X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Ftreeserver.h;h=b7e9ee9d9bdd865d4de2a09ec54346acbf84dea9;hb=60e73a38327cfcdac595e694917c476060bf248a;hp=952ab31b580cf05eb90cb6536eb0240c577f770b;hpb=bf65e9dc25b9e52dc1f84a6e24157bdaf8d39d5c;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h index 952ab31b5..b7e9ee9d9 100644 --- a/src/modules/m_spanningtree/treeserver.h +++ b/src/modules/m_spanningtree/treeserver.h @@ -1,5 +1,28 @@ -#ifndef __TREESERVER_H__ -#define __TREESERVER_H__ +/* + * InspIRCd -- Internet Relay Chat Daemon + * + * Copyright (C) 2008 Robin Burchell + * Copyright (C) 2007 Dennis Friis + * Copyright (C) 2007 Craig Edwards + * + * This file is part of InspIRCd. InspIRCd is free software: you can + * redistribute it and/or modify it under the terms of the GNU General Public + * License as published by the Free Software Foundation, version 2. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + + +#pragma once + +#include "treesocket.h" +#include "pingtimer.h" /** Each server in the tree is represented by one class of * type TreeServer. A locally connected TreeServer can @@ -15,86 +38,199 @@ * TreeServer items, deleting and inserting them as they * are created and destroyed. */ -class TreeServer : public classbase +class TreeServer : public Server { - InspIRCd* ServerInstance; /* Creator */ - TreeServer* Parent; /* Parent entry */ - TreeServer* Route; /* Route entry */ - std::vector Children; /* List of child objects */ - irc::string ServerName; /* Server's name */ - std::string ServerDesc; /* Server's description */ - std::string VersionString; /* Version string or empty string */ - int UserCount; /* Not used in this version */ - int OperCount; /* Not used in this version */ - TreeSocket* Socket; /* For directly connected servers this points at the socket object */ - time_t NextPing; /* After this time, the server should be PINGed*/ - bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */ - SpanningTreeUtilities* Utils; /* Utility class */ + TreeServer* Parent; /* Parent entry */ + TreeServer* Route; /* Route entry */ + std::vector Children; /* List of child objects */ + std::string VersionString; /* Version string or empty string */ + + /** Full version string including patch version and other info + */ + std::string fullversion; + + TreeSocket* Socket; /* Socket used to communicate with this server */ + std::string sid; /* Server ID */ + + /** Counter counting how many servers are bursting in front of this server, including + * this server. Set to parents' value on construction then it is increased if the + * server itself starts bursting. Decreased when a server on the path to this server + * finishes burst. + */ + unsigned int behind_bursting; + + /** True if this server has been lost in a split and is awaiting destruction + */ + bool isdead; + + /** Timer handling PINGing the server and killing it on timeout + */ + PingTimer pingtimer; + + /** This method is used to add this TreeServer to the + * hash maps. It is only called by the constructors. + */ + void AddHashEntry(); + + /** Used by SQuit logic to recursively remove servers + */ + void SQuitInternal(unsigned int& num_lost_servers); + + /** Remove the reference to this server from the hash maps + */ + void RemoveHash(); public: + typedef std::vector ChildServers; + FakeUser* const ServerUser; /* User representing this server */ + const time_t age; - /** We don't use this constructor. Its a dummy, and won't cause any insertion - * of the TreeServer into the hash_map. See below for the two we DO use. - */ - TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance); - - /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which - * represents our own server. Therefore, it has no route, no parent, and - * no socket associated with it. Its version string is our own local version. - */ - TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc); - - /** When we create a new server, we call this constructor to initialize it. - * This constructor initializes the server's Route and Parent, and sets up - * its ping counters so that it will be pinged one minute from now. - */ - TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock); - - int QuitUsers(const std::string &reason); - - /** This method is used to add the structure to the - * hash_map for linear searches. It is only called - * by the constructors. - */ - void AddHashEntry(); - - /** This method removes the reference to this object - * from the hash_map which is used for linear searches. - * It is only called by the default destructor. - */ - void DelHashEntry(); - - /** These accessors etc should be pretty self- - * explanitory. - */ - TreeServer* GetRoute(); - std::string GetName(); - std::string GetDesc(); - std::string GetVersion(); - void SetNextPingTime(time_t t); - time_t NextPingTime(); - bool AnsweredLastPing(); - void SetPingFlag(); - int GetUserCount(); - void AddUserCount(); - void DelUserCount(); - int GetOperCount(); - TreeSocket* GetSocket(); - TreeServer* GetParent(); - void SetVersion(const std::string &Version); - unsigned int ChildCount(); - TreeServer* GetChild(unsigned int n); - void AddChild(TreeServer* Child); - bool DelChild(TreeServer* Child); - - /** Removes child nodes of this node, and of that node, etc etc. - * This is used during netsplits to automatically tidy up the - * server tree. It is slow, we don't use it for much else. - */ - bool Tidy(); - - ~TreeServer(); + unsigned int UserCount; /* How many users are on this server? [note: doesn't care about +i] */ + unsigned int OperCount; /* How many opers are on this server? */ -}; + /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which + * represents our own server. Therefore, it has no route, no parent, and + * no socket associated with it. Its version string is our own local version. + */ + TreeServer(); + + /** When we create a new server, we call this constructor to initialize it. + * This constructor initializes the server's Route and Parent, and sets up + * its ping counters so that it will be pinged one minute from now. + */ + TreeServer(const std::string& Name, const std::string& Desc, const std::string& id, TreeServer* Above, TreeSocket* Sock, bool Hide); + + /** SQuit a server connected to this server, removing the given server and all servers behind it + * @param server Server to squit, must be directly below this server + * @param reason Reason for quitting the server, sent to opers and other servers + */ + void SQuitChild(TreeServer* server, const std::string& reason); + + /** SQuit this server, removing this server and all servers behind it + * @param reason Reason for quitting the server, sent to opers and other servers + */ + void SQuit(const std::string& reason) + { + GetParent()->SQuitChild(this, reason); + } + + static unsigned int QuitUsers(const std::string& reason); + + /** Get route. + * The 'route' is defined as the locally- + * connected server which can be used to reach this server. + */ + TreeServer* GetRoute() const { return Route; } + + /** Returns true if this server is the tree root (i.e.: us) + */ + bool IsRoot() const { return (this->Parent == NULL); } + + /** Returns true if this server is locally connected + */ + bool IsLocal() const { return (this->Route == this); } + + /** Returns true if the server is awaiting destruction + * @return True if the server is waiting to be culled and deleted, false otherwise + */ + bool IsDead() const { return isdead; } -#endif + /** Get server version string + */ + const std::string& GetVersion() const { return VersionString; } + + /** Get the full version string of this server + * @return The full version string of this server, including patch version and other info + */ + const std::string& GetFullVersion() const { return fullversion; } + + /** Round trip time of last ping + */ + unsigned long rtt; + + /** When we recieved BURST from this server, used to calculate total burst time at ENDBURST. + */ + uint64_t StartBurst; + + /** True if this server is hidden + */ + bool Hidden; + + /** Get the TreeSocket pointer for local servers. + * For remote servers, this returns NULL. + */ + TreeSocket* GetSocket() const { return Socket; } + + /** Get the parent server. + * For the root node, this returns NULL. + */ + TreeServer* GetParent() const { return Parent; } + + /** Set the server version string + */ + void SetVersion(const std::string& verstr) { VersionString = verstr; } + + /** Set the full version string + * @param verstr The version string to set + */ + void SetFullVersion(const std::string& verstr) { fullversion = verstr; } + + /** Sets the description of this server. Called when the description of a remote server changes + * and we are notified about it. + * @param descstr The description to set + */ + void SetDesc(const std::string& descstr) { description = descstr; } + + /** Return all child servers + */ + const ChildServers& GetChildren() const { return Children; } + + /** Get server ID + */ + const std::string& GetID() const { return sid; } + + /** Marks a server as having finished bursting and performs appropriate actions. + */ + void FinishBurst(); + /** Recursive call for child servers */ + void FinishBurstInternal(); + + /** (Re)check the uline state of this server + */ + void CheckULine(); + + /** Get the bursting state of this server + * @return True if this server is bursting, false if it isn't + */ + bool IsBursting() const { return (StartBurst != 0); } + + /** Check whether this server is behind a bursting server or is itself bursting. + * This can tell whether a user is on a part of the network that is still bursting. + * @return True if this server is bursting or is behind a server that is bursting, false if it isn't + */ + bool IsBehindBursting() const { return (behind_bursting != 0); } + + /** Set the bursting state of the server + * @param startms Time the server started bursting, if 0 or omitted, use current time + */ + void BeginBurst(uint64_t startms = 0); + + /** Register a PONG from the server + */ + void OnPong() { pingtimer.OnPong(); } + + CullResult cull(); + + /** Destructor, deletes ServerUser unless IsRoot() + */ + ~TreeServer(); + + /** Returns the TreeServer the given user is connected to + * @param user The user whose server to return + * @return The TreeServer this user is connected to. + */ + static TreeServer* Get(User* user) + { + return static_cast(user->server); + } +};