X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_ident.cpp;h=3eded4daf59e2eb7a21eb59076d8c6647a05bfb3;hb=58f4306bb6e1f91076fccf30a3b43a40b3d1915a;hp=338535ad8b048f37fd0514ebdd3b3c4504214bc6;hpb=bfe3ce79fb1a5b36c3b8b6995baec0fd92c2dd98;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_ident.cpp b/src/modules/m_ident.cpp index 338535ad8..3eded4daf 100644 --- a/src/modules/m_ident.cpp +++ b/src/modules/m_ident.cpp @@ -2,326 +2,485 @@ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * - * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * InspIRCd: (C) 2002-2008 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see - * the file COPYING for details. + * the file COPYING for details. * * --------------------------------------------------- */ -#include -#include +#include "inspircd.h" #include "users.h" #include "channels.h" #include "modules.h" -#include "inspircd.h" - -/* $ModDesc: Provides support for RFC 1413 ident lookups */ -// Version 1.5.0.0 - Updated to use InspSocket, faster and neater. +/* $ModDesc: Provides support for RFC1413 ident lookups */ -/** Handles RFC1413 ident connections to users +/* -------------------------------------------------------------- + * Note that this is the third incarnation of m_ident. The first + * two attempts were pretty crashy, mainly due to the fact we tried + * to use InspSocket/BufferedSocket to make them work. This class + * is ok for more heavyweight tasks, it does a lot of things behind + * the scenes that are not good for ident sockets and it has a huge + * memory footprint! + * + * To fix all the issues that we had in the old ident modules (many + * nasty race conditions that would cause segfaults etc) we have + * rewritten this module to use a simplified socket object based + * directly off EventHandler. As EventHandler only has low level + * readability, writeability and error events tied directly to the + * socket engine, this makes our lives easier as nothing happens to + * our ident lookup class that is outside of this module, or out- + * side of the control of the class. There are no timers, internal + * events, or such, which will cause the socket to be deleted, + * queued for deletion, etc. In fact, theres not even any queueing! + * + * Using this framework we have a much more stable module. + * + * A few things to note: + * + * O The only place that may *delete* an active or inactive + * ident socket is OnUserDisconnect in the module class. + * Because this is out of scope of the socket class there is + * no possibility that the socket may ever try to delete + * itself. + * + * O Closure of the ident socket with the Close() method will + * not cause removal of the socket from memory or detatchment + * from its 'parent' User class. It will only flag it as an + * inactive socket in the socket engine. + * + * O Timeouts are handled in OnCheckReaady at the same time as + * checking if the ident socket has a result. This is done + * by checking if the age the of the class (its instantiation + * time) plus the timeout value is greater than the current time. + * + * O The ident socket is able to but should not modify its + * 'parent' user directly. Instead the ident socket class sets + * a completion flag and during the next call to OnCheckReady, + * the completion flag will be checked and any result copied to + * that user's class. This again ensures a single point of socket + * deletion for safer, neater code. + * + * O The code in the constructor of the ident socket is taken from + * BufferedSocket but majorly thinned down. It works for both + * IPv4 and IPv6. + * + * O In the event that the ident socket throws a ModuleException, + * nothing is done. This is counted as total and complete + * failure to create a connection. + * -------------------------------------------------------------- */ -class RFC1413 : public InspSocket + +class IdentRequestSocket : public EventHandler { - protected: - socklen_t uslen; // length of our port number - socklen_t themlen; // length of their port number - char ident_request[128]; // buffer used to make up the request string - public: + private: - userrec* u; // user record that the lookup is associated with - int ufd; + User *user; /* User we are attached to */ + InspIRCd* ServerInstance; /* Server instance */ + bool done; /* True if lookup is finished */ + std::string result; /* Holds the ident string if done */ - RFC1413(InspIRCd* SI, userrec* user, int maxtime) : InspSocket(SI, user->GetIPString(), 113, false, maxtime), u(user) - { - ufd = user->GetFd(); - } + public: - virtual void OnTimeout() + IdentRequestSocket(InspIRCd *Server, User* u, const std::string &bindip) : user(u), ServerInstance(Server), result(u->ident) { - // When we timeout, the connection failed within the allowed timeframe, - // so we just display a notice, and tidy off the ident_data. - if (u && (Instance->SE->GetRef(ufd) == u)) + socklen_t size = 0; +#ifdef IPV6 + /* Does this look like a v6 ip address? */ + bool v6 = false; + if ((bindip.empty()) || bindip.find(':') != std::string::npos) + v6 = true; + + if (v6) + SetFd(socket(AF_INET6, SOCK_STREAM, 0)); + else +#endif + SetFd(socket(AF_INET, SOCK_STREAM, 0)); + + if (GetFd() == -1) + throw ModuleException("Could not create socket"); + + /* We allocate two of these because sizeof(sockaddr_in6) > sizeof(sockaddr_in) */ + sockaddr* s = new sockaddr[2]; + sockaddr* addr = new sockaddr[2]; + +#ifdef IPV6 + /* Horrid icky nasty ugly berkely socket crap. */ + if (v6) + { + in6_addr addy; + in6_addr n; + if (inet_pton(AF_INET6, user->GetIPString(), &addy) > 0) + { + ((sockaddr_in6*)addr)->sin6_family = AF_INET6; + memcpy(&((sockaddr_in6*)addr)->sin6_addr, &addy, sizeof(addy)); + ((sockaddr_in6*)addr)->sin6_port = htons(113); + size = sizeof(sockaddr_in6); + inet_pton(AF_INET6, bindip.c_str(), &n); + memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6)); + ((sockaddr_in6*)s)->sin6_port = 0; + ((sockaddr_in6*)s)->sin6_family = AF_INET6; + } + } + else +#endif + { + in_addr addy; + in_addr n; + if (inet_aton(user->GetIPString(), &addy) > 0) + { + ((sockaddr_in*)addr)->sin_family = AF_INET; + ((sockaddr_in*)addr)->sin_addr = addy; + ((sockaddr_in*)addr)->sin_port = htons(113); + size = sizeof(sockaddr_in); + inet_aton(bindip.c_str(), &n); + ((sockaddr_in*)s)->sin_addr = n; + ((sockaddr_in*)s)->sin_port = 0; + ((sockaddr_in*)s)->sin_family = AF_INET; + } + } + + /* Attempt to bind (ident requests must come from the ip the query is referring to */ + if (ServerInstance->SE->Bind(GetFd(), s, size) < 0) { - char newident[MAXBUF]; - u->Shrink("ident_data"); - u->WriteServ("NOTICE "+std::string(u->nick)+" :*** Could not find your ident, using ~"+std::string(u->ident)+" instead."); - strcpy(newident,"~"); - strlcat(newident,u->ident,IDENTMAX); - strlcpy(u->ident,newident,IDENTMAX); + this->Close(); + delete[] s; + delete[] addr; + throw ModuleException("failed to bind()"); } + + delete[] s; + ServerInstance->SE->NonBlocking(GetFd()); + + /* Attempt connection (nonblocking) */ + if (ServerInstance->SE->Connect(this, (sockaddr*)addr, size) == -1 && errno != EINPROGRESS) + { + this->Close(); + delete[] addr; + throw ModuleException("connect() failed"); + } + + delete[] addr; + + /* Add fd to socket engine */ + if (!ServerInstance->SE->AddFd(this)) + { + this->Close(); + throw ModuleException("out of fds"); + } + + /* Important: We set WantWrite immediately after connect() + * because a successful connection will trigger a writability event + */ + ServerInstance->SE->WantWrite(this); } - virtual bool OnDataReady() + virtual void OnConnected() { - char* ibuf = this->Read(); - if (ibuf) + ServerInstance->Logs->Log("m_ident",DEBUG,"OnConnected()"); + + /* Both sockaddr_in and sockaddr_in6 can be safely casted to sockaddr, especially since the + * only members we use are in a part of the struct that should always be identical (at the + * byte level). */ + #ifndef IPV6 + sockaddr_in laddr, raddr; + #else + sockaddr_in6 laddr, raddr; + #endif + + socklen_t laddrsz = sizeof(laddr); + socklen_t raddrsz = sizeof(raddr); + + if ((getsockname(user->GetFd(), (sockaddr*) &laddr, &laddrsz) != 0) || (getpeername(user->GetFd(), (sockaddr*) &raddr, &raddrsz) != 0)) { - char* savept; - char* section = strtok_r(ibuf,":",&savept); - while (section) - { - if (strstr(section,"USERID")) - { - section = strtok_r(NULL,":",&savept); - if (section) - { - // ID type, usually UNIX or OTHER... we dont want it, so read the next token - section = strtok_r(NULL,":",&savept); - if (section) - { - while (*section == ' ') section++; // strip leading spaces - for (char* j = section; *j; j++) - if ((*j < 33) || (*j > 126)) - *j = '\0'; // truncate at invalid chars - if (*section) - { - if (u && (Instance->SE->GetRef(ufd) == u)) - { - if (this->Instance->IsIdent(section)) - { - strlcpy(u->ident,section,IDENTMAX); - u->WriteServ("NOTICE "+std::string(u->nick)+" :*** Found your ident: "+std::string(u->ident)); - } - } - } - return false; - } - } - } - section = strtok_r(NULL,":",&savept); - } + done = true; + return; } - return false; + + char req[32]; + + /* Build request in the form 'localport,remoteport\r\n' */ + #ifndef IPV6 + int req_size = snprintf(req, sizeof(req), "%d,%d\r\n", ntohs(raddr.sin_port), ntohs(laddr.sin_port)); + #else + int req_size = snprintf(req, sizeof(req), "%d,%d\r\n", ntohs(raddr.sin6_port), ntohs(laddr.sin6_port)); + #endif + + /* Send failed if we didnt write the whole ident request -- + * might as well give up if this happens! + */ + if (ServerInstance->SE->Send(this, req, req_size, 0) < req_size) + done = true; } - virtual void OnClose() + virtual void HandleEvent(EventType et, int errornum = 0) { - // tidy up after ourselves when the connection is done. - // We receive this event straight after a timeout, too. - // - // - // OK, now listen up. The weird looking check here is - // REQUIRED. Don't try and optimize it away. - // - // When a socket is closed, it is not immediately removed - // from the socket list, there can be a short delay - // before it is culled from the list. This means that - // without this check, there is a chance that a user - // may not exist when we come to ::Shrink them, which - // results in a segfault. The value of "u" may not - // always be NULL at this point, so, what we do is - // check against the fd_ref_table, to see if (1) the user - // exists, and (2) its the SAME user, on the same file - // descriptor that they were when the lookup began. - // - // Fixes issue reported by webs, 7 Jun 2006 - if (u && (Instance->SE->GetRef(ufd) == u)) + switch (et) { - u->Shrink("ident_data"); + case EVENT_READ: + /* fd readable event, received ident response */ + ReadResponse(); + break; + case EVENT_WRITE: + /* fd writeable event, successfully connected! */ + OnConnected(); + break; + case EVENT_ERROR: + /* fd error event, ohshi- */ + ServerInstance->Logs->Log("m_ident",DEBUG,"EVENT_ERROR"); + /* We *must* Close() here immediately or we get a + * huge storm of EVENT_ERROR events! + */ + Close(); + done = true; + break; } } - virtual void OnError(InspSocketError e) + void Close() { - if (u && (Instance->SE->GetRef(ufd) == u)) + /* Remove ident socket from engine, and close it, but dont detatch it + * from its parent user class, or attempt to delete its memory. + */ + if (GetFd() > -1) { - u->Shrink("ident_data"); + ServerInstance->Logs->Log("m_ident",DEBUG,"Close ident socket %d", GetFd()); + ServerInstance->SE->DelFd(this); + ServerInstance->SE->Close(GetFd()); + ServerInstance->SE->Shutdown(GetFd(), SHUT_WR); + this->SetFd(-1); } } - virtual bool OnConnected() + bool HasResult() + { + return done; + } + + /* Note: if the lookup succeeded, will contain 'ident', otherwise + * will contain '~ident'. Use *GetResult() to determine lookup success. + */ + const char* GetResult() + { + return result.c_str(); + } + + void ReadResponse() { - if (u && (Instance->SE->GetRef(ufd) == u)) + /* We don't really need to buffer for incomplete replies here, since IDENT replies are + * extremely short - there is *no* sane reason it'd be in more than one packet + */ + char ibuf[MAXBUF]; + int recvresult = ServerInstance->SE->Recv(this, ibuf, MAXBUF-1, 0); + + /* Cant possibly be a valid response shorter than 3 chars, + * because the shortest possible response would look like: '1,1' + */ + if (recvresult < 3) { - sockaddr* sock_us = new sockaddr; - sockaddr* sock_them = new sockaddr; - bool success = false; - uslen = sizeof(sockaddr_in); - themlen = sizeof(sockaddr_in); -#ifdef IPV6 - if (this->u->GetProtocolFamily() == AF_INET6) - { - themlen = sizeof(sockaddr_in6); - uslen = sizeof(sockaddr_in6); - success = ((getsockname(this->u->GetFd(),sock_us,&uslen) || getpeername(this->u->GetFd(), sock_them, &themlen))); - } - else - success = ((getsockname(this->u->GetFd(),sock_us,&uslen) || getpeername(this->u->GetFd(), sock_them, &themlen))); -#else - success = ((getsockname(this->u->GetFd(),sock_us,&uslen) || getpeername(this->u->GetFd(), sock_them, &themlen))); -#endif - if (success) + Close(); + done = true; + return; + } + + ServerInstance->Logs->Log("m_ident",DEBUG,"ReadResponse()"); + + irc::sepstream sep(ibuf, ':'); + std::string token; + for (int i = 0; sep.GetToken(token); i++) + { + /* We only really care about the 4th portion */ + if (i < 3) + continue; + + std::string ident; + + /* Truncate the ident at any characters we don't like, skip leading spaces */ + size_t k = 0; + for (const char *j = token.c_str(); *j && (k < ServerInstance->Config->Limits.IdentMax + 1); j++) { - Instance->Log(DEBUG,"BUG: Ident: failed to get socket names"); - return false; + if (*j == ' ') + continue; + + /* Rules taken from InspIRCd::IsIdent */ + if (((*j >= 'A') && (*j <= '}')) || ((*j >= '0') && (*j <= '9')) || (*j == '-') || (*j == '.')) + { + ident += *j; + continue; + } + + break; } - else + + /* Re-check with IsIdent, in case that changes and this doesn't (paranoia!) */ + if (!ident.empty() && ServerInstance->IsIdent(ident.c_str())) { - // send the request in the following format: theirsocket,oursocket -#ifdef IPV6 - if (this->u->GetProtocolFamily() == AF_INET6) - snprintf(ident_request,127,"%d,%d\r\n",ntohs(((sockaddr_in6*)sock_them)->sin6_port),ntohs(((sockaddr_in6*)sock_us)->sin6_port)); - else - snprintf(ident_request,127,"%d,%d\r\n",ntohs(((sockaddr_in*)sock_them)->sin_port),ntohs(((sockaddr_in*)sock_us)->sin_port)); -#else - snprintf(ident_request,127,"%d,%d\r\n",ntohs(((sockaddr_in*)sock_them)->sin_port),ntohs(((sockaddr_in*)sock_us)->sin_port)); -#endif - this->Write(ident_request); - return true; + result = ident; } + + break; } - else - { - return true; - } + + /* Close (but dont delete from memory) our socket + * and flag as done + */ + Close(); + done = true; + return; } }; class ModuleIdent : public Module { - - ConfigReader* Conf; - - int IdentTimeout; - + private: + int RequestTimeout; public: - void ReadSettings() + ModuleIdent(InspIRCd *Me) + : Module(Me) { - Conf = new ConfigReader(ServerInstance); - IdentTimeout = Conf->ReadInteger("ident","timeout",0,true); - if (!IdentTimeout) - IdentTimeout = 1; - DELETE(Conf); + OnRehash(NULL, ""); + Implementation eventlist[] = { I_OnRehash, I_OnUserRegister, I_OnCheckReady, I_OnCleanup, I_OnUserDisconnect }; + ServerInstance->Modules->Attach(eventlist, this, 5); } - ModuleIdent(InspIRCd* Me) - : Module::Module(Me) + virtual Version GetVersion() { - - ReadSettings(); + return Version(1, 2, 1, 0, VF_VENDOR, API_VERSION); } - void Implements(char* List) - { - List[I_OnCleanup] = List[I_OnRehash] = List[I_OnUserRegister] = List[I_OnCheckReady] = List[I_OnUserDisconnect] = 1; - } - virtual void OnRehash(userrec* user, const std::string ¶meter) + virtual void OnRehash(User *user, const std::string ¶m) { - ReadSettings(); + ConfigReader MyConf(ServerInstance); + + RequestTimeout = MyConf.ReadInteger("ident", "timeout", 0, true); + if (!RequestTimeout) + RequestTimeout = 5; } - virtual int OnUserRegister(userrec* user) + virtual int OnUserRegister(User *user) { - /* - * when the new user connects, before they authenticate with USER/NICK/PASS, we do - * their ident lookup. We do this by instantiating an object of type RFC1413, which - * is derived from InspSocket, and inserting it into the socket engine using the - * Server::AddSocket() call. - */ - user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Looking up your ident..."); - RFC1413* ident = new RFC1413(ServerInstance, user, IdentTimeout); - if ((ident->GetState() == I_CONNECTING) || (ident->GetState() == I_CONNECTED)) + /* User::ident is currently the username field from USER; with m_ident loaded, that + * should be preceded by a ~. The field is actually IdentMax+2 characters wide. */ + if (user->ident.length() > ServerInstance->Config->Limits.IdentMax + 1) + user->ident.assign(user->ident, 0, ServerInstance->Config->Limits.IdentMax); + user->ident.insert(0, "~"); + + user->WriteServ("NOTICE Auth :*** Looking up your ident..."); + + // Get the IP that the user is connected to, and bind to that for the outgoing connection + #ifndef IPV6 + sockaddr_in laddr; + #else + sockaddr_in6 laddr; + #endif + socklen_t laddrsz = sizeof(laddr); + + if (getsockname(user->GetFd(), (sockaddr*) &laddr, &laddrsz) != 0) { - user->Extend("ident_data", (char*)ident); + user->WriteServ("NOTICE Auth :*** Could not find your ident, using %s instead.", user->ident.c_str()); + return 0; } - else + + #ifndef IPV6 + const char *ip = inet_ntoa(laddr.sin_addr); + #else + char ip[INET6_ADDRSTRLEN + 1]; + inet_ntop(laddr.sin6_family, &laddr.sin6_addr, ip, INET6_ADDRSTRLEN); + #endif + + IdentRequestSocket *isock = NULL; + try { - char newident[MAXBUF]; - user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Could not find your ident, using ~"+std::string(user->ident)+" instead."); - strcpy(newident,"~"); - strlcat(newident,user->ident,IDENTMAX); - strlcpy(user->ident,newident,IDENTMAX); - delete ident; + isock = new IdentRequestSocket(ServerInstance, user, ip); } + catch (ModuleException &e) + { + ServerInstance->Logs->Log("m_ident",DEBUG,"Ident exception: %s", e.GetReason()); + return 0; + } + + user->Extend("ident_socket", isock); return 0; } - virtual bool OnCheckReady(userrec* user) + /* This triggers pretty regularly, we can use it in preference to + * creating a Timer object and especially better than creating a + * Timer per ident lookup! + */ + virtual bool OnCheckReady(User *user) { - /* - * The socket engine will clean up their ident request for us when it completes, - * either due to timeout or due to closing, so, we just hold them until they dont - * have an ident field any more. - */ - RFC1413* ident; - return (!user->GetExt("ident_data", ident)); - } + /* Does user have an ident socket attached at all? */ + IdentRequestSocket *isock = NULL; + if (!user->GetExt("ident_socket", isock)) + { + ServerInstance->Logs->Log("m_ident",DEBUG, "No ident socket :("); + return true; + } - virtual void OnCleanup(int target_type, void* item) - { - if (target_type == TYPE_USER) + ServerInstance->Logs->Log("m_ident",DEBUG, "Has ident_socket"); + + time_t compare = isock->age; + compare += RequestTimeout; + + /* Check for timeout of the socket */ + if (ServerInstance->Time() >= compare) { - userrec* user = (userrec*)item; - RFC1413* ident; - if (user->GetExt("ident_data", ident)) - { - // FIX: If the user record is deleted, the socket wont be removed - // immediately so there is chance of the socket trying to write to - // a user which has now vanished! To prevent this, set ident::u - // to NULL and check it so that we dont write users who have gone away. - ident->u = NULL; - ServerInstance->SE->DelFd(ident); - delete ident; - } + /* Ident timeout */ + user->WriteServ("NOTICE Auth :*** Ident request timed out."); + ServerInstance->Logs->Log("m_ident",DEBUG, "Timeout"); + /* The user isnt actually disconnecting, + * we call this to clean up the user + */ + OnUserDisconnect(user); + return true; } - } - virtual void OnUserDisconnect(userrec* user) - { - /* - * when the user quits tidy up any ident lookup they have pending to keep things tidy. - * When we call RemoveSocket, the abstractions tied into the system evnetually work their - * way to RFC1459::OnClose(), which shrinks off the ident_data for us, so we dont need - * to do it here. If we don't tidy this up, there may still be lingering idents for users - * who have quit, as class RFC1459 is only loosely bound to userrec* via a pair of pointers - * and this would leave at least one of the invalid ;) - */ - RFC1413* ident; - if (user->GetExt("ident_data", ident)) + /* Got a result yet? */ + if (!isock->HasResult()) { - ident->u = NULL; - ServerInstance->SE->DelFd(ident); - delete ident; + ServerInstance->Logs->Log("m_ident",DEBUG, "No result yet"); + return false; } - } - - virtual ~ModuleIdent() - { - } - - virtual Version GetVersion() - { - return Version(1,1,0,0,VF_VENDOR,API_VERSION); - } - -}; -class ModuleIdentFactory : public ModuleFactory -{ - public: - ModuleIdentFactory() - { + ServerInstance->Logs->Log("m_ident",DEBUG, "Yay, result!"); + + /* wooo, got a result (it will be good, or bad) */ + if (*(isock->GetResult()) != '~') + user->WriteServ("NOTICE Auth :*** Found your ident, '%s'", isock->GetResult()); + else + user->WriteServ("NOTICE Auth :*** Could not find your ident, using %s instead.", isock->GetResult()); + + /* Copy the ident string to the user */ + user->ident.assign(isock->GetResult(), 0, ServerInstance->Config->Limits.IdentMax + 1); + + /* The user isnt actually disconnecting, we call this to clean up the user */ + OnUserDisconnect(user); + return true; } - - ~ModuleIdentFactory() + + virtual void OnCleanup(int target_type, void *item) { + /* Module unloading, tidy up users */ + if (target_type == TYPE_USER) + OnUserDisconnect((User*)item); } - - virtual Module * CreateModule(InspIRCd* Me) + + virtual void OnUserDisconnect(User *user) { - return new ModuleIdent(Me); + /* User disconnect (generic socket detatch event) */ + IdentRequestSocket *isock = NULL; + if (user->GetExt("ident_socket", isock)) + { + isock->Close(); + delete isock; + user->Shrink("ident_socket"); + } } - }; - -extern "C" void * init_module( void ) -{ - return new ModuleIdentFactory; -} +MODULE_INIT(ModuleIdent)