X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Ftreesocket.h;h=0dcdc830e105a59df281e65efc82bbe440a7d1b3;hb=27f046550c96714bc78a5e1499431da17c24408a;hp=2d975a4bfb41f7a4281b1155ac1c3b941b1051e8;hpb=11cafc12d5440b67a9f676c9f6aa67840ca5399d;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h index 2d975a4bf..0dcdc830e 100644 --- a/src/modules/m_spanningtree/treesocket.h +++ b/src/modules/m_spanningtree/treesocket.h @@ -22,9 +22,7 @@ #pragma once -#include "socket.h" #include "inspircd.h" -#include "xline.h" #include "utils.h" @@ -77,6 +75,12 @@ struct CapabData int capab_phase; /* Have sent CAPAB already */ bool auth_fingerprint; /* Did we auth using SSL fingerprint */ bool auth_challenge; /* Did we auth using challenge/response */ + + // Data saved from incoming SERVER command, for later use when our credentials have been accepted by the other party + std::string description; + std::string sid; + std::string name; + bool hidden; }; /** Every SERVER connection inbound or outbound is represented by an object of @@ -94,6 +98,11 @@ class TreeSocket : public BufferedSocket bool LastPingWasGood; /* Responded to last ping we sent? */ int proto_version; /* Remote protocol version */ bool ConnectionFailureShown; /* Set to true if a connection failure message was shown */ + + /** Checks if the given servername and sid are both free + */ + bool CheckDuplicate(const std::string& servername, const std::string& sid); + public: time_t age; @@ -154,11 +163,11 @@ class TreeSocket : public BufferedSocket * to server docs on the inspircd.org site, the other side * will then send back its own server string. */ - virtual void OnConnected(); + void OnConnected(); /** Handle socket error event */ - virtual void OnError(BufferedSocketError e); + void OnError(BufferedSocketError e) CXX11_OVERRIDE; /** Sends an error to the remote server, and displays it locally to show * that it was sent. @@ -168,13 +177,8 @@ class TreeSocket : public BufferedSocket /** Recursively send the server tree with distances as hops. * This is used during network burst to inform the other server * (and any of ITS servers too) of what servers we know about. - * If at any point any of these servers already exist on the other - * end, our connection may be terminated. The hopcounts given - * by this function are relative, this doesn't matter so long as - * they are all >1, as all the remote servers re-calculate them - * to be relative too, with themselves as hop 0. */ - void SendServers(TreeServer* Current, TreeServer* s, int hops); + void SendServers(TreeServer* Current, TreeServer* s); /** Returns module list as a string, filtered by filter * @param filter a module version bitmask, such as VF_COMMON or VF_OPTCOMMON @@ -217,8 +221,8 @@ class TreeSocket : public BufferedSocket /** Send G, Q, Z and E lines */ void SendXLines(); - /** Send channel modes and topics */ - void SendChannelModes(); + /** Send all known information about a channel */ + void SyncChannel(Channel* chan); /** send all users and their oper state/modes */ void SendUsers(); @@ -308,12 +312,16 @@ class TreeSocket : public BufferedSocket /** Handle socket timeout from connect() */ - virtual void OnTimeout(); + void OnTimeout(); /** Handle server quit on close */ - virtual void Close(); + void Close(); /** Returns true if this server was introduced to the rest of the network */ bool Introduced(); + + /** Fixes messages coming from old servers so the new command handlers understand them + */ + bool PreProcessOldProtocolMessage(User*& who, std::string& cmd, std::vector& params); };