X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_sajoin.cpp;h=28634e4f9e2c5bf42e75cb52cbee402ac27ae780;hb=26cd5393c9308fabe73c41870f06f73a5b001cd7;hp=dee6746cdbe798aafba0027ce07807b901ac359e;hpb=2e2f1e98a6123aa1177623f92480ce7ba3c55acb;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_sajoin.cpp b/src/modules/m_sajoin.cpp index dee6746cd..28634e4f9 100644 --- a/src/modules/m_sajoin.cpp +++ b/src/modules/m_sajoin.cpp @@ -2,122 +2,116 @@ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * - * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. - * E-mail: - * - * - * - * Written by Craig Edwards, Craig McLure, and others. + * InspIRCd: (C) 2002-2009 InspIRCd Development Team + * See: http://wiki.inspircd.org/Credits + * * This program is free but copyrighted software; see - * the file COPYING for details. + * the file COPYING for details. * * --------------------------------------------------- */ -using namespace std; - -#include -#include -#include "users.h" -#include "channels.h" -#include "modules.h" - #include "inspircd.h" /* $ModDesc: Provides support for unreal-style SAJOIN command */ - - - -class cmd_sajoin : public command_t +/** Handle /SAJOIN + */ +class CommandSajoin : public Command { public: - cmd_sajoin (InspIRCd* Instance) : command_t(Instance,"SAJOIN", 'o', 2) + CommandSajoin(Module* Creator) : Command(Creator,"SAJOIN", 2) { - this->source = "m_sajoin.so"; - syntax = " "; + flags_needed = 'o'; Penalty = 0; syntax = " "; + TRANSLATE3(TR_NICK, TR_TEXT, TR_END); } - CmdResult Handle (const char** parameters, int pcnt, userrec *user) + CmdResult Handle (const std::vector& parameters, User *user) { - userrec* dest = ServerInstance->FindNick(parameters[0]); + User* dest = ServerInstance->FindNick(parameters[0]); if (dest) { if (ServerInstance->ULine(dest->server)) { - user->WriteServ("990 %s :Cannot use an SA command on a u-lined client",user->nick); + user->WriteNumeric(ERR_NOPRIVILEGES, "%s :Cannot use an SA command on a u-lined client",user->nick.c_str()); return CMD_FAILURE; } - if (!ServerInstance->IsChannel(parameters[1])) + if (IS_LOCAL(user) && !ServerInstance->IsChannel(parameters[1].c_str(), ServerInstance->Config->Limits.ChanMax)) { /* we didn't need to check this for each character ;) */ - user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Invalid characters in channel name"); + user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Invalid characters in channel name or name too long"); return CMD_FAILURE; } - ServerInstance->WriteOpers(std::string(user->nick)+" used SAJOIN to make "+std::string(dest->nick)+" join "+parameters[1]); - chanrec::JoinUser(ServerInstance, dest, parameters[1], true); - - /* Fix for dotslasher and w00t - if the join didnt succeed, return CMD_FAILURE so that it doesnt propogate */ - chanrec* n = ServerInstance->FindChan(parameters[1]); - if (n) + /* For local users, we send the JoinUser which may create a channel and set its TS. + * For non-local users, we just return CMD_SUCCESS, knowing this will propagate it where it needs to be + * and then that server will generate the users JOIN or FJOIN instead. + */ + if (IS_LOCAL(dest)) { - return (n->HasUser(dest) ? CMD_SUCCESS : CMD_FAILURE); + Channel::JoinUser(dest, parameters[1].c_str(), true, "", false, ServerInstance->Time()); + /* Fix for dotslasher and w00t - if the join didnt succeed, return CMD_FAILURE so that it doesnt propagate */ + Channel* n = ServerInstance->FindChan(parameters[1]); + if (n) + { + if (n->HasUser(dest)) + { + ServerInstance->SNO->WriteToSnoMask('a', std::string(user->nick)+" used SAJOIN to make "+std::string(dest->nick)+" join "+parameters[1]); + return CMD_SUCCESS; + } + else + { + user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Could not join "+std::string(dest->nick)+" to "+parameters[1]+" (User is probably banned, or blocking modes)"); + return CMD_FAILURE; + } + } + else + { + user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Could not join "+std::string(dest->nick)+" to "+parameters[1]); + return CMD_FAILURE; + } } else - return CMD_FAILURE; + { + ServerInstance->SNO->WriteToSnoMask('a', std::string(user->nick)+" sent remote SAJOIN to make "+std::string(dest->nick)+" join "+parameters[1]); + return CMD_SUCCESS; + } + } + else + { + user->WriteServ("NOTICE "+std::string(user->nick)+" :*** No such nickname "+parameters[0]); + return CMD_FAILURE; } + } - return CMD_SUCCESS; + RouteDescriptor GetRouting(User* user, const std::vector& parameters) + { + User* dest = ServerInstance->FindNick(parameters[0]); + if (dest) + return ROUTE_OPT_UCAST(dest->server); + return ROUTE_LOCALONLY; } }; class ModuleSajoin : public Module { - cmd_sajoin* mycommand; + CommandSajoin cmd; public: - ModuleSajoin(InspIRCd* Me) - : Module::Module(Me) + ModuleSajoin() + : cmd(this) { - - mycommand = new cmd_sajoin(ServerInstance); - ServerInstance->AddCommand(mycommand); + ServerInstance->AddCommand(&cmd); } - + virtual ~ModuleSajoin() { } - + virtual Version GetVersion() { - return Version(1,0,0,1,VF_VENDOR); + return Version("Provides support for unreal-style SAJOIN command", VF_OPTCOMMON | VF_VENDOR, API_VERSION); } - -}; - -// stuff down here is the module-factory stuff. For basic modules you can ignore this. -class ModuleSajoinFactory : public ModuleFactory -{ - public: - ModuleSajoinFactory() - { - } - - ~ModuleSajoinFactory() - { - } - - virtual Module * CreateModule(InspIRCd* Me) - { - return new ModuleSajoin(Me); - } - }; - -extern "C" void * init_module( void ) -{ - return new ModuleSajoinFactory; -} - +MODULE_INIT(ModuleSajoin)