void * ::operator new(size_t iSize)
{
- void* ptr = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, iSize); /* zero memory for unix compatibility */
+ void* ptr = HeapAlloc(GetProcessHeap(), 0, iSize); /* zero memory for unix compatibility */
/* This is the correct behaviour according to C++ standards for out of memory,
* not returning null -- Brain
*/
{
HeapFree(GetProcessHeap(), 0, ptr);
}
+
+void * operator new[] (size_t iSize) {
+ void* ptr = HeapAlloc(GetProcessHeap(), 0, iSize); /* Why were we initializing the memory to zeros here? This is just a waste of cpu! */
+ if (!ptr)
+ throw std::bad_alloc();
+ else
+ return ptr;
+}
+
+void operator delete[] (void* ptr)
+{
+ HeapFree(GetProcessHeap(), 0, ptr);
+}