X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fmodules%2Fm_spanningtree%2Ftreesocket.h;h=f168085192c3f663fb2cba2efc90192dc51cbadf;hb=2a924db786cfb2531126f56a8227bd46c63e444c;hp=8c87c4df6dab1960de949aef43fcd06f8fe68dc4;hpb=58d7827bb1bd3d90f38a1c199f6f41ae9f24885c;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h index 8c87c4df6..f16808519 100644 --- a/src/modules/m_spanningtree/treesocket.h +++ b/src/modules/m_spanningtree/treesocket.h @@ -73,7 +73,7 @@ struct CapabData std::string ourchallenge; /* Challenge sent for challenge/response */ std::string theirchallenge; /* Challenge recv for challenge/response */ int capab_phase; /* Have sent CAPAB already */ - bool auth_fingerprint; /* Did we auth using SSL fingerprint */ + bool auth_fingerprint; /* Did we auth using SSL certificate fingerprint */ bool auth_challenge; /* Did we auth using challenge/response */ // Data saved from incoming SERVER command, for later use when our credentials have been accepted by the other party @@ -89,6 +89,8 @@ struct CapabData */ class TreeSocket : public BufferedSocket { + struct BurstState; + std::string linkID; /* Description for this link */ ServerState LinkState; /* Link state */ CapabData* capab; /* Link setup data (held until burst is sent) */ @@ -98,6 +100,12 @@ class TreeSocket : public BufferedSocket int proto_version; /* Remote protocol version */ bool ConnectionFailureShown; /* Set to true if a connection failure message was shown */ + /** True if we've sent our burst. + * This only changes the behavior of message translation for 1202 protocol servers and it can be + * removed once 1202 support is dropped. + */ + bool burstsent; + /** Checks if the given servername and sid are both free */ bool CheckDuplicate(const std::string& servername, const std::string& sid); @@ -106,6 +114,51 @@ class TreeSocket : public BufferedSocket */ void SendListModes(Channel* chan); + /** Send all known information about a channel */ + void SyncChannel(Channel* chan, BurstState& bs); + + /** Send all users and their oper state, away state and metadata */ + void SendUsers(BurstState& bs); + + /** Send all additional info about the given server to this server */ + void SendServerInfo(TreeServer* from); + + /** Find the User source of a command given a prefix and a command string. + * This connection must be fully up when calling this function. + * @param prefix Prefix string to find the source User object for. Can be a sid, a uuid or a server name. + * @param command The command whose source to find. This is required because certain commands (like mode + * changes and kills) must be processed even if their claimed source doesn't exist. If the given command is + * such a command and the source does not exist, the function returns a valid FakeUser that can be used to + * to process the command with. + * @return The command source to use when processing the command or NULL if the source wasn't found. + * Note that the direction of the returned source is not verified. + */ + User* FindSource(const std::string& prefix, const std::string& command); + + /** Finish the authentication phase of this connection. + * Change the state of the connection to CONNECTED, create a TreeServer object for the server on the + * other end of the connection using the details provided in the parameters, and finally send a burst. + * @param remotename Name of the remote server + * @param remotesid SID of the remote server + * @param remotedesc Description of the remote server + * @param hidden True if the remote server is hidden according to the configuration + */ + void FinishAuth(const std::string& remotename, const std::string& remotesid, const std::string& remotedesc, bool hidden); + + /** Authenticate the remote server. + * Validate the parameters and find the link block that matches the remote server. In case of an error, + * an appropriate snotice is generated, an ERROR message is sent and the connection is closed. + * Failing to find a matching link block counts as an error. + * @param params Parameters they sent in the SERVER command + * @return Link block for the remote server, or NULL if an error occurred + */ + Link* AuthRemote(const parameterlist& params); + + /** Write a line on this socket with a new line character appended, skipping all translation for old protocols + * @param line Line to write without a new line character at the end + */ + void WriteLineNoCompat(const std::string& line); + public: const time_t age; @@ -224,9 +277,6 @@ class TreeSocket : public BufferedSocket /** Send all known information about a channel */ void SyncChannel(Channel* chan); - /** send all users and their oper state/modes */ - void SendUsers(); - /** This function is called when we want to send a netburst to a local * server. There is a set order we must do this, because for example * users require their servers to exist, and channels require their