X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Ftreeserver.h;h=460231502a76c532a7da5ff9567ed848882a9ab2;hb=551d687ec6d7ce44be35fae0dd7345fe73c4f63a;hp=952ab31b580cf05eb90cb6536eb0240c577f770b;hpb=bf65e9dc25b9e52dc1f84a6e24157bdaf8d39d5c;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h index 952ab31b5..460231502 100644 --- a/src/modules/m_spanningtree/treeserver.h +++ b/src/modules/m_spanningtree/treeserver.h @@ -1,5 +1,27 @@ -#ifndef __TREESERVER_H__ -#define __TREESERVER_H__ +/* + * InspIRCd -- Internet Relay Chat Daemon + * + * Copyright (C) 2008 Robin Burchell + * Copyright (C) 2007 Dennis Friis + * Copyright (C) 2007 Craig Edwards + * + * This file is part of InspIRCd. InspIRCd is free software: you can + * redistribute it and/or modify it under the terms of the GNU General Public + * License as published by the Free Software Foundation, version 2. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + + +#pragma once + +#include "treesocket.h" /** Each server in the tree is represented by one class of * type TreeServer. A locally connected TreeServer can @@ -17,84 +39,158 @@ */ class TreeServer : public classbase { - InspIRCd* ServerInstance; /* Creator */ - TreeServer* Parent; /* Parent entry */ - TreeServer* Route; /* Route entry */ - std::vector Children; /* List of child objects */ - irc::string ServerName; /* Server's name */ - std::string ServerDesc; /* Server's description */ - std::string VersionString; /* Version string or empty string */ - int UserCount; /* Not used in this version */ - int OperCount; /* Not used in this version */ - TreeSocket* Socket; /* For directly connected servers this points at the socket object */ - time_t NextPing; /* After this time, the server should be PINGed*/ - bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ - SpanningTreeUtilities* Utils; /* Utility class */ + TreeServer* Parent; /* Parent entry */ + TreeServer* Route; /* Route entry */ + std::vector Children; /* List of child objects */ + irc::string ServerName; /* Server's name */ + std::string ServerDesc; /* Server's description */ + std::string VersionString; /* Version string or empty string */ + TreeSocket* Socket; /* For directly connected servers this points at the socket object */ + time_t NextPing; /* After this time, the server should be PINGed*/ + bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ + SpanningTreeUtilities* Utils; /* Utility class */ + std::string sid; /* Server ID */ + + /** Set server ID + * @param id Server ID + * @throws CoreException on duplicate ID + */ + void SetID(const std::string &id); public: + FakeUser* const ServerUser; /* User representing this server */ + time_t age; - /** We don't use this constructor. Its a dummy, and won't cause any insertion - * of the TreeServer into the hash_map. See below for the two we DO use. - */ - TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance); - - /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which - * represents our own server. Therefore, it has no route, no parent, and - * no socket associated with it. Its version string is our own local version. - */ - TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc); - - /** When we create a new server, we call this constructor to initialize it. - * This constructor initializes the server's Route and Parent, and sets up - * its ping counters so that it will be pinged one minute from now. - */ - TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock); - - int QuitUsers(const std::string &reason); - - /** This method is used to add the structure to the - * hash_map for linear searches. It is only called - * by the constructors. - */ - void AddHashEntry(); - - /** This method removes the reference to this object - * from the hash_map which is used for linear searches. - * It is only called by the default destructor. - */ - void DelHashEntry(); - - /** These accessors etc should be pretty self- - * explanitory. - */ - TreeServer* GetRoute(); - std::string GetName(); - std::string GetDesc(); - std::string GetVersion(); - void SetNextPingTime(time_t t); - time_t NextPingTime(); - bool AnsweredLastPing(); - void SetPingFlag(); - int GetUserCount(); - void AddUserCount(); - void DelUserCount(); - int GetOperCount(); - TreeSocket* GetSocket(); - TreeServer* GetParent(); - void SetVersion(const std::string &Version); - unsigned int ChildCount(); - TreeServer* GetChild(unsigned int n); - void AddChild(TreeServer* Child); - bool DelChild(TreeServer* Child); - - /** Removes child nodes of this node, and of that node, etc etc. - * This is used during netsplits to automatically tidy up the - * server tree. It is slow, we don't use it for much else. - */ - bool Tidy(); - - ~TreeServer(); + bool Warned; /* True if we've warned opers about high latency on this server */ + bool bursting; /* whether or not this server is bursting */ -}; + unsigned int UserCount; /* How many users are on this server? [note: doesn't care about +i] */ + unsigned int OperCount; /* How many opers are on this server? */ + + /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which + * represents our own server. Therefore, it has no route, no parent, and + * no socket associated with it. Its version string is our own local version. + */ + TreeServer(SpanningTreeUtilities* Util, std::string Name, std::string Desc, const std::string &id); + + /** When we create a new server, we call this constructor to initialize it. + * This constructor initializes the server's Route and Parent, and sets up + * its ping counters so that it will be pinged one minute from now. + */ + TreeServer(SpanningTreeUtilities* Util, std::string Name, std::string Desc, const std::string &id, TreeServer* Above, TreeSocket* Sock, bool Hide); + + int QuitUsers(const std::string &reason); + + /** This method is used to add the structure to the + * hash_map for linear searches. It is only called + * by the constructors. + */ + void AddHashEntry(); + + /** This method removes the reference to this object + * from the hash_map which is used for linear searches. + * It is only called by the default destructor. + */ + void DelHashEntry(); + + /** Get route. + * The 'route' is defined as the locally- + * connected server which can be used to reach this server. + */ + TreeServer* GetRoute(); + + /** Get server name + */ + std::string GetName(); + + /** Get server description (GECOS) + */ + const std::string& GetDesc(); + + /** Get server version string + */ + const std::string& GetVersion(); + + /** Set time we are next due to ping this server + */ + void SetNextPingTime(time_t t); + + /** Get the time we are next due to ping this server + */ + time_t NextPingTime(); -#endif + /** Last ping time in milliseconds, used to calculate round trip time + */ + unsigned long LastPingMsec; + + /** Round trip time of last ping + */ + unsigned long rtt; + + /** When we recieved BURST from this server, used to calculate total burst time at ENDBURST. + */ + unsigned long StartBurst; + + /** True if this server is hidden + */ + bool Hidden; + + /** True if the server answered their last ping + */ + bool AnsweredLastPing(); + + /** Set the server as responding to its last ping + */ + void SetPingFlag(); + + /** Get the TreeSocket pointer for local servers. + * For remote servers, this returns NULL. + */ + TreeSocket* GetSocket(); + + /** Get the parent server. + * For the root node, this returns NULL. + */ + TreeServer* GetParent(); + + /** Set the server version string + */ + void SetVersion(const std::string &Version); + + /** Return number of child servers + */ + unsigned int ChildCount(); + + /** Return a child server indexed 0..n + */ + TreeServer* GetChild(unsigned int n); + + /** Add a child server + */ + void AddChild(TreeServer* Child); + + /** Delete a child server, return false if it didn't exist. + */ + bool DelChild(TreeServer* Child); + + /** Removes child nodes of this node, and of that node, etc etc. + * This is used during netsplits to automatically tidy up the + * server tree. It is slow, we don't use it for much else. + */ + bool Tidy(); + + /** Get server ID + */ + const std::string& GetID(); + + /** Marks a server as having finished bursting and performs appropriate actions. + */ + void FinishBurst(); + /** Recursive call for child servers */ + void FinishBurstInternal(); + + CullResult cull(); + /** Destructor + */ + ~TreeServer(); +};