#include "inspircd.h"
-#include <stdarg.h>
-#include "socketengine.h"
#include "xline.h"
-#include "bancache.h"
already_sent_t LocalUser::already_sent_id = 0;
User::~User()
{
- if (ServerInstance->FindUUID(uuid))
- ServerInstance->Logs->Log("USERS", LOG_DEFAULT, "User destructor for %s called without cull", uuid.c_str());
}
const std::string& User::MakeHost()
return;
eol_found:
// just found a newline. Terminate the string, and pull it out of recvq
- recvq = recvq.substr(qpos);
+ recvq.erase(0, qpos);
// TODO should this be moved to when it was inserted in recvq?
- ServerInstance->stats->statsRecv += qpos;
+ ServerInstance->stats.Recv += qpos;
user->bytes_in += qpos;
user->cmds_in++;
- ServerInstance->Parser->ProcessBuffer(line, user);
+ ServerInstance->Parser.ProcessBuffer(line, user);
if (user->quitting)
return;
}
CullResult LocalUser::cull()
{
- ServerInstance->Users->local_users.erase(this);
ClearInvites();
eh.cull();
return User::cull();
// Fake users don't quit, they just get culled.
quitting = true;
// Fake users are not inserted into UserManager::clientlist, they're only in the uuidlist
- ServerInstance->Users->uuidlist.erase(uuid);
+ // and they are removed from there by the linking mod when the server splits
return User::cull();
}
{
this->AllowedUserModes.set();
}
- else if (*c >= 'A' && *c < 'z')
+ else if (*c >= 'A' && *c <= 'z')
{
this->AllowedUserModes[*c - 'A'] = true;
}
{
this->AllowedChanModes.set();
}
- else if (*c >= 'A' && *c < 'z')
+ else if (*c >= 'A' && *c <= 'z')
{
this->AllowedChanModes[*c - 'A'] = true;
}
/* Remove all oper only modes from the user when the deoper - Bug #466*/
- std::string moderemove("-");
-
- for (unsigned char letter = 'A'; letter <= 'z'; letter++)
+ Modes::ChangeList changelist;
+ const ModeParser::ModeHandlerMap& usermodes = ServerInstance->Modes->GetModes(MODETYPE_USER);
+ for (ModeParser::ModeHandlerMap::const_iterator i = usermodes.begin(); i != usermodes.end(); ++i)
{
- ModeHandler* mh = ServerInstance->Modes->FindMode(letter, MODETYPE_USER);
- if (mh && mh->NeedsOper())
- moderemove += letter;
+ ModeHandler* mh = i->second;
+ if (mh->NeedsOper())
+ changelist.push_remove(mh);
}
+ ServerInstance->Modes->Process(this, NULL, this, changelist);
- std::vector<std::string> parameters;
- parameters.push_back(this->nick);
- parameters.push_back(moderemove);
-
- ServerInstance->Modes->Process(parameters, this);
-
- /* remove the user from the oper list. Will remove multiple entries as a safeguard against bug #404 */
- ServerInstance->Users->all_opers.remove(this);
+ // Remove the user from the oper list
+ stdalgo::vector::swaperase(ServerInstance->Users->all_opers, this);
ModeHandler* opermh = ServerInstance->Modes->FindMode('o', MODETYPE_USER);
this->SetMode(opermh, false);
}
else if (clone_count)
{
- if ((a->GetMaxLocal()) && (ServerInstance->Users->LocalCloneCount(this) > a->GetMaxLocal()))
+ const UserManager::CloneCounts& clonecounts = ServerInstance->Users->GetCloneCounts(this);
+ if ((a->GetMaxLocal()) && (clonecounts.local > a->GetMaxLocal()))
{
ServerInstance->Users->QuitUser(this, "No more connections allowed from your host via this connect class (local)");
if (a->maxconnwarn)
ServerInstance->SNO->WriteToSnoMask('a', "WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString().c_str());
return;
}
- else if ((a->GetMaxGlobal()) && (ServerInstance->Users->GlobalCloneCount(this) > a->GetMaxGlobal()))
+ else if ((a->GetMaxGlobal()) && (clonecounts.global > a->GetMaxGlobal()))
{
ServerInstance->Users->QuitUser(this, "No more connections allowed from your host via this connect class (global)");
if (a->maxconnwarn)
void LocalUser::FullConnect()
{
- ServerInstance->stats->statsConnects++;
+ ServerInstance->stats.Connects++;
this->idle_lastmsg = ServerInstance->Time();
/*
return;
this->WriteNumeric(RPL_WELCOME, ":Welcome to the %s IRC Network %s", ServerInstance->Config->Network.c_str(), GetFullRealHost().c_str());
- this->WriteNumeric(RPL_YOURHOSTIS, ":Your host is %s, running version %s", ServerInstance->Config->ServerName.c_str(), BRANCH);
+ this->WriteNumeric(RPL_YOURHOSTIS, ":Your host is %s, running version %s", ServerInstance->Config->ServerName.c_str(), INSPIRCD_BRANCH);
this->WriteNumeric(RPL_SERVERCREATED, ":This server was created %s %s", __TIME__, __DATE__);
const std::string& modelist = ServerInstance->Modes->GetModeListFor004Numeric();
- this->WriteNumeric(RPL_SERVERVERSION, "%s %s %s", ServerInstance->Config->ServerName.c_str(), BRANCH, modelist.c_str());
+ this->WriteNumeric(RPL_SERVERVERSION, "%s %s %s", ServerInstance->Config->ServerName.c_str(), INSPIRCD_BRANCH, modelist.c_str());
ServerInstance->ISupport.SendTo(this);
std::vector<std::string> parameters;
FIRST_MOD_RESULT(OnPreCommand, MOD_RESULT, (command, parameters, this, true, command));
if (!MOD_RESULT)
- ServerInstance->Parser->CallHandler(command, parameters, this);
+ ServerInstance->Parser.CallHandler(command, parameters, this);
MOD_RESULT = MOD_RES_PASSTHRU;
command = "MOTD";
FIRST_MOD_RESULT(OnPreCommand, MOD_RESULT, (command, parameters, this, true, command));
if (!MOD_RESULT)
- ServerInstance->Parser->CallHandler(command, parameters, this);
+ ServerInstance->Parser.CallHandler(command, parameters, this);
if (ServerInstance->Config->RawLog)
WriteServ("PRIVMSG %s :*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded.", nick.c_str());
ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d (class %s): %s (%s) [%s]",
this->GetServerPort(), this->MyClass->name.c_str(), GetFullRealHost().c_str(), this->GetIPString().c_str(), this->fullname.c_str());
ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Adding NEGATIVE hit for " + this->GetIPString());
- ServerInstance->BanCache->AddHit(this->GetIPString(), "", "");
+ ServerInstance->BanCache.AddHit(this->GetIPString(), "", "");
// reset the flood penalty (which could have been raised due to things like auto +x)
CommandFloodPenalty = 0;
}
cached_fullrealhost.clear();
}
-bool User::ChangeNick(const std::string& newnick, bool force, time_t newts)
+bool User::ChangeNick(const std::string& newnick, time_t newts)
{
if (quitting)
{
return false;
}
- if (!force)
- {
- ModResult MOD_RESULT;
- FIRST_MOD_RESULT(OnUserPreNick, MOD_RESULT, (this, newnick));
-
- if (MOD_RESULT == MOD_RES_DENY)
- {
- ServerInstance->stats->statsCollisions++;
- return false;
- }
- }
-
- if (assign(newnick) == assign(nick))
+ User* const InUse = ServerInstance->FindNickOnly(newnick);
+ if (InUse == this)
{
- // case change, don't need to check Q:lines and such
+ // case change, don't need to check campers
// and, if it's identical including case, we can leave right now
// We also don't update the nick TS if it's a case change, either
if (newnick == nick)
}
else
{
- /*
- * Don't check Q:Lines if it's a server-enforced change, just on the off-chance some fucking *moron*
- * tries to Q:Line SIDs, also, this means we just get our way period, as it really should be.
- * Thanks Kein for finding this. -- w00t
- *
- * Also don't check Q:Lines for remote nickchanges, they should have our Q:Lines anyway to enforce themselves.
- * -- w00t
- */
- if (IS_LOCAL(this) && !force)
- {
- XLine* mq = ServerInstance->XLines->MatchesLine("Q",newnick);
- if (mq)
- {
- if (this->registered == REG_ALL)
- {
- ServerInstance->SNO->WriteGlobalSno('a', "Q-Lined nickname %s from %s: %s",
- newnick.c_str(), GetFullRealHost().c_str(), mq->reason.c_str());
- }
- this->WriteNumeric(ERR_ERRONEUSNICKNAME, "%s :Invalid nickname: %s", newnick.c_str(), mq->reason.c_str());
- return false;
- }
-
- if (ServerInstance->Config->RestrictBannedUsers)
- {
- for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
- {
- Channel* chan = (*i)->chan;
- if (chan->GetPrefixValue(this) < VOICE_VALUE && chan->IsBanned(this))
- {
- this->WriteNumeric(ERR_CANNOTSENDTOCHAN, "%s :Cannot send to channel (you're banned)", chan->name.c_str());
- return false;
- }
- }
- }
- }
-
/*
* Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) --
* then we have a potential collide. Check whether someone else is camping on the nick
* If the guy using the nick is already using it, tell the incoming nick change to gtfo,
* because the nick is already (rightfully) in use. -- w00t
*/
- User* InUse = ServerInstance->FindNickOnly(newnick);
- if (InUse && (InUse != this))
+ if (InUse)
{
if (InUse->registered != REG_ALL)
{
/* force the camper to their UUID, and ask them to re-send a NICK. */
- InUse->WriteTo(InUse, "NICK %s", InUse->uuid.c_str());
+ InUse->WriteFrom(InUse, "NICK %s", InUse->uuid.c_str());
InUse->WriteNumeric(ERR_NICKNAMEINUSE, "%s :Nickname overruled.", InUse->nick.c_str());
- ServerInstance->Users->clientlist->erase(InUse->nick);
- (*(ServerInstance->Users->clientlist))[InUse->uuid] = InUse;
-
- InUse->nick = InUse->uuid;
- InUse->InvalidateCache();
InUse->registered &= ~REG_NICK;
+ InUse->ChangeNick(InUse->uuid);
}
else
{
nick = newnick;
InvalidateCache();
- ServerInstance->Users->clientlist->erase(oldnick);
- (*(ServerInstance->Users->clientlist))[newnick] = this;
+ ServerInstance->Users->clientlist.erase(oldnick);
+ ServerInstance->Users->clientlist[newnick] = this;
if (registered == REG_ALL)
FOREACH_MOD(OnUserPostNick, (this,oldnick));
if (text.length() > ServerInstance->Config->Limits.MaxLine - 2)
{
// this should happen rarely or never. Crop the string at 512 and try again.
- std::string try_again = text.substr(0, ServerInstance->Config->Limits.MaxLine - 2);
+ std::string try_again(text, 0, ServerInstance->Config->Limits.MaxLine - 2);
Write(try_again);
return;
}
eh.AddWriteBuf(text);
eh.AddWriteBuf(wide_newline);
- ServerInstance->stats->statsSent += text.length() + 2;
+ ServerInstance->stats.Sent += text.length() + 2;
this->bytes_out += text.length() + 2;
this->cmds_out++;
}
this->WriteFrom(user, textbuffer);
}
-
-/* write text to an destination user from a source user (e.g. user privmsg) */
-
-void User::WriteTo(User *dest, const char *data, ...)
+namespace
{
- std::string textbuffer;
- VAFORMAT(textbuffer, data, data);
- this->WriteTo(dest, textbuffer);
-}
+ class WriteCommonRawHandler : public User::ForEachNeighborHandler
+ {
+ const std::string& msg;
-void User::WriteTo(User *dest, const std::string &data)
-{
- dest->WriteFrom(this, data);
+ void Execute(LocalUser* user) CXX11_OVERRIDE
+ {
+ user->Write(msg);
+ }
+
+ public:
+ WriteCommonRawHandler(const std::string& message)
+ : msg(message)
+ {
+ }
+ };
}
void User::WriteCommon(const char* text, ...)
{
- if (this->registered != REG_ALL || quitting)
- return;
-
std::string textbuffer;
VAFORMAT(textbuffer, text, text);
textbuffer = ":" + this->GetFullHost() + " " + textbuffer;
this->WriteCommonRaw(textbuffer, true);
}
-void User::WriteCommonExcept(const char* text, ...)
+void User::WriteCommonRaw(const std::string &line, bool include_self)
{
- if (this->registered != REG_ALL || quitting)
- return;
-
- std::string textbuffer;
- VAFORMAT(textbuffer, text, text);
- textbuffer = ":" + this->GetFullHost() + " " + textbuffer;
- this->WriteCommonRaw(textbuffer, false);
+ WriteCommonRawHandler handler(line);
+ ForEachNeighbor(handler, include_self);
}
-void User::WriteCommonRaw(const std::string &line, bool include_self)
+void User::ForEachNeighbor(ForEachNeighborHandler& handler, bool include_self)
{
- if (this->registered != REG_ALL || quitting)
- return;
-
- LocalUser::already_sent_id++;
-
- IncludeChanList include_c(chans.begin(), chans.end());
- std::map<User*,bool> exceptions;
+ // The basic logic for visiting the neighbors of a user is to iterate the channel list of the user
+ // and visit all users on those channels. Because two users may share more than one common channel,
+ // we must skip users that we have already visited.
+ // To do this, we make use of a global counter and an integral 'already_sent' field in LocalUser.
+ // The global counter is incremented every time we do something for each neighbor of a user. Then,
+ // before visiting a member we examine user->already_sent. If it's equal to the current counter, we
+ // skip the member. Otherwise, we set it to the current counter and visit the member.
+ // Ask modules to build a list of exceptions.
+ // Mods may also exclude entire channels by erasing them from include_chans.
+ IncludeChanList include_chans(chans.begin(), chans.end());
+ std::map<User*, bool> exceptions;
exceptions[this] = include_self;
+ FOREACH_MOD(OnBuildNeighborList, (this, include_chans, exceptions));
- FOREACH_MOD(OnBuildNeighborList, (this, include_c, exceptions));
+ // Get next id, guaranteed to differ from the already_sent field of all users
+ const already_sent_t newid = ++LocalUser::already_sent_id;
- for (std::map<User*,bool>::iterator i = exceptions.begin(); i != exceptions.end(); ++i)
- {
- LocalUser* u = IS_LOCAL(i->first);
- if (u && !u->quitting)
- {
- u->already_sent = LocalUser::already_sent_id;
- if (i->second)
- u->Write(line);
- }
- }
- for (IncludeChanList::const_iterator v = include_c.begin(); v != include_c.end(); ++v)
+ // Handle exceptions first
+ for (std::map<User*, bool>::const_iterator i = exceptions.begin(); i != exceptions.end(); ++i)
{
- Channel* c = (*v)->chan;
- const UserMembList* ulist = c->GetUsers();
- for (UserMembList::const_iterator i = ulist->begin(); i != ulist->end(); i++)
+ LocalUser* curr = IS_LOCAL(i->first);
+ if (curr)
{
- LocalUser* u = IS_LOCAL(i->first);
- if (u && u->already_sent != LocalUser::already_sent_id)
- {
- u->already_sent = LocalUser::already_sent_id;
- u->Write(line);
- }
+ // Mark as visited to ensure we won't visit again if there is a common channel
+ curr->already_sent = newid;
+ // Always treat quitting users as excluded
+ if ((i->second) && (!curr->quitting))
+ handler.Execute(curr);
}
}
-}
-void User::WriteCommonQuit(const std::string &normal_text, const std::string &oper_text)
-{
- if (this->registered != REG_ALL)
- return;
-
- already_sent_t uniq_id = ++LocalUser::already_sent_id;
-
- const std::string normalMessage = ":" + this->GetFullHost() + " QUIT :" + normal_text;
- const std::string operMessage = ":" + this->GetFullHost() + " QUIT :" + oper_text;
-
- IncludeChanList include_c(chans.begin(), chans.end());
- std::map<User*,bool> exceptions;
-
- FOREACH_MOD(OnBuildNeighborList, (this, include_c, exceptions));
-
- for (std::map<User*,bool>::iterator i = exceptions.begin(); i != exceptions.end(); ++i)
+ // Now consider the real neighbors
+ for (IncludeChanList::const_iterator i = include_chans.begin(); i != include_chans.end(); ++i)
{
- LocalUser* u = IS_LOCAL(i->first);
- if (u && !u->quitting)
+ Channel* chan = (*i)->chan;
+ const Channel::MemberMap& userlist = chan->GetUsers();
+ for (Channel::MemberMap::const_iterator j = userlist.begin(); j != userlist.end(); ++j)
{
- u->already_sent = uniq_id;
- if (i->second)
- u->Write(u->IsOper() ? operMessage : normalMessage);
- }
- }
- for (IncludeChanList::const_iterator v = include_c.begin(); v != include_c.end(); ++v)
- {
- const UserMembList* ulist = (*v)->chan->GetUsers();
- for (UserMembList::const_iterator i = ulist->begin(); i != ulist->end(); i++)
- {
- LocalUser* u = IS_LOCAL(i->first);
- if (u && (u->already_sent != uniq_id))
+ LocalUser* curr = IS_LOCAL(j->first);
+ // User not yet visited?
+ if ((curr) && (curr->already_sent != newid))
{
- u->already_sent = uniq_id;
- u->Write(u->IsOper() ? operMessage : normalMessage);
+ // Mark as visited and execute function
+ curr->already_sent = newid;
+ handler.Execute(curr);
}
}
}
bool User::SharesChannelWith(User *other)
{
/* Outer loop */
- for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
+ for (User::ChanList::iterator i = this->chans.begin(); i != this->chans.end(); ++i)
{
/* Eliminate the inner loop (which used to be ~equal in size to the outer loop)
* by replacing it with a map::find which *should* be more efficient
return true;
}
-void User::SendAll(const char* command, const char* text, ...)
-{
- std::string textbuffer;
- VAFORMAT(textbuffer, text, text);
- const std::string message = ":" + this->GetFullHost() + " " + command + " $* :" + textbuffer;
-
- for (LocalUserList::const_iterator i = ServerInstance->Users->local_users.begin(); i != ServerInstance->Users->local_users.end(); i++)
- {
- if ((*i)->registered == REG_ALL)
- (*i)->Write(message);
- }
-}
-
/*
* Sets a user's connection class.
* If the class name is provided, it will be used. Otherwise, the class will be guessed using host/ip/ident/etc.
if (!explicit_name.empty())
{
- for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
+ for (ServerConfig::ClassVector::const_iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); ++i)
{
ConnectClass* c = *i;
}
else
{
- for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
+ for (ServerConfig::ClassVector::const_iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); ++i)
{
ConnectClass* c = *i;
ServerInstance->Logs->Log("CONNECTCLASS", LOG_DEBUG, "Checking %s", c->GetName().c_str());
void User::PurgeEmptyChannels()
{
// firstly decrement the count on each channel
- for (UCListIter i = this->chans.begin(); i != this->chans.end(); )
+ for (User::ChanList::iterator i = this->chans.begin(); i != this->chans.end(); )
{
Channel* c = (*i)->chan;
++i;
ConnectClass::ConnectClass(ConfigTag* tag, char t, const std::string& mask)
: config(tag), type(t), fakelag(true), name("unnamed"), registration_timeout(0), host(mask),
pingtime(0), softsendqmax(0), hardsendqmax(0), recvqmax(0),
- penaltythreshold(0), commandrate(0), maxlocal(0), maxglobal(0), maxconnwarn(true), maxchans(0),
+ penaltythreshold(0), commandrate(0), maxlocal(0), maxglobal(0), maxconnwarn(true), maxchans(ServerInstance->Config->MaxChans),
limit(0), resolvehostnames(true)
{
}