X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Fserver.cpp;h=85204ccaac035b652e723ed56bd0e9ecbb147208;hb=226a95aab09b9e1f43f61e78179bfa1135816c2d;hp=d266b31f41d1ec5ab6a68a57e34ee9eab28b470e;hpb=a5fe50aca04ca554d313e7361c571c6a497a9c4e;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/server.cpp b/src/modules/m_spanningtree/server.cpp index d266b31f4..85204ccaa 100644 --- a/src/modules/m_spanningtree/server.cpp +++ b/src/modules/m_spanningtree/server.cpp @@ -19,11 +19,7 @@ #include "inspircd.h" -#include "socket.h" -#include "xline.h" -#include "socketengine.h" -#include "main.h" #include "utils.h" #include "link.h" #include "treeserver.h" @@ -105,17 +101,9 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) std::string password = params[1]; std::string sid = params[3]; std::string description = params[4]; - int hops = atoi(params[2].c_str()); this->SendCapabilities(2); - if (hops) - { - this->SendError("Server too far away for authentication"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); - return false; - } - if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); @@ -137,8 +125,9 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { - this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; + SendError("Server "+sname+" already exists on server "+pname+"!"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); return false; } CheckDupe = Utils->FindServer(sid); @@ -180,6 +169,33 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) return false; } +bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid) +{ + /* Check for fully initialized instances of the server by name */ + TreeServer* CheckDupe = Utils->FindServer(sname); + if (CheckDupe) + { + std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; + SendError("Server "+sname+" already exists on server "+pname+"!"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); + return false; + } + + /* Check for fully initialized instances of the server by id */ + ServerInstance->Logs->Log("m_spanningtree", LOG_DEBUG, "Looking for dupe SID %s", sid.c_str()); + CheckDupe = Utils->FindServerID(sid); + + if (CheckDupe) + { + this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ + "' already exists on server "+CheckDupe->GetName()); + return false; + } + + return true; +} + /* * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w @@ -197,17 +213,9 @@ bool TreeSocket::Inbound_Server(parameterlist ¶ms) std::string password = params[1]; std::string sid = params[3]; std::string description = params[4]; - int hops = atoi(params[2].c_str()); this->SendCapabilities(2); - if (hops) - { - this->SendError("Server too far away for authentication"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); - return false; - } - if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); @@ -226,39 +234,24 @@ bool TreeSocket::Inbound_Server(parameterlist ¶ms) continue; } - /* Now check for fully initialized ServerInstances of the server by name */ - TreeServer* CheckDupe = Utils->FindServer(sname); - if (CheckDupe) - { - std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : ""; - SendError("Server "+sname+" already exists on server "+pname+"!"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); + if (!CheckDuplicate(sname, sid)) return false; - } - /* Check for fully initialized instances of the server by id */ - ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"Looking for dupe SID %s", sid.c_str()); - CheckDupe = Utils->FindServerID(sid); + ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); - if (CheckDupe) - { - this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ - "' already exists on server "+CheckDupe->GetName()); - return false; - } + this->SendCapabilities(2); - ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); - linkID = sname; + // Save these for later, so when they accept our credentials (indicated by BURST) we remember them + this->capab->hidden = x->Hidden; + this->capab->sid = sid; + this->capab->description = description; + this->capab->name = sname; - // this is good. Send our details: Our server name and description and hopcount of 0, + // Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. - this->SendCapabilities(2); this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); - // move to the next state, we are now waiting for THEM. - MyRoot = new TreeServer(Utils, sname, description, sid, Utils->TreeRoot, this, x->Hidden); - Utils->TreeRoot->AddChild(MyRoot); + // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; }