/* Define the WINDOWS macro. This means we're building on windows to the rest of the server.
I think this is more reasonable than using WIN32, especially if we're gonna be doing 64-bit compiles */
#define WINDOWS 1
-#define ENABLE_CRASHDUMPS 1
+#define ENABLE_CRASHDUMPS 0
/* Make builds smaller, leaner and faster */
#define VC_EXTRALEAN
/* Not defined in windows */
#define SIGHUP 1
+/* Not defined in windows, parameter to shutdown() */
+#define SHUT_WR 2
+
/* They just have to be *different*, don't they. */
#define PATH_MAX MAX_PATH
bool ValidateWindowsDnsServer(ServerConfig* conf, const char* tag, const char* value, ValueItem &data);
-#ifdef ENABLE_CRASHDUMPS
-typedef struct _EXCEPTION_POINTERS EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
-int __cdecl __exceptionHandler(PEXCEPTION_POINTERS pExceptPtrs);
-#endif
-
#endif