X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Fserver.cpp;h=05441da0c8780b27def709d5fcbc75ea252dbe33;hb=fb1e17c31cfb4af8f7512a0e6c7d7da81ae1be55;hp=64c32e8fbb3b2aa8cdbc17ab72f8ddf02a44f627;hpb=451fe7bc41d3260a6d4dac49c32c4575b4b5e28f;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/server.cpp b/src/modules/m_spanningtree/server.cpp index 64c32e8fb..05441da0c 100644 --- a/src/modules/m_spanningtree/server.cpp +++ b/src/modules/m_spanningtree/server.cpp @@ -137,8 +137,9 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { - this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; + SendError("Server "+sname+" already exists on server "+pname+"!"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); return false; } CheckDupe = Utils->FindServer(sid); @@ -180,6 +181,33 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) return false; } +bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid) +{ + /* Check for fully initialized instances of the server by name */ + TreeServer* CheckDupe = Utils->FindServer(sname); + if (CheckDupe) + { + std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; + SendError("Server "+sname+" already exists on server "+pname+"!"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); + return false; + } + + /* Check for fully initialized instances of the server by id */ + ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str()); + CheckDupe = Utils->FindServerID(sid); + + if (CheckDupe) + { + this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ + "' already exists on server "+CheckDupe->GetName()); + return false; + } + + return true; +} + /* * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w @@ -226,39 +254,24 @@ bool TreeSocket::Inbound_Server(parameterlist ¶ms) continue; } - /* Now check for fully initialized ServerInstances of the server by name */ - TreeServer* CheckDupe = Utils->FindServer(sname); - if (CheckDupe) - { - std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; - SendError("Server "+sname+" already exists on server "+pname+"!"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); + if (!CheckDuplicate(sname, sid)) return false; - } - /* Check for fully initialized instances of the server by id */ - ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str()); - CheckDupe = Utils->FindServerID(sid); + ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); - if (CheckDupe) - { - this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ - "' already exists on server "+CheckDupe->GetName()); - return false; - } + this->SendCapabilities(2); - ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); - linkID = sname; + // Save these for later, so when they accept our credentials (indicated by BURST) we remember them + this->capab->hidden = x->Hidden; + this->capab->sid = sid; + this->capab->description = description; + this->capab->name = sname; - // this is good. Send our details: Our server name and description and hopcount of 0, + // Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. - this->SendCapabilities(2); - this->WriteLine(std::string("SERVER ")+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); - // move to the next state, we are now waiting for THEM. - MyRoot = new TreeServer(Utils, sname, description, sid, Utils->TreeRoot, this, x->Hidden); - Utils->TreeRoot->AddChild(MyRoot); + this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); + // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; }