X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=include%2Ftimer.h;h=ef8b82e31f64d728d662c35769af20842e162a9a;hb=de97b98a41109a517a8e677bf9b48400038f702d;hp=143ff4d9701d58d5b8b8f9bd3a3540a5eaa335d6;hpb=7907a1f1cc78ca532547c824cd221060b57f4fff;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/include/timer.h b/include/timer.h index 143ff4d97..ef8b82e31 100644 --- a/include/timer.h +++ b/include/timer.h @@ -1,17 +1,156 @@ -class InspTimer +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef INSPIRCD_TIMER_H +#define INSPIRCD_TIMER_H + +class InspIRCd; + +/** Timer class for one-second resolution timers + * InspTimer provides a facility which allows module + * developers to create one-shot timers. The timer + * can be made to trigger at any time up to a one-second + * resolution. To use InspTimer, inherit a class from + * InspTimer, then insert your inherited class into the + * queue using Server::AddTimer(). The Tick() method of + * your object (which you should override) will be called + * at the given time. + */ +class CoreExport InspTimer : public Extensible { private: + /** The triggering time + */ time_t trigger; + /** Number of seconds between triggers + */ + long secs; + /** True if this is a repeating timer + */ + bool repeat; public: - InspTimer(long secs_from_now) : trigger(time(NULL) + secs_from_now) { } + /** Default constructor, initializes the triggering time + * @param secs_from_now The number of seconds from now to trigger the timer + * @param now The time now + * @param repeating Repeat this timer every secs_from_now seconds if set to true + */ + InspTimer(long secs_from_now,time_t now, bool repeating = false) + { + trigger = now + secs_from_now; + secs = secs_from_now; + repeat = repeating; + } + + /** Default destructor, does nothing. + */ virtual ~InspTimer() { } + + /** Retrieve the current triggering time + */ virtual time_t GetTimer() { return trigger; } - virtual void Tick(time_t TIME) {} + + /** Called when the timer ticks. + * You should override this method with some useful code to + * handle the tick event. + */ + virtual void Tick(time_t TIME) = 0; + + /** Returns true if this timer is set to repeat + */ + bool GetRepeat() + { + return repeat; + } + + /** Returns the interval (number of seconds between ticks) + * of this timer object. + */ + long GetSecs() + { + return secs; + } + + /** Cancels the repeat state of a repeating timer. + * If you call this method, then the next time your + * timer ticks, it will be removed immediately after. + * You should use this method call to remove a recurring + * timer if you wish to do so within the timer's Tick + * event, as calling TimerManager::DelTimer() from within + * the InspTimer::Tick() method is dangerous and may + * cause a segmentation fault. Calling CancelRepeat() + * is safe in this case. + */ + void CancelRepeat() + { + repeat = false; + } +}; + + +/** This class manages sets of InspTimers, and triggers them at their defined times. + * This will ensure timers are not missed, as well as removing timers that have + * expired and allowing the addition of new ones. + */ +class CoreExport TimerManager : public Extensible +{ + protected: + /** A group of timers all set to trigger at the same time + */ + typedef std::vector timergroup; + /** A map of timergroups, each group has a specific trigger time + */ + typedef std::map timerlist; + /** Set when ticking timers, to prevent deletion while iterating + */ + bool CantDeleteHere; + /** Creating server instance + */ + InspIRCd* ServerInstance; + private: + + /** The current timer set, a map of timergroups + */ + timerlist Timers; + + public: + /** Constructor + */ + TimerManager(InspIRCd* Instance); + /** Tick all pending InspTimers + * @param TIME the current system time + */ + void TickTimers(time_t TIME); + /** Add an InspTimer + * @param T an InspTimer derived class to add + * @param secs_from_now You may set this to the number of seconds + * from the current time when the timer will tick, or you may just + * leave this unset and the values set by the InspTimers constructor + * will be used. This is used internally for re-triggering repeating + * timers. + */ + void AddTimer(InspTimer* T, long secs_from_now = 0); + /** Delete an InspTimer + * @param T an InspTimer derived class to delete + */ + void DelTimer(InspTimer* T); + /** Tick any timers that have been missed due to lag + * @param TIME the current system time + */ + void TickMissedTimers(time_t TIME); }; -void TickTimers(time_t TIME); -void AddTimer(InspTimer* T); +#endif