X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;ds=sidebyside;f=data%2Frbot%2Fplugins%2Fgames%2Fwheelfortune.rb;h=7e81895378f288dc78703030e86cd6bed9a20031;hb=783ffa4235330029d661752b1023db635b26f2b3;hp=e818a7c62f02567f6901beaec52a52d0737bf0ac;hpb=fc53135ae5098d9c6b261a03b65d44db8d035724;p=user%2Fhenk%2Fcode%2Fruby%2Frbot.git diff --git a/data/rbot/plugins/games/wheelfortune.rb b/data/rbot/plugins/games/wheelfortune.rb index e818a7c6..7e818953 100644 --- a/data/rbot/plugins/games/wheelfortune.rb +++ b/data/rbot/plugins/games/wheelfortune.rb @@ -9,11 +9,18 @@ # Wheel-of-Fortune Question/Answer class WoFQA - attr_accessor :cat, :clue, :answer, :hint + attr_accessor :cat, :clue, :hint + attr_reader :answer + attr_accessor :guessed def initialize(cat, clue, ans=nil) @cat = cat # category @clue = clue # clue phrase self.answer = ans + @guessed = false + end + + def guessed? + @guessed end def catclue @@ -42,8 +49,15 @@ class WoFQA end def announcement - ret = self.catclue << "\n" - ret << _("Letters called so far: ") << @used.join(" ") << "\n" unless @used.empty? + ret = self.catclue + if !@used.empty? + ret << _(" [Letters called so far: %{red}%{letters}%{nocolor}]") % { + :red => Irc.color(:red), + :letters => @used.join(" "), + :nocolor => Irc.color() + } + end + ret << "\n" ret << @hint.join end @@ -81,6 +95,7 @@ end class WoFGame attr_reader :name, :manager, :single, :max, :pending attr_writer :running + attr_accessor :must_buy, :price def initialize(name, manager, single, max) @name = name.dup @manager = manager @@ -91,6 +106,14 @@ class WoFGame @curr_idx = nil @running = false @scores = Hash.new + + # the default is to make vowels usable only + # after paying a price in points which is + # a fraction of the single round score equal + # to the number of rounds needed to win the game + # TODO customize + @must_buy = %w{a e i o u y} + @price = @single*@single/@max end def running? @@ -101,6 +124,41 @@ class WoFGame @curr_idx+1 rescue 0 end + def length + @qas.length + end + + def qa(round) + if @pending and round == self.length + 1 + @pending + else + @qas[round-1] + end + end + + def buy(user) + k = user.botuser + if @scores.key?(k) and @scores[k][:score] >= @price + @scores[k][:score] -= @price + return true + else + return false + end + end + + def score(user) + k = user.botuser + if @scores.key?(k) + @scores[k][:score] + else + 0 + end + end + + def mark_guessed(qa) + qa.guessed = true + end + def mark_winner(user) @running = false k = user.botuser @@ -141,9 +199,12 @@ class WoFGame return current end - def check(whatever) + def check(whatever, o={}) cur = self.current return nil unless cur + if @must_buy.include?(whatever) and not o[:buy] + return whatever + end return cur.check(whatever) end @@ -173,6 +234,23 @@ class WheelOfFortune < Plugin @games = Hash.new end + def help(plugin, topic="") + case topic + when 'play' + _("wof [] play [] for to => starts a wheel-of-fortune game on channel (default: current channel), named (default: wheelfortune.game_name config setting, or the last game name used by the user), with points per round. the game is won when a player reachers points. vowels cost */ points. The user that starts the game is the game manager and must set up the clues and answers in private. All the other users have to learn the answer to each clue by saying single consonants or the whole sentence. Every time a consonant is guessed, the bot will reveal the partial answer, showing the missing letters as * (asterisks).") + when 'category', 'clue', 'answer' + _("wof [category: ,] clue: , answer: => set up a new question for the wheel-of-fortune game being played on channel . This command must be sent in private by the game manager. The category can be omitted. If you make mistakes, you can use 'wof replace' (see help) before the question gets asked") + when 'replace' + _("wof replace [category: ,] [clue: ,] [answer: ] => fix the question for round of the wheel-of-fortune game being played on by replacing the category and/or clue and/or answer") + when 'cancel' + _("wof cancel => cancels the wheel-of-fortune being played on the current channel") + when 'buy' + _("wof buy => buy the vowel : the user buying the vowel will lose points equal to the vowel price, and the corresponding vowel will be revealed in the answer (if present)") + else + _("wof: wheel-of-fortune plugin. topics: play, category, clue, answer, replace, cancel, buy") + end + end + def setup_game(m, p) chan = p[:chan] || m.channel if !chan @@ -190,13 +268,18 @@ class WheelOfFortune < Plugin return end name = p[:name].to_s - name = @bot.config['wheelfortune.game_name'] if name.empty? + if name.empty? + name = m.source.get_botdata("wheelfortune.game_name") || @bot.config['wheelfortune.game_name'] + else + m.source.set_botdata("wheelfortune.game_name", name.dup) + end @games[ch] = game = WoFGame.new(name, m.botuser, p[:single], p[:max]) - @bot.say chan, _("%{who} just created a new %{name} game to %{max} points (%{single} per question)") % { + @bot.say chan, _("%{who} just created a new %{name} game to %{max} points (%{single} per question, %{price} per vowel)") % { :name => game.name, :who => game.manager, :max => game.max, - :single => game.single + :single => game.single, + :price => game.price } @bot.say m.source, _("ok, the game has been created. now add clues and answers with \"wof %{chan} [category: ,] clue: , answer: \". if the clue and answer don't fit in one line, add the answer separately with \"wof %{chan} answer \"") % { :chan => chan @@ -213,6 +296,14 @@ class WheelOfFortune < Plugin return end game = @games[ch] + + if m.botuser != game.manager and !m.botuser.permit?('wheelfortune::manage::other::add') + m.reply _("you can't add questions to the %{name} game on %{chan}") % { + :name => game.name, + :chan => p[:chan] + } + end + cat = p[:cat].to_s clue = p[:clue].to_s ans = p[:ans].to_s @@ -224,25 +315,105 @@ class WheelOfFortune < Plugin if !clue.empty? worked, qa = game.start_add_qa(cat, clue) if worked - str = ans.empty? ? _("ok, new clue added for %{chan}: %{catclue}") : nil + str = ans.empty? ? _("ok, clue added for %{name} round %{count} on %{chan}: %{catclue}") : nil else - str = _("there's already a pending clue for %{chan}: %{catclue}") + str = _("there's already a pending clue for %{name} round %{count} on %{chan}: %{catclue}") end - m.reply _(str) % { :chan => p[:chan], :catclue => qa.catclue } if str - return unless worked or !ans.empty? + m.reply _(str) % { + :chan => p[:chan], + :catclue => qa.catclue, + :name => game.name, + :count => game.length+1 + } if str + return unless worked and !ans.empty? end if !ans.empty? qa = game.finish_add_qa(ans) if qa - str = _("ok, new QA added for %{chan}: %{catclue} => %{ans}") + str = _("ok, QA added for %{name} round %{count} on %{chan}: %{catclue} => %{ans}") else - str = _("there's no pending clue for %{chan}!") + str = _("there's no pending clue for %{name} on %{chan}!") end - m.reply _(str) % { :chan => p[:chan], :catclue => qa ? qa.catclue : nil, :ans => qa ? qa.answer : nil} - announce(m, p.merge({ :next => true }) ) unless game.running? + m.reply _(str) % { + :chan => p[:chan], + :catclue => qa ? qa.catclue : nil, + :ans => qa ? qa.answer : nil, + :name => game.name, + :count => game.length + } + announce(m, p) unless game.running? else - m.reply _("something went wrong, I can't seem to understand what you're trying to set up") + m.reply _("something went wrong, I can't seem to understand what you're trying to set up") if clue.empty? + end + end + + def replace_qa(m, p) + ch = p[:chan].irc_downcase(m.server.casemap).intern + if !@games.key?(ch) + m.reply _("there's no %{name} game running on %{chan}") % { + :name => @bot.config['wheelfortune.game_name'], + :chan => p[:chan] + } + return + end + game = @games[ch] + + if m.botuser != game.manager and !m.botuser.permit?('wheelfortune::manage::other::add') + m.reply _("you can't replace questions to the %{name} game on %{chan}") % { + :name => game.name, + :chan => p[:chan] + } + end + + round = p[:round].to_i + + min = game.round + max = game.length + max += 1 if game.pending + if round <= min or round > max + if min == max + m.reply _("there are no questions in the %{name} game on %{chan} which can be replaced") % { + :name => game.name, + :chan => p[:chan] + } + else + m.reply _("you can only replace questions between rounds %{min} and %{max} in the %{name} game on %{chan}") % { + :name => game.name, + :min => min, + :max => max, + :chan => p[:chan] + } + end + return end + + cat = p[:cat].to_s + clue = p[:clue].to_s + ans = p[:ans].to_s + if ans.include?('*') + m.reply _("sorry, the answer cannot contain the '*' character") + return + end + + qa = game.qa(round) + qa.cat = cat unless cat.empty? + qa.clue = clue unless clue.empty? + unless ans.empty? + if game.pending and round == max + game.finish_add_qa(ans) + else + qa.answer = ans + end + end + + str = _("ok, replaced QA for %{name} round %{count} on %{chan}: %{catclue} => %{ans}") + m.reply str % { + :chan => p[:chan], + :catclue => qa ? qa.catclue : nil, + :ans => qa ? qa.answer : nil, + :name => game.name, + :count => round + } end def announce(m, p={}) @@ -256,7 +427,10 @@ class WheelOfFortune < Plugin return end game = @games[ch] - qa = p[:next] ? game.next : game.current + qa = game.current + if !qa or qa.guessed? + qa = game.next + end if !qa m.reply _("there are no %{name} questions for %{chan}, I'm waiting for %{who} to add them") % { :name => game.name, @@ -291,12 +465,7 @@ class WheelOfFortune < Plugin } end - def listen(m) - return unless m.kind_of?(PrivMessage) and not m.address? - ch = m.channel.irc_downcase(m.server.casemap).intern - return unless game = @games[ch] - return unless game.running? - check = game.check(m.message) + def react_on_check(m, ch, game, check) debug "check: #{check.inspect}" case check when nil @@ -306,6 +475,8 @@ class WheelOfFortune < Plugin when :used # m.reply "STUPID! YOU SO STUPID!" return + when *game.must_buy + m.reply _("You must buy the %{vowel}") % {:vowel => check}, :nick => true when :wrong return when Numeric, :missing @@ -313,6 +484,7 @@ class WheelOfFortune < Plugin # TODO what happens when the last hint reveals the whole answer? announce(m) when :gotit + game.mark_guessed(game.current) want_more = game.mark_winner(m.source) m.reply _("%{who} got it! The answer was: %{ans}") % { :who => m.sourcenick, @@ -330,7 +502,7 @@ class WheelOfFortune < Plugin } score_table(m.channel, game) @games.delete(ch) - else :more + else m.reply _("%{bold}%{color}%{name}%{bold}, round %{count}%{nocolor} -- score so far:") % { :bold => Bold, :color => Irc.color(:green), @@ -339,7 +511,7 @@ class WheelOfFortune < Plugin :nocolor => Irc.color() } score_table(m.channel, game) - announce(m, :next => true) + announce(m) end else # can this happen? @@ -347,6 +519,54 @@ class WheelOfFortune < Plugin end end + def message(m) + return if m.address? + ch = m.channel.irc_downcase(m.server.casemap).intern + return unless game = @games[ch] + return unless game.running? + return unless game.current and not game.current.guessed? + check = game.check(m.message, :buy => false) + react_on_check(m, ch, game, check) + end + + def buy(m, p) + ch = m.channel.irc_downcase(m.server.casemap).intern + game = @games[ch] + if not game + m.reply _("there's no %{name} game running on %{chan}") % { + :name => @bot.config['wheelfortune.game_name'], + :chan => m.channel + } + return + elsif !game.running? + m.reply _("there are no %{name} questions for %{chan}, I'm waiting for %{who} to add them") % { + :name => game.name, + :chan => chan, + :who => game.manager + } + return + else + vowel = p[:vowel] + bought = game.buy(m.source) + if bought + m.reply _("%{who} buys a %{vowel} for %{price} points") % { + :who => m.source, + :vowel => vowel, + :price => game.price + } + check = game.check(vowel, :buy => true) + react_on_check(m, ch, game, check) + else + m.reply _("you can't buy a %{vowel}, %{who}: it costs %{price} points and you only have %{score}") % { + :who => m.source, + :vowel => vowel, + :price => game.price, + :score => game.score(m.source) + } + end + end + end + def cancel(m, p) ch = m.channel.irc_downcase(m.server.casemap).intern if !@games.key?(ch) @@ -356,7 +576,12 @@ class WheelOfFortune < Plugin } return end - do_cancel(ch) + # is the botuser the manager or allowed to cancel someone else's game? + if m.botuser == @games[ch].manager or m.botuser.permit?('wheelfortune::manage::other::cancel') + do_cancel(ch) + else + m.reply _("you can't cancel the current game") + end end def do_cancel(ch) @@ -382,3 +607,7 @@ plugin.map "wof cancel", :action => 'cancel', :private => false plugin.map "wof [:chan] play [*name] for :single [points] to :max [points]", :action => 'setup_game' plugin.map "wof :chan [category: *cat,] clue: *clue[, answer: *ans]", :action => 'setup_qa', :public => false plugin.map "wof :chan answer: *ans", :action => 'setup_qa', :public => false +plugin.map "wof :chan replace :round [category: *cat,] clue: *clue[, answer: *ans]", :action => 'replace_qa', :public => false +plugin.map "wof :chan replace :round [category: *cat,] answer: *ans", :action => 'replace_qa', :public => false +plugin.map "wof :chan replace :round category: *cat[, clue: *clue[, answer: *ans]]", :action => 'replace_qa', :public => false +plugin.map "wof buy :vowel", :action => 'buy', :requirements => { :vowel => /./u }