X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fdns.cpp;h=a6e41307170d513938cba0f29795373935c5a97c;hb=57bba0c632bf07cdce7810330dffdfa27ae14972;hp=dc25fe8fee417c6d0be5be4837369ef077f1bc23;hpb=3a7fa1660c3d78f1f80f3502a8dae77642d3c3f9;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/dns.cpp b/src/dns.cpp index dc25fe8fe..a6e413071 100644 --- a/src/dns.cpp +++ b/src/dns.cpp @@ -49,11 +49,18 @@ using namespace std; #include "dns.h" #include "inspircd.h" #include "helperfuncs.h" +#include "inspircd_config.h" #include "socketengine.h" +#include "configreader.h" + +#ifdef THREADED_DNS +pthread_mutex_t connmap_lock = PTHREAD_MUTEX_INITIALIZER; +#endif extern InspIRCd* ServerInstance; extern ServerConfig* Config; extern time_t TIME; +extern userrec* fd_ref_table[MAX_DESCRIPTORS]; enum QueryType { DNS_QRY_A = 1, DNS_QRY_PTR = 12 }; enum QueryFlags1 { FLAGS1_MASK_RD = 0x01, FLAGS1_MASK_TC = 0x02, FLAGS1_MASK_AA = 0x04, FLAGS1_MASK_OPCODE = 0x78, FLAGS1_MASK_QR = 0x80 }; @@ -65,10 +72,11 @@ typedef std::map connlist; typedef connlist::iterator connlist_iter; connlist connections; +Resolver* dns_classes[MAX_DESCRIPTORS]; + struct in_addr servers4[8]; int i4; int initdone = 0; -int wantclose = 0; int lastcreate = -1; class s_connection @@ -166,11 +174,6 @@ void dns_close(int fd) ServerInstance->SE->DelFd(fd); #endif log(DEBUG,"DNS: dns_close on fd %d",fd); - if (fd == lastcreate) - { - wantclose = 1; - return; - } shutdown(fd,2); close(fd); return; @@ -210,12 +213,12 @@ void DNS::dns_init() void DNS::dns_init_2(const char* dnsserver) { - in_addr addr4; - i4 = 0; - srand((unsigned int) TIME); - memset(servers4,'\0',sizeof(in_addr) * 8); - if (dns_aton4_s(dnsserver,&addr4) != NULL) - memcpy(&servers4[i4++],&addr4,sizeof(in_addr)); + in_addr addr4; + i4 = 0; + srand((unsigned int) TIME); + memset(servers4,'\0',sizeof(in_addr) * 8); + if (dns_aton4_s(dnsserver,&addr4) != NULL) + memcpy(&servers4[i4++],&addr4,sizeof(in_addr)); } @@ -285,20 +288,19 @@ s_connection *dns_add_query(s_header *h) } if (s->fd == -1) { - delete s; + DELETE(s); return NULL; } /* create new connection object, add to linked list */ +#ifdef THREADED_DNS + pthread_mutex_lock(&connmap_lock); +#endif if (connections.find(s->fd) == connections.end()) connections[s->fd] = s; +#ifdef THREADED_DNS + pthread_mutex_unlock(&connmap_lock); +#endif - if (wantclose == 1) - { - shutdown(lastcreate,2); - close(lastcreate); - wantclose = 0; - } - lastcreate = s->fd; return s; } @@ -352,7 +354,7 @@ in_addr* DNS::dns_aton4_r(const char *ipstring) { /* ascii to numeric (reentrant ip = new in_addr; if(dns_aton4_s(ipstring,ip) == NULL) { - delete ip; + DELETE(ip); return NULL; } return ip; @@ -461,6 +463,14 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS *res = 0; /* FireDNS used a linked list for this. How ugly (and slow). */ + +#ifdef THREADED_DNS + /* XXX: STL really does NOT like being poked and prodded in more than + * one orifice by threaded apps. Make sure we remain nice to it, and + * lock a mutex around any access to the std::map. + */ + pthread_mutex_lock(&connmap_lock); +#endif connlist_iter n_iter = connections.find(cfd); if (n_iter == connections.end()) { @@ -474,43 +484,46 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS /* We don't delete c here, because its done later when needed */ connections.erase(n_iter); } +#ifdef THREADED_DNS + pthread_mutex_unlock(&connmap_lock); +#endif l = recv(c->fd,buffer,sizeof(s_header),0); dns_close(c->fd); if (l < 12) { - delete c; + DELETE(c); return NULL; } dns_fill_header(&h,buffer,l - 12); if (c->id[0] != h.id[0] || c->id[1] != h.id[1]) { log(DEBUG,"DNS: id mismatch on query"); - delete c; + DELETE(c); return NULL; /* ID mismatch */ } if ((h.flags1 & FLAGS1_MASK_QR) == 0) { log(DEBUG,"DNS: didnt get a query result"); - delete c; + DELETE(c); return NULL; } if ((h.flags1 & FLAGS1_MASK_OPCODE) != 0) { log(DEBUG,"DNS: got an OPCODE and didnt want one"); - delete c; + DELETE(c); return NULL; } if ((h.flags2 & FLAGS2_MASK_RCODE) != 0) { log(DEBUG,"DNS lookup failed due to SERVFAIL"); - delete c; + DELETE(c); return NULL; } if (h.ancount < 1) { log(DEBUG,"DNS: no answers!"); - delete c; + DELETE(c); return NULL; } i = 0; @@ -556,7 +569,7 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS } if (l - i < 10) { - delete c; + DELETE(c); return NULL; } dns_fill_rr(&rr,&h.payload[i]); @@ -592,6 +605,7 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS { if (h.payload[i] > 63) { + log(DEBUG,"DNS: h.payload[i] > 63"); memcpy(&p,&h.payload[i],2); i = ntohs(p) - 0xC000 - 12; } @@ -627,7 +641,7 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS break; if (rr.rdlength != 4) { - delete c; + DELETE(c); return NULL; } memcpy(&alist->ip,&h.payload[i],4); @@ -654,7 +668,7 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS } if (l - i < 10) { - delete c; + DELETE(c); return NULL; } dns_fill_rr(&rr,&h.payload[i]); @@ -674,7 +688,7 @@ char* DNS::dns_getresult_s(const int cfd, char *res) { /* retrieve result of DNS res[rr.rdlength] = '\0'; break; } - delete c; + DELETE(c); return res; } @@ -700,30 +714,33 @@ DNS::~DNS() { } -bool DNS::ReverseLookup(const std::string &ip) +bool DNS::ReverseLookup(const std::string &ip, bool ins) { if (ServerInstance && ServerInstance->stats) ServerInstance->stats->statsDns++; - binip = dns_aton4(ip.c_str()); - if (binip == NULL) + binip = dns_aton4(ip.c_str()); + if (binip == NULL) { - return false; - } + return false; + } - this->myfd = dns_getname4(binip); + this->myfd = dns_getname4(binip); if (this->myfd == -1) { return false; } log(DEBUG,"DNS: ReverseLookup, fd=%d",this->myfd); #ifndef THREADED_DNS - if (ServerInstance && ServerInstance->SE) - ServerInstance->SE->AddFd(this->myfd,true,X_ESTAB_DNS); + if (ins) + { + if (ServerInstance && ServerInstance->SE) + ServerInstance->SE->AddFd(this->myfd,true,X_ESTAB_DNS); + } #endif return true; } -bool DNS::ForwardLookup(const std::string &host) +bool DNS::ForwardLookup(const std::string &host, bool ins) { if (ServerInstance && ServerInstance->stats) ServerInstance->stats->statsDns++; @@ -734,8 +751,11 @@ bool DNS::ForwardLookup(const std::string &host) } log(DEBUG,"DNS: ForwardLookup, fd=%d",this->myfd); #ifndef THREADED_DNS - if (ServerInstance && ServerInstance->SE) - ServerInstance->SE->AddFd(this->myfd,true,X_ESTAB_DNS); + if (ins) + { + if (ServerInstance && ServerInstance->SE) + ServerInstance->SE->AddFd(this->myfd,true,X_ESTAB_DNS); + } #endif return true; } @@ -748,7 +768,7 @@ bool DNS::ForwardLookupWithFD(const std::string &host, int &fd) fd = this->myfd; if (this->myfd == -1) { - + return false; } log(DEBUG,"DNS: ForwardLookupWithFD, fd=%d",this->myfd); if (ServerInstance && ServerInstance->SE) @@ -784,14 +804,15 @@ int DNS::GetFD() std::string DNS::GetResult() { log(DEBUG,"DNS: GetResult()"); - result = dns_getresult(this->myfd); - if (result) + result = dns_getresult(this->myfd); + if (result) { if (ServerInstance && ServerInstance->stats) ServerInstance->stats->statsDnsGood++; dns_close(this->myfd); + this->myfd = -1; return result; - } + } else { if (ServerInstance && ServerInstance->stats) @@ -799,6 +820,7 @@ std::string DNS::GetResult() if (this->myfd != -1) { dns_close(this->myfd); + this->myfd = -1; } return ""; } @@ -812,6 +834,7 @@ std::string DNS::GetResultIP() if (this->myfd != -1) { dns_close(this->myfd); + this->myfd = -1; } if (result) { @@ -836,42 +859,192 @@ std::string DNS::GetResultIP() #ifdef THREADED_DNS + +/* This function is a thread function which can be thought of as a lightweight process + * to all you non-threaded people. In actuality its so much more, and pretty damn cool. + * With threaded dns enabled, each user which connects gets a thread attached to their + * user record when their DNS lookup starts. This function starts in parallel, and + * commences a blocking dns lookup. Because its a seperate thread, this occurs without + * actually blocking the main application. Once the dns lookup is completed, the thread + * checks if the user is still around by checking their fd against the reference table, + * and if they are, writes the hostname into the struct and terminates, after setting + * userrec::dns_done to true. Because this is multi-threaded it can make proper use of + * SMP setups (like the one i have here *grin*). + * This is in comparison to the non-threaded dns, which must monitor the thread sockets + * in a nonblocking fashion, consuming more resources to do so. + */ void* dns_task(void* arg) { - userrec* u = (userrec*)arg; - log(DEBUG,"DNS thread for user %s",u->nick); - DNS dns1; - DNS dns2; - std::string host; - std::string ip; - if (dns1.ReverseLookup((char*)inet_ntoa(u->ip4))) - { - while (!dns1.HasResult()) - { - usleep(100); - } - host = dns1.GetResult(); - if (host != "") - { - if (dns2.ForwardLookup(host)) - { - while (!dns2.HasResult()) - { - usleep(100); - } - ip = dns2.GetResultIP(); - if (ip == std::string((char*)inet_ntoa(u->ip4))) - { - if (host.length() < 160) - { - strcpy(u->host,host.c_str()); - strcpy(u->dhost,host.c_str()); - } - } - } - } - } - u->dns_done = true; - return NULL; + userrec* u = (userrec*)arg; + int thisfd = u->fd; + + log(DEBUG,"DNS thread for user %s",u->nick); + DNS dns1; + DNS dns2; + std::string host; + std::string ip; + if (dns1.ReverseLookup(inet_ntoa(u->ip4),false)) + { + while (!dns1.HasResult()) + usleep(100); + host = dns1.GetResult(); + if (host != "") + { + if (dns2.ForwardLookup(host, false)) + { + while (!dns2.HasResult()) + usleep(100); + ip = dns2.GetResultIP(); + if (ip == std::string(inet_ntoa(u->ip4))) + { + if (host.length() < 65) + { + if ((fd_ref_table[thisfd] == u) && (fd_ref_table[thisfd])) + { + if (!u->dns_done) + { + strcpy(u->host,host.c_str()); + if ((fd_ref_table[thisfd] == u) && (fd_ref_table[thisfd])) + { + strcpy(u->dhost,host.c_str()); + } + } + } + } + } + } + } + } + if ((fd_ref_table[thisfd] == u) && (fd_ref_table[thisfd])) + u->dns_done = true; + return NULL; } #endif + +Resolver::Resolver(const std::string &source, bool forward, const std::string &dnsserver = "") : input(source), fwd(forward), server(dnsserver) +{ + if (this->server != "") + Query.SetNS(this->server); + else + Query.SetNS(Config->DNSServer); + + if (forward) + { + Query.ForwardLookup(input.c_str(), false); + this->fd = Query.GetFD(); + } + else + { + Query.ReverseLookup(input.c_str(), false); + this->fd = Query.GetFD(); + } + if (fd < 0) + { + log(DEBUG,"Resolver::Resolver: RESOLVER_NSDOWN"); + this->OnError(RESOLVER_NSDOWN); + ModuleException e("Resolver: Nameserver is down"); + throw e; + /* We shouldnt get here really */ + return; + } + + if (ServerInstance && ServerInstance->SE) + { + log(DEBUG,"Resolver::Resolver: this->fd=%d",this->fd); + ServerInstance->SE->AddFd(this->fd,true,X_ESTAB_CLASSDNS); + } + else + { + log(DEBUG,"Resolver::Resolver: RESOLVER_NOTREADY"); + this->OnError(RESOLVER_NOTREADY); + ModuleException e("Resolver: Core not initialized yet"); + throw e; + /* We shouldnt get here really */ + return; + } +} + +Resolver::~Resolver() +{ + log(DEBUG,"Resolver::~Resolver"); + if (ServerInstance && ServerInstance->SE) + ServerInstance->SE->DelFd(this->fd); +} + +int Resolver::GetFd() +{ + return this->fd; +} + +bool Resolver::ProcessResult() +{ + log(DEBUG,"Resolver::ProcessResult"); + if (this->fwd) + result = Query.GetResultIP(); + else + result = Query.GetResult(); + + if (result != "") + { + log(DEBUG,"Resolver::OnLookupComplete(%s)",result.c_str()); + this->OnLookupComplete(result); + return true; + } + else + { + log(DEBUG,"Resolver::OnError(RESOLVER_NXDOMAIN)"); + this->OnError(RESOLVER_NXDOMAIN); + return false; + } +} + +void Resolver::OnLookupComplete(const std::string &result) +{ +} + +void Resolver::OnError(ResolverError e) +{ +} + +void dns_deal_with_classes(int fd) +{ + log(DEBUG,"dns_deal_with_classes(%d)",fd); + if ((fd > -1) && (dns_classes[fd])) + { + log(DEBUG,"Valid fd %d",fd); + dns_classes[fd]->ProcessResult(); + delete dns_classes[fd]; + dns_classes[fd] = NULL; + } +} + +bool dns_add_class(Resolver* r) +{ + log(DEBUG,"dns_add_class"); + if ((r) && (r->GetFd() > -1)) + { + if (!dns_classes[r->GetFd()]) + { + log(DEBUG,"dns_add_class: added class"); + dns_classes[r->GetFd()] = r; + return true; + } + else + { + log(DEBUG,"Space occupied!"); + return false; + } + } + else + { + log(DEBUG,"Bad class"); + delete r; + return true; + } +} + +void init_dns() +{ + memset(dns_classes,0,sizeof(dns_classes)); +} +