X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Ftreesocket.h;h=097f60fbb95a0c9ca93fedfaa9280a834a52be24;hb=cc74fb0be4ce4a5f55719dcf4b1045fe156ded1b;hp=aebc7e03ba6d263fd33a3b4ab2efffad404cb429;hpb=9826eb515cd5097394a20ef66eba4e73448fbc08;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h index aebc7e03b..097f60fbb 100644 --- a/src/modules/m_spanningtree/treesocket.h +++ b/src/modules/m_spanningtree/treesocket.h @@ -20,12 +20,9 @@ */ -#ifndef M_SPANNINGTREE_TREESOCKET_H -#define M_SPANNINGTREE_TREESOCKET_H +#pragma once -#include "socket.h" #include "inspircd.h" -#include "xline.h" #include "utils.h" @@ -78,6 +75,12 @@ struct CapabData int capab_phase; /* Have sent CAPAB already */ bool auth_fingerprint; /* Did we auth using SSL fingerprint */ bool auth_challenge; /* Did we auth using challenge/response */ + + // Data saved from incoming SERVER command, for later use when our credentials have been accepted by the other party + std::string description; + std::string sid; + std::string name; + bool hidden; }; /** Every SERVER connection inbound or outbound is represented by an object of @@ -86,7 +89,8 @@ struct CapabData */ class TreeSocket : public BufferedSocket { - SpanningTreeUtilities* Utils; /* Utility class */ + class BurstState; + std::string linkID; /* Description for this link */ ServerState LinkState; /* Link state */ CapabData* capab; /* Link setup data (held until burst is sent) */ @@ -95,21 +99,36 @@ class TreeSocket : public BufferedSocket bool LastPingWasGood; /* Responded to last ping we sent? */ int proto_version; /* Remote protocol version */ bool ConnectionFailureShown; /* Set to true if a connection failure message was shown */ + + /** Checks if the given servername and sid are both free + */ + bool CheckDuplicate(const std::string& servername, const std::string& sid); + + /** Send all ListModeBase modes set on the channel + */ + void SendListModes(Channel* chan); + + /** Send all known information about a channel */ + void SyncChannel(Channel* chan, BurstState& bs); + + /** Send all users and their oper state, away state and metadata */ + void SendUsers(BurstState& bs); + public: - time_t age; + const time_t age; /** Because most of the I/O gubbins are encapsulated within * BufferedSocket, we just call the superclass constructor for * most of the action, and append a few of our own values * to it. */ - TreeSocket(SpanningTreeUtilities* Util, Link* link, Autoconnect* myac, const std::string& ipaddr); + TreeSocket(Link* link, Autoconnect* myac, const std::string& ipaddr); /** When a listening socket gives us a new file descriptor, * we must associate it with a socket without creating a new * connection. This constructor is used for this purpose. */ - TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server); + TreeSocket(int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server); /** Get link state */ @@ -155,11 +174,11 @@ class TreeSocket : public BufferedSocket * to server docs on the inspircd.org site, the other side * will then send back its own server string. */ - virtual void OnConnected(); + void OnConnected(); /** Handle socket error event */ - virtual void OnError(BufferedSocketError e); + void OnError(BufferedSocketError e) CXX11_OVERRIDE; /** Sends an error to the remote server, and displays it locally to show * that it was sent. @@ -169,13 +188,8 @@ class TreeSocket : public BufferedSocket /** Recursively send the server tree with distances as hops. * This is used during network burst to inform the other server * (and any of ITS servers too) of what servers we know about. - * If at any point any of these servers already exist on the other - * end, our connection may be terminated. The hopcounts given - * by this function are relative, this doesn't matter so long as - * they are all >1, as all the remote servers re-calculate them - * to be relative too, with themselves as hop 0. */ - void SendServers(TreeServer* Current, TreeServer* s, int hops); + void SendServers(TreeServer* Current, TreeServer* s); /** Returns module list as a string, filtered by filter * @param filter a module version bitmask, such as VF_COMMON or VF_OPTCOMMON @@ -186,9 +200,6 @@ class TreeSocket : public BufferedSocket */ void SendCapabilities(int phase); - /** Add modules to VF_COMMON list for backwards compatability */ - void CompatAddModules(std::vector& modlist); - /* Isolate and return the elements that are different between two lists */ void ListDifference(const std::string &one, const std::string &two, char sep, std::string& mleft, std::string& mright); @@ -209,23 +220,17 @@ class TreeSocket : public BufferedSocket */ void Squit(TreeServer* Current, const std::string &reason); - /* Used on nick collision ... XXX ugly function HACK */ - int DoCollision(User *u, time_t remotets, const std::string &remoteident, const std::string &remoteip, const std::string &remoteuid); - /** Send one or more FJOINs for a channel of users. * If the length of a single line is more than 480-NICKMAX * in length, it is split over multiple lines. */ - void SendFJoins(TreeServer* Current, Channel* c); + void SendFJoins(Channel* c); /** Send G, Q, Z and E lines */ - void SendXLines(TreeServer* Current); - - /** Send channel modes and topics */ - void SendChannelModes(TreeServer* Current); + void SendXLines(); - /** send all users and their oper state/modes */ - void SendUsers(TreeServer* Current); + /** Send all known information about a channel */ + void SyncChannel(Channel* chan); /** This function is called when we want to send a netburst to a local * server. There is a set order we must do this, because for example @@ -241,57 +246,11 @@ class TreeSocket : public BufferedSocket /** Send one or more complete lines down the socket */ - void WriteLine(std::string line); + void WriteLine(const std::string& line); /** Handle ERROR command */ void Error(parameterlist ¶ms); - /** Remote AWAY */ - bool Away(const std::string &prefix, parameterlist ¶ms); - - /** SAVE to resolve nick collisions without killing */ - bool ForceNick(const std::string &prefix, parameterlist ¶ms); - - /** ENCAP command - */ - void Encap(User* who, parameterlist ¶ms); - - /** OPERQUIT command - */ - bool OperQuit(const std::string &prefix, parameterlist ¶ms); - - /** PONG - */ - bool LocalPong(const std::string &prefix, parameterlist ¶ms); - - /** VERSION - */ - bool ServerVersion(const std::string &prefix, parameterlist ¶ms); - - /** ADDLINE - */ - bool AddLine(const std::string &prefix, parameterlist ¶ms); - - /** DELLINE - */ - bool DelLine(const std::string &prefix, parameterlist ¶ms); - - /** WHOIS - */ - bool Whois(const std::string &prefix, parameterlist ¶ms); - - /** PUSH - */ - bool Push(const std::string &prefix, parameterlist ¶ms); - - /** PING - */ - bool LocalPing(const std::string &prefix, parameterlist ¶ms); - - /** <- (remote) <- SERVER - */ - bool RemoteServer(const std::string &prefix, parameterlist ¶ms); - /** (local) -> SERVER */ bool Outbound_Reply_Server(parameterlist ¶ms); @@ -312,15 +271,16 @@ class TreeSocket : public BufferedSocket /** Handle socket timeout from connect() */ - virtual void OnTimeout(); + void OnTimeout(); /** Handle server quit on close */ - virtual void Close(); + void Close(); /** Returns true if this server was introduced to the rest of the network */ bool Introduced(); -}; - -#endif + /** Fixes messages coming from old servers so the new command handlers understand them + */ + bool PreProcessOldProtocolMessage(User*& who, std::string& cmd, std::vector& params); +};