X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=data%2Frbot%2Fplugins%2Fgames%2Funo.rb;h=e619027ceb2a7ee14abd4240a50868ad1a0b2cb2;hb=d0cf3bdc334e903ed03c11ae9dcec003b84038d2;hp=640b28b14e077ab8994df74647147170c2bc958c;hpb=ac1c3c4a4cbd224dcca6abe540fecedb476151f5;p=user%2Fhenk%2Fcode%2Fruby%2Frbot.git diff --git a/data/rbot/plugins/games/uno.rb b/data/rbot/plugins/games/uno.rb index 640b28b1..e619027c 100644 --- a/data/rbot/plugins/games/uno.rb +++ b/data/rbot/plugins/games/uno.rb @@ -108,7 +108,7 @@ class UnoGame @color = 'Wild' raise if value and not value == '+4' if value - @value = value.dup + @value = value.dup @shortform = 'w'+value else @value = nil @@ -211,6 +211,13 @@ class UnoGame @bot.notice player.user, msg, opts end + def notify_error(player, msg, opts={}) + announce _("you can't do that, %{p}") % { + :p => player.user + } + notify player, msg, opts + end + def make_base_stock @base_stock = COLORS.inject([]) do |list, clr| VALUES.each do |n| @@ -237,6 +244,7 @@ class UnoGame end def start_game + @join_timer = nil debug "Starting game" @players.shuffle! show_order @@ -329,21 +337,35 @@ class UnoGame def next_turn(opts={}) @players << @players.shift @player_has_picked = false - show_turn + show_turn unless opts[:silent] end def can_play(card) # if play is forced, check against the only allowed cards return false if @must_play and not @must_play.include?(card) - # When a +something is online, you can only play a +something of same or - # higher something, or a Reverse of the correct color, or a Reverse on - # a Reverse - # TODO make optional if @picker > 0 - return true if card.picker >= @last_picker - return true if card.value == 'Reverse' and (card.color == @color or @discard.value == card.value) - return false + # During a picker run (i.e. after a +something was played and before a + # player is forced to pick) you can only play pickers (+2, +4) and + # Reverse. Reverse can be played if the previous card matches by color or + # value (as usual), a +4 can always be played, a +2 can be played on a +2 + # of any color or on a Reverse of the correct color unless a +4 was + # played on it + # TODO make optional + case card.value + when 'Reverse' + # Reverse can be played if it matches color or value + return (card.color == @color) || (@discard.value == card.value) + when '+2' + return false if @last_picker > 2 + return true if @discard.value == card.value + return true if @discard.value == 'Reverse' and @color == card.color + return false + when '+4' + return true + else + return false + end else # You can always play a Wild return true if Wild === card @@ -376,14 +398,28 @@ class UnoGame toplay = (full == short) ? 1 : 2 end debug [full, short, jolly, jcolor, toplay].inspect - # r7r7 -> r7r7, r7, nil, nil - # r7 -> r7, r7, nil, nil - # w -> w, nil, w, nil - # wg -> wg, nil, w, g + # r7r7 -> r7r7, r7, nil, nil, 2 + # r7 -> r7, r7, nil, nil, 1 + # w -> w, nil, w, nil, 1 + # wg -> wg, nil, w, g, 1 + + # if @color is nil, the player just played a wild without specifying + # a color. (s)he should now use "co ", but we allow him to + # replay the wild _and_ specify the color, without actually replaying + # the card (which would otherwise happen if the player has another wild) + if @color.nil? + if jcolor + choose_color(p.user, jcolor) + else + announce _("you already played your card, ") + _("%{p}, choose a color with: co r|b|g|y") % { :p => p } + end + return + end + if cards = p.has_card?(short) debug cards unless can_play(cards.first) - announce _("you can't play that card") + notify_error p, _("you can't play that card") return end if cards.length >= toplay @@ -397,7 +433,7 @@ class UnoGame # only be possible if the first W+4 was illegal, so it wouldn't # apply for a W+4 played on a +2 anyway. # - if @picker == 0 and Wild === cards.first and cards.first.value + if @picker == 0 and Wild === cards.first and cards.first.value # save the previous discard in case of challenge @last_discard = @discard.dup # save the color too, in case it was a Wild @@ -437,10 +473,10 @@ class UnoGame announce _("%{p}, choose a color with: co r|b|g|y") % { :p => p } end else - announce _("you don't have two cards of that kind") + notify_error p, _("you don't have two cards of that kind") end else - announce _("you don't have that card") + notify_error p, _("you don't have that card") end end @@ -685,11 +721,18 @@ class UnoGame } case @players.length when 2 + if @join_timer + @bot.timer.remove(@join_timer) + announce _("game start countdown stopped") + @join_timer = nil + end if p == @players.first - next_turn + next_turn :silent => @start_time.nil? + end + if @start_time + end_game + return end - end_game - return when 1 end_game(true) return @@ -729,6 +772,11 @@ class UnoGame def end_game(halted = false) runtime = @start_time ? Time.now - @start_time : 0 + if @join_timer + @bot.timer.remove(@join_timer) + announce _("game start countdown stopped") + @join_timer = nil + end if halted if @start_time announce _("%{uno} game halted after %{time}") % { @@ -747,7 +795,11 @@ class UnoGame } end if @picker > 0 and not halted - p = @players[1] + if @discard.value == 'Reverse' + p = @players.last + else + p = @players[1] + end announce _("%{p} has to pick %{b}%{n}%{b} cards!") % { :p => p, :n => @picker, :b => Bold } @@ -827,8 +879,14 @@ class UnoPlugin < Plugin _("The points won with a game of %{uno} are totalled from the cards remaining in the hands of the other players."), _("Each normal (not special) card is worth its face value (from 0 to 9 points)."), _("Each colored special card (+2, Reverse, Skip) is worth 20 points."), - _("Each Wild and Wild +4 is worth 50 points.") + _("Each Wild and Wild +4 is worth 50 points."), + help(plugin, 'top'), + help(plugin, 'topwin'), ].join(" ") % { :uno => UnoGame::UNO } + when 'top' + _("You can see the scoring table with 'uno top N' where N is the number of top scores to show.") + when 'topwin' + _("You can see the winners table with 'uno topwin N' where N is the number of top winners to show.") when /cards?/ [ _("There are 108 cards in a standard %{uno} deck."), @@ -845,7 +903,7 @@ class UnoPlugin < Plugin _("'uno end' to end the game before its natural completion") ].join("; ") else - _("%{uno} game. !uno to start a game. see 'help uno rules' for the rules, 'help uno admin' for admin commands. In-game commands: %{cmds}.") % { + _("%{uno} game. !uno to start a game. see 'help uno rules' for the rules, 'help uno admin' for admin commands, 'help uno score' for scoring rules. In-game commands: %{cmds}.") % { :uno => UnoGame::UNO, :cmds => help(plugin, 'commands') } @@ -854,7 +912,9 @@ class UnoPlugin < Plugin def message(m) return unless @games.key?(m.channel) + return unless m.plugin # skip messages such as: botname, g = @games[m.channel] + replied = true case m.plugin.intern when :jo # join game return if m.params @@ -916,11 +976,14 @@ class UnoPlugin < Plugin when :tu # show whose turn is it return if m.params if g.has_turn?(m.source) - m.nickreply _("it's your turn, sleepyhead") + m.reply _("it's your turn, sleepyhead"), :nick => true else g.show_turn(:cards => false) end + else + replied=false end + m.replied=true if replied end def create_game(m, p) @@ -1132,6 +1195,14 @@ class UnoPlugin < Plugin scores << [v.won.inject(0) { |s, w| s+=w.score }, k] end + if wins.empty? + m.reply(_("no %{uno} games were completed here") % { + :uno => UnoGame::UNO + }) + return + end + + if n = p[:scorenum] msg = _("%{uno} %{num} highest scores: ") % { :uno => UnoGame::UNO, :num => p[:scorenum]