X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Fserver.cpp;h=24d1a66e76b4c2ca008b7e99ab4a50f0deed053d;hb=219993bc9018d9f0d9568330d7a972b68b785d27;hp=0ff0e30f62f3485a8478616045465a77dc6c87df;hpb=a1a7b96a8c994eb09a3d071f3daf28252b8c188b;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/server.cpp b/src/modules/m_spanningtree/server.cpp index 0ff0e30f6..24d1a66e7 100644 --- a/src/modules/m_spanningtree/server.cpp +++ b/src/modules/m_spanningtree/server.cpp @@ -2,8 +2,8 @@ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * - * InspIRCd: (C) 2002-2008 InspIRCd Development Team - * See: http://www.inspircd.org/wiki/index.php/Credits + * InspIRCd: (C) 2002-2009 InspIRCd Development Team + * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. @@ -16,14 +16,14 @@ #include "commands/cmd_stats.h" #include "socket.h" #include "xline.h" -#include "transport.h" +#include "../transport.h" #include "socketengine.h" -#include "m_spanningtree/main.h" -#include "m_spanningtree/utils.h" -#include "m_spanningtree/link.h" -#include "m_spanningtree/treeserver.h" -#include "m_spanningtree/treesocket.h" +#include "main.h" +#include "utils.h" +#include "link.h" +#include "treeserver.h" +#include "treesocket.h" /* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h m_spanningtree/link.h */ @@ -31,17 +31,17 @@ * Some server somewhere in the network introducing another server. * -- w */ -bool TreeSocket::RemoteServer(const std::string &prefix, std::deque ¶ms) +bool TreeSocket::RemoteServer(const std::string &prefix, parameterlist ¶ms) { if (params.size() < 5) { - SendError("Protocol error - Missing SID"); + SendError("Protocol error - Not enough parameters for SERVER command"); return false; } std::string servername = params[0]; - std::string password = params[1]; - // hopcount is not used for a remote server, we calculate this ourselves + // password is not used for a remote server + // hopcount is not used (ever) std::string sid = params[3]; std::string description = params[4]; TreeServer* ParentOfThis = Utils->FindServer(prefix); @@ -51,7 +51,7 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName()); return false; } - if (!this->Instance->IsSID(sid)) + if (!this->ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; @@ -59,26 +59,27 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque TreeServer* CheckDupe = Utils->FindServer(servername); if (CheckDupe) { - this->SendError("Server "+CheckDupe->GetName()+" already exists!"); - this->Instance->SNO->WriteToSnoMask('l',"Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName()); + this->SendError("Server "+servername+" already exists!"); + this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName()); return false; } - - Link* lnk = Utils->FindLink(servername); - - TreeServer *Node = new TreeServer(this->Utils, this->Instance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false); - - if (Node->DuplicateID()) + CheckDupe = Utils->FindServer(sid); + if (CheckDupe) { - this->SendError("Server ID "+servername+" already exists on the network!"); - this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName()); + this->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with so they do not conflict."); + this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName()); return false; } + + Link* lnk = Utils->FindLink(servername); + + TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false); + ParentOfThis->AddChild(Node); params[4] = ":" + params[4]; Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix); - this->Instance->SNO->WriteToSnoMask('l',"Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")"); + this->ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")"); return true; } @@ -87,11 +88,11 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque * This is used after the other side of a connection has accepted our credentials. * They are then introducing themselves to us, BEFORE either of us burst. -- w */ -bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) +bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) { if (params.size() < 5) { - SendError("Protocol error - Missing SID"); + SendError("Protocol error - Not enough parameters for SERVER command"); return false; } @@ -112,11 +113,11 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) if (hops) { this->SendError("Server too far away for authentication"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } - if (!this->Instance->IsSID(sid)) + if (!this->ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; @@ -127,10 +128,9 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) if (x->Name != servername && x->Name != "*") // open link allowance continue; - if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) && - (x->RecvPass != password && this->GetTheirChallenge().empty())) + if (!ComparePass(*x, password)) { - this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); + this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } @@ -138,7 +138,14 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) if (CheckDupe) { this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + return false; + } + CheckDupe = Utils->FindServer(sid); + if (CheckDupe) + { + this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with so they do not conflict."); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link."); return false; } @@ -152,14 +159,9 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) */ this->LinkState = CONNECTED; - TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden); + Utils->timeoutlist.erase(this); - if (Node->DuplicateID()) - { - this->SendError("Server ID "+sid+" already exists on the network!"); - this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link."); - return false; - } + TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, sname, description, sid, Utils->TreeRoot, this, x->Hidden); Utils->TreeRoot->AddChild(Node); params[4] = ":" + params[4]; @@ -167,15 +169,14 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */ params[1] = "*"; - Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname); + Utils->DoOneToAllButSender(ServerInstance->Config->GetSID(),"SERVER",params,sname); - Node->bursting = true; this->DoBurst(Node); return true; } this->SendError("Invalid credentials (check the other server's linking snomask for more information)"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } @@ -183,7 +184,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w */ -bool TreeSocket::Inbound_Server(std::deque ¶ms) +bool TreeSocket::Inbound_Server(parameterlist ¶ms) { if (params.size() < 5) { @@ -208,11 +209,11 @@ bool TreeSocket::Inbound_Server(std::deque ¶ms) if (hops) { this->SendError("Server too far away for authentication"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } - if (!this->Instance->IsSID(sid)) + if (!this->ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; @@ -223,52 +224,52 @@ bool TreeSocket::Inbound_Server(std::deque ¶ms) if (x->Name != servername && x->Name != "*") // open link allowance continue; - if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) && - (x->RecvPass != password && this->GetTheirChallenge().empty())) + if (!ComparePass(*x, password)) { - this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); + this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } - /* Check for fully initialized instances of the server by id */ - Instance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str()); - TreeServer* CheckDupeSID = Utils->FindServerID(sid); - - if (CheckDupeSID) + /* Now check for fully initialized ServerInstances of the server by name */ + TreeServer* CheckDupe = Utils->FindServer(sname); + if (CheckDupe) { - this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+ - "' already exists on server "+CheckDupeSID->GetName()); + this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } - /* Now check for fully initialized instances of the server by name */ - TreeServer* CheckDupe = Utils->FindServer(sname); + /* Check for fully initialized instances of the server by id */ + ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str()); + CheckDupe = Utils->FindServerID(sid); + if (CheckDupe) { - this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ + "' already exists on server "+CheckDupe->GetName()); return false; } - this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->GetIP())+"] ("+description+")"); + + this->ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->GetIP())+"] ("+description+")"); if (this->Hook) { std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send(); - this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+name+"\2"); + this->ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+name+"\2"); } // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. this->SendCapabilities(); - this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc); + this->WriteLine(std::string("SERVER ")+this->ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+this->ServerInstance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } this->SendError("Invalid credentials"); - this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); + this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; }