#include "inspircd_win32wrapper.h"
#include "inspircd.h"
+#include "configreader.h"
#include <string>
#include <errno.h>
#include <assert.h>
+#pragma comment(lib, "winmm.lib")
using namespace std;
#ifndef INADDR_NONE
#define INADDR_NONE 0xffffffff
#endif
+#include <mmsystem.h>
+
/* This MUST remain static and delcared outside the class, so that WriteProcessMemory can reference it properly */
static DWORD owner_processid = 0;
#define IPC_MESSAGE_DIE 2
#define IPC_MESSAGE_RESTART 3
-void InitIPC()
+IPC::IPC(InspIRCd* Srv) : Instance(Srv)
{
static DWORD buflen = 1024;
static const char * pipename = "\\\\.\\mailslot\\Inspircd";
printf("IPC Pipe could not be created. Are you sure you didn't start InspIRCd twice?\n");
}
-void CheckIPC(InspIRCd * Instance)
+void IPC::Check()
{
if (hIPCPipe == INVALID_HANDLE_VALUE)
return;
switch (action)
{
case IPC_MESSAGE_REHASH:
- Instance->Rehash(0);
+ Instance->Rehash();
break;
case IPC_MESSAGE_DIE:
}
}
-void CloseIPC()
+IPC::~IPC()
{
CloseHandle(hIPCPipe);
}
return;
}
-DWORD WindowsForkStart(InspIRCd * Instance)
+/* Many inspircd classes contain function pointers/functors which can be changed to point at platform specific implementations
+ * of code. This function repoints these pointers and functors so that calls are windows specific.
+ */
+void ChangeWindowsSpecificPointers(InspIRCd* Instance)
+{
+ Instance->Log(DEBUG,"Changing to windows specific pointer and functor set");
+ Instance->Config->DNSServerValidator = &ValidateWindowsDnsServer;
+}
+
+DWORD WindowsForkStart(InspIRCd* Instance)
{
/* Windows implementation of fork() :P */
if (owner_processid)
CloseHandle(hProcess);
}
+bool ValidateWindowsDnsServer(ServerConfig* conf, const char* tag, const char* value, ValueItem &data)
+{
+ if (!*(data.GetString()))
+ {
+ std::string nameserver;
+ conf->GetInstance()->Log(DEFAULT,"WARNING: <dns:server> not defined, attempting to find working server in the registry...");
+ nameserver = FindNameServerWin();
+ /* Windows stacks multiple nameservers in one registry key, seperated by commas.
+ * Spotted by Cataclysm.
+ */
+ if (nameserver.find(',') != std::string::npos)
+ nameserver = nameserver.substr(0, nameserver.find(','));
+ data.Set(nameserver.c_str());
+ conf->GetInstance()->Log(DEFAULT,"<dns:server> set to '%s' as first active resolver in registry.", nameserver.c_str());
+ }
+ return true;
+}
+
+int gettimeofday(struct timeval * tv, void * tz)
+{
+ if(tv == NULL)
+ return -1;
+
+ DWORD mstime = timeGetTime();
+ tv->tv_sec = time(NULL);
+ tv->tv_usec = (mstime - (tv->tv_sec * 1000)) * 1000;
+ return 0;
+}
+int __exceptionHandler(PEXCEPTION_POINTERS pExceptPtrs)
+{
+ SYSTEMTIME _time;
+ HANDLE hDump;
+ char mod[MAX_PATH*2];
+ char * pMod = mod;
+ char dump_filename[MAX_PATH];
+ MINIDUMP_EXCEPTION_INFORMATION dumpInfo;
+ DWORD code;
+
+ if(pExceptPtrs == NULL) {
+ __try {
+ RaiseException(EXCEPTION_BREAKPOINT, 0, 0, NULL);
+ } __except(__exceptionHandler(GetExceptionInformation()), EXCEPTION_CONTINUE_EXECUTION) {}
+ }
+
+ printf("Exception caught at 0x%.8X! Attempting to write crash dump file.\n", (unsigned long)pExceptPtrs->ExceptionRecord->ExceptionAddress);
+
+ if(GetModuleFileName(0, mod, MAX_PATH*2) > 0)
+ {
+ if( (pMod = strrchr(mod, '\\')) != NULL )
+ ++pMod;
+ else
+ strcpy(mod, "unk");
+ }
+ else
+ strcpy(mod, "unk");
+
+ GetSystemTime(&_time);
+ snprintf(dump_filename, MAX_PATH, "dump-%s-%u-%u-%u-%u-%u-%u.dmp",
+ pMod, _time.wYear, _time.wMonth, _time.wDay, _time.wHour, _time.wMinute, _time.wSecond);
+
+ hDump = CreateFile(dump_filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_WRITE_THROUGH, 0);
+ if(hDump != INVALID_HANDLE_VALUE)
+ {
+ dumpInfo.ClientPointers = FALSE;
+ dumpInfo.ExceptionPointers = pExceptPtrs;
+ dumpInfo.ThreadId = GetCurrentThreadId();
+
+ /* let's write a full memory dump. insp shouldn't be using much memory anyway, and it will help a lot with debugging. */
+ MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), hDump, MiniDumpWithFullMemory, &dumpInfo, NULL, NULL);
+ FlushFileBuffers(hDump);
+ CloseHandle(hDump);
+ }
+
+ /* check for a debugger */
+ __asm {
+ pushad
+ pushfd
+ mov eax, fs:[18h]
+ mov eax, dword ptr [eax+30h]
+ mov ebx, dword ptr [eax]
+ mov code, ebx
+ popfd
+ popad
+ }
+
+ /* break into debugger if we have one */
+ if(code & 0x10000)
+ return EXCEPTION_CONTINUE_SEARCH;
+ else /* otherwise exit abnormally */
+ return EXCEPTION_CONTINUE_EXECUTION;
+}