X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=include%2Fdynamic.h;h=727ed11e1576b37856426e0f35840010aea97358;hb=8c2d96013084de950e3a63be4ae6ed626c4093ab;hp=8f0f9e13269bdb2ccb2f5c92bb9f5f7a0ae26f12;hpb=bab14f0dd2345c9d7dcbc47c918563709e1ac094;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/include/dynamic.h b/include/dynamic.h index 8f0f9e132..727ed11e1 100644 --- a/include/dynamic.h +++ b/include/dynamic.h @@ -1 +1,159 @@ -/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __DLL_H #define __DLL_H /** This typedef represents the init_module function within each module. * The init_module function is the only exported extern "C" declaration * in any module file. */ typedef void * (initfunc) (void); #include "inspircd_config.h" class InspIRCd; /** The DLLManager class is able to load a module file by filename, * and locate its init_module symbol. */ class CoreExport DLLManager { public: /** This constructor loads the module using dlopen() * @param ServerInstance The creator class of this object * @param fname The filename to load. This should be within * the modules dir. */ DLLManager(InspIRCd* ServerInstance, const char *fname); virtual ~DLLManager(); /** Get a symbol using dynamic linking. * @param v A function pointer, pointing at an init_module function * @param sym_name The symbol name to find, usually "init_module" * @return true if the symbol can be found, also the symbol will be put into v. */ bool GetSymbol(void **v, const char *sym_name); /** Get the last error from dlopen() or dlsym(). * @return The last error string, or NULL if no error has occured. */ char* LastError() { return err; } /** The module handle. * This is OS dependent, on POSIX platforms it is a pointer to a function * pointer (yes, really!) and on windows it is a library handle. */ void *h; protected: /** The last error string, or NULL */ char *err; }; /** This class is a specialized form of DLLManager designed to load InspIRCd modules. * It's job is to call the init_module function and receive a factory pointer. */ class CoreExport DLLFactoryBase : public DLLManager { public: /** Default constructor. * This constructor loads a module file by calling its DLLManager subclass constructor, * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol, * obtaining a valid pointer to the init_module function */ DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0); /** Default destructor. */ virtual ~DLLFactoryBase(); /** A function pointer to the factory function. */ void * (*factory_func)(void); }; /** This is the highest-level class of the DLLFactory system used to load InspIRCd modules. * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory. * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory * and provide module loading capabilities transparently. */ template class CoreExport DLLFactory : public DLLFactoryBase { public: /** Default constructor. * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory * class. It is then down to the core to call the ModuleFactory::CreateModule() method and * receive a Module* which it can insert into its module lists. */ DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name) { if (factory_func) factory = reinterpret_cast(factory_func()); else factory = reinterpret_cast(-1); } /** The destructor deletes the ModuleFactory pointer. */ ~DLLFactory() { if (factory) delete factory; } /** The ModuleFactory pointer. */ T *factory; }; #endif \ No newline at end of file +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2008 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef __DLL_H +#define __DLL_H + +/** The DLLManager class is able to load a module file by filename, + * and locate its init_module symbol. + */ +class CoreExport DLLManager +{ + protected: + + /** The last error string, or NULL + */ + const char *err; + + public: + /** This constructor loads the module using dlopen() + * @param ServerInstance The creator class of this object + * @param fname The filename to load. This should be within + * the modules dir. + */ + DLLManager(InspIRCd* ServerInstance, const char *fname); + virtual ~DLLManager(); + + /** Get a symbol using dynamic linking. + * @param v A function pointer, pointing at an init_module function + * @param sym_name The symbol name to find, usually "init_module" + * @return true if the symbol can be found, also the symbol will be put into v. + */ + bool GetSymbol(void **v, const char *sym_name); + + /** Get the last error from dlopen() or dlsym(). + * @return The last error string, or NULL if no error has occured. + */ + const char* LastError() + { + return err; + } + + /** The module handle. + * This is OS dependent, on POSIX platforms it is a pointer to a function + * pointer (yes, really!) and on windows it is a library handle. + */ + void *h; +}; + +class CoreExport LoadModuleException : public CoreException +{ + public: + /** This constructor can be used to specify an error message before throwing. + */ + LoadModuleException(const std::string &message) + : CoreException(message, "the core") + { + } + + /** This destructor solves world hunger, cancels the world debt, and causes the world to end. + * Actually no, it does nothing. Never mind. + * @throws Nothing! + */ + virtual ~LoadModuleException() throw() {}; +}; + +class CoreExport FindSymbolException : public CoreException +{ + public: + /** This constructor can be used to specify an error message before throwing. + */ + FindSymbolException(const std::string &message) + : CoreException(message, "the core") + { + } + + /** This destructor solves world hunger, cancels the world debt, and causes the world to end. + * Actually no, it does nothing. Never mind. + * @throws Nothing! + */ + virtual ~FindSymbolException() throw() {}; +}; + +/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules and commands. + * All the dirty mucking around with dl*() is done by DLLManager, all this does it put a pretty shell on + * it and make it nice to use to load modules and core commands. This class is quite specialised for these + * two uses and it may not be useful more generally -- use DLLManager directly for that. + */ +template class CoreExport DLLFactory : public DLLManager +{ + protected: + /** This typedef represents the init_* function within each module or command. + * The init_module function is the only exported extern "C" declaration + * in any module file. In a cmd_*.cpp file the equivilant is init_command + */ + typedef ReturnType * (initfunctype) (InspIRCd*); + + /** Pointer to the init function. + */ + initfunctype* init_func; + + /** Instance pointer to be passed to init_*() when it is called. + */ + InspIRCd* ServerInstance; + + public: + /** Default constructor. + * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager + * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory + * class. It is then down to the core to call the ModuleFactory::CreateModule() method and + * receive a Module* which it can insert into its module lists. + */ + DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name) + : DLLManager(Instance, fname), init_func(NULL), ServerInstance(Instance) + { + const char* error = LastError(); + + if(!error) + { + if(!GetSymbol((void **)&init_func, func_name)) + { + throw FindSymbolException("Missing " + std::string(func_name) + "() entrypoint!"); + } + } + else + { + throw LoadModuleException(error); + } + } + + ReturnType* CallInit() + { + if(init_func) + { + return init_func(ServerInstance); + } + else + { + return NULL; + } + } + + /** The destructor deletes the ModuleFactory pointer. + */ + ~DLLFactory() + { + } +}; + +#endif