X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Fserver.cpp;h=b1c6c2cb45f3c30b7fdc6b46fdf7ac96bafb82d5;hb=6d03943426dcce76ba66567a9b18425a5ebb4c0c;hp=fcf3bbfa06761584cdd30f7d49d44c1d64189d6c;hpb=885d37630ef4b5b69c26c6eb3fc97e9cd2e35eae;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/server.cpp b/src/modules/m_spanningtree/server.cpp index fcf3bbfa0..b1c6c2cb4 100644 --- a/src/modules/m_spanningtree/server.cpp +++ b/src/modules/m_spanningtree/server.cpp @@ -12,18 +12,16 @@ */ #include "inspircd.h" -#include "commands/cmd_whois.h" -#include "commands/cmd_stats.h" #include "socket.h" #include "xline.h" -#include "transport.h" +#include "../transport.h" #include "socketengine.h" -#include "m_spanningtree/main.h" -#include "m_spanningtree/utils.h" -#include "m_spanningtree/link.h" -#include "m_spanningtree/treeserver.h" -#include "m_spanningtree/treesocket.h" +#include "main.h" +#include "utils.h" +#include "link.h" +#include "treeserver.h" +#include "treesocket.h" /* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h m_spanningtree/link.h */ @@ -31,7 +29,7 @@ * Some server somewhere in the network introducing another server. * -- w */ -bool TreeSocket::RemoteServer(const std::string &prefix, std::deque ¶ms) +bool TreeSocket::RemoteServer(const std::string &prefix, parameterlist ¶ms) { if (params.size() < 5) { @@ -51,7 +49,7 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName()); return false; } - if (!this->ServerInstance->IsSID(sid)) + if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; @@ -60,26 +58,26 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque if (CheckDupe) { this->SendError("Server "+servername+" already exists!"); - this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName()); + ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName()); return false; } CheckDupe = Utils->FindServer(sid); if (CheckDupe) { this->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with so they do not conflict."); - this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName()); + ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName()); return false; } Link* lnk = Utils->FindLink(servername); - TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false); + TreeServer *Node = new TreeServer(Utils, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false); ParentOfThis->AddChild(Node); params[4] = ":" + params[4]; Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix); - this->ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")"); + ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")"); return true; } @@ -88,7 +86,7 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque * This is used after the other side of a connection has accepted our credentials. * They are then introducing themselves to us, BEFORE either of us burst. -- w */ -bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) +bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) { if (params.size() < 5) { @@ -107,17 +105,16 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) this->InboundDescription = description; this->InboundSID = sid; - if (!sentcapab) - this->SendCapabilities(); + this->SendCapabilities(2); if (hops) { this->SendError("Server too far away for authentication"); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } - if (!this->ServerInstance->IsSID(sid)) + if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; @@ -130,7 +127,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) if (!ComparePass(*x, password)) { - this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); + ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } @@ -138,14 +135,14 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) if (CheckDupe) { this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } CheckDupe = Utils->FindServer(sid); if (CheckDupe) { this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with so they do not conflict."); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link."); + ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link."); return false; } @@ -161,7 +158,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) Utils->timeoutlist.erase(this); - TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, sname, description, sid, Utils->TreeRoot, this, x->Hidden); + TreeServer *Node = new TreeServer(Utils, sname, description, sid, Utils->TreeRoot, this, x->Hidden); Utils->TreeRoot->AddChild(Node); params[4] = ":" + params[4]; @@ -176,7 +173,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) } this->SendError("Invalid credentials (check the other server's linking snomask for more information)"); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; } @@ -184,7 +181,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms) * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w */ -bool TreeSocket::Inbound_Server(std::deque ¶ms) +bool TreeSocket::Inbound_Server(parameterlist ¶ms) { if (params.size() < 5) { @@ -203,17 +200,16 @@ bool TreeSocket::Inbound_Server(std::deque ¶ms) this->InboundDescription = description; this->InboundSID = sid; - if (!sentcapab) - this->SendCapabilities(); + this->SendCapabilities(2); if (hops) { this->SendError("Server too far away for authentication"); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication"); return false; } - if (!this->ServerInstance->IsSID(sid)) + if (!ServerInstance->IsSID(sid)) { this->SendError("Invalid format server ID: "+sid+"!"); return false; @@ -226,7 +222,7 @@ bool TreeSocket::Inbound_Server(std::deque ¶ms) if (!ComparePass(*x, password)) { - this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); + ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str()); continue; } @@ -235,7 +231,7 @@ bool TreeSocket::Inbound_Server(std::deque ¶ms) if (CheckDupe) { this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); return false; } @@ -246,30 +242,30 @@ bool TreeSocket::Inbound_Server(std::deque ¶ms) if (CheckDupe) { this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with so they do not conflict."); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ "' already exists on server "+CheckDupe->GetName()); return false; } - this->ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->GetIP())+"] ("+description+")"); - if (this->Hook) + ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->IP)+"] ("+description+")"); + if (this->GetIOHook()) { - std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send(); - this->ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+name+"\2"); + std::string name = BufferedSocketNameRequest(Utils->Creator, this->GetIOHook()).Send(); + ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->IP)+"] using transport \2"+name+"\2"); } // this is good. Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. - this->SendCapabilities(); - this->WriteLine(std::string("SERVER ")+this->ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+this->ServerInstance->Config->ServerDesc); + this->SendCapabilities(2); + this->WriteLine(std::string("SERVER ")+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } this->SendError("Invalid credentials"); - this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials"); return false; }