X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fsocket.cpp;h=4c03c933dc98e0a634f9fa79cd4043337f816fbf;hb=b7c16f1ebc0809bb9f85573a37c6bb11f6854aca;hp=cb2eeb041f0bb19349aed0555008283ef674eabd;hpb=c30fd933e0cc7e4a1853642f9c7969e290559a85;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/socket.cpp b/src/socket.cpp index cb2eeb041..4c03c933d 100644 --- a/src/socket.cpp +++ b/src/socket.cpp @@ -59,10 +59,11 @@ InspSocket::InspSocket(int newfd, char* ip) socket_ref[this->fd] = this; } -InspSocket::InspSocket(std::string ahost, int port, bool listening, unsigned long maxtime) +InspSocket::InspSocket(std::string ahost, int aport, bool listening, unsigned long maxtime) { this->fd = -1; this->host = ahost; + this->Buffer = ""; if (listening) { if ((this->fd = OpenTCPSocket()) == ERROR) { @@ -74,7 +75,7 @@ InspSocket::InspSocket(std::string ahost, int port, bool listening, unsigned lon } else { - if (BindSocket(this->fd,this->client,this->server,port,(char*)ahost.c_str()) == ERROR) + if (BindSocket(this->fd,this->client,this->server,aport,(char*)ahost.c_str()) == ERROR) { this->Close(); this->fd = -1; @@ -96,7 +97,7 @@ InspSocket::InspSocket(std::string ahost, int port, bool listening, unsigned lon else { this->host = ahost; - this->port = port; + this->port = aport; if (!inet_aton(host.c_str(),&addy)) { @@ -258,22 +259,26 @@ int InspSocket::Write(std::string data) void InspSocket::FlushWriteBuffer() { - int result = 0; - if (this->Buffer.length()) + if ((this->fd > -1) && (this->state == I_CONNECTED)) { - result = send(this->fd,this->Buffer.c_str(),this->Buffer.length(),0); - if (result > 0) + int result = 0, v = 0; + const char* n = Buffer.c_str(); + v = Buffer.length(); + if (v > 0) { - if (result == (int)this->Buffer.length()) + result = write(this->fd,n,v); + if (result > 0) { - this->Buffer = ""; - } - else - { - /* If we wrote some, advance the buffer forwards */ - char* n = (char*)this->Buffer.c_str(); - n += result; - this->Buffer = n; + if (result == v) + { + Buffer = ""; + } + else + { + /* If we wrote some, advance the buffer forwards */ + n += result; + Buffer = n; + } } } } @@ -303,8 +308,6 @@ bool InspSocket::Poll() int incoming = -1; bool n = true; - log(DEBUG,"InspSocket::Poll()"); - switch (this->state) { case I_RESOLVING: @@ -312,7 +315,7 @@ bool InspSocket::Poll() return this->DoResolve(); break; case I_CONNECTING: - log(DEBUG,"State = I_CONNECTED"); + log(DEBUG,"State = I_CONNECTING"); this->SetState(I_CONNECTED); /* Our socket was in write-state, so delete it and re-add it * in read-state. @@ -329,9 +332,7 @@ bool InspSocket::Poll() return true; break; case I_CONNECTED: - log(DEBUG,"State = I_CONNECTED"); n = this->OnDataReady(); - log(DEBUG,"State return: %d",(int)n); /* Flush any pending, but not till after theyre done with the event * so there are less write calls involved. */ this->FlushWriteBuffer();