X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fcommands%2Fcmd_rehash.cpp;h=923bfe1299092edce3768eb964318d0eaccfb21d;hb=882084defcc43c876ecb10e30086b63ac074fcad;hp=ff326faf2d666d952284eb48a115b294284f61d1;hpb=44f42a13de52c8025942ddab42f51feb36821782;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/commands/cmd_rehash.cpp b/src/commands/cmd_rehash.cpp index ff326faf2..923bfe129 100644 --- a/src/commands/cmd_rehash.cpp +++ b/src/commands/cmd_rehash.cpp @@ -20,7 +20,7 @@ #include "inspircd.h" -#include "xline.h" + /** Handle /REHASH. These command handlers can be reloaded by the core, * and handle basic RFC1459 commands. Commands within modules work * the same way, however, they can be fully unloaded, where these @@ -88,16 +88,11 @@ CmdResult CommandRehash::Handle (const std::vector& parameters, Use /* Don't do anything with the logs here -- logs are restarted * after the config thread has completed. */ - - ServerInstance->ProcessedMotdEscapes = false; // Reprocess our motd file --Justasic - ServerInstance->RehashUsersAndChans(); FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect()); ServerInstance->ConfigThread = new ConfigReaderThread(user->uuid); ServerInstance->Threads->Start(ServerInstance->ConfigThread); - - return CMD_SUCCESS; } else { @@ -106,12 +101,13 @@ CmdResult CommandRehash::Handle (const std::vector& parameters, Use * XXX, todo: we should find some way to kill runaway rehashes that are blocking, this is a major problem for unrealircd users */ if (IS_LOCAL(user)) - user->WriteServ("NOTICE %s :*** Could not rehash: A rehash is already in progress.", user->nick.c_str()); + user->WriteNotice("*** Could not rehash: A rehash is already in progress."); else ServerInstance->PI->SendUserNotice(user, "*** Could not rehash: A rehash is already in progress."); - - return CMD_FAILURE; } + + // Always return success so spanningtree forwards an incoming REHASH even if we failed + return CMD_SUCCESS; }