X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=include%2Fmodules.h;h=f15341e017baa3c53e2a2fb6addfd5f140a24f2b;hb=90639721625b5da867effc7dd4adec003c1bd3b4;hp=9efb47670b5413a5029774452c4356a9b4418158;hpb=b10ac3beb62b0b705797061f87d66ced6fc2e8d0;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/include/modules.h b/include/modules.h index 9efb47670..f15341e01 100644 --- a/include/modules.h +++ b/include/modules.h @@ -2,7 +2,7 @@ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * - * Inspire is copyright (C) 2002-2004 ChatSpike-Dev. + * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. * E-mail: * * @@ -15,52 +15,68 @@ */ -#ifndef __PLUGIN_H -#define __PLUGIN_H +#ifndef __MODULES_H +#define __MODULES_H -// log levels - -#define DEBUG 10 -#define VERBOSE 20 -#define DEFAULT 30 -#define SPARSE 40 -#define NONE 50 - -// used with OnExtendedMode() method of modules - -#define MT_CHANNEL 1 -#define MT_CLIENT 2 -#define MT_SERVER 3 +/** log levels + */ +enum DebugLevels { DEBUG, VERBOSE, DEFAULT, SPARSE, NONE }; -// used with OnAccessCheck() method of modules +/** Used with OnExtendedMode() method of modules + */ +enum ModeTargetType { MT_CHANNEL, MT_CLIENT, MT_SERVER }; -#define ACR_DEFAULT 0 // Do default action (act as if the module isnt even loaded) -#define ACR_DENY 1 // deny the action -#define ACR_ALLOW 2 // allow the action +/** Used with OnAccessCheck() method of modules + */ +enum AccessControlType { + ACR_DEFAULT, // Do default action (act as if the module isnt even loaded) + ACR_DENY, // deny the action + ACR_ALLOW, // allow the action + AC_KICK, // a user is being kicked + AC_DEOP, // a user is being deopped + AC_OP, // a user is being opped + AC_VOICE, // a user is being voiced + AC_DEVOICE, // a user is being devoiced + AC_HALFOP, // a user is being halfopped + AC_DEHALFOP, // a user is being dehalfopped + AC_INVITE, // a user is being invited + AC_GENERAL_MODE // a channel mode is being changed +}; -#define AC_KICK 0 // a user is being kicked -#define AC_DEOP 1 // a user is being deopped -#define AC_OP 2 // a user is being opped -#define AC_VOICE 3 // a user is being voiced -#define AC_DEVOICE 4 // a user is being devoiced -#define AC_HALFOP 5 // a user is being halfopped -#define AC_DEHALFOP 6 // a user is being dehalfopped -#define AC_INVITE 7 // a user is being invited -#define AC_GENERAL_MODE 8 // a user channel mode is being changed +/** Used to define a set of behavior bits for a module + */ +enum ModuleFlags { + VF_STATIC = 1, // module is static, cannot be /unloadmodule'd + VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party) + VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency) + VF_COMMON = 8 // module needs to be common on all servers in a network to link +}; -// used to define a set of behavior bits for a module +enum WriteModeFlags { + WM_AND = 1, + WM_OR = 2 +}; -#define VF_STATIC 1 // module is static, cannot be /unloadmodule'd -#define VF_VENDOR 2 // module is a vendor module (came in the original tarball, not 3rd party) -#define VF_SERVICEPROVIDER 4 // module provides a service to other modules (can be a dependency) -#define VF_COMMON 8 // module needs to be common on all servers in a mesh to link +enum TargetTypeFlags { + TYPE_USER = 1, + TYPE_CHANNEL, + TYPE_SERVER, + TYPE_OTHER +}; +#include "globals.h" #include "dynamic.h" #include "base.h" #include "ctables.h" +#include "inspsocket.h" #include #include #include +#include +#include "timer.h" + +class Server; +class ServerConfig; /** Low level definition of a FileReader classes file cache area */ @@ -72,37 +88,58 @@ typedef file_cache string_list; typedef std::deque chanuserlist; -// This #define allows us to call a method in all -// loaded modules in a readable simple way, e.g.: -// 'FOREACH_MOD OnConnect(user);' - -#define FOREACH_MOD for (int _i = 0; _i <= MODCOUNT; _i++) modules[_i]-> - -// This define is similar to the one above but returns a result in MOD_RESULT. -// The first module to return a nonzero result is the value to be accepted, -// and any modules after are ignored. - -// ********************************************************************************************* +/** + * This #define allows us to call a method in all + * loaded modules in a readable simple way, e.g.: + * 'FOREACH_MOD(I_OnXonnwxr,OnConnect(user));' + */ +#define FOREACH_MOD(y,x) if (Config->global_implementation[y] > 0) { \ + for (int _i = 0; _i <= MODCOUNT; _i++) { \ + if (Config->implement_lists[_i][y]) \ + try \ + { \ + modules[_i]->x ; \ + } \ + catch (ModuleException& modexcept) \ + { \ + log(DEBUG,"Module exception caught: %s",modexcept.GetReason()); \ + } \ + } \ + } -#define FOREACH_RESULT(x) { MOD_RESULT = 0; \ +/** + * This define is similar to the one above but returns a result in MOD_RESULT. + * The first module to return a nonzero result is the value to be accepted, + * and any modules after are ignored. + */ +#define FOREACH_RESULT(y,x) { if (Config->global_implementation[y] > 0) { \ + MOD_RESULT = 0; \ for (int _i = 0; _i <= MODCOUNT; _i++) { \ - int res = modules[_i]->x ; \ - if (res != 0) { \ - MOD_RESULT = res; \ - break; \ + if (Config->implement_lists[_i][y]) {\ + try \ + { \ + int res = modules[_i]->x ; \ + if (res != 0) { \ + MOD_RESULT = res; \ + break; \ + } \ + } \ + catch (ModuleException& modexcept) \ + { \ + log(DEBUG,"Module exception cought: %s",modexcept.GetReason()); \ + } \ } \ } \ - } - -// ********************************************************************************************* + } \ + } #define FD_MAGIC_NUMBER -42 -extern void createcommand(char* cmd, handlerfunc f, char flags, int minparams, char* source); -extern void server_mode(char **parameters, int pcnt, userrec *user); +// useful macros -// class Version holds the version information of a Module, returned -// by Module::GetVersion (thanks RD) +#define IS_LOCAL(x) (x->fd > -1) +#define IS_REMOTE(x) (x->fd < 0) +#define IS_MODULE_CREATED(x) (x->fd == FD_MAGIC_NUMBER) /** Holds a module's Version information * The four members (set by the constructor only) indicate details as to the version number @@ -127,13 +164,9 @@ class Admin : public classbase Admin(std::string name, std::string email, std::string nick); }; - // Forward-delacare module for ModuleMessage etc class Module; -// Thanks to Rob (from anope) for the idea of this message passing API -// (its been done before, but this seemed a very neat and tidy way... - /** The ModuleMessage class is the base class of Request and Event * This class is used to represent a basic data structure which is passed * between modules for safe inter-module communications. @@ -141,9 +174,10 @@ class Module; class ModuleMessage : public classbase { public: - /** This class is pure virtual and must be inherited. - */ - virtual char* Send() = 0; + /** This class is pure virtual and must be inherited. + */ + virtual char* Send() = 0; + virtual ~ModuleMessage() {}; }; /** The Request class is a unicast message directed at a given module. @@ -154,35 +188,35 @@ class ModuleMessage : public classbase class Request : public ModuleMessage { protected: - /** This member holds a pointer to arbitary data set by the emitter of the message - */ - char* data; - /** This is a pointer to the sender of the message, which can be used to - * directly trigger events, or to create a reply. - */ - Module* source; - /** The single destination of the Request - */ - Module* dest; + /** This member holds a pointer to arbitary data set by the emitter of the message + */ + char* data; + /** This is a pointer to the sender of the message, which can be used to + * directly trigger events, or to create a reply. + */ + Module* source; + /** The single destination of the Request + */ + Module* dest; public: - /** Create a new Request - */ - Request(char* anydata, Module* src, Module* dst); - /** Fetch the Request data - */ - char* GetData(); - /** Fetch the request source - */ - Module* GetSource(); - /** Fetch the request destination (should be 'this' in the receiving module) - */ - Module* GetDest(); - /** Send the Request. - * Upon returning the result will be arbitary data returned by the module you - * sent the request to. It is up to your module to know what this data is and - * how to deal with it. - */ - char* Send(); + /** Create a new Request + */ + Request(char* anydata, Module* src, Module* dst); + /** Fetch the Request data + */ + char* GetData(); + /** Fetch the request source + */ + Module* GetSource(); + /** Fetch the request destination (should be 'this' in the receiving module) + */ + Module* GetDest(); + /** Send the Request. + * Upon returning the result will be arbitary data returned by the module you + * sent the request to. It is up to your module to know what this data is and + * how to deal with it. + */ + char* Send(); }; @@ -194,53 +228,121 @@ class Request : public ModuleMessage class Event : public ModuleMessage { protected: - /** This member holds a pointer to arbitary data set by the emitter of the message - */ - char* data; - /** This is a pointer to the sender of the message, which can be used to - * directly trigger events, or to create a reply. - */ - Module* source; - /** The event identifier. - * This is arbitary text which should be used to distinguish - * one type of event from another. - */ - std::string id; + /** This member holds a pointer to arbitary data set by the emitter of the message + */ + char* data; + /** This is a pointer to the sender of the message, which can be used to + * directly trigger events, or to create a reply. + */ + Module* source; + /** The event identifier. + * This is arbitary text which should be used to distinguish + * one type of event from another. + */ + std::string id; public: - /** Create a new Event - */ - Event(char* anydata, Module* src, std::string eventid); - /** Get the Event data - */ - char* GetData(); - /** Get the event Source - */ - Module* GetSource(); - /** Get the event ID. - * Use this to determine the event type for safe casting of the data - */ - std::string GetEventID(); - /** Send the Event. - * The return result of an Event::Send() will always be NULL as - * no replies are expected. - */ - char* Send(); + /** Create a new Event + */ + Event(char* anydata, Module* src, const std::string &eventid); + /** Get the Event data + */ + char* GetData(); + /** Get the event Source + */ + Module* GetSource(); + /** Get the event ID. + * Use this to determine the event type for safe casting of the data + */ + std::string GetEventID(); + /** Send the Event. + * The return result of an Event::Send() will always be NULL as + * no replies are expected. + */ + char* Send(); +}; + +/** Holds an extended mode's details. + * Used internally by modules.cpp + */ +class ExtMode : public classbase +{ + public: + char modechar; + int type; + bool needsoper; + int params_when_on; + int params_when_off; + bool list; + ExtMode(char mc, int ty, bool oper, int p_on, int p_off) : modechar(mc), type(ty), needsoper(oper), params_when_on(p_on), params_when_off(p_off), list(false) { }; +}; + + +/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception. + * When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or + * a class derived from ModuleException. If a module throws an exception during its constructor, the module will not + * be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user + * attempting to load the module, or dumped to the console if the ircd is currently loading for the first time. + */ +class ModuleException +{ + private: + /** Holds the error message to be displayed + */ + std::string err; + public: + /** Default constructor, just uses the error mesage 'Module threw an exception'. + */ + ModuleException() : err("Module threw an exception") {} + /** This constructor can be used to specify an error message before throwing. + */ + ModuleException(std::string message) : err(message) {} + /** This destructor solves world hunger, cancels the world debt, and causes the world to end. + * Actually no, it does nothing. Never mind. + */ + virtual ~ModuleException() {}; + /** Returns the reason for the exception. + * The module should probably put something informative here as the user will see this upon failure. + */ + virtual const char* GetReason() + { + return err.c_str(); + } }; +/** Priority types which can be returned from Module::Prioritize() + */ +enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER }; + +/** Implementation-specific flags which may be set in Module::Implements() + */ +enum Implementation { I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash, I_OnServerRaw, + I_OnExtendedMode, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois, I_OnUserPreInvite, + I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick, I_OnUserMessage, I_OnUserNotice, I_OnMode, + I_OnGetServerDescription, I_OnSyncUser, I_OnSyncChannel, I_OnSyncChannelMetaData, I_OnSyncUserMetaData, + I_OnDecodeMetaData, I_ProtoSendMode, I_ProtoSendMetaData, I_OnWallops, I_OnChangeHost, I_OnChangeName, I_OnAddGLine, + I_OnAddZLine, I_OnAddQLine, I_OnAddKLine, I_OnAddELine, I_OnDelGLine, I_OnDelZLine, I_OnDelKLine, I_OnDelELine, I_OnDelQLine, + I_OnCleanup, I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule, I_OnUnloadModule, + I_OnBackgroundTimer, I_OnSendList, I_OnPreCommand, I_OnCheckReady, I_OnUserRrgister, I_OnRawMode, I_OnCheckInvite, + I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange, + I_OnPostLocalTopicChange, I_OnEvent, I_OnRequest, I_OnOperCompre, I_OnGlobalOper, I_OnGlobalConnect, I_OnAddBan, I_OnDelBan, + I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead, I_OnChangeLocalUserGECOS, I_OnUserRegister, + I_OnOperCompare, I_OnChannelDelete, I_OnPostOper, I_OnSyncOtherMetaData, I_OnSetAway, I_OnCancelAway }; /** Base class for all InspIRCd modules * This class is the base class for InspIRCd modules. All modules must inherit from this class, * its methods will be called when irc server events occur. class inherited from module must be - * instantiated by the ModuleFactory class (see relevent section) for the plugin to be initialised. + * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised. */ class Module : public classbase { public: /** Default constructor - * creates a module class + * Creates a module class. + * @param Me An instance of the Server class which can be saved for future use + * \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort. */ - Module(); + Module(Server* Me); /** Default destructor * destroys a module class @@ -253,8 +355,44 @@ class Module : public classbase */ virtual Version GetVersion(); + /** The Implements function specifies which methods a module should receive events for. + * The char* parameter passed to this function contains a set of true or false values + * (1 or 0) which indicate wether each function is implemented. You must use the Iimplementation + * enum (documented elsewhere on this page) to mark functions as active. For example, to + * receive events for OnUserJoin(): + * + * Implements[I_OnUserJoin] = 1; + * + * @param The implement list + */ + virtual void Implements(char* Implements); + + /** Used to set the 'priority' of a module (e.g. when it is called in relation to other modules. + * Some modules prefer to be called before other modules, due to their design. For example, a + * module which is expected to operate on complete information would expect to be placed last, so + * that any other modules which wish to adjust that information would execute before it, to be sure + * its information is correct. You can change your module's priority by returning one of: + * + * PRIORITY_FIRST - To place your module first in the list + * + * PRIORITY_LAST - To place your module last in the list + * + * PRIORITY_DONTCARE - To leave your module as it is (this is the default value, if you do not implement this function) + * + * The result of Server::PriorityBefore() - To move your module before another named module + * + * The result of Server::PriorityLast() - To move your module after another named module + * + * For a good working example of this method call, please see src/modules/m_spanningtree.cpp + * and src/modules/m_hostchange.so which make use of it. It is highly recommended that unless + * your module has a real need to reorder its priority, it should not implement this function, + * as many modules changing their priorities can make the system redundant. + */ + virtual Priority Prioritize(); + /** Called when a user connects. * The details of the connecting user are available to you in the parameter userrec *user + * @param user The user who is connecting */ virtual void OnUserConnect(userrec* user); @@ -262,49 +400,49 @@ class Module : public classbase * The details of the exiting user are available to you in the parameter userrec *user * This event is only called when the user is fully registered when they quit. To catch * raw disconnections, use the OnUserDisconnect method. + * @param user The user who is quitting + * @param message The user's quit message */ - virtual void OnUserQuit(userrec* user); + virtual void OnUserQuit(userrec* user, const std::string &message); /** Called whenever a user's socket is closed. * The details of the exiting user are available to you in the parameter userrec *user * This event is called for all users, registered or not, as a cleanup method for modules * which might assign resources to user, such as dns lookups, objects and sockets. + * @param user The user who is disconnecting */ virtual void OnUserDisconnect(userrec* user); + /** Called whenever a channel is deleted, either by QUIT, KICK or PART. + * @param chan The channel being deleted + */ + virtual void OnChannelDelete(chanrec* chan); + /** Called when a user joins a channel. * The details of the joining user are available to you in the parameter userrec *user, * and the details of the channel they have joined is available in the variable chanrec *channel + * @param user The user who is joining + * @param channel The channel being joined */ virtual void OnUserJoin(userrec* user, chanrec* channel); /** Called when a user parts a channel. * The details of the leaving user are available to you in the parameter userrec *user, * and the details of the channel they have left is available in the variable chanrec *channel + * @param user The user who is parting + * @param channel The channel being parted + * @param partmessage The part message, or an empty string */ - virtual void OnUserPart(userrec* user, chanrec* channel); - - /** Called before a packet is transmitted across the irc network between two irc servers. - * This allows you to easily represent it in the correct ways to implement encryption, compression, - * digital signatures and anything else you may want to add. This should be regarded as a pre-processor - * and will be called before ANY other operations within the ircd core program. - */ - virtual void OnPacketTransmit(std::string &data, std::string serv); - - /** Called after a packet is received from another irc server. - * This allows you to easily represent it in the correct ways to implement encryption, compression, - * digital signatures and anything else you may want to add. This should be regarded as a pre-processor - * and will be called immediately after the packet is received but before any other operations with the - * core of the ircd. - */ - virtual void OnPacketReceive(std::string &data, std::string serv); + virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage); /** Called on rehash. * This method is called prior to a /REHASH or when a SIGHUP is received from the operating * system. You should use it to reload any files so that your module keeps in step with the - * rest of the application. + * rest of the application. If a parameter is given, the core has done nothing. The module + * receiving the event can decide if this parameter has any relevence to it. + * @param parameter The (optional) parameter given to REHASH from the user. */ - virtual void OnRehash(); + virtual void OnRehash(const std::string ¶meter); /** Called when a raw command is transmitted or received. * This method is the lowest level of handler available to a module. It will be called with raw @@ -313,6 +451,9 @@ class Module : public classbase * cut down to 510 characters plus a carriage return and linefeed. For INBOUND messages only (where * inbound is set to true) the value of user will be the userrec of the connection sending the * data. This is not possible for outbound data because the data may be being routed to multiple targets. + * @param raw The raw string in RFC1459 format + * @param inbound A flag to indicate wether the data is coming into the daemon or going out to the user + * @param user The user record sending the text, when inbound == true. */ virtual void OnServerRaw(std::string &raw, bool inbound, userrec* user); @@ -324,6 +465,12 @@ class Module : public classbase * was set up with Server::AddExtendedMode * If the mode is a channel mode, target is a chanrec*, and if it is a user mode, target is a userrec*. * You must cast this value yourself to make use of it. + * @param user The user issuing the mode + * @param target The user or channel having the mode set on them + * @param modechar The mode character being set + * @param type The type of mode (user or channel) being set + * @param mode_on True if the mode is being set, false if it is being unset + * @param params A list of parameters for any channel mode (currently supports either 0 or 1 parameters) */ virtual int OnExtendedMode(userrec* user, void* target, char modechar, int type, bool mode_on, string_list ¶ms); @@ -339,27 +486,50 @@ class Module : public classbase * record is created. This will cause chanrec* chan to be NULL. There is very little you can do in form of * processing on the actual channel record at this point, however the channel NAME will still be passed in * char* cname, so that you could for example implement a channel blacklist or whitelist, etc. + * @param user The user joining the channel + * @param cname The channel name being joined + * @return 1 To prevent the join, 0 to allow it. */ virtual int OnUserPreJoin(userrec* user, chanrec* chan, const char* cname); - /** Called whenever a user is about to be kicked. + /** Called whenever a user is about to be kicked. * Returning a value of 1 from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. + * @param source The user issuing the kick + * @param user The user being kicked + * @param chan The channel the user is being kicked from + * @param reason The kick reason + * @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation */ - virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, std::string reason); + virtual int OnUserPreKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason); /** Called whenever a user is kicked. * If this method is called, the kick is already underway and cannot be prevented, so * to prevent a kick, please use Module::OnUserPreKick instead of this method. + * @param source The user issuing the kick + * @param user The user being kicked + * @param chan The channel the user is being kicked from + * @param reason The kick reason */ - virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason); + virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason); /** Called whenever a user opers locally. * The userrec will contain the oper mode 'o' as this function is called after any modifications * are made to the user's structure by the core. + * @param user The user who is opering up + * @param opertype The opers type name */ - virtual void OnOper(userrec* user); + virtual void OnOper(userrec* user, const std::string &opertype); + + /** Called after a user opers locally. + * This is identical to Module::OnOper(), except it is called after OnOper so that other modules + * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent + * out the OPERTYPE, etc. + * @param user The user who is opering up + * @param opertype The opers type name + */ + virtual void OnPostOper(userrec* user, const std::string &opertype); /** Called whenever a user types /INFO. * The userrec will contain the information of the user who typed the command. Modules may use this @@ -368,12 +538,16 @@ class Module : public classbase * You must write a 371 numeric to the user, containing your info in the following format: * * <nick> :information here + * + * @param user The user issuing /INFO */ virtual void OnInfo(userrec* user); /** Called whenever a /WHOIS is performed on a local user. * The source parameter contains the details of the user who issued the WHOIS command, and * the dest parameter contains the information of the user they are whoising. + * @param source The user issuing the WHOIS command + * @param dest The user who is being WHOISed */ virtual void OnWhois(userrec* source, userrec* dest); @@ -381,9 +555,22 @@ class Module : public classbase * Returning 1 from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, * notices etc. This is useful for modules which may want to filter invites to channels. + * @param source The user who is issuing the INVITE + * @param dest The user being invited + * @param channel The channel the user is being invited to + * @return 1 to deny the invite, 0 to allow */ virtual int OnUserPreInvite(userrec* source,userrec* dest,chanrec* channel); + /** Called after a user has been successfully invited to a channel. + * You cannot prevent the invite from occuring using this function, to do that, + * use OnUserPreInvite instead. + * @param source The user who is issuing the INVITE + * @param dest The user being invited + * @param channel The channel the user is being invited to + */ + virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel); + /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done. * Returning any nonzero value from this function stops the process immediately, causing no * output to be sent to the user by the core. If you do this you must produce your own numerics, @@ -391,8 +578,14 @@ class Module : public classbase * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user, * you must cast dest to a userrec* otherwise you must cast it to a chanrec*, this is the details * of where the message is destined to be sent. + * @param user The user sending the message + * @param dest The target of the message (chanrec* or userrec*) + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text Changeable text being sent by the user + * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. + * @return 1 to deny the NOTICE, 0 to allow it */ - virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text); + virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text,char status); /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done. * Returning any nonzero value from this function stops the process immediately, causing no @@ -404,8 +597,14 @@ class Module : public classbase * You may alter the message text as you wish before relinquishing control to the next module * in the chain, and if no other modules block the text this altered form of the text will be sent out * to the user and possibly to other servers. - */ - virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text); + * @param user The user sending the message + * @param dest The target of the message (chanrec* or userrec*) + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text Changeable text being sent by the user + * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. + * @return 1 to deny the NOTICE, 0 to allow it + */ + virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text,char status); /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc. * Please note that although you can see remote nickchanges through this function, you should @@ -413,17 +612,284 @@ class Module : public classbase * check user->server before taking any action (including returning nonzero from the method). * If your method returns nonzero, the nickchange is silently forbidden, and it is down to your * module to generate some meaninful output. + * @param user The username changing their nick + * @param newnick Their new nickname + * @return 1 to deny the change, 0 to allow + */ + virtual int OnUserPreNick(userrec* user, const std::string &newnick); + + /** Called after any PRIVMSG sent from a user. + * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* + * if target_type is TYPE_CHANNEL. + * @param user The user sending the message + * @param dest The target of the message + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text the text being sent by the user + * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone. + */ + virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status); + + /** Called after any NOTICE sent from a user. + * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* + * if target_type is TYPE_CHANNEL. + * @param user The user sending the message + * @param dest The target of the message + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text the text being sent by the user + * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone. + */ + virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status); + + /** Called after every MODE command sent from a user + * The dest variable contains a userrec* if target_type is TYPE_USER and a chanrec* + * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the + * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3". + * @param user The user sending the MODEs + * @param dest The target of the modes (userrec* or chanrec*) + * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL) + * @param text The actual modes and their parameters if any + */ + virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text); + + /** Allows modules to alter or create server descriptions + * Whenever a module requires a server description, for example for display in + * WHOIS, this function is called in all modules. You may change or define the + * description given in std::string &description. If you do, this description + * will be shown in the WHOIS fields. + * @param servername The servername being searched for + * @param description Alterable server description for this server + */ + virtual void OnGetServerDescription(const std::string &servername,std::string &description); + + /** Allows modules to synchronize data which relates to users during a netburst. + * When this function is called, it will be called from the module which implements + * the linking protocol. This currently is m_spanningtree.so. A pointer to this module + * is given in Module* proto, so that you may call its methods such as ProtoSendMode + * (see below). This function will be called for every user visible on your side + * of the burst, allowing you to for example set modes, etc. Do not use this call to + * synchronize data which you have stored using class Extensible -- There is a specialist + * function OnSyncUserMetaData and OnSyncChannelMetaData for this! + * @param user The user being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + */ + virtual void OnSyncUser(userrec* user, Module* proto, void* opaque); + + /** Allows modules to synchronize data which relates to channels during a netburst. + * When this function is called, it will be called from the module which implements + * the linking protocol. This currently is m_spanningtree.so. A pointer to this module + * is given in Module* proto, so that you may call its methods such as ProtoSendMode + * (see below). This function will be called for every user visible on your side + * of the burst, allowing you to for example set modes, etc. Do not use this call to + * synchronize data which you have stored using class Extensible -- There is a specialist + * function OnSyncUserMetaData and OnSyncChannelMetaData for this! + * + * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp + * + * @param chan The channel being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + */ + virtual void OnSyncChannel(chanrec* chan, Module* proto, void* opaque); + + /* Allows modules to syncronize metadata related to channels over the network during a netburst. + * Whenever the linking module wants to send out data, but doesnt know what the data + * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then + * this method is called.You should use the ProtoSendMetaData function after you've + * correctly decided how the data should be represented, to send the metadata on its way if it belongs + * to your module. For a good example of how to use this method, see src/modules/m_swhois.cpp. + * @param chan The channel whos metadata is being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param extname The extensions name which is being searched for + */ + virtual void OnSyncChannelMetaData(chanrec* chan, Module* proto,void* opaque, const std::string &extname); + + /* Allows modules to syncronize metadata related to users over the network during a netburst. + * Whenever the linking module wants to send out data, but doesnt know what the data + * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then + * this method is called. You should use the ProtoSendMetaData function after you've + * correctly decided how the data should be represented, to send the metadata on its way if + * if it belongs to your module. + * @param user The user whos metadata is being syncronized + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param extname The extensions name which is being searched for + */ + virtual void OnSyncUserMetaData(userrec* user, Module* proto,void* opaque, const std::string &extname); + + /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst. + * Whenever the linking module wants to send out data, but doesnt know what the data + * represents (e.g. it is Extensible metadata, added to a userrec or chanrec by a module) then + * this method is called. You should use the ProtoSendMetaData function after you've + * correctly decided how the data should be represented, to send the metadata on its way if + * if it belongs to your module. + * @param proto A pointer to the module handling network protocol + * @param opaque An opaque pointer set by the protocol module, should not be modified! + */ + virtual void OnSyncOtherMetaData(Module* proto, void* opaque); + + /** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module. + * Please see src/modules/m_swhois.cpp for a working example of how to use this method call. + * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL + * @param target The chanrec* or userrec* that data should be added to + * @param extname The extension name which is being sent + * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData + */ + virtual void OnDecodeMetaData(int target_type, void* target, const std::string &extname, const std::string &extdata); + + /** Implemented by modules which provide the ability to link servers. + * These modules will implement this method, which allows transparent sending of servermodes + * down the network link as a broadcast, without a module calling it having to know the format + * of the MODE command before the actual mode string. + * + * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples + * of how to use this function. + * + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL + * @param target The chanrec* or userrec* that modes should be sent for + * @param modeline The modes and parameters to be sent + */ + virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline); + + /** Implemented by modules which provide the ability to link servers. + * These modules will implement this method, which allows metadata (extra data added to + * user and channel records using class Extensible, Extensible::Extend, etc) to be sent + * to other servers on a netburst and decoded at the other end by the same module on a + * different server. + * + * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of + * how to use this function. + * @param opaque An opaque pointer set by the protocol module, should not be modified! + * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL + * @param target The chanrec* or userrec* that metadata should be sent for + * @param extname The extension name to send metadata for + * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData + */ + virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata); + + /** Called after every WALLOPS command. + * @param user The user sending the WALLOPS + * @param text The content of the WALLOPS message + */ + virtual void OnWallops(userrec* user, const std::string &text); + + /** Called whenever a user's hostname is changed. + * This event triggers after the host has been set. + * @param user The user whos host is being changed + * @param newhost The new hostname being set */ - virtual int OnUserPreNick(userrec* user, std::string newnick); + virtual void OnChangeHost(userrec* user, const std::string &newhost); + + /** Called whenever a user's GECOS (realname) is changed. + * This event triggers after the name has been set. + * @param user The user who's GECOS is being changed + * @param gecos The new GECOS being set on the user + */ + virtual void OnChangeName(userrec* user, const std::string &gecos); + + /** Called whenever a gline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param hostmask The hostmask to add + */ + virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); + + /** Called whenever a zline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param ipmask The hostmask to add + */ + virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask); + + /** Called whenever a kline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param hostmask The hostmask to add + */ + virtual void OnAddKLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); + + /** Called whenever a qline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param nickmask The hostmask to add + */ + virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask); + + /** Called whenever a eline is added by a local user. + * This method is triggered after the line is added. + * @param duration The duration of the line in seconds + * @param source The sender of the line + * @param reason The reason text to be displayed + * @param hostmask The hostmask to add + */ + virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask); + + /** Called whenever a gline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelGLine(userrec* source, const std::string &hostmask); + + /** Called whenever a zline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelZLine(userrec* source, const std::string &ipmask); + + /** Called whenever a kline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelKLine(userrec* source, const std::string &hostmask); + /** Called whenever a qline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelQLine(userrec* source, const std::string &nickmask); + + /** Called whenever a eline is deleted. + * This method is triggered after the line is deleted. + * @param source The user removing the line + * @param hostmask The hostmask to delete + */ + virtual void OnDelELine(userrec* source, const std::string &hostmask); + + /** Called before your module is unloaded to clean up Extensibles. + * This method is called once for every user and channel on the network, + * so that when your module unloads it may clear up any remaining data + * in the form of Extensibles added using Extensible::Extend(). + * If the target_type variable is TYPE_USER, then void* item refers to + * a userrec*, otherwise it refers to a chanrec*. + * @param target_type The type of item being cleaned + * @param item A pointer to the item's class + */ + virtual void OnCleanup(int target_type, void* item); + /** Called after any nickchange, local or remote. This can be used to track users after nickchanges * have been applied. Please note that although you can see remote nickchanges through this function, you should * NOT make any changes to the userrec if the user is a remote user as this may cause a desnyc. * check user->server before taking any action (including returning nonzero from the method). * Because this method is called after the nickchange is taken place, no return values are possible * to indicate forbidding of the nick change. Use OnUserPreNick for this. + * @param user The user changing their nick + * @param oldnick The old nickname of the user before the nickchange */ - virtual void OnUserPostNick(userrec* user, std::string oldnick); + virtual void OnUserPostNick(userrec* user, const std::string &oldnick); /** Called before an action which requires a channel privilage check. * This function is called before many functions which check a users status on a channel, for example @@ -445,25 +911,16 @@ class Module : public classbase * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined). + * @param source The source of the access check + * @param dest The destination of the access check + * @param channel The channel which is being checked + * @param access_type See above */ virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type); - /** Called during a netburst to sync user data. - * This is called during the netburst on a per-user basis. You should use this call to up any special - * user-related things which are implemented by your module, e.g. sending listmodes. You may return - * multiple commands in the string_list. - */ - virtual string_list OnUserSync(userrec* user); - - /** Called during a netburst to sync channel data. - * This is called during the netburst on a per-channel basis. You should use this call to up any special - * channel-related things which are implemented by your module, e.g. sending listmodes. You may return - * multiple commands in the string_list. - */ - virtual string_list OnChannelSync(chanrec* chan); - /** Called when a 005 numeric is about to be output. * The module should modify the 005 numeric if needed to indicate its features. + * @param output The 005 string to be modified if neccessary. */ virtual void On005Numeric(std::string &output); @@ -473,10 +930,21 @@ class Module : public classbase * Return 1 from this function to prevent the kill, and 0 from this function to allow * it as normal. If you prevent the kill no output will be sent to the client, it is * down to your module to generate this information. - * NOTE: It is NOT advisable to stop kills which originate from servers. If you do - * so youre risking race conditions, desyncs and worse! + * NOTE: It is NOT advisable to stop kills which originate from servers or remote users. + * If you do so youre risking race conditions, desyncs and worse! + * @param source The user sending the KILL + * @param dest The user being killed + * @param reason The kill reason + * @return 1 to prevent the kill, 0 to allow + */ + virtual int OnKill(userrec* source, userrec* dest, const std::string &reason); + + /** Called when an oper wants to disconnect a remote user via KILL + * @param source The user sending the KILL + * @param dest The user being killed + * @param reason The kill reason */ - virtual int OnKill(userrec* source, userrec* dest, std::string reason); + virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason); /** Called whenever a module is loaded. * mod will contain a pointer to the module, and string will contain its name, @@ -487,13 +955,30 @@ class Module : public classbase * but instead operate under reduced functionality, unless the dependency is * absolutely neccessary (e.g. a module that extends the features of another * module). - */ - virtual void OnLoadModule(Module* mod,std::string name); + * @param mod A pointer to the new module + * @param name The new module's filename + */ + virtual void OnLoadModule(Module* mod,const std::string &name); + + /** Called whenever a module is unloaded. + * mod will contain a pointer to the module, and string will contain its name, + * for example m_widgets.so. This function is primary for dependency checking, + * your module may decide to enable some extra features if it sees that you have + * for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly + * recommended that modules do *NOT* bail if they cannot satisfy dependencies, + * but instead operate under reduced functionality, unless the dependency is + * absolutely neccessary (e.g. a module that extends the features of another + * module). + * @param mod Pointer to the module being unloaded (still valid) + * @param name The filename of the module being unloaded + */ + virtual void OnUnloadModule(Module* mod,const std::string &name); /** Called once every five seconds for background processing. * This timer can be used to control timed features. Its period is not accurate * enough to be used as a clock, but it is gauranteed to be called at least once in * any five second period, directly from the main loop of the server. + * @param curtime The current timer derived from time(2) */ virtual void OnBackgroundTimer(time_t curtime); @@ -503,6 +988,9 @@ class Module : public classbase * output any lists it wishes to. Please note that all modules will see all mode * characters to provide the ability to extend each other, so please only output * a list if the mode character given matches the one(s) you want to handle. + * @param user The user requesting the list + * @param channel The channel the list is for + * @param mode The listmode which a list is being requested on */ virtual void OnSendList(userrec* user, chanrec* channel, char mode); @@ -515,8 +1003,14 @@ class Module : public classbase * Note that unless you return 1, you should not destroy any structures (e.g. by using * Server::QuitUser) otherwise when the command's handler function executes after your * method returns, it will be passed an invalid pointer to the user object and crash!) + * @param command The command being executed + * @param parameters An array of array of characters containing the parameters for the command + * @param pcnt The nuimber of parameters passed to the command + * @param user the user issuing the command + * @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc. + * @return 1 to block the command, 0 to allow */ - virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user); + virtual int OnPreCommand(const std::string &command, char **parameters, int pcnt, userrec *user, bool validated); /** Called to check if a user who is connecting can now be allowed to register * If any modules return false for this function, the user is held in the waiting @@ -525,6 +1019,8 @@ class Module : public classbase * Note that the registration timeout for a user overrides these checks, if the registration * timeout is reached, the user is disconnected even if modules report that the user is * not ready to connect. + * @param user The user to check + * @return true to indicate readiness, false if otherwise */ virtual bool OnCheckReady(userrec* user); @@ -534,6 +1030,7 @@ class Module : public classbase * dnsbl lookups, etc). * Note that you should NOT delete the user record here by causing a disconnection! * Use OnUserConnect for that instead. + * @param user The user registering */ virtual void OnUserRegister(userrec* user); @@ -541,74 +1038,103 @@ class Module : public classbase * Return 1 from this function to block the mode character from being processed entirely, * so that you may perform your own code instead. Note that this method allows you to override * modes defined by other modes, but this is NOT RECOMMENDED! + * @param user The user who is sending the mode + * @param chan The channel the mode is being sent to + * @param mode The mode character being set + * @param param The parameter for the mode or an empty string + * @param adding true of the mode is being added, false if it is being removed + * @param pcnt The parameter count for the mode (0 or 1) + * @return 1 to deny the mode, 0 to allow */ - virtual int OnRawMode(userrec* user, chanrec* chan, char mode, std::string param, bool adding, int pcnt); + virtual int OnRawMode(userrec* user, chanrec* chan, char mode, const std::string ¶m, bool adding, int pcnt); /** Called whenever a user joins a channel, to determine if invite checks should go ahead or not. * This method will always be called for each join, wether or not the channel is actually +i, and * determines the outcome of an if statement around the whole section of invite checking code. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckInvite(userrec* user, chanrec* chan); - /** Called whenever a user joins a channel, to determine if key checks should go ahead or not. + /** Called whenever a user joins a channel, to determine if key checks should go ahead or not. * This method will always be called for each join, wether or not the channel is actually +k, and * determines the outcome of an if statement around the whole section of key checking code. * if the user specified no key, the keygiven string will be a valid but empty value. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal */ - virtual int OnCheckKey(userrec* user, chanrec* chan, std::string keygiven); + virtual int OnCheckKey(userrec* user, chanrec* chan, const std::string &keygiven); - /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not. + /** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not. * This method will always be called for each join, wether or not the channel is actually +l, and * determines the outcome of an if statement around the whole section of channel limit checking code. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckLimit(userrec* user, chanrec* chan); - /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not. + /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not. * This method will always be called for each join, wether or not the user actually matches a channel ban, and * determines the outcome of an if statement around the whole section of ban checking code. * return 1 to explicitly allow the join to go ahead or 0 to ignore the event. + * @param user The user joining the channel + * @param chan The channel being joined + * @return 1 to explicitly allow the join, 0 to proceed as normal */ virtual int OnCheckBan(userrec* user, chanrec* chan); /** Called on all /STATS commands * This method is triggered for all /STATS use, including stats symbols handled by the core. + * @param symbol the symbol provided to /STATS + * @user the user issuing the /STATS command + * @return 1 to block the /STATS from being processed by the core, 0 to allow it */ - virtual void OnStats(char symbol); + virtual int OnStats(char symbol, userrec* user); /** Called whenever a change of a local users displayed host is attempted. * Return 1 to deny the host change, or 0 to allow it. + * @param user The user whos host will be changed + * @param newhost The new hostname + * @return 1 to deny the host change, 0 to allow */ - virtual int OnChangeLocalUserHost(userrec* user, std::string newhost); + virtual int OnChangeLocalUserHost(userrec* user, const std::string &newhost); /** Called whenever a change of a local users GECOS (fullname field) is attempted. * return 1 to deny the name change, or 0 to allow it. + * @param user The user whos GECOS will be changed + * @param newhost The new GECOS + * @return 1 to deny the GECOS change, 0 to allow */ - virtual int OnChangeLocalUserGECOS(userrec* user, std::string newhost); + virtual int OnChangeLocalUserGECOS(userrec* user, const std::string &newhost); /** Called whenever a topic is changed by a local user. * Return 1 to deny the topic change, or 0 to allow it. + * @param user The user changing the topic + * @param chan The channels who's topic is being changed + * @param topic The actual topic text + * @param 1 to block the topic change, 0 to allow */ - virtual int OnLocalTopicChange(userrec* user, chanrec* chan, std::string topic); + virtual int OnLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); - /** Called whenever an unknown token is received in a server to server link. - * The token value is the unknown token -- please check that no other modules are using the token - * that you use. Returning 1 supresses the 'unknown token type' error which is usually sent to - * all opers with +s. The params list is a list of parameters, and if any parameters start with a - * colon (:) it is treated as the whole of the last parameter, identical to how RFC messages are - * handled. source is the sender of the message, and reply is what should be replied to for a unicast - * message. Note that there are not many messages in the mesh protocol which require unicast - * messaging. tcp_host is the server name as a string, ipaddr is its ip address in dotted decimal - * notation and port is the port number it is using. + /** Called whenever a local topic has been changed. + * To block topic changes you must use OnLocalTopicChange instead. + * @param user The user changing the topic + * @param chan The channels who's topic is being changed + * @param topic The actual topic text */ - virtual int OnMeshToken(char token,string_list params,serverrec* source,serverrec* reply, std::string tcp_host,std::string ipaddr,int port); + virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic); /** Called whenever an Event class is sent to all module by another module. * Please see the documentation of Event::Send() for further information. The Event sent can * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID() * before doing anything to the event data, and you should *not* change the event data in any way! + * @param event The Event class being received */ virtual void OnEvent(Event* event); @@ -617,6 +1143,7 @@ class Module : public classbase * can always be assumed to be non-NULL, you should not change the request object or its data. * Your method may return arbitary data in the char* result which the requesting module * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc). + * @param request The Request class being received */ virtual char* OnRequest(Request* request); @@ -625,22 +1152,100 @@ class Module : public classbase * 'input'. This method allows for encryption of oper passwords and much more besides. * You should return a nonzero value if you want to allow the comparison or zero if you wish * to do nothing. + * @param password The oper's password + * @param input The password entered + * @return 1 to match the passwords, 0 to do nothing */ - virtual int OnOperCompare(std::string password, std::string input); + virtual int OnOperCompare(const std::string &password, const std::string &input); /** Called whenever a user is given usermode +o, anywhere on the network. * You cannot override this and prevent it from happening as it is already happened and * such a task must be performed by another server. You can however bounce modes by sending * servermodes out to reverse mode changes. + * @param user The user who is opering */ virtual void OnGlobalOper(userrec* user); /** Called whenever a user connects, anywhere on the network. * This event is informational only. You should not change any user information in this * event. To do so, use the OnUserConnect method to change the state of local users. + * @param user The user who is connecting */ virtual void OnGlobalConnect(userrec* user); + /** Called whenever a ban is added to a channel's list. + * Return a non-zero value to 'eat' the mode change and prevent the ban from being added. + * @param source The user adding the ban + * @param channel The channel the ban is being added to + * @param banmask The ban mask being added + * @return 1 to block the ban, 0 to continue as normal + */ + virtual int OnAddBan(userrec* source, chanrec* channel,const std::string &banmask); + + /** Called whenever a ban is removed from a channel's list. + * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed. + * @param source The user deleting the ban + * @param channel The channel the ban is being deleted from + * @param banmask The ban mask being deleted + * @return 1 to block the unban, 0 to continue as normal + */ + virtual int OnDelBan(userrec* source, chanrec* channel,const std::string &banmask); + + /** Called immediately after any connection is accepted. This is intended for raw socket + * processing (e.g. modules which wrap the tcp connection within another library) and provides + * no information relating to a user record as the connection has not been assigned yet. + * There are no return values from this call as all modules get an opportunity if required to + * process the connection. + * @param fd The file descriptor returned from accept() + * @param ip The IP address of the connecting user + * @param localport The local port number the user connected to + */ + virtual void OnRawSocketAccept(int fd, const std::string &ip, int localport); + + /** Called immediately before any write() operation on a user's socket in the core. Because + * this event is a low level event no user information is associated with it. It is intended + * for use by modules which may wrap connections within another API such as SSL for example. + * return a non-zero result if you have handled the write operation, in which case the core + * will not call write(). + * @param fd The file descriptor of the socket + * @param buffer A char* buffer being written + * @param Number of characters to write + * @return Number of characters actually written or 0 if you didn't handle the operation + */ + virtual int OnRawSocketWrite(int fd, char* buffer, int count); + + /** Called immediately before any socket is closed. When this event is called, shutdown() + * has not yet been called on the socket. + * @param fd The file descriptor of the socket prior to close() + */ + virtual void OnRawSocketClose(int fd); + + /** Called immediately before any read() operation on a client socket in the core. + * This occurs AFTER the select() or poll() so there is always data waiting to be read + * when this event occurs. + * Your event should return 1 if it has handled the reading itself, which prevents the core + * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN + * the value of count. The value of readresult must be identical to an actual result that might + * be returned from the read() system call, for example, number of bytes read upon success, + * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value, + * you MUST set readresult. + * @param fd The file descriptor of the socket + * @param buffer A char* buffer being read to + * @param count The size of the buffer + * @param readresult The amount of characters read, or 0 + * @return nonzero if the event was handled, in which case readresult must be valid on exit + */ + virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult); + + /** Called whenever a user sets away. + * This method has no parameter for the away message, as it is available in the + * user record as userrec::awaymsg. + */ + virtual void OnSetAway(userrec* user); + + /** Called when a user cancels their away state. + */ + virtual void OnCancelAway(userrec* user); }; @@ -656,39 +1261,76 @@ class Server : public classbase * Creates a Server object. */ Server(); + /** Default destructor. * Destroys a Server object. */ virtual ~Server(); + /** Obtains a pointer to the server's ServerConfig object. + * The ServerConfig object contains most of the configuration data + * of the IRC server, as read from the config file by the core. + */ + ServerConfig* GetConfig(); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly BEFORE 'modulename'. For more information + * please see Module::Prioritize(). + * @param modulename The module your module wants to be before in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityBefore(const std::string &modulename); + + /** For use with Module::Prioritize(). + * When the return value of this function is returned from + * Module::Prioritize(), this specifies that the module wishes + * to be ordered exactly AFTER 'modulename'. For more information please + * see Module::Prioritize(). + * @param modulename The module your module wants to be after in the call list + * @returns a priority ID which the core uses to relocate the module in the list + */ + long PriorityAfter(const std::string &modulename); + /** Sends text to all opers. * This method sends a server notice to all opers with the usermode +s. */ - virtual void SendOpers(std::string s); + virtual void SendOpers(const std::string &s); + + /** Returns the version string of this server + */ + std::string GetVersion(); + /** Writes a log string. * This method writes a line of text to the log. If the level given is lower than the * level given in the configuration, this command has no effect. */ - virtual void Log(int level, std::string s); + virtual void Log(int level, const std::string &s); + /** Sends a line of text down a TCP/IP socket. * This method writes a line of text to an established socket, cutting it to 510 characters * plus a carriage return and linefeed if required. */ - virtual void Send(int Socket, std::string s); + virtual void Send(int Socket, const std::string &s); + /** Sends text from the server to a socket. * This method writes a line of text to an established socket, with the servername prepended * as used by numerics (see RFC 1459) */ - virtual void SendServ(int Socket, std::string s); + virtual void SendServ(int Socket, const std::string &s); + /** Writes text to a channel, but from a server, including all. * This can be used to send server notices to a group of users. */ - virtual void SendChannelServerNotice(std::string ServName, chanrec* Channel, std::string text); + virtual void SendChannelServerNotice(const std::string &ServName, chanrec* Channel, const std::string &text); + /** Sends text from a user to a socket. * This method writes a line of text to an established socket, with the given user's nick/ident * /host combination prepended, as used in PRIVSG etc commands (see RFC 1459) */ - virtual void SendFrom(int Socket, userrec* User, std::string s); + virtual void SendFrom(int Socket, userrec* User, const std::string &s); + /** Sends text from a user to another user. * This method writes a line of text to a user, with a user's nick/ident * /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459) @@ -703,19 +1345,22 @@ class Server : public classbase * * Which is useful for numerics and server notices to single users, etc. */ - virtual void SendTo(userrec* Source, userrec* Dest, std::string s); + virtual void SendTo(userrec* Source, userrec* Dest, const std::string &s); + /** Sends text from a user to a channel (mulicast). * This method writes a line of text to a channel, with the given user's nick/ident * /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the * IncludeSender flag is set, then the text is also sent back to the user from which * it originated, as seen in MODE (see RFC 1459). */ - virtual void SendChannel(userrec* User, chanrec* Channel, std::string s,bool IncludeSender); + virtual void SendChannel(userrec* User, chanrec* Channel, const std::string &s, bool IncludeSender); + /** Returns true if two users share a common channel. * This method is used internally by the NICK and QUIT commands, and the Server::SendCommon * method. */ virtual bool CommonChannels(userrec* u1, userrec* u2); + /** Sends text from a user to one or more channels (mulicast). * This method writes a line of text to all users which share a common channel with a given * user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc @@ -723,50 +1368,68 @@ class Server : public classbase * back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it * is only sent to the other recipients, as seen in QUIT. */ - virtual void SendCommon(userrec* User, std::string text,bool IncludeSender); + virtual void SendCommon(userrec* User, const std::string &text, bool IncludeSender); + /** Sends a WALLOPS message. * This method writes a WALLOPS message to all users with the +w flag, originating from the * specified user. */ - virtual void SendWallops(userrec* User, std::string text); + virtual void SendWallops(userrec* User, const std::string &text); /** Returns true if a nick is valid. * Nicks for unregistered connections will return false. */ - virtual bool IsNick(std::string nick); + virtual bool IsNick(const std::string &nick); + /** Returns a count of the number of users on a channel. * This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel. */ virtual int CountUsers(chanrec* c); + + /** Adds an InspTimer which will trigger at a future time + */ + virtual void AddTimer(InspTimer* T); + /** Attempts to look up a nick and return a pointer to it. * This function will return NULL if the nick does not exist. */ - virtual userrec* FindNick(std::string nick); + virtual userrec* FindNick(const std::string &nick); + + /** Attempts to look up a nick using the file descriptor associated with that nick. + * This function will return NULL if the file descriptor is not associated with a valid user. + */ + virtual userrec* FindDescriptor(int socket); + /** Attempts to look up a channel and return a pointer to it. * This function will return NULL if the channel does not exist. */ - virtual chanrec* FindChannel(std::string channel); + virtual chanrec* FindChannel(const std::string &channel); + /** Attempts to look up a user's privilages on a channel. * This function will return a string containing either @, %, +, or an empty string, * representing the user's privilages upon the channel you specify. */ virtual std::string ChanMode(userrec* User, chanrec* Chan); - /** Checks if a user is on a channel. - * This function will return true or false to indicate if user 'User' is on channel 'Chan'. - */ - virtual bool IsOnChannel(userrec* User, chanrec* Chan); + /** Returns the server name of the server where the module is loaded. */ virtual std::string GetServerName(); + /** Returns the network name, global to all linked servers. */ virtual std::string GetNetworkName(); + + /** Returns the server description string of the local server + */ + virtual std::string GetServerDescription(); + /** Returns the information of the server as returned by the /ADMIN command. * See the Admin class for further information of the return value. The members * Admin::Nick, Admin::Email and Admin::Name contain the information for the * server where the module is loaded. */ virtual Admin GetAdmin(); + /** Adds an extended mode letter which is parsed by a module. * This allows modules to add extra mode letters, e.g. +x for hostcloak. * the "type" parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to @@ -827,7 +1490,7 @@ class Server : public classbase * extension) e.g. "m_blarp.so". If you place the wrong identifier here, you can cause crashes if your module * is unloaded. */ - virtual void AddCommand(char* cmd, handlerfunc f, char flags, int minparams, char* source); + virtual void AddCommand(command_t *f); /** Sends a servermode. * you must format the parameters array with the target, modes and parameters for those modes. @@ -864,28 +1527,28 @@ class Server : public classbase * Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the * user must have both modes set to receive the message. */ - virtual void SendToModeMask(std::string modes, int flags, std::string text); + virtual void SendToModeMask(const std::string &modes, int flags, const std::string &text); /** Forces a user to join a channel. * This is similar to svsjoin and can be used to implement redirection, etc. * On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. * On failure, the result is NULL. */ - virtual chanrec* JoinUserToChannel(userrec* user, std::string cname, std::string key); + virtual chanrec* JoinUserToChannel(userrec* user, const std::string &cname, const std::string &key); /** Forces a user to part a channel. * This is similar to svspart and can be used to implement redirection, etc. * Although the return value of this function is a pointer to a channel record, the returned data is * undefined and should not be read or written to. This behaviour may be changed in a future version. */ - virtual chanrec* PartUserFromChannel(userrec* user, std::string cname, std::string reason); + virtual chanrec* PartUserFromChannel(userrec* user, const std::string &cname, const std::string &reason); /** Forces a user nickchange. * This command works similarly to SVSNICK, and can be used to implement Q-lines etc. * If you specify an invalid nickname, the nick change will be dropped and the target user will receive * the error numeric for it. */ - virtual void ChangeUserNick(userrec* user, std::string nickname); + virtual void ChangeUserNick(userrec* user, const std::string &nickname); /** Forces a user to quit with the specified reason. * To the user, it will appear as if they typed /QUIT themselves, except for the fact that this function @@ -897,13 +1560,22 @@ class Server : public classbase * read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of * action after calling this method is to immediately bail from your handler. */ - virtual void QuitUser(userrec* user, std::string reason); + virtual void QuitUser(userrec* user, const std::string &reason); + + /** Makes a user kick another user, with the specified reason. + * If source is NULL, the server will peform the kick. + * @param The person or server (if NULL) performing the KICK + * @param target The person being kicked + * @param chan The channel to kick from + * @param reason The kick reason + */ + virtual void KickUser(userrec* source, userrec* target, chanrec* chan, const std::string &reason); /** Matches text against a glob pattern. * Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com * Returns true if the literal successfully matches the pattern, false if otherwise. */ - virtual bool MatchText(std::string sliteral, std::string spattern); + virtual bool MatchText(const std::string &sliteral, const std::string &spattern); /** Calls the handler for a command, either implemented by the core or by another module. * You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN, @@ -915,32 +1587,37 @@ class Server : public classbase * in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the * functiom will silently ignore it. The final parameter is the user executing the command handler, * used for privilage checks, etc. + * @return True if the command exists */ - virtual void CallCommandHandler(std::string commandname, char** parameters, int pcnt, userrec* user); + virtual bool CallCommandHandler(const std::string &commandname, char** parameters, int pcnt, userrec* user); + + /** This function returns true if the commandname exists, pcnt is equal to or greater than the number + * of paramters the command requires, the user specified is allowed to execute the command, AND + * if the command is implemented by a module (not the core). This has a few specific uses, usually + * within network protocols (see src/modules/m_spanningtree.cpp) + */ + virtual bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user); /** Change displayed hostname of a user. * You should always call this method to change a user's host rather than writing directly to the * dhost member of userrec, as any change applied via this method will be propogated to any * linked servers. */ - virtual void ChangeHost(userrec* user, std::string host); + virtual void ChangeHost(userrec* user, const std::string &host); /** Change GECOS (fullname) of a user. * You should always call this method to change a user's GECOS rather than writing directly to the * fullname member of userrec, as any change applied via this method will be propogated to any * linked servers. */ - virtual void ChangeGECOS(userrec* user, std::string gecos); + virtual void ChangeGECOS(userrec* user, const std::string &gecos); /** Returns true if the servername you give is ulined. * ULined servers have extra privilages. They are allowed to change nicknames on remote servers, * change modes of clients which are on remote servers and set modes of channels where there are - * no channel operators for that channel on the ulined server, amongst other things. Ulined server - * data is also broadcast across the mesh at all times as opposed to selectively messaged in the - * case of normal servers, as many ulined server types (such as services) do not support meshed - * links and must operate in this manner. + * no channel operators for that channel on the ulined server, amongst other things. */ - virtual bool IsUlined(std::string server); + virtual bool IsUlined(const std::string &server); /** Fetches the userlist of a channel. This function must be here and not a member of userrec or * chanrec due to include constraints. @@ -953,15 +1630,15 @@ class Server : public classbase * remain until it is restored with a valid file descriptor, or is removed from IRC by an operator * After this call, the pointer to user will be invalid. */ - virtual bool UserToPseudo(userrec* user,std::string message); + virtual bool UserToPseudo(userrec* user, const std::string &message); /** This user takes one user, and switches their file descriptor with another user, so that one user * "becomes" the other. The user in 'alive' is booted off the server with the given message. The user - * referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise + * referred to by 'zombie' should have previously been locked with Server::UserToPseudo, otherwise * stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be * invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive. */ - virtual bool PseudoToUser(userrec* alive,userrec* zombie,std::string message); + virtual bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message); /** Adds a G-line * The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added. @@ -970,119 +1647,115 @@ class Server : public classbase * to indicate who or what sent the data, usually this is the nickname of a person, or a server * name. */ - virtual void AddGLine(long duration, std::string source, std::string reason, std::string hostmask); + virtual void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); - /** Adds a Q-line - * The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. - * The duration must be in seconds, however you can use the Server::CalcDuration method to convert - * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used - * to indicate who or what sent the data, usually this is the nickname of a person, or a server - * name. - */ - virtual void AddQLine(long duration, std::string source, std::string reason, std::string nickname); - - /** Adds a Z-line - * The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. - * The duration must be in seconds, however you can use the Server::CalcDuration method to convert - * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used - * to indicate who or what sent the data, usually this is the nickname of a person, or a server - * name. - */ - virtual void AddZLine(long duration, std::string source, std::string reason, std::string ipaddr); - - /** Adds a K-line - * The K-line is enforced as soon as it is added. - * The duration must be in seconds, however you can use the Server::CalcDuration method to convert - * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used - * to indicate who or what sent the data, usually this is the nickname of a person, or a server - * name. - */ - virtual void AddKLine(long duration, std::string source, std::string reason, std::string hostmask); - - /** Adds a E-line - * The E-line is enforced as soon as it is added. - * The duration must be in seconds, however you can use the Server::CalcDuration method to convert - * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used - * to indicate who or what sent the data, usually this is the nickname of a person, or a server - * name. - */ - virtual void AddELine(long duration, std::string source, std::string reason, std::string hostmask); + /** Adds a Q-line + * The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added. + * The duration must be in seconds, however you can use the Server::CalcDuration method to convert + * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used + * to indicate who or what sent the data, usually this is the nickname of a person, or a server + * name. + */ + virtual void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname); + + /** Adds a Z-line + * The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added. + * The duration must be in seconds, however you can use the Server::CalcDuration method to convert + * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used + * to indicate who or what sent the data, usually this is the nickname of a person, or a server + * name. + */ + virtual void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr); + + /** Adds a K-line + * The K-line is enforced as soon as it is added. + * The duration must be in seconds, however you can use the Server::CalcDuration method to convert + * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used + * to indicate who or what sent the data, usually this is the nickname of a person, or a server + * name. + */ + virtual void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); - /** Deletes a G-Line from all servers on the mesh + /** Adds a E-line + * The E-line is enforced as soon as it is added. + * The duration must be in seconds, however you can use the Server::CalcDuration method to convert + * durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used + * to indicate who or what sent the data, usually this is the nickname of a person, or a server + * name. */ - virtual bool DelGLine(std::string hostmask); + virtual void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask); - /** Deletes a Q-Line from all servers on the mesh + /** Deletes a G-Line from all servers */ - virtual bool DelQLine(std::string nickname); + virtual bool DelGLine(const std::string &hostmask); - /** Deletes a Z-Line from all servers on the mesh + /** Deletes a Q-Line from all servers */ - virtual bool DelZLine(std::string ipaddr); + virtual bool DelQLine(const std::string &nickname); + + /** Deletes a Z-Line from all servers + */ + virtual bool DelZLine(const std::string &ipaddr); /** Deletes a local K-Line */ - virtual bool DelKLine(std::string hostmask); + virtual bool DelKLine(const std::string &hostmask); /** Deletes a local E-Line */ - virtual bool DelELine(std::string hostmask); + virtual bool DelELine(const std::string &hostmask); /** Calculates a duration * This method will take a string containing a formatted duration (e.g. "1w2d") and return its value * as a total number of seconds. This is the same function used internally by /GLINE etc to set * the ban times. */ - virtual long CalcDuration(std::string duration); + virtual long CalcDuration(const std::string &duration); /** Returns true if a nick!ident@host string is correctly formatted, false if otherwise. */ - virtual bool IsValidMask(std::string mask); + virtual bool IsValidMask(const std::string &mask); - /** Sends a line of text to all connected servers. - * If a server is not directly reachable, the core deals with routing the message, and will also - * deal with failures transparently. + /** This function finds a module by name. + * You must provide the filename of the module. If the module cannot be found (is not loaded) + * the function will return NULL. */ - virtual void MeshSendAll(std::string text); + virtual Module* FindModule(const std::string &name); - /** This method sends a line of text to all servers who have users which share common channels with the user you provide. - * For example, if user A is on server A, and they are on channels #one and #two, and user B is on server B, and also on - * channel #one, but user C is on server C and on neither #one or #two, this function will cause the text to only be - * sent to server B. However, if server B is only reachable via C, it will route it to C (you do not have to worry about - * this routing, it is done transparently, but its good to know how things work!) + /** Adds a class derived from InspSocket to the server's socket engine. */ - virtual void MeshSendCommon(userrec* user, std::string text); + virtual void AddSocket(InspSocket* sock); - /** This function is equivalent to Server::MeshSendToAll except it will only route to servers which are directly routable. + /** Forcibly removes a class derived from InspSocket from the servers socket engine. */ - virtual void MeshSendAllAlive(std::string text); + virtual void RemoveSocket(InspSocket* sock); - /** This function sends a line of text directly to a server. - * If the server is not directly routable at this time, the server attempts to route text through the mesh. + /** Deletes a class derived from InspSocket from the server's socket engine. */ - virtual void MeshSendUnicast(std::string destination, std::string text); + virtual void DelSocket(InspSocket* sock); - /** This function sends to all servers EXCEPT the one you specify. - * You should usually use this function to send messages, specifying the SENDER of your message as 'target'. - * This will prevent message loops. + /** Causes the local server to rehash immediately. + * WARNING: Do not call this method from within your rehash method, for + * obvious reasons! */ - virtual void MeshSendAllExcept(std::string target, std::string text); + virtual void RehashServer(); - /** This function is used to check if any users on channel c are on server servername. - * This is used internally by PRIVMSG etc. You should not need to use it. + /** This method returns the total number of channels on the network. */ - virtual bool MeshCheckChan(chanrec *c,std::string servername); + virtual long GetChannelCount(); - /** This function is used to check if user u has any channels in common with users on servername. - * This is used internally by Server::MeshSendCommon. You should very rarely need to use it. + /** This method returns a channel whos index is greater than or equal to 0 and less than the number returned by Server::GetChannelCount(). + * This is slower (by factors of dozens) than requesting a channel by name with Server::FindChannel(), however there are times when + * you wish to safely iterate the channel list, saving your position, with large amounts of time in between, which is what this function + * is useful for. */ - virtual bool MeshCheckCommon(userrec* u,std::string servername); + virtual chanrec* GetChannelIndex(long index); - /** This function finds a module by name. - * You must provide the filename of the module. If the module cannot be found (is not loaded) - * the function will return NULL. + /** Dumps text (in a stringstream) to a user. The stringstream should not contain linefeeds, as it will be split + * automatically by the function into safe amounts. The line prefix given is prepended onto each line (e.g. a servername + * and a numeric). */ - virtual Module* FindModule(std::string name); + void DumpText(userrec* User, const std::string &LinePrefix, stringstream &TextStream); }; @@ -1106,10 +1779,11 @@ class ConfigReader : public classbase * core is changed). It will contain a pointer to the configuration file data with unneeded data * (such as comments) stripped from it. */ - std::stringstream *cache; - std::stringstream *errorlog; + ConfigDataHash* data; + std::ostringstream* errorlog;; /** Used to store errors */ + bool privatehash; // If we're using our own config data hash or not. bool readerror; long error; @@ -1122,7 +1796,7 @@ class ConfigReader : public classbase /** Overloaded constructor. * This constructor initialises the ConfigReader class to read a user-specified config file */ - ConfigReader(std::string filename); // read a module-specific config + ConfigReader(const std::string &filename); // read a module-specific config /** Default destructor. * This method destroys the ConfigReader class. */ @@ -1131,13 +1805,13 @@ class ConfigReader : public classbase * This method retrieves a value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. */ - std::string ReadValue(std::string tag, std::string name, int index); + std::string ReadValue(const std::string &tag, const std::string &name, int index); /** Retrieves a boolean value from the config file. * This method retrieves a boolean value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes" * and "true" in the config file count as true to ReadFlag, and any other value counts as false. */ - bool ReadFlag(std::string tag, std::string name, int index); + bool ReadFlag(const std::string &tag, const std::string &name, int index); /** Retrieves an integer value from the config file. * This method retrieves an integer value from the config file. Where multiple copies of the tag * exist in the config file, index indicates which of the values to retrieve. Any invalid integer @@ -1146,7 +1820,7 @@ class ConfigReader : public classbase * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError() * will return CONF_NOT_UNSIGNED */ - long ReadInteger(std::string tag, std::string name, int index, bool needs_unsigned); + long ReadInteger(const std::string &tag, const std::string &name, int index, bool needs_unsigned); /** Returns the last error to occur. * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition. * A call to GetError() resets the error flag back to 0. @@ -1158,7 +1832,7 @@ class ConfigReader : public classbase * used with the index value of ConfigReader::ReadValue to loop through all copies of a * multiple instance tag. */ - int Enumerate(std::string tag); + int Enumerate(const std::string &tag); /** Returns true if a config file is valid. * This method is partially implemented and will only return false if the config * file does not exist or could not be opened. @@ -1177,7 +1851,7 @@ class ConfigReader : public classbase * function would return 2. Spaces and newlines both qualify as valid seperators * between values. */ - int EnumerateValues(std::string tag, int index); + int EnumerateValues(const std::string &tag, int index); }; @@ -1189,7 +1863,9 @@ class ConfigReader : public classbase */ class FileReader : public classbase { - file_cache fc; + /** The file contents + */ + file_cache fc; public: /** Default constructor. * This method does not load any file into memory, you must use the LoadFile method @@ -1202,7 +1878,7 @@ class FileReader : public classbase * and other methods to be called. If the file could not be loaded, FileReader::FileSize * returns 0. */ - FileReader(std::string filename); + FileReader(const std::string &filename); /** Default destructor. * This deletes the memory allocated to the file. @@ -1214,7 +1890,7 @@ class FileReader : public classbase * and other methods to be called. If the file could not be loaded, FileReader::FileSize * returns 0. */ - void LoadFile(std::string filename); + void LoadFile(const std::string &filename); /** Returns true if the file exists * This function will return false if the file could not be opened. @@ -1251,10 +1927,19 @@ class ModuleFactory : public classbase * Your inherited class of ModuleFactory must return a pointer to your Module class * using this method. */ - virtual Module * CreateModule() = 0; + virtual Module * CreateModule(Server* Me) = 0; }; typedef DLLFactory ircd_module; +typedef std::vector ModuleList; +typedef std::vector FactoryList; + +bool ModeDefined(char c, int i); +bool ModeDefinedOper(char c, int i); +int ModeDefinedOn(char c, int i); +int ModeDefinedOff(char c, int i); +void ModeMakeList(char modechar); +bool ModeIsListMode(char modechar, int type); #endif