X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Ftreeserver.h;h=b7e9ee9d9bdd865d4de2a09ec54346acbf84dea9;hb=1e96bca9b075aebec490e6892ef2da2a3048ba12;hp=88b43d1820b54d55d5da71ee2f3d19b805ced0af;hpb=001e9c1372a1c6fc2877f9d6607cf662f09228df;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h index 88b43d182..b7e9ee9d9 100644 --- a/src/modules/m_spanningtree/treeserver.h +++ b/src/modules/m_spanningtree/treeserver.h @@ -22,6 +22,7 @@ #pragma once #include "treesocket.h" +#include "pingtimer.h" /** Each server in the tree is represented by one class of * type TreeServer. A locally connected TreeServer can @@ -49,8 +50,6 @@ class TreeServer : public Server std::string fullversion; TreeSocket* Socket; /* Socket used to communicate with this server */ - time_t NextPing; /* After this time, the server should be PINGed*/ - bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ std::string sid; /* Server ID */ /** Counter counting how many servers are bursting in front of this server, including @@ -60,6 +59,14 @@ class TreeServer : public Server */ unsigned int behind_bursting; + /** True if this server has been lost in a split and is awaiting destruction + */ + bool isdead; + + /** Timer handling PINGing the server and killing it on timeout + */ + PingTimer pingtimer; + /** This method is used to add this TreeServer to the * hash maps. It is only called by the constructors. */ @@ -67,7 +74,7 @@ class TreeServer : public Server /** Used by SQuit logic to recursively remove servers */ - void SQuitInternal(const std::string& reason, int& num_lost_servers, int& num_lost_users); + void SQuitInternal(unsigned int& num_lost_servers); /** Remove the reference to this server from the hash maps */ @@ -78,8 +85,6 @@ class TreeServer : public Server FakeUser* const ServerUser; /* User representing this server */ const time_t age; - bool Warned; /* True if we've warned opers about high latency on this server */ - unsigned int UserCount; /* How many users are on this server? [note: doesn't care about +i] */ unsigned int OperCount; /* How many opers are on this server? */ @@ -109,13 +114,13 @@ class TreeServer : public Server GetParent()->SQuitChild(this, reason); } - int QuitUsers(const std::string &reason); + static unsigned int QuitUsers(const std::string& reason); /** Get route. * The 'route' is defined as the locally- * connected server which can be used to reach this server. */ - TreeServer* GetRoute(); + TreeServer* GetRoute() const { return Route; } /** Returns true if this server is the tree root (i.e.: us) */ @@ -125,60 +130,45 @@ class TreeServer : public Server */ bool IsLocal() const { return (this->Route == this); } + /** Returns true if the server is awaiting destruction + * @return True if the server is waiting to be culled and deleted, false otherwise + */ + bool IsDead() const { return isdead; } + /** Get server version string */ - const std::string& GetVersion(); + const std::string& GetVersion() const { return VersionString; } /** Get the full version string of this server * @return The full version string of this server, including patch version and other info */ const std::string& GetFullVersion() const { return fullversion; } - /** Set time we are next due to ping this server - */ - void SetNextPingTime(time_t t); - - /** Get the time we are next due to ping this server - */ - time_t NextPingTime(); - - /** Last ping time in milliseconds, used to calculate round trip time - */ - unsigned long LastPingMsec; - /** Round trip time of last ping */ unsigned long rtt; /** When we recieved BURST from this server, used to calculate total burst time at ENDBURST. */ - unsigned long StartBurst; + uint64_t StartBurst; /** True if this server is hidden */ bool Hidden; - /** True if the server answered their last ping - */ - bool AnsweredLastPing(); - - /** Set the server as responding to its last ping - */ - void SetPingFlag(); - /** Get the TreeSocket pointer for local servers. * For remote servers, this returns NULL. */ - TreeSocket* GetSocket(); + TreeSocket* GetSocket() const { return Socket; } /** Get the parent server. * For the root node, this returns NULL. */ - TreeServer* GetParent(); + TreeServer* GetParent() const { return Parent; } /** Set the server version string */ - void SetVersion(const std::string &Version); + void SetVersion(const std::string& verstr) { VersionString = verstr; } /** Set the full version string * @param verstr The version string to set @@ -195,23 +185,9 @@ class TreeServer : public Server */ const ChildServers& GetChildren() const { return Children; } - /** Add a child server - */ - void AddChild(TreeServer* Child); - - /** Delete a child server, return false if it didn't exist. - */ - bool DelChild(TreeServer* Child); - - /** Removes child nodes of this node, and of that node, etc etc. - * This is used during netsplits to automatically tidy up the - * server tree. It is slow, we don't use it for much else. - */ - void Tidy(); - /** Get server ID */ - const std::string& GetID(); + const std::string& GetID() const { return sid; } /** Marks a server as having finished bursting and performs appropriate actions. */ @@ -237,7 +213,11 @@ class TreeServer : public Server /** Set the bursting state of the server * @param startms Time the server started bursting, if 0 or omitted, use current time */ - void BeginBurst(unsigned long startms = 0); + void BeginBurst(uint64_t startms = 0); + + /** Register a PONG from the server + */ + void OnPong() { pingtimer.OnPong(); } CullResult cull();