X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Finspsocket.cpp;h=2e9114a2be78e818b55e9c652bcd6811d3987d91;hb=a23a840749db9646884907ae28588b1962dc2449;hp=f3917bba0bc91f6e94ed3ce663eadb7dec530068;hpb=7a7fb7167c0e96509523c378e776cf38418cd4e5;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp index f3917bba0..2e9114a2b 100644 --- a/src/inspsocket.cpp +++ b/src/inspsocket.cpp @@ -28,7 +28,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI) this->Timeout = NULL; this->state = I_DISCONNECTED; this->fd = -1; - this->Instance = SI; + this->ServerInstance = SI; } BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip) @@ -37,16 +37,16 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip) this->fd = newfd; this->state = I_CONNECTED; strlcpy(this->IP,ip,MAXBUF); - this->Instance = SI; + this->ServerInstance = SI; if (this->fd > -1) - this->Instance->SE->AddFd(this); + this->ServerInstance->SE->AddFd(this); } BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip) { this->cbindip = connectbindip; this->fd = -1; - this->Instance = SI; + this->ServerInstance = SI; strlcpy(host,ipaddr.c_str(),MAXBUF); this->Timeout = NULL; @@ -70,7 +70,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor } if (!ipvalid) { - this->Instance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!"); + this->ServerInstance->Logs->Log("SOCKET", DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!"); this->OnError(I_ERR_CONNECT); this->Close(); this->fd = -1; @@ -80,8 +80,7 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor else { strlcpy(this->IP,host,MAXBUF); - timeout_val = maxtime; - if (!this->DoConnect()) + if (!this->DoConnect(maxtime)) { this->OnError(I_ERR_CONNECT); this->Close(); @@ -92,19 +91,14 @@ BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int apor } } -void BufferedSocket::WantWrite() -{ - this->Instance->SE->WantWrite(this); -} - -void BufferedSocket::SetQueues(int nfd) +void BufferedSocket::SetQueues() { // attempt to increase socket sendq and recvq as high as its possible int sendbuf = 32768; int recvbuf = 32768; - if(setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf))) + if(setsockopt(this->fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(this->fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf))) { - //this->Instance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd()); + //this->ServerInstance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd()); ; // do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work. } } @@ -119,7 +113,7 @@ void BufferedSocket::SetQueues(int nfd) */ bool BufferedSocket::BindAddr(const std::string &ip) { - ConfigReader Conf(this->Instance); + ConfigReader Conf(this->ServerInstance); socklen_t size = sizeof(sockaddr_in); #ifdef IPV6 bool v6 = false; @@ -173,7 +167,7 @@ bool BufferedSocket::BindAddr(const std::string &ip) } } - if (Instance->SE->Bind(this->fd, s, size) < 0) + if (ServerInstance->SE->Bind(this->fd, s, size) < 0) { this->state = I_ERROR; this->OnError(I_ERR_BIND); @@ -188,11 +182,11 @@ bool BufferedSocket::BindAddr(const std::string &ip) } j++; } - Instance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!"); + ServerInstance->Logs->Log("SOCKET", DEBUG,"nothing in the config to bind()!"); return true; } -bool BufferedSocket::DoConnect() +bool BufferedSocket::DoConnect(unsigned long maxtime) { /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */ sockaddr* addr = new sockaddr[2]; @@ -260,9 +254,9 @@ bool BufferedSocket::DoConnect() } } - Instance->SE->NonBlocking(this->fd); + ServerInstance->SE->NonBlocking(this->fd); - if (Instance->SE->Connect(this, (sockaddr*)addr, size) == -1) + if (ServerInstance->SE->Connect(this, (sockaddr*)addr, size) == -1) { if (errno != EINPROGRESS) { @@ -272,24 +266,24 @@ bool BufferedSocket::DoConnect() return false; } - this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time()); - this->Instance->Timers->AddTimer(this->Timeout); + this->Timeout = new SocketTimeout(this->GetFd(), this->ServerInstance, this, maxtime, this->ServerInstance->Time()); + this->ServerInstance->Timers->AddTimer(this->Timeout); } this->state = I_CONNECTING; if (this->fd > -1) { - if (!this->Instance->SE->AddFd(this)) + if (!this->ServerInstance->SE->AddFd(this)) { this->OnError(I_ERR_NOMOREFDS); this->Close(); this->state = I_ERROR; return false; } - this->SetQueues(this->fd); + this->SetQueues(); } - Instance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success"); + ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success"); return true; } @@ -311,15 +305,15 @@ void BufferedSocket::Close() } catch (CoreException& modexcept) { - Instance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); + ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); } } - Instance->SE->Shutdown(this, 2); - if (Instance->SE->Close(this) != -1) + ServerInstance->SE->Shutdown(this, 2); + if (ServerInstance->SE->Close(this) != -1) this->OnClose(); - if (Instance->SocketCull.find(this) == Instance->SocketCull.end()) - Instance->SocketCull[this] = this; + if (ServerInstance->SocketCull.find(this) == ServerInstance->SocketCull.end()) + ServerInstance->SocketCull[this] = this; } errno = save; } @@ -331,11 +325,11 @@ std::string BufferedSocket::GetIP() const char* BufferedSocket::Read() { - if (!Instance->SE->BoundsCheckFd(this)) + if (!ServerInstance->SE->BoundsCheckFd(this)) return NULL; int n = 0; - char* ReadBuffer = Instance->GetReadBuffer(); + char* ReadBuffer = ServerInstance->GetReadBuffer(); if (this->GetIOHook()) { @@ -343,11 +337,11 @@ const char* BufferedSocket::Read() int MOD_RESULT = 0; try { - MOD_RESULT = this->GetIOHook()->OnRawSocketRead(this->fd, ReadBuffer, Instance->Config->NetBufferSize, result2); + MOD_RESULT = this->GetIOHook()->OnRawSocketRead(this->fd, ReadBuffer, ServerInstance->Config->NetBufferSize, result2); } catch (CoreException& modexcept) { - Instance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); + ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); } if (MOD_RESULT < 0) { @@ -361,7 +355,7 @@ const char* BufferedSocket::Read() } else { - n = recv(this->fd, ReadBuffer, Instance->Config->NetBufferSize, 0); + n = recv(this->fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0); } /* @@ -403,7 +397,7 @@ void BufferedSocket::Write(const std::string &data) outbuffer.push_back(data); /* Mark ourselves as wanting write */ - this->Instance->SE->WantWrite(this); + this->ServerInstance->SE->WantWrite(this); } bool BufferedSocket::FlushWriteBuffer() @@ -425,7 +419,7 @@ bool BufferedSocket::FlushWriteBuffer() } catch (CoreException& modexcept) { - Instance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); + ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); return true; } } @@ -438,7 +432,7 @@ bool BufferedSocket::FlushWriteBuffer() while (outbuffer.size() && (errno != EAGAIN)) { /* Send a line */ - int result = Instance->SE->Send(this, outbuffer[0].c_str(), outbuffer[0].length(), 0); + int result = ServerInstance->SE->Send(this, outbuffer[0].c_str(), outbuffer[0].length(), 0); if (result > 0) { @@ -465,7 +459,7 @@ bool BufferedSocket::FlushWriteBuffer() } else if (result == 0) { - this->Instance->SE->DelFd(this); + this->ServerInstance->SE->DelFd(this); this->Close(); return true; } @@ -473,7 +467,7 @@ bool BufferedSocket::FlushWriteBuffer() { this->OnError(I_ERR_WRITE); this->state = I_ERROR; - this->Instance->SE->DelFd(this); + this->ServerInstance->SE->DelFd(this); this->Close(); return true; } @@ -483,7 +477,7 @@ bool BufferedSocket::FlushWriteBuffer() if ((errno == EAGAIN) && (fd > -1)) { - this->Instance->SE->WantWrite(this); + this->ServerInstance->SE->WantWrite(this); } return (fd < 0); @@ -518,54 +512,27 @@ void SocketTimeout::Tick(time_t) this->sock->Timeout = NULL; } -bool BufferedSocket::Poll() +bool BufferedSocket::InternalMarkConnected() { -#ifndef WINDOWS - if (!Instance->SE->BoundsCheckFd(this)) - return false; -#endif - - if (Instance->SE->GetRef(this->fd) != this) - return false; + /* Our socket was in write-state, so delete it and re-add it + * in read-state. + */ + this->SetState(I_CONNECTED); - switch (this->state) + if (this->GetIOHook()) { - case I_CONNECTING: - /* Our socket was in write-state, so delete it and re-add it - * in read-state. - */ -#ifndef WINDOWS - if (this->fd > -1) - { - this->Instance->SE->DelFd(this); - if (!this->Instance->SE->AddFd(this)) - return false; - } -#endif - this->SetState(I_CONNECTED); - - if (this->GetIOHook()) - { - Instance->Logs->Log("SOCKET",DEBUG,"Hook for raw connect"); - try - { - this->GetIOHook()->OnRawSocketConnect(this->fd); - } - catch (CoreException& modexcept) - { - Instance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); - } - } - return this->OnConnected(); - break; - case I_CONNECTED: - /* Process the read event */ - return this->OnDataReady(); - break; - default: - break; + ServerInstance->Logs->Log("SOCKET",DEBUG,"Hook for raw connect"); + try + { + this->GetIOHook()->OnRawSocketConnect(this->fd); + } + catch (CoreException& modexcept) + { + ServerInstance->Logs->Log("SOCKET",DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason()); + return false; + } } - return true; + return this->OnConnected(); } void BufferedSocket::SetState(BufferedSocketState s) @@ -595,7 +562,7 @@ BufferedSocket::~BufferedSocket() this->Close(); if (Timeout) { - Instance->Timers->DelTimer(Timeout); + ServerInstance->Timers->DelTimer(Timeout); Timeout = NULL; } } @@ -605,57 +572,63 @@ void BufferedSocket::HandleEvent(EventType et, int errornum) switch (et) { case EVENT_ERROR: + { switch (errornum) { case ETIMEDOUT: this->OnError(I_ERR_TIMEOUT); - break; + break; case ECONNREFUSED: case 0: this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE); - break; + break; case EADDRINUSE: this->OnError(I_ERR_BIND); - break; + break; case EPIPE: case EIO: this->OnError(I_ERR_WRITE); - break; + break; } - if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end()) - this->Instance->SocketCull[this] = this; + + if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end()) + this->ServerInstance->SocketCull[this] = this; return; - break; + break; + } case EVENT_READ: - if (!this->Poll()) + { + if (!this->OnDataReady()) { - if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end()) - this->Instance->SocketCull[this] = this; + if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end()) + this->ServerInstance->SocketCull[this] = this; return; } - break; + break; + } case EVENT_WRITE: + { if (this->state == I_CONNECTING) { - /* This might look wrong as if we should be actually calling - * with EVENT_WRITE, but trust me it is correct. There are some - * writeability-state things in the read code, because of how - * BufferedSocket used to work regarding write buffering in previous - * versions of InspIRCd. - Brain - */ - this->HandleEvent(EVENT_READ); + if (!this->InternalMarkConnected()) + { + if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end()) + this->ServerInstance->SocketCull[this] = this; + return; + } return; } else { if (!this->OnWriteReady()) { - if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end()) - this->Instance->SocketCull[this] = this; + if (this->ServerInstance->SocketCull.find(this) == this->ServerInstance->SocketCull.end()) + this->ServerInstance->SocketCull[this] = this; return; } } - break; + break; + } } }