X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodmanager_dynamic.cpp;h=afb690207add374a599c686252ca7819398e3fce;hb=9baeec44d07dd7894fbbdb85913337e418deff93;hp=adff8630d523e2b4b285db5f40be5c70a82955b6;hpb=a5fe50aca04ca554d313e7361c571c6a497a9c4e;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modmanager_dynamic.cpp b/src/modmanager_dynamic.cpp index adff8630d..afb690207 100644 --- a/src/modmanager_dynamic.cpp +++ b/src/modmanager_dynamic.cpp @@ -22,7 +22,6 @@ #include "socket.h" #include "socketengine.h" #include "command_parse.h" -#include "dns.h" #include "exitcodes.h" #include @@ -38,10 +37,9 @@ bool ModuleManager::Load(const std::string& filename, bool defer) if (filename.find('/') != std::string::npos) return false; - char modfile[MAXBUF]; - snprintf(modfile,MAXBUF,"%s/%s",ServerInstance->Config->ModPath.c_str(),filename.c_str()); + const std::string moduleFile = ServerInstance->Config->Paths.PrependModule(filename); - if (!ServerConfig::FileExists(modfile)) + if (!FileSystem::FileExists(moduleFile)) { LastModuleError = "Module file could not be found: " + filename; ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError); @@ -56,29 +54,39 @@ bool ModuleManager::Load(const std::string& filename, bool defer) } Module* newmod = NULL; - DLLManager* newhandle = new DLLManager(modfile); + DLLManager* newhandle = new DLLManager(moduleFile.c_str()); + ServiceList newservices; + if (!defer) + this->NewServices = &newservices; try { newmod = newhandle->CallInit(); + this->NewServices = NULL; if (newmod) { newmod->ModuleSourceFile = filename; newmod->ModuleDLLManager = newhandle; + newmod->dying = false; Modules[filename] = newmod; std::string version = newhandle->GetVersion(); if (defer) { - ServerInstance->Logs->Log("MODULE", LOG_DEFAULT,"New module introduced: %s (Module version %s)", + ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)", filename.c_str(), version.c_str()); } else { + ConfigStatus confstatus; + + AttachAll(newmod); + AddServices(newservices); newmod->init(); + newmod->ReadConfig(confstatus); Version v = newmod->GetVersion(); - ServerInstance->Logs->Log("MODULE", LOG_DEFAULT,"New module introduced: %s (Module version %s)%s", + ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s (Module version %s)%s", filename.c_str(), version.c_str(), (!(v.Flags & VF_VENDOR) ? " [3rd Party]" : " [Vendor]")); } } @@ -92,6 +100,8 @@ bool ModuleManager::Load(const std::string& filename, bool defer) } catch (CoreException& modexcept) { + this->NewServices = NULL; + // failure in module constructor if (newmod) { @@ -105,102 +115,34 @@ bool ModuleManager::Load(const std::string& filename, bool defer) return false; } - this->ModCount++; if (defer) return true; - FOREACH_MOD(I_OnLoadModule,OnLoadModule(newmod)); - /* We give every module a chance to re-prioritize when we introduce a new one, - * not just the one thats loading, as the new module could affect the preference - * of others - */ - for(int tries = 0; tries < 20; tries++) - { - prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST; - for (std::map::iterator n = Modules.begin(); n != Modules.end(); ++n) - n->second->Prioritize(); - - if (prioritizationState == PRIO_STATE_LAST) - break; - if (tries == 19) - ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected while loading " + filename); - } - + FOREACH_MOD(OnLoadModule, (newmod)); + PrioritizeHooks(); ServerInstance->ISupport.Build(); return true; } -namespace { - struct UnloadAction : public HandlerBase0 - { - Module* const mod; - UnloadAction(Module* m) : mod(m) {} - void Call() - { - DLLManager* dll = mod->ModuleDLLManager; - ServerInstance->Modules->DoSafeUnload(mod); - ServerInstance->GlobalCulls.Apply(); - delete dll; - ServerInstance->GlobalCulls.AddItem(this); - } - }; - - struct ReloadAction : public HandlerBase0 - { - Module* const mod; - HandlerBase1* const callback; - ReloadAction(Module* m, HandlerBase1* c) - : mod(m), callback(c) {} - void Call() - { - DLLManager* dll = mod->ModuleDLLManager; - std::string name = mod->ModuleSourceFile; - ServerInstance->Modules->DoSafeUnload(mod); - ServerInstance->GlobalCulls.Apply(); - delete dll; - bool rv = ServerInstance->Modules->Load(name.c_str()); - if (callback) - callback->Call(rv); - ServerInstance->GlobalCulls.AddItem(this); - } - }; -} - -bool ModuleManager::Unload(Module* mod) -{ - if (!CanUnload(mod)) - return false; - ServerInstance->AtomicActions.AddAction(new UnloadAction(mod)); - return true; -} - -void ModuleManager::Reload(Module* mod, HandlerBase1* callback) -{ - if (CanUnload(mod)) - ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback)); - else - callback->Call(false); -} - /* We must load the modules AFTER initializing the socket engine, now */ -void ModuleManager::LoadAll() +void ModuleManager::LoadCoreModules(std::map& servicemap) { - ModCount = 0; - std::cout << std::endl << "Loading core commands"; fflush(stdout); - DIR* library = opendir(ServerInstance->Config->ModPath.c_str()); + DIR* library = opendir(ServerInstance->Config->Paths.Module.c_str()); if (library) { dirent* entry = NULL; while (0 != (entry = readdir(library))) { - if (InspIRCd::Match(entry->d_name, "cmd_*.so", ascii_case_insensitive_map)) + if (InspIRCd::Match(entry->d_name, "core_*.so", ascii_case_insensitive_map)) { std::cout << "."; fflush(stdout); + this->NewServices = &servicemap[entry->d_name]; + if (!Load(entry->d_name, true)) { ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError()); @@ -212,57 +154,6 @@ void ModuleManager::LoadAll() closedir(library); std::cout << std::endl; } - - ConfigTagList tags = ServerInstance->Config->ConfTags("module"); - for(ConfigIter i = tags.first; i != tags.second; ++i) - { - ConfigTag* tag = i->second; - std::string name = tag->getString("name"); - std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl; - - if (!this->Load(name, true)) - { - ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError()); - std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl; - ServerInstance->Exit(EXIT_STATUS_MODULE); - } - } - - for(std::map::iterator i = Modules.begin(); i != Modules.end(); i++) - { - Module* mod = i->second; - try - { - ServerInstance->Logs->Log("MODULE", LOG_DEBUG, "Initializing %s", i->first.c_str()); - mod->init(); - } - catch (CoreException& modexcept) - { - LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason(); - ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError); - std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl; - ServerInstance->Exit(EXIT_STATUS_MODULE); - } - } - - /* We give every module a chance to re-prioritize when we introduce a new one, - * not just the one thats loading, as the new module could affect the preference - * of others - */ - for(int tries = 0; tries < 20; tries++) - { - prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST; - for (std::map::iterator n = Modules.begin(); n != Modules.end(); ++n) - n->second->Prioritize(); - - if (prioritizationState == PRIO_STATE_LAST) - break; - if (tries == 19) - { - ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected"); - ServerInstance->Exit(EXIT_STATUS_MODULE); - } - } } #endif