#include "bancache.h"
#include "commands/cmd_whowas.h"
-static unsigned long already_sent[MAX_DESCRIPTORS] = {0};
-
/* XXX: Used for speeding up WriteCommon operations */
-unsigned long uniq_id = 0;
+unsigned long uniq_id = 1;
+
+static unsigned long* already_sent = NULL;
+
+
+void InitializeAlreadySent(SocketEngine* SE)
+{
+ already_sent = new unsigned long[SE->GetMaxFds()];
+ memset(already_sent, 0, SE->GetMaxFds() * sizeof(unsigned long));
+}
+
std::string User::ProcessNoticeMasks(const char *sm)
{
output += *c;
}
}
+ else
+ this->WriteNumeric(501, "%s %c :is unknown snomask char to me", this->nick, *c);
+
oldadding = adding;
break;
}
try
{
bool cached;
- const char* sip = this->GetIPString();
+ const char* sip = this->GetIPString(false);
/* Special case for 4in6 (Have i mentioned i HATE 4in6?) */
if (!strncmp(sip, "0::ffff:", 8))
*password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = *uuid = 0;
server = (char*)Instance->FindServerNamePtr(Instance->Config->ServerName);
reset_due = ServerInstance->Time();
- age = ServerInstance->Time(true);
+ age = ServerInstance->Time();
Penalty = 0;
lines_in = lastping = signon = idle_lastmsg = nping = registered = 0;
ChannelCount = timeout = bytes_in = bytes_out = cmds_in = cmds_out = 0;
- OverPenalty = ExemptFromPenalty = quitting = exempt = haspassed = dns_done = false;
+ quietquit = OverPenalty = ExemptFromPenalty = quitting = exempt = haspassed = dns_done = false;
fd = -1;
recvq.clear();
sendq.clear();
Visibility = NULL;
ip = NULL;
MyClass = NULL;
+ io = NULL;
+ AllowedUserModes = NULL;
+ AllowedChanModes = NULL;
AllowedOperCommands = NULL;
chans.clear();
invites.clear();
if (this->MyClass)
{
this->MyClass->RefCount--;
- ServerInstance->Logs->Log("USERS", DEBUG, "User destructor -- connect refcount now: %u", this->MyClass->RefCount);
+ ServerInstance->Logs->Log("USERS", DEBUG, "User destructor -- connect refcount now: %lu", this->MyClass->RefCount);
}
if (this->AllowedOperCommands)
{
AllowedOperCommands = NULL;
}
+ if (this->AllowedUserModes)
+ {
+ delete[] AllowedUserModes;
+ AllowedUserModes = NULL;
+ }
+
+ if (this->AllowedChanModes)
+ {
+ delete[] AllowedChanModes;
+ AllowedChanModes = NULL;
+ }
+
this->InvalidateCache();
this->DecrementModes();
void User::CloseSocket()
{
- ServerInstance->SE->Shutdown(this, 2);
- ServerInstance->SE->Close(this);
+ if (this->fd > -1)
+ {
+ ServerInstance->SE->Shutdown(this, 2);
+ ServerInstance->SE->Close(this);
+ }
}
char* User::GetFullHost()
}
}
+bool User::HasModePermission(unsigned char mode, ModeType type)
+{
+ if (!IS_LOCAL(this))
+ return true;
+
+ if (!IS_OPER(this))
+ return false;
+
+ if (!AllowedUserModes || !AllowedChanModes)
+ return false;
+
+ return ((type == MODETYPE_USER ? AllowedUserModes : AllowedChanModes))[(mode - 'A')];
+
+}
+
bool User::HasPermission(const std::string &command)
{
/*
return false;
}
-/** NOTE: We cannot pass a const reference to this method.
- * The string is changed by the workings of the method,
- * so that if we pass const ref, we end up copying it to
- * something we can change anyway. Makes sense to just let
- * the compiler do that copy for us.
- */
-bool User::AddBuffer(std::string a)
+bool User::AddBuffer(const std::string &a)
{
- try
+ std::string::size_type start = 0;
+ std::string::size_type i = a.find('\r');
+
+ /*
+ * The old implementation here took a copy, and rfind() on \r, removing as it found them, before
+ * copying a second time onto the recvq. That's ok, but involves three copies minimum (recv() to buffer,
+ * buffer to here, here to recvq) - The new method now copies twice (recv() to buffer, buffer to recvq).
+ *
+ * We use find() instead of rfind() for clarity, however unlike the old code, our scanning of the string is
+ * contiguous: as we specify a startpoint, we never see characters we have scanned previously, making this
+ * marginally faster in cases with a number of \r hidden early on in the buffer.
+ *
+ * How it works:
+ * Start at first pos of string, find first \r, append everything in the chunk (excluding \r) to recvq. Set
+ * i ahead of the \r, search for next \r, add next chunk to buffer... repeat.
+ * -- w00t (7 may, 2008)
+ */
+ if (i == std::string::npos)
{
- std::string::size_type i = a.rfind('\r');
+ // no \r that we need to dance around, just add to buffer
+ recvq.append(a);
+ }
+ else
+ {
+ ServerInstance->Logs->Log("recvqdebug", DEBUG, "Current recvq size is %d and I got called with a string of %d\n(%s)", recvq.length(), a.length(), a.c_str());
+ // While we can find the end of a chunk to add
while (i != std::string::npos)
{
- a.erase(i, 1);
- i = a.rfind('\r');
- }
+ // Append the chunk that we have
+ recvq.append(a, start, (i - start));
+ ServerInstance->Logs->Log("recvqdebug", DEBUG, "Appended a chunk, length is now %d", recvq.length());
- if (a.length())
- recvq.append(a);
+ // Start looking for the next one
+ start = i + 1;
+ i = a.find('\r', start);
+ }
- if (this->MyClass && (recvq.length() > this->MyClass->GetRecvqMax()))
+ if (start != a.length())
{
- this->SetWriteError("RecvQ exceeded");
- ServerInstance->SNO->WriteToSnoMask('A', "User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->MyClass->GetRecvqMax());
- return false;
+ /*
+ * This is here to catch a corner case when we get something like:
+ * NICK w0
+ * 0t\r\nU
+ * SER ...
+ * in successive calls to us.
+ *
+ * Without this conditional, the 'U' on the second case will be dropped,
+ * which is most *certainly* not the behaviour we want!
+ * -- w00t
+ */
+ ServerInstance->Logs->Log("recvqdebug", DEBUG, "*** ALERT *** start != a.length, we should probably add more");
+ recvq.append(a, start, (a.length() - start));
}
- return true;
+ ServerInstance->Logs->Log("recvqdebug", DEBUG, "Final recvq length is %d\n(%s)", recvq.length(), recvq.c_str());
}
- catch (...)
+ if (this->MyClass && (recvq.length() > this->MyClass->GetRecvqMax()))
{
- ServerInstance->Logs->Log("USERS", DEBUG,"Exception in User::AddBuffer()");
+ this->SetWriteError("RecvQ exceeded");
+ ServerInstance->SNO->WriteToSnoMask('A', "User %s RecvQ of %lu exceeds connect class maximum of %lu",this->nick,(unsigned long int)recvq.length(),this->MyClass->GetRecvqMax());
return false;
}
+
+ return true;
}
bool User::BufferIsReady()
* to repeatedly add the text to the sendq!
*/
this->SetWriteError("SendQ exceeded");
- ServerInstance->SNO->WriteToSnoMask('A', "User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->MyClass->GetSendqMax());
+ ServerInstance->SNO->WriteToSnoMask('A', "User %s SendQ of %lu exceeds connect class maximum of %lu",this->nick,(unsigned long int)sendq.length() + data.length(),this->MyClass->GetSendqMax());
return;
}
else
AllowedOperCommands = new std::map<std::string, bool>;
+ if (!AllowedChanModes)
+ AllowedChanModes = new bool[64];
+
+ if (!AllowedUserModes)
+ AllowedUserModes = new bool[64];
+
+ memset(AllowedUserModes, 0, 64);
+ memset(AllowedChanModes, 0, 64);
+
char* Classes = strdup(iter_opertype->second);
char* myclass = strtok_r(Classes," ",&savept);
while (myclass)
operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);
if (iter_operclass != ServerInstance->Config->operclass.end())
{
- char* CommandList = strdup(iter_operclass->second);
+ char* CommandList = strdup(iter_operclass->second.commandlist);
mycmd = strtok_r(CommandList," ",&savept2);
while (mycmd)
{
mycmd = strtok_r(NULL," ",&savept2);
}
free(CommandList);
+ this->AllowedUserModes['o' - 'A'] = true; // Call me paranoid if you want.
+ for (unsigned char* c = (unsigned char*)iter_operclass->second.umodelist; *c; ++c)
+ {
+ if (*c == '*')
+ {
+ memset(this->AllowedUserModes, (int)(true), 64);
+ }
+ else
+ {
+ this->AllowedUserModes[*c - 'A'] = true;
+ }
+ }
+ for (unsigned char* c = (unsigned char*)iter_operclass->second.cmodelist; *c; ++c)
+ {
+ if (*c == '*')
+ {
+ memset(this->AllowedChanModes, (int)(true), 64);
+ }
+ else
+ {
+ this->AllowedChanModes[*c - 'A'] = true;
+ }
+ }
}
myclass = strtok_r(NULL," ",&savept);
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in User::Oper()");
+ ServerInstance->Logs->Log("OPER", DEBUG,"Exception in User::Oper()");
}
}
{
if (IS_OPER(this))
{
- // unset their oper type (what IS_OPER checks), and remove +o
+ /* Remove all oper only modes from the user when the deoper - Bug #466*/
+ std::string moderemove("-");
+
+ for (unsigned char letter = 'A'; letter <= 'z'; letter++)
+ {
+ if (letter != 'o')
+ {
+ ModeHandler* mh = ServerInstance->Modes->FindMode(letter, MODETYPE_USER);
+ if (mh && mh->NeedsOper())
+ moderemove += letter;
+ }
+ }
+
+ std::vector<std::string> parameters;
+ parameters.push_back(this->nick);
+ parameters.push_back(moderemove);
+
+ ServerInstance->Parser->CallHandler("MODE", parameters, this);
+
+ /* unset their oper type (what IS_OPER checks), and remove +o */
*this->oper = 0;
this->modes[UM_OPERATOR] = 0;
- // remove the user from the oper list. Will remove multiple entries as a safeguard against bug #404
+ /* remove the user from the oper list. Will remove multiple entries as a safeguard against bug #404 */
ServerInstance->Users->all_opers.remove(this);
if (AllowedOperCommands)
delete AllowedOperCommands;
AllowedOperCommands = NULL;
}
- }
-}
-
-void User::QuitUser(InspIRCd* Instance, User *user, const std::string &quitreason, const char* operreason)
-{
- Instance->Logs->Log("USERS", DEBUG,"QuitUser: %s '%s'", user->nick, quitreason.c_str());
- user->Write("ERROR :Closing link (%s@%s) [%s]", user->ident, user->host, *operreason ? operreason : quitreason.c_str());
- user->quietquit = false;
- user->quitmsg = quitreason;
-
- if (!*operreason)
- user->operquitmsg = quitreason;
- else
- user->operquitmsg = operreason;
+ if (AllowedUserModes)
+ {
+ delete[] AllowedUserModes;
+ AllowedUserModes = NULL;
+ }
+ if (AllowedChanModes)
+ {
+ delete[] AllowedChanModes;
+ AllowedChanModes = NULL;
+ }
- Instance->GlobalCulls.AddItem(user);
+ }
}
/* adds or updates an entry in the whowas list */
if ((!a) || (a->GetType() == CC_DENY))
{
- User::QuitUser(ServerInstance, this, "Unauthorised connection");
+ ServerInstance->Users->QuitUser(this, "Unauthorised connection");
return;
}
else if ((a->GetMaxLocal()) && (ServerInstance->Users->LocalCloneCount(this) > a->GetMaxLocal()))
{
- User::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (local)");
+ ServerInstance->Users->QuitUser(this, "No more connections allowed from your host via this connect class (local)");
ServerInstance->SNO->WriteToSnoMask('A', "WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());
return;
}
else if ((a->GetMaxGlobal()) && (ServerInstance->Users->GlobalCloneCount(this) > a->GetMaxGlobal()))
{
- User::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (global)");
+ ServerInstance->Users->QuitUser(this, "No more connections allowed from your host via this connect class (global)");
ServerInstance->SNO->WriteToSnoMask('A', "WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s", a->GetMaxGlobal(), this->GetIPString());
return;
}
this->MaxChans = a->GetMaxChans();
}
+void User::CheckLines()
+{
+ const char* check[] = { "G" , "K", NULL };
+
+ if (!this->exempt)
+ {
+ for (int n = 0; check[n]; ++n)
+ {
+ XLine *r = ServerInstance->XLines->MatchesLine(check[n], this);
+
+ if (r)
+ {
+ r->Apply(this);
+ return;
+ }
+ }
+ }
+}
+
void User::FullConnect()
{
ServerInstance->stats->statsConnects++;
*/
if (this->MyClass && !this->MyClass->GetPass().empty() && !this->haspassed)
{
- User::QuitUser(ServerInstance, this, "Invalid password");
+ ServerInstance->Users->QuitUser(this, "Invalid password");
return;
}
- if (!this->exempt)
- {
- GLine *r = (GLine *)ServerInstance->XLines->MatchesLine("G", this);
-
- if (r)
- {
- r->Apply(this);
- return;
- }
-
- KLine *n = (KLine *)ServerInstance->XLines->MatchesLine("K", this);
-
- if (n)
- {
- n->Apply(this);
- return;
- }
- }
+ CheckLines();
this->WriteServ("NOTICE Auth :Welcome to \002%s\002!",ServerInstance->Config->Network);
- this->WriteServ("001 %s :Welcome to the %s IRC Network %s!%s@%s",this->nick, ServerInstance->Config->Network, this->nick, this->ident, this->host);
- this->WriteServ("002 %s :Your host is %s, running version %s",this->nick,ServerInstance->Config->ServerName,VERSION);
- this->WriteServ("003 %s :This server was created %s %s", this->nick, __TIME__, __DATE__);
- this->WriteServ("004 %s %s %s %s %s %s", this->nick, ServerInstance->Config->ServerName, VERSION, ServerInstance->Modes->UserModeList().c_str(), ServerInstance->Modes->ChannelModeList().c_str(), ServerInstance->Modes->ParaModeList().c_str());
+ this->WriteNumeric(001, "%s :Welcome to the %s IRC Network %s!%s@%s",this->nick, ServerInstance->Config->Network, this->nick, this->ident, this->host);
+ this->WriteNumeric(002, "%s :Your host is %s, running version InspIRCd-1.2",this->nick,ServerInstance->Config->ServerName);
+ this->WriteNumeric(003, "%s :This server was created %s %s", this->nick, __TIME__, __DATE__);
+ this->WriteNumeric(004, "%s %s InspIRCd-1.2 %s %s %s", this->nick, ServerInstance->Config->ServerName, ServerInstance->Modes->UserModeList().c_str(), ServerInstance->Modes->ChannelModeList().c_str(), ServerInstance->Modes->ParaModeList().c_str());
ServerInstance->Config->Send005(this);
-
- this->WriteServ("042 %s %s :your unique ID", this->nick, this->uuid);
+ this->WriteNumeric(42, "%s %s :your unique ID", this->nick, this->uuid);
this->ShowMOTD();
/* Trigger LUSERS output, give modules a chance too */
int MOD_RESULT = 0;
- FOREACH_RESULT(I_OnPreCommand, OnPreCommand("LUSERS", NULL, 0, this, true, "LUSERS"));
+ FOREACH_RESULT(I_OnPreCommand, OnPreCommand("LUSERS", std::vector<std::string>(), this, true, "LUSERS"));
if (!MOD_RESULT)
- ServerInstance->CallCommandHandler("LUSERS", NULL, 0, this);
+ ServerInstance->CallCommandHandler("LUSERS", std::vector<std::string>(), this);
/*
* We don't set REG_ALL until triggering OnUserConnect, so some module events don't spew out stuff
bool User::ForceNickChange(const char* newnick)
{
- /*
- * XXX this makes no sense..
- * why do we do nothing for change on users not REG_ALL?
- * why do we trigger events twice for everyone previously (and just them now)
- * i think the first if () needs removing totally, or? -- w00t
- */
- if (this->registered != REG_ALL)
- {
- int MOD_RESULT = 0;
-
- this->InvalidateCache();
+ int MOD_RESULT = 0;
- FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick));
+ this->InvalidateCache();
- if (MOD_RESULT)
- {
- ServerInstance->stats->statsCollisions++;
- return false;
- }
+ FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick));
- if (ServerInstance->XLines->MatchesLine("Q",newnick))
- {
- ServerInstance->stats->statsCollisions++;
- return false;
- }
+ if (MOD_RESULT)
+ {
+ ServerInstance->stats->statsCollisions++;
+ return false;
}
- else
+
+ std::deque<classbase*> dummy;
+ Command* nickhandler = ServerInstance->Parser->GetHandler("NICK");
+ if (nickhandler) // wtfbbq, when would this not be here
{
- std::deque<classbase*> dummy;
- Command* nickhandler = ServerInstance->Parser->GetHandler("NICK");
- if (nickhandler) // wtfbbq, when would this not be here
- {
- nickhandler->HandleInternal(1, dummy);
- bool result = (ServerInstance->Parser->CallHandler("NICK", &newnick, 1, this) == CMD_SUCCESS);
- nickhandler->HandleInternal(0, dummy);
- return result;
- }
+ std::vector<std::string> parameters;
+ nickhandler->HandleInternal(1, dummy);
+ parameters.push_back(newnick);
+ bool result = (ServerInstance->Parser->CallHandler("NICK", parameters, this) == CMD_SUCCESS);
+ nickhandler->HandleInternal(0, dummy);
+ return result;
}
- // Unreachable.
+ // Unreachable, we hope
return false;
}
}
break;
default:
- ServerInstance->Log(DEBUG,"Uh oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
+ ServerInstance->Logs->Log("USERS",DEBUG,"Uh oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
break;
}
}
* XXX the duplication here is horrid..
* do we really need two methods doing essentially the same thing?
*/
-const char* User::GetIPString()
+const char* User::GetIPString(bool translate4in6)
{
static char buf[1024];
{
strlcpy(&temp[1], buf, sizeof(temp) - 1);
*temp = '0';
+ if (translate4in6 && !strncmp(temp, "0::ffff:", 8))
+ {
+ this->cachedip = temp + 8;
+ return temp + 8;
+ }
+
this->cachedip = temp;
return temp;
}
try
{
- ServerInstance->Logs->Log("USERIO", DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
+ ServerInstance->Logs->Log("USEROUTPUT", DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
text.append("\r\n");
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in User::Write() std::string::append");
+ ServerInstance->Logs->Log("USEROUTPUT", DEBUG,"Exception in User::Write() std::string::append");
return;
}
- if (ServerInstance->Config->GetIOHook(this->GetPort()))
+ if (this->io)
{
/* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
* implement their own buffering mechanisms
*/
try
{
- ServerInstance->Config->GetIOHook(this->GetPort())->OnRawSocketWrite(this->fd, text.data(), text.length());
+ this->io->OnRawSocketWrite(this->fd, text.data(), text.length());
}
catch (CoreException& modexcept)
{
- ServerInstance->Log(DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
+ ServerInstance->Logs->Log("USEROUTPUT", DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
}
}
else
}
+void User::WriteNumeric(unsigned int numeric, const char* text, ...)
+{
+ va_list argsPtr;
+ char textbuffer[MAXBUF];
+
+ va_start(argsPtr, text);
+ vsnprintf(textbuffer, MAXBUF, text, argsPtr);
+ va_end(argsPtr);
+
+ this->WriteNumeric(numeric, std::string(textbuffer));
+}
+
+void User::WriteNumeric(unsigned int numeric, const std::string &text)
+{
+ char textbuffer[MAXBUF];
+ int MOD_RESULT = 0;
+
+ FOREACH_RESULT(I_OnNumeric, OnNumeric(this, numeric, text));
+
+ if (MOD_RESULT)
+ return;
+
+ snprintf(textbuffer,MAXBUF,":%s %03u %s",ServerInstance->Config->ServerName, numeric, text.c_str());
+ this->Write(std::string(textbuffer));
+}
+
void User::WriteFrom(User *user, const std::string &text)
{
char tb[MAXBUF];
uniq_id++;
+ if (!already_sent)
+ InitializeAlreadySent(ServerInstance->SE);
+
/* We dont want to be doing this n times, just once */
snprintf(tb,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
std::string out = tb;
return;
uniq_id++;
+
+ if (!already_sent)
+ InitializeAlreadySent(ServerInstance->SE);
+
snprintf(tb1,MAXBUF,":%s QUIT :%s",this->GetFullHost(),normal_text.c_str());
snprintf(tb2,MAXBUF,":%s QUIT :%s",this->GetFullHost(),oper_text.c_str());
std::string out1 = tb1;
return;
uniq_id++;
+
+ if (!already_sent)
+ InitializeAlreadySent(ServerInstance->SE);
+
snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
out1 = tb1;
void User::WriteWallOps(const std::string &text)
{
- if (!IS_OPER(this) && IS_LOCAL(this))
+ if (!IS_LOCAL(this))
return;
std::string wallop("WALLOPS :");
void User::WriteWallOps(const char* text, ...)
{
+ if (!IS_LOCAL(this))
+ return;
+
char textbuffer[MAXBUF];
va_list argsPtr;
}
if (IS_LOCAL(this))
- this->WriteServ("396 %s %s :is now your displayed host",this->nick,this->dhost);
+ this->WriteNumeric(396, "%s %s :is now your displayed host",this->nick,this->dhost);
return true;
}
/* deny change if change will take class over the limit */
if (found->limit && (found->RefCount + 1 >= found->limit))
{
- ServerInstance->Log(DEBUG, "OOPS: Connect class limit (%u) hit, denying", found->limit);
+ ServerInstance->Logs->Log("USERS", DEBUG, "OOPS: Connect class limit (%lu) hit, denying", found->limit);
return this->MyClass;
}
if (found == this->MyClass) // no point changing this shit :P
return this->MyClass;
this->MyClass->RefCount--;
- ServerInstance->Log(DEBUG, "Untying user from connect class -- refcount: %u", this->MyClass->RefCount);
+ ServerInstance->Logs->Log("USERS", DEBUG, "Untying user from connect class -- refcount: %lu", this->MyClass->RefCount);
}
this->MyClass = found;
this->MyClass->RefCount++;
- ServerInstance->Log(DEBUG, "User tied to new class -- connect refcount now: %u", this->MyClass->RefCount);
+ ServerInstance->Logs->Log("USERS", DEBUG, "User tied to new class -- connect refcount now: %lu", this->MyClass->RefCount);
}
return this->MyClass;
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in User::PurgeEmptyChannels to_delete.push_back()");
+ ServerInstance->Logs->Log("USERS", DEBUG,"Exception in User::PurgeEmptyChannels to_delete.push_back()");
}
}
}
{
if (!ServerInstance->Config->MOTD.size())
{
- this->WriteServ("422 %s :Message of the day file is missing.",this->nick);
+ this->WriteNumeric(422, "%s :Message of the day file is missing.",this->nick);
return;
}
- this->WriteServ("375 %s :%s message of the day", this->nick, ServerInstance->Config->ServerName);
+ this->WriteNumeric(375, "%s :%s message of the day", this->nick, ServerInstance->Config->ServerName);
for (file_cache::iterator i = ServerInstance->Config->MOTD.begin(); i != ServerInstance->Config->MOTD.end(); i++)
- this->WriteServ("372 %s :- %s",this->nick,i->c_str());
+ this->WriteNumeric(372, "%s :- %s",this->nick,i->c_str());
- this->WriteServ("376 %s :End of message of the day.", this->nick);
+ this->WriteNumeric(376, "%s :End of message of the day.", this->nick);
}
void User::ShowRULES()
{
if (!ServerInstance->Config->RULES.size())
{
- this->WriteServ("434 %s :RULES File is missing",this->nick);
+ this->WriteNumeric(434, "%s :RULES File is missing",this->nick);
return;
}
- this->WriteServ("308 %s :- %s Server Rules -",this->nick,ServerInstance->Config->ServerName);
+ this->WriteNumeric(308, "%s :- %s Server Rules -",this->nick,ServerInstance->Config->ServerName);
for (file_cache::iterator i = ServerInstance->Config->RULES.begin(); i != ServerInstance->Config->RULES.end(); i++)
- this->WriteServ("232 %s :- %s",this->nick,i->c_str());
+ this->WriteNumeric(232, "%s :- %s",this->nick,i->c_str());
- this->WriteServ("309 %s :End of RULES command.",this->nick);
+ this->WriteNumeric(309, "%s :End of RULES command.",this->nick);
}
void User::HandleEvent(EventType et, int errornum)
}
catch (...)
{
- ServerInstance->Log(DEBUG,"Exception in User::HandleEvent intercepted");
+ ServerInstance->Logs->Log("USERS", DEBUG,"Exception in User::HandleEvent intercepted");
}
/* If the user has raised an error whilst being processed, quit them now we're safe to */
{
if (!WriteError.empty())
{
- User::QuitUser(ServerInstance, this, GetWriteError());
+ ServerInstance->Users->QuitUser(this, GetWriteError());
}
}
}