dead socket, erase the iterator so that the new client may reclaim it.
+        * this was probably the cause of 'server ignores me when i hammer it with reconnects'
+        * issue in earlier alphas/betas
+        */
+       if (iter != Instance->clientlist->end())
+       {
+               userrec* goner = iter->second;
+               DELETE(goner);
+               Instance->clientlist->erase(iter);
+       }
+
+       New = new userrec(Instance);
+       (*(Instance->clientlist))[tempnick] = New;
+       New->fd = socket;
+       strlcpy(New->nick,tempnick.c_str(),NICKMAX-1);
+
+       New->server = Instance->FindServerNamePtr(Instance->Config->ServerName);
+       /* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */
+       strcpy(New->ident, "unknown");
+
+       New->registered = REG_NONE;
+       New->signon = Instance->Time() + Instance->Config->dns_timeout;
+       New->lastping = 1;
+
+       New->SetSockAddr(socketfamily, ipaddr, port);
+
+       /* Smarter than your average bear^H^H^H^Hset of strlcpys. */
+       for (const char* temp = New->GetIPString(); *temp && j < 64; temp++, j++)
+               New->dhost[j] = New->host[j] = *temp;
+       New->dhost[j] = New->host[j] = 0;
+
+       Instance->AddLocalClone(New);
+       Instance->AddGlobalClone(New);
+
+       /*
+        * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
+        * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
+        */
+       ConnectClass* i = New->GetClass();
+
+       if (!i)
+       {
+               userrec::QuitUser(Instance, New, "Access denied by configuration");
+               return;
+       }
+
+       New->CheckClass();
+
+       New->pingmax = i->GetPingTime();
+       New->nping = Instance->Time() + i->GetPingTime() + Instance->Config->dns_timeout;
+       New->timeout = Instance->Time() + i->GetRegTimeout();
+       New->flood = i->GetFlood();
+       New->threshold = i->GetThreshold();
+       New->sendqmax = i->GetSendqMax();
+       New->recvqmax = i->GetRecvqMax();
+
+       Instance->local_users.push_back(New);
+
+       if ((Instance->local_users.size() > Instance->Config->SoftLimit) || (Instance->local_users.size() >= MAXCLIENTS))
+       {
+               Instance->WriteOpers("*** Warning: softlimit value has been reached: %d clients", Instance->Config->SoftLimit);
+               userrec::QuitUser(Instance, New,"No more connections allowed");
+               return;
+       }
+
+       /*
+        * XXX -
+        * this is done as a safety check to keep the file descriptors within range of fd_ref_table.
+        * its a pretty big but for the moment valid assumption:
+        * file descriptors are handed out starting at 0, and are recycled as theyre freed.
+        * therefore if there is ever an fd over 65535, 65536 clients must be connected to the
+        * irc server at once (or the irc server otherwise initiating this many connections, files etc)
+        * which for the time being is a physical impossibility (even the largest networks dont have more
+        * than about 10,000 users on ONE server!)
+        */
+#ifndef WINDOWS
+       if ((unsigned int)socket >= MAX_DESCRIPTORS)
+       {
+               userrec::QuitUser(Instance, New, "Server is full");
+               return;
+       }
+#endif
+
+       New->exempt = (Instance->XLines->matches_exception(New) != NULL);
+       if (!New->exempt)
+       {
+               ZLine* r = Instance->XLines->matches_zline(ipaddr);
+               if (r)
+               {
+                       char reason[MAXBUF];
+                       if (*Instance->Config->MoronBanner)
+                               New->WriteServ("NOTICE %s :*** %s", New->nick, Instance->Config->MoronBanner);
+                       snprintf(reason,MAXBUF,"Z-Lined: %s",r->reason);
+                       userrec::QuitUser(Instance, New, reason);
+                       return;
+               }
+       }
+
+       if (socket > -1)
+       {
+               if (!Instance->SE->AddFd(New))
+               {
+                       userrec::QuitUser(Instance, New, "Internal error handling connection");
+                       return;
+               }
+       }
+
+       /* NOTE: even if dns lookups are *off*, we still need to display this.
+        * BOPM and other stuff requires it.
+        */
+       New->WriteServ("NOTICE Auth :*** Looking up your hostname...");
+}
+
+unsigned long userrec::GlobalCloneCount()
+{
+       clonemap::iterator x = ServerInstance->global_clones.find(this->GetIPString());
+       if (x != ServerInstance->global_clones.end())
+               return x->second;
+       else
+               return 0;
+}
+
+unsigned long userrec::LocalCloneCount()
+{
+       clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
+       if (x != ServerInstance->local_clones.end())
+               return x->second;
+       else
+               return 0;
+}
+
+/*
+ * Check class restrictions
+ */
+void userrec::CheckClass()
+{
+       ConnectClass* a = this->GetClass();
+
+       if ((!a) || (a->GetType() == CC_DENY))
+       {
+               userrec::QuitUser(ServerInstance, this, "Unauthorised connection");
+               return;
+       }
+       else if ((a->GetMaxLocal()) && (this->LocalCloneCount() > a->GetMaxLocal()))
+       {
+               userrec::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (local)");
+               ServerInstance->WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());
+               return;
+       }
+       else if ((a->GetMaxGlobal()) && (this->GlobalCloneCount() > a->GetMaxGlobal()))
+       {
+               userrec::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (global)");
+               ServerInstance->WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s", a->GetMaxGlobal(), this->GetIPString());
+               return;
+       }
+}
+
+void userrec::FullConnect()
+{
+       ServerInstance->stats->statsConnects++;
+       this->idle_lastmsg = ServerInstance->Time();
+
+       /*
+        * You may be thinking "wtf, we checked this in userrec::AddClient!" - and yes, we did, BUT.
+        * At the time AddClient is called, we don't have a resolved host, by here we probably do - which
+        * may put the user into a totally seperate class with different restrictions! so we *must* check again.
+        * Don't remove this! -- w00t
+        */
+       this->CheckClass();
+       
+       /* Check the password, if one is required by the user's connect class.
+        * This CANNOT be in CheckClass(), because that is called prior to PASS as well!
+        */
+       if ((!this->GetClass()->GetPass().empty()) && (!this->haspassed))
+       {
+               userrec::QuitUser(ServerInstance, this, "Invalid password");
+               return;
+       }
+       
+       if (!this->exempt)
+       {
+               GLine* r = ServerInstance->XLines->matches_gline(this);
+
+               if (r)
+               {
+                       this->muted = true;
+                       char reason[MAXBUF];
+                       if (*ServerInstance->Config->MoronBanner)
+                               this->WriteServ("NOTICE %s :*** %s", this->nick, ServerInstance->Config->MoronBanner);
+                       snprintf(reason,MAXBUF,"G-Lined: %s",r->reason);
+                       ServerInstance->GlobalCulls.AddItem(this, reason);
+                       return;
+               }
+
+               KLine* n = ServerInstance->XLines->matches_kline(this);
+
+               if (n)
+               {
+                       this->muted = true;
+                       char reason[MAXBUF];
+                       if (*ServerInstance->Config->MoronBanner)
+                               this->WriteServ("NOTICE %s :*** %s", this, ServerInstance->Config->MoronBanner);
+                       snprintf(reason,MAXBUF,"K-Lined: %s",n->reason);
+                       ServerInstance->GlobalCulls.AddItem(this, reason);
+                       return;
+               }
+       }
+
+       this->WriteServ("NOTICE Auth :Welcome to \002%s\002!",ServerInstance->Config->Network);
+       this->WriteServ("001 %s :Welcome to the %s IRC Network %s!%s@%s",this->nick, ServerInstance->Config->Network, this->nick, this->ident, this->host);
+       this->WriteServ("002 %s :Your host is %s, running version %s",this->nick,ServerInstance->Config->ServerName,VERSION);
+       this->WriteServ("003 %s :This server was created %s %s", this->nick, __TIME__, __DATE__);
+       this->WriteServ("004 %s %s %s %s %s %s", this->nick, ServerInstance->Config->ServerName, VERSION, ServerInstance->Modes->UserModeList().c_str(), ServerInstance->Modes->ChannelModeList().c_str(), ServerInstance->Modes->ParaModeList().c_str());
+
+       ServerInstance->Config->Send005(this);
+
+       this->ShowMOTD();
+
+       /* Now registered */
+       if (ServerInstance->unregistered_count)
+               ServerInstance->unregistered_count--;
+
+       /* Trigger LUSERS output, give modules a chance too */
+       int MOD_RESULT = 0;
+       FOREACH_RESULT(I_OnPreCommand, OnPreCommand("LUSERS", NULL, 0, this, true, "LUSERS"));
+       if (!MOD_RESULT)
+               ServerInstance->CallCommandHandler("LUSERS", NULL, 0, this);
+
+       /*
+        * fix 3 by brain, move registered = 7 below these so that spurious modes and host
+        * changes dont go out onto the network and produce 'fake direction'.
+        */
+       FOREACH_MOD(I_OnUserConnect,OnUserConnect(this));
+
+       this->registered = REG_ALL;
+
+       FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));
+
+       ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]", this->GetPort(), this->nick, this->ident, this->host, this->GetIPString(), this->fullname);
+}
+
+/** userrec::UpdateNick()
+ * re-allocates a nick in the user_hash after they change nicknames,
+ * returns a pointer to the new user as it may have moved
+ */
+userrec* userrec::UpdateNickHash(const char* New)
+{
+       try
+       {
+               //user_hash::iterator newnick;
+               user_hash::iterator oldnick = ServerInstance->clientlist->find(this->nick);
+
+               if (!strcasecmp(this->nick,New))
+                       return oldnick->second;
+
+               if (oldnick == ServerInstance->clientlist->end())
+                       return NULL; /* doesnt exist */
+
+               userrec* olduser = oldnick->second;
+               (*(ServerInstance->clientlist))[New] = olduser;
+               ServerInstance->clientlist->erase(oldnick);
+               return olduser;
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::UpdateNickHash()");
+               return NULL;
+       }
+}
+
+void userrec::InvalidateCache()
+{
+       /* Invalidate cache */
+       if (cached_fullhost)
+               free(cached_fullhost);
+       if (cached_hostip)
+               free(cached_hostip);
+       if (cached_makehost)
+               free(cached_makehost);
+       if (cached_fullrealhost)
+               free(cached_fullrealhost);
+       cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
+}
+
+bool userrec::ForceNickChange(const char* newnick)
+{
+       try
+       {
+               int MOD_RESULT = 0;
+
+               this->InvalidateCache();
+
+               FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick));
+
+               if (MOD_RESULT)
+               {
+                       ServerInstance->stats->statsCollisions++;
+                       return false;
+               }
+
+               if (ServerInstance->XLines->matches_qline(newnick))
+               {
+                       ServerInstance->stats->statsCollisions++;
+                       return false;
+               }
+
+               if (this->registered == REG_ALL)
+               {
+                       return (ServerInstance->Parser->CallHandler("NICK", &newnick, 1, this) == CMD_SUCCESS);
+               }
+               return false;
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::ForceNickChange()");
+               return false;
+       }
+}
+
+void userrec::SetSockAddr(int protocol_family, const char* ip, int port)
+{
+       switch (protocol_family)
+       {
+#ifdef SUPPORT_IP6LINKS
+               case AF_INET6:
+               {
+                       sockaddr_in6* sin = new sockaddr_in6;
+                       sin->sin6_family = AF_INET6;
+                       sin->sin6_port = port;
+                       inet_pton(AF_INET6, ip, &sin->sin6_addr);
+                       this->ip = (sockaddr*)sin;
+               }
+               break;
+#endif
+               case AF_INET:
+               {
+                       sockaddr_in* sin = new sockaddr_in;
+                       sin->sin_family = AF_INET;
+                       sin->sin_port = port;
+                       inet_pton(AF_INET, ip, &sin->sin_addr);
+                       this->ip = (sockaddr*)sin;
+               }
+               break;
+               default:
+                       ServerInstance->Log(DEBUG,"Ut oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
+               break;
+       }
+}
+
+int userrec::GetPort()
+{
+       if (this->ip == NULL)
+               return 0;
+
+       switch (this->GetProtocolFamily())
+       {
+#ifdef SUPPORT_IP6LINKS
+               case AF_INET6:
+               {
+                       sockaddr_in6* sin = (sockaddr_in6*)this->ip;
+                       return sin->sin6_port;
+               }
+               break;
+#endif
+               case AF_INET:
+               {
+                       sockaddr_in* sin = (sockaddr_in*)this->ip;
+                       return sin->sin_port;
+               }
+               break;
+               default:
+               break;
+       }
+       return 0;
+}
+
+int userrec::GetProtocolFamily()
+{
+       if (this->ip == NULL)
+               return 0;
+
+       sockaddr_in* sin = (sockaddr_in*)this->ip;
+       return sin->sin_family;
+}
+
+const char* userrec::GetIPString()
+{
+       static char buf[1024];
+
+       if (this->ip == NULL)
+               return "";
+
+       switch (this->GetProtocolFamily())
+       {
+#ifdef SUPPORT_IP6LINKS
+               case AF_INET6:
+               {
+                       static char temp[1024];
+
+                       sockaddr_in6* sin = (sockaddr_in6*)this->ip;
+                       inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
+                       /* IP addresses starting with a : on irc are a Bad Thing (tm) */
+                       if (*buf == ':')
+                       {
+                               strlcpy(&temp[1], buf, sizeof(temp) - 1);
+                               *temp = '0';
+                               return temp;
+                       }
+                       return buf;
+               }
+               break;
+#endif
+               case AF_INET:
+               {
+                       sockaddr_in* sin = (sockaddr_in*)this->ip;
+                       inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
+                       return buf;
+               }
+               break;
+               default:
+               break;
+       }
+       return "";
+}
+
+const char* userrec::GetIPString(char* buf)
+{
+       if (this->ip == NULL)
+       {
+               *buf = 0;
+               return buf;
+       }
+
+       switch (this->GetProtocolFamily())
+       {
+#ifdef SUPPORT_IP6LINKS
+               case AF_INET6:
+               {
+                       static char temp[1024];
+
+                       sockaddr_in6* sin = (sockaddr_in6*)this->ip;
+                       inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
+                       /* IP addresses starting with a : on irc are a Bad Thing (tm) */
+                       if (*buf == ':')
+                       {
+                               strlcpy(&temp[1], buf, sizeof(temp) - 1);
+                               *temp = '0';
+                               strlcpy(buf, temp, sizeof(temp));
+                       }
+                       return buf;
+               }
+               break;
+#endif
+               case AF_INET:
+               {
+                       sockaddr_in* sin = (sockaddr_in*)this->ip;
+                       inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
+                       return buf;
+               }
+               break;
+
+               default:
+               break;
+       }
+       return "";
+}
+
+/** NOTE: We cannot pass a const reference to this method.
+ * The string is changed by the workings of the method,
+ * so that if we pass const ref, we end up copying it to
+ * something we can change anyway. Makes sense to just let
+ * the compiler do that copy for us.
+ */
+void userrec::Write(std::string text)
+{
+#ifdef WINDOWS
+       if ((this->fd < 0) || (this->m_internalFd > MAX_DESCRIPTORS))
+#else
+       if ((this->fd < 0) || (this->fd > MAX_DESCRIPTORS))
+#endif
+               return;
+
+       try
+       {
+               /* ServerInstance->Log(DEBUG,"C[%d] <- %s", this->GetFd(), text.c_str());
+                * WARNING: The above debug line is VERY loud, do NOT
+                * enable it till we have a good way of filtering it
+                * out of the logs (e.g. 1.2 would be good).
+                */
+               text.append("\r\n");
+       }
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::Write() std::string::append");
+               return;
+       }
+
+       if (ServerInstance->Config->GetIOHook(this->GetPort()))
+       {
+               try
+               {
+                       /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
+                        * implement their own buffering mechanisms
+                        */
+                       ServerInstance->Config->GetIOHook(this->GetPort())->OnRawSocketWrite(this->fd, text.data(), text.length());
+               }
+               catch (CoreException& modexcept)
+               {
+                       ServerInstance->Log(DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+               }
+       }
+       else
+       {
+               this->AddWriteBuf(text);
+       }
+       ServerInstance->stats->statsSent += text.length();
+       this->ServerInstance->SE->WantWrite(this);
+}
+
+/** Write()
+ */
+void userrec::Write(const char *text, ...)
+{
+       va_list argsPtr;
+       char textbuffer[MAXBUF];
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       this->Write(std::string(textbuffer));
+}
+
+void userrec::WriteServ(const std::string& text)
+{
+       char textbuffer[MAXBUF];
+
+       snprintf(textbuffer,MAXBUF,":%s %s",ServerInstance->Config->ServerName,text.c_str());
+       this->Write(std::string(textbuffer));
+}
+
+/** WriteServ()
+ *  Same as Write(), except `text' is prefixed with `:server.name '.
+ */
+void userrec::WriteServ(const char* text, ...)
+{
+       va_list argsPtr;
+       char textbuffer[MAXBUF];
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       this->WriteServ(std::string(textbuffer));
+}
+
+
+void userrec::WriteFrom(userrec *user, const std::string &text)
+{
+       char tb[MAXBUF];
+
+       snprintf(tb,MAXBUF,":%s %s",user->GetFullHost(),text.c_str());
+
+       this->Write(std::string(tb));
+}
+
+
+/* write text from an originating user to originating user */
+
+void userrec::WriteFrom(userrec *user, const char* text, ...)
+{
+       va_list argsPtr;
+       char textbuffer[MAXBUF];
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       this->WriteFrom(user, std::string(textbuffer));
+}
+
+
+/* write text to an destination user from a source user (e.g. user privmsg) */
+
+void userrec::WriteTo(userrec *dest, const char *data, ...)
+{
+       char textbuffer[MAXBUF];
+       va_list argsPtr;
+
+       va_start(argsPtr, data);
+       vsnprintf(textbuffer, MAXBUF, data, argsPtr);
+       va_end(argsPtr);
+
+       this->WriteTo(dest, std::string(textbuffer));
+}
+
+void userrec::WriteTo(userrec *dest, const std::string &data)
+{
+       dest->WriteFrom(this, data);
+}
+
+
+void userrec::WriteCommon(const char* text, ...)
+{
+       char textbuffer[MAXBUF];
+       va_list argsPtr;
+
+       if (this->registered != REG_ALL)
+               return;
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       this->WriteCommon(std::string(textbuffer));
+}
+
+void userrec::WriteCommon(const std::string &text)
+{
+       try
+       {
+               bool sent_to_at_least_one = false;
+               char tb[MAXBUF];
+
+               if (this->registered != REG_ALL)
+                       return;
+
+               uniq_id++;
+
+               /* We dont want to be doing this n times, just once */
+               snprintf(tb,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
+               std::string out = tb;
+
+               for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
+               {
+                       CUList* ulist = v->first->GetUsers();
+                       for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+                       {
+                               if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
+                               {
+                                       already_sent[i->first->fd] = uniq_id;
+                                       i->first->Write(out);
+                                       sent_to_at_least_one = true;
+                               }
+                       }
+               }
+
+               /*
+                * if the user was not in any channels, no users will receive the text. Make sure the user
+                * receives their OWN message for WriteCommon
+                */
+               if (!sent_to_at_least_one)
+               {
+                       this->Write(std::string(tb));
+               }
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::WriteCommon()");
+       }
+}
+
+
+/* write a formatted string to all users who share at least one common
+ * channel, NOT including the source user e.g. for use in QUIT
+ */
+
+void userrec::WriteCommonExcept(const char* text, ...)
+{
+       char textbuffer[MAXBUF];
+       va_list argsPtr;
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       this->WriteCommonExcept(std::string(textbuffer));
+}
+
+void userrec::WriteCommonQuit(const std::string &normal_text, const std::string &oper_text)
+{
+       char tb1[MAXBUF];
+       char tb2[MAXBUF];
+
+       if (this->registered != REG_ALL)
+               return;
+
+       uniq_id++;
+       snprintf(tb1,MAXBUF,":%s QUIT :%s",this->GetFullHost(),normal_text.c_str());
+       snprintf(tb2,MAXBUF,":%s QUIT :%s",this->GetFullHost(),oper_text.c_str());
+       std::string out1 = tb1;
+       std::string out2 = tb2;
+
+       for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
+       {
+               CUList *ulist = v->first->GetUsers();
+               for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+               {
+                       if (this != i->first)
+                       {
+                               if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
+                               {
+                                       already_sent[i->first->fd] = uniq_id;
+                                       i->first->Write(IS_OPER(i->first) ? out2 : out1);
+                               }
+                       }
+               }
+       }
+}
+
+void userrec::WriteCommonExcept(const std::string &text)
+{
+       char tb1[MAXBUF];
+       std::string out1;
+
+       if (this->registered != REG_ALL)
+               return;
+
+       uniq_id++;
+       snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
+       out1 = tb1;
+
+       for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
+       {
+               CUList *ulist = v->first->GetUsers();
+               for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+               {
+                       if (this != i->first)
+                       {
+                               if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
+                               {
+                                       already_sent[i->first->fd] = uniq_id;
+                                       i->first->Write(out1);
+                               }
+                       }
+               }
+       }
+
+}
+
+void userrec::WriteWallOps(const std::string &text)
+{
+       if (!IS_OPER(this) && IS_LOCAL(this))
+               return;
+
+       std::string wallop("WALLOPS :");
+       wallop.append(text);
+
+       for (std::vector<userrec*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
+       {
+               userrec* t = *i;
+               if (t->modes[UM_WALLOPS])
+                       this->WriteTo(t,wallop);
+       }
+}
+
+void userrec::WriteWallOps(const char* text, ...)
+{
+       char textbuffer[MAXBUF];
+       va_list argsPtr;
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       this->WriteWallOps(std::string(textbuffer));
+}
+
+/* return 0 or 1 depending if users u and u2 share one or more common channels
+ * (used by QUIT, NICK etc which arent channel specific notices)
+ *
+ * The old algorithm in 1.0 for this was relatively inefficient, iterating over
+ * the first users channels then the second users channels within the outer loop,
+ * therefore it was a maximum of x*y iterations (upon returning 0 and checking
+ * all possible iterations). However this new function instead checks against the
+ * channel's userlist in the inner loop which is a std::map<userrec*,userrec*>
+ * and saves us time as we already know what pointer value we are after.
+ * Don't quote me on the maths as i am not a mathematician or computer scientist,
+ * but i believe this algorithm is now x+(log y) maximum iterations instead.
+ */
+bool userrec::SharesChannelWith(userrec *other)
+{
+       if ((!other) || (this->registered != REG_ALL) || (other->registered != REG_ALL))
+               return false;
+
+       /* Outer loop */
+       for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
+       {
+               /* Eliminate the inner loop (which used to be ~equal in size to the outer loop)
+                * by replacing it with a map::find which *should* be more efficient
+                */
+               if (i->first->HasUser(other))
+                       return true;
+       }
+       return false;
+}
+
+bool userrec::ChangeName(const char* gecos)
+{
+       if (!strcmp(gecos, this->fullname))
+               return true;
+
+       if (IS_LOCAL(this))
+       {
+               int MOD_RESULT = 0;
+               FOREACH_RESULT(I_OnChangeLocalUserGECOS,OnChangeLocalUserGECOS(this,gecos));
+               if (MOD_RESULT)
+                       return false;
+               FOREACH_MOD(I_OnChangeName,OnChangeName(this,gecos));
+       }
+       strlcpy(this->fullname,gecos,MAXGECOS+1);
+
+       return true;
+}
+
+bool userrec::ChangeDisplayedHost(const char* host)
+{
+       if (!strcmp(host, this->dhost))
+               return true;
+
+       if (IS_LOCAL(this))
+       {
+               int MOD_RESULT = 0;
+               FOREACH_RESULT(I_OnChangeLocalUserHost,OnChangeLocalUserHost(this,host));
+               if (MOD_RESULT)
+                       return false;
+               FOREACH_MOD(I_OnChangeHost,OnChangeHost(this,host));
+       }
+       if (this->ServerInstance->Config->CycleHosts)
+               this->WriteCommonExcept("QUIT :Changing hosts");
+
+       /* Fix by Om: userrec::dhost is 65 long, this was truncating some long hosts */
+       strlcpy(this->dhost,host,64);
+
+       this->InvalidateCache();
+
+       if (this->ServerInstance->Config->CycleHosts)
+       {
+               for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
+               {
+                       i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name);
+                       std::string n = this->ServerInstance->Modes->ModeString(this, i->first);
+                       if (n.length() > 0)
+                               i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name, n.c_str());
+               }
+       }
+
+       if (IS_LOCAL(this))
+               this->WriteServ("396 %s %s :is now your displayed host",this->nick,this->dhost);
+
+       return true;
+}
+
+bool userrec::ChangeIdent(const char* newident)
+{
+       if (!strcmp(newident, this->ident))
+               return true;
+
+       if (this->ServerInstance->Config->CycleHosts)
+               this->WriteCommonExcept("%s","QUIT :Changing ident");
+
+       strlcpy(this->ident, newident, IDENTMAX+2);
+
+       this->InvalidateCache();
+
+       if (this->ServerInstance->Config->CycleHosts)
+       {
+               for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
+               {
+                       i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name);
+                       std::string n = this->ServerInstance->Modes->ModeString(this, i->first);
+                       if (n.length() > 0)
+                               i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name, n.c_str());
+               }
+       }
+
+       return true;
+}
+
+void userrec::SendAll(const char* command, char* text, ...)
+{
+       char textbuffer[MAXBUF];
+       char formatbuffer[MAXBUF];
+       va_list argsPtr;
+
+       va_start(argsPtr, text);
+       vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+       va_end(argsPtr);
+
+       snprintf(formatbuffer,MAXBUF,":%s %s $* :%s", this->GetFullHost(), command, textbuffer);
+       std::string fmt = formatbuffer;
+
+       for (std::vector<userrec*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
+       {
+               (*i)->Write(fmt);
+       }
+}
+
+
+std::string userrec::ChannelList(userrec* source)
+{
+       try
+       {
+               std::string list;
+               for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
+               {
+                       /* If the target is the same as the sender, let them see all their channels.
+                        * If the channel is NOT private/secret OR the user shares a common channel
+                        * If the user is an oper, and the <options:operspywhois> option is set.
+                        */
+                       if ((source == this) || (IS_OPER(source) && ServerInstance->Config->OperSpyWhois) || (((!i->first->modes[CM_PRIVATE]) && (!i->first->modes[CM_SECRET])) || (i->first->HasUser(source))))
+                       {
+                               list.append(i->first->GetPrefixChar(this)).append(i->first->name).append(" ");
+                       }
+               }
+               return list;
+       }
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::ChannelList()");
+               return "";
+       }
+}
+
+void userrec::SplitChanList(userrec* dest, const std::string &cl)
+{
+       std::string line;
+       std::ostringstream prefix;
+       std::string::size_type start, pos, length;
+
+       try
+       {
+               prefix << this->nick << " " << dest->nick << " :";
+               line = prefix.str();
+               int namelen = strlen(ServerInstance->Config->ServerName) + 6;
+
+               for (start = 0; (pos = cl.find(' ', start)) != std::string::npos; start = pos+1)
+               {
+                       length = (pos == std::string::npos) ? cl.length() : pos;
+
+                       if (line.length() + namelen + length - start > 510)
+                       {
+                               ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());
+                               line = prefix.str();
+                       }
+
+                       if(pos == std::string::npos)
+                       {
+                               line.append(cl.substr(start, length - start));
+                               break;
+                       }
+                       else
+                       {
+                               line.append(cl.substr(start, length - start + 1));
+                       }
+               }
+
+               if (line.length())
+               {
+                       ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());
+               }
+       }
+
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::SplitChanList()");
+       }
+}
+
+
+/* looks up a users password for their connection class (<ALLOW>/<DENY> tags)
+ * NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
+ * then their ip will be taken as 'priority' anyway, so for example,
+ * <connect allow="127.0.0.1"> will match joe!bloggs@localhost
+ */
+ConnectClass* userrec::GetClass()
+{
+       for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
+       {
+               if (((match(this->GetIPString(),i->GetHost().c_str(),true)) || (match(this->host,i->GetHost().c_str()))))
+               {
+                       if (i->GetPort())
+                       {
+                               if (this->GetPort() == i->GetPort())
+                                       return &(*i);
+                               else
+                                       continue;
+                       }
+                       else
+                               return &(*i);
+               }
+       }
+       return NULL;
+}
+
+void userrec::PurgeEmptyChannels()
+{
+       std::vector<chanrec*> to_delete;
+
+       // firstly decrement the count on each channel
+       for (UCListIter f = this->chans.begin(); f != this->chans.end(); f++)
+       {
+               f->first->RemoveAllPrefixes(this);
+               if (f->first->DelUser(this) == 0)
+               {
+                       /* No users left in here, mark it for deletion */
+                       try
+                       {
+                               to_delete.push_back(f->first);
+                       }
+                       catch (...)
+                       {
+                               ServerInstance->Log(DEBUG,"Exception in userrec::PurgeEmptyChannels to_delete.push_back()");
+                       }
+               }
+       }
+
+       for (std::vector<chanrec*>::iterator n = to_delete.begin(); n != to_delete.end(); n++)
+       {
+               chanrec* thischan = *n;
+               chan_hash::iterator i2 = ServerInstance->chanlist->find(thischan->name);
+               if (i2 != ServerInstance->chanlist->end())
+               {
+                       FOREACH_MOD(I_OnChannelDelete,OnChannelDelete(i2->second));
+                       DELETE(i2->second);
+                       ServerInstance->chanlist->erase(i2);
+                       this->chans.erase(*n);
+               }
+       }
+
+       this->UnOper();
+}
+
+void userrec::ShowMOTD()
+{
+       if (!ServerInstance->Config->MOTD.size())
+       {
+               this->WriteServ("422 %s :Message of the day file is missing.",this->nick);
+               return;
+       }
+       this->WriteServ("375 %s :%s message of the day", this->nick, ServerInstance->Config->ServerName);
+
+       for (file_cache::iterator i = ServerInstance->Config->MOTD.begin(); i != ServerInstance->Config->MOTD.end(); i++)
+               this->WriteServ("372 %s :- %s",this->nick,i->c_str());
+
+       this->WriteServ("376 %s :End of message of the day.", this->nick);
+}
+
+void userrec::ShowRULES()
+{
+       if (!ServerInstance->Config->RULES.size())
+       {
+               this->WriteServ("NOTICE %s :Rules file is missing.",this->nick);
+               return;
+       }
+       this->WriteServ("NOTICE %s :%s rules",this->nick,ServerInstance->Config->ServerName);
+
+       for (file_cache::iterator i = ServerInstance->Config->RULES.begin(); i != ServerInstance->Config->RULES.end(); i++)
+               this->WriteServ("NOTICE %s :%s",this->nick,i->c_str());
+
+       this->WriteServ("NOTICE %s :End of %s rules.",this->nick,ServerInstance->Config->ServerName);
+}
+
+void userrec::HandleEvent(EventType et, int errornum)
+{
+       /* WARNING: May delete this user! */
+       int thisfd = this->GetFd();
+
+       try
+       {
+               switch (et)
+               {
+                       case EVENT_READ:
+                               ServerInstance->ProcessUser(this);
+                       break;
+                       case EVENT_WRITE:
+                               this->FlushWriteBuf();
+                       break;
+                       case EVENT_ERROR:
+                               /** This should be safe, but dont DARE do anything after it -- Brain */
+                               this->SetWriteError(errornum ? strerror(errornum) : "EOF from client");
+                       break;
+               }
+       }
+       catch (...)
+       {
+               ServerInstance->Log(DEBUG,"Exception in userrec::HandleEvent intercepted");
+       }
+
+       /* If the user has raised an error whilst being processed, quit them now we're safe to */
+       if ((ServerInstance->SE->GetRef(thisfd) == this))
+       {
+               if (!WriteError.empty())
+               {
+                       userrec::QuitUser(ServerInstance, this, GetWriteError());
+               }
+       }
+}
+
+void userrec::SetOperQuit(const std::string &oquit)
+{
+       if (operquit)
+               return;
+
+       operquit = strdup(oquit.c_str());
+}
+
+const char* userrec::GetOperQuit()
+{
+       return operquit ? operquit : "";
+}
+
+VisData::VisData()
+{
+}
+
+VisData::~VisData()
+{
+}
+
+bool VisData::VisibleTo(userrec* user)
+{
+       return true;
+}
+