#ifndef INSPIRCD_WIN32WRAPPER_H
#define INSPIRCD_WIN32WRAPPER_H
+#ifndef CONFIGURE_BUILD
+#include "win32service.h"
+#endif
+
/* Define the WINDOWS macro. This means we're building on windows to the rest of the server.
I think this is more reasonable than using WIN32, especially if we're gonna be doing 64-bit compiles */
#define WINDOWS 1
/* Since when does the ISO C++ standard *remove* C functions?! */
#define mkdir(file,mode) _mkdir(file)
-/* Recursive token function doesn't exist in VC++ */
-CoreExport char * strtok_r(char *_String, const char *_Control, char **_Context);
-
/* Unix-style sleep (argument is in seconds) */
__inline void sleep(int seconds) { Sleep(seconds * 1000); }
CoreExport void donewmi();
CoreExport int getcpu();
+CoreExport void usleep(unsigned long usecs);
+
#endif