const char* sip = this->GetIPString();
UserResolver *res_reverse;
- QueryType resolvtype = this->ip.sa.sa_family == AF_INET6 ? DNS_QUERY_PTR6 : DNS_QUERY_PTR4;
+ QueryType resolvtype = this->client_sa.sa.sa_family == AF_INET6 ? DNS_QUERY_PTR6 : DNS_QUERY_PTR4;
res_reverse = new UserResolver(this->ServerInstance, this, sip, resolvtype, cached);
this->ServerInstance->AddResolver(res_reverse, cached);
bytes_in = bytes_out = cmds_in = cmds_out = 0;
quietquit = quitting = exempt = haspassed = dns_done = false;
fd = -1;
- ip.sa.sa_family = AF_UNSPEC;
+ server_sa.sa.sa_family = AF_UNSPEC;
+ client_sa.sa.sa_family = AF_UNSPEC;
recvq.clear();
sendq.clear();
Visibility = NULL;
this->InvalidateCache();
this->DecrementModes();
- if (ip.sa.sa_family != AF_UNSPEC)
+ if (client_sa.sa.sa_family != AF_UNSPEC)
ServerInstance->Users->RemoveCloneCounts(this);
ServerInstance->Users->uuidlist->erase(uuid);
FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));
- ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]", this->GetPort(), this->nick.c_str(), this->ident.c_str(), this->host.c_str(), this->GetIPString(), this->fullname.c_str());
+ ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]",
+ this->GetServerPort(), this->nick.c_str(), this->ident.c_str(), this->host.c_str(), this->GetIPString(), this->fullname.c_str());
ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Adding NEGATIVE hit for %s", this->GetIPString());
ServerInstance->BanCache->AddHit(this->GetIPString(), "", "");
}
return false;
}
-void User::SetSockAddr(const char* sip, int port)
+int User::GetServerPort()
{
- this->cachedip = "";
-
- if (inet_pton(AF_INET, sip, &ip.in4.sin_addr))
- {
- ip.in4.sin_family = AF_INET;
- ip.in4.sin_port = port;
- return;
- }
- else if (inet_pton(AF_INET6, sip, &ip.in6.sin6_addr))
- {
- ip.in6.sin6_family = AF_INET6;
- ip.in6.sin6_port = port;
- }
- else
- {
- ServerInstance->Logs->Log("USERS",DEBUG,"Uh oh, I dont know how to read IP '%s' on '%s'!",
- sip, this->nick.c_str());
- }
-}
-
-int User::GetPort()
-{
- switch (this->ip.sa.sa_family)
+ switch (this->server_sa.sa.sa_family)
{
case AF_INET6:
- return this->ip.in6.sin6_port;
+ return htons(this->server_sa.in6.sin6_port);
case AF_INET:
- return this->ip.in4.sin_port;
+ return htons(this->server_sa.in4.sin_port);
}
return 0;
}
* Original code written by Oliver Lupton (Om).
* Integrated by me. Thanks. :) -- w00t
*/
- switch (this->ip.sa.sa_family)
+ switch (this->client_sa.sa.sa_family)
{
case AF_INET6:
{
*/
for(i = 0; i < (16 - bytestozero); i++)
{
- v6.s6_addr[i] = ip.in6.sin6_addr.s6_addr[i];
+ v6.s6_addr[i] = client_sa.in6.sin6_addr.s6_addr[i];
}
/* And zero all the remaining bytes in the IP. */
throw "CIDR mask width greater than address width (IPv4, 32 bit)";
/* Users already have a sockaddr* pointer (User::ip) which contains either a v4 or v6 structure */
- v4.s_addr = ip.in4.sin_addr.s_addr;
+ v4.s_addr = client_sa.in4.sin_addr.s_addr;
/* To create the CIDR mask we want to set all the bits after 'range' bits of the address
* to zero. This means the last (32 - range) bits of the address must be set to zero.
return ""; // unused, but oh well
}
-const char* User::GetIPString()
+std::string User::GetServerIP()
{
- static char buf[40];
-
- if (!this->cachedip.empty())
- return this->cachedip.c_str();
+ int port;
+ std::string ip;
+ irc::sockets::satoap(&server_sa, ip, port);
+ return ip;
+}
- switch (this->ip.sa.sa_family)
+const char* User::GetIPString()
+{
+ int port;
+ if (cachedip.empty())
{
- case AF_INET6:
- {
- static char temp[41];
-
- inet_ntop(ip.in6.sin6_family, &ip.in6.sin6_addr, buf, sizeof(buf));
- /* IP addresses starting with a : on irc are a Bad Thing (tm) */
- if (*buf == ':')
- {
- strlcpy(&temp[1], buf, sizeof(temp) - 1);
- *temp = '0';
- this->cachedip = temp;
- return temp;
- }
-
- this->cachedip = buf;
- return buf;
- }
- break;
- case AF_INET:
- {
- inet_ntop(ip.in4.sin_family, &ip.in4.sin_addr, buf, sizeof(buf));
- this->cachedip = buf;
- return buf;
- }
- break;
- default:
- break;
+ irc::sockets::satoap(&client_sa, cachedip, port);
+ /* IP addresses starting with a : on irc are a Bad Thing (tm) */
+ if (cachedip.c_str()[0] == ':')
+ cachedip.insert(0,1,'0');
}
- // Unreachable, probably
- return "";
+ return cachedip.c_str();
+}
+
+bool User::SetClientIP(const char* sip)
+{
+ this->cachedip = "";
+ return irc::sockets::aptosa(sip, 0, &client_sa);
}
/** NOTE: We cannot pass a const reference to this method.
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Requires port (%d)", c->GetPort());
/* and our port doesn't match, fail. */
- if (this->GetPort() != c->GetPort())
+ if (this->GetServerPort() != c->GetPort())
{
- ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Port match failed (%d)", this->GetPort());
+ ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Port match failed (%d)", this->GetServerPort());
continue;
}
}