X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=include%2Fthreadengines%2Fthreadengine_win32.h;h=59848bd44e3004b2c84f4c6d1aab067e5a8a7d82;hb=e244cb2c63b1ac1d85bdbb4691f7b1bd940ae804;hp=696948d19b3717ab4db4f759d9d1710ee2dfe32b;hpb=a6f16dd4d0ecf27255be2c93f473fae987eeff91;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/include/threadengines/threadengine_win32.h b/include/threadengines/threadengine_win32.h index 696948d19..59848bd44 100644 --- a/include/threadengines/threadengine_win32.h +++ b/include/threadengines/threadengine_win32.h @@ -1,58 +1,153 @@ -/* +------------------------------------+ - * | Inspire Internet Relay Chat Daemon | - * +------------------------------------+ +/* + * InspIRCd -- Internet Relay Chat Daemon * - * InspIRCd: (C) 2002-2008 InspIRCd Development Team - * See: http://www.inspircd.org/wiki/index.php/Credits + * Copyright (C) 2009 Daniel De Graaf + * Copyright (C) 2008 Craig Edwards * - * This program is free but copyrighted software; see - * the file COPYING for details. + * This file is part of InspIRCd. InspIRCd is free software: you can + * redistribute it and/or modify it under the terms of the GNU General Public + * License as published by the Free Software Foundation, version 2. * - * --------------------------------------------------- + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . */ -#ifndef __THREADENGINE_PTHREAD__ -#define __THREADENGINE_PTHREAD__ -#include -#include "inspircd_config.h" +#pragma once + +#include "config.h" #include "base.h" -#include "threadengine.h" -class InspIRCd; +class Thread; -class CoreExport Win32ThreadEngine : public ThreadEngine +/** The ThreadEngine class has the responsibility of initialising + * Thread derived classes. It does this by creating operating system + * level threads which are then associated with the class transparently. + * This allows Thread classes to be derived without needing to know how + * the OS implements threads. You should ensure that any sections of code + * that use threads are threadsafe and do not interact with any other + * parts of the code which are NOT known threadsafe! If you really MUST + * access non-threadsafe code from a Thread, use the Mutex class to wrap + * access to the code carefully. + */ +class CoreExport ThreadEngine { public: - Win32ThreadEngine(InspIRCd* Instance); + ThreadEngine(); - virtual ~Win32ThreadEngine(); - - bool Mutex(bool enable); - - void Run(); + virtual ~ThreadEngine(); static DWORD WINAPI Entry(void* parameter); - void Create(Thread* thread_to_init); - - void FreeThread(Thread* thread); + /** Create a new thread. This takes an already allocated + * Thread* pointer and initializes it to use this threading + * engine. On failure, this function may throw a CoreException. + * @param thread_to_init Pointer to a newly allocated Thread + * derived object. + */ + void Start(Thread* thread_to_init); + /** Returns the thread engine's name for display purposes + * @return The thread engine name + */ const std::string GetName() { return "windows-thread"; } }; -class ThreadEngineFactory : public classbase +class CoreExport ThreadData +{ + public: + HANDLE handle; + void FreeThread(Thread* toFree); +}; + +/** The Mutex class represents a mutex, which can be used to keep threads + * properly synchronised. Use mutexes sparingly, as they are a good source + * of thread deadlocks etc, and should be avoided except where absolutely + * neccessary. Note that the internal behaviour of the mutex varies from OS + * to OS depending on the thread engine, for example in windows a Mutex + * in InspIRCd uses critical sections, as they are faster and simpler to + * manage. + */ +class CoreExport Mutex { + private: + CRITICAL_SECTION wutex; public: - ThreadEngine* Create(InspIRCd* ServerInstance) + Mutex() { - return new Win32ThreadEngine(ServerInstance); + InitializeCriticalSection(&wutex); + } + void Lock() + { + EnterCriticalSection(&wutex); + } + void Unlock() + { + LeaveCriticalSection(&wutex); + } + ~Mutex() + { + DeleteCriticalSection(&wutex); } }; -#endif +class ThreadQueueData +{ + CRITICAL_SECTION mutex; + HANDLE event; + public: + ThreadQueueData() + { + event = CreateEvent(NULL, false, false, NULL); + if (event == NULL) + throw CoreException("CreateEvent() failed in ThreadQueueData::ThreadQueueData()!"); + InitializeCriticalSection(&mutex); + } + + ~ThreadQueueData() + { + CloseHandle(event); + DeleteCriticalSection(&mutex); + } + + void Lock() + { + EnterCriticalSection(&mutex); + } + void Unlock() + { + LeaveCriticalSection(&mutex); + } + + void Wakeup() + { + PulseEvent(event); + } + + void Wait() + { + LeaveCriticalSection(&mutex); + WaitForSingleObject(event, INFINITE); + EnterCriticalSection(&mutex); + } +}; + +class ThreadSignalData +{ + public: + int connFD; + ThreadSignalData() + { + connFD = -1; + } +};