X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fsocket.cpp;h=d4cdb0a18f41903510d1732596da69ac84af47a7;hb=4ac0ccc06ce0cafea2549f51881cba0c44463d9c;hp=03c9797254d6dd03e1ef6f02ff12138ff3ce14e2;hpb=80c8e91a422250bea57b3edad5f65f4590776d0b;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/socket.cpp b/src/socket.cpp index 03c979725..d4cdb0a18 100644 --- a/src/socket.cpp +++ b/src/socket.cpp @@ -29,6 +29,7 @@ using namespace std; #include #include #include +#include #include "socket.h" #include "inspircd.h" #include "inspircd_io.h" @@ -46,6 +47,7 @@ InspSocket* socket_ref[MAX_DESCRIPTORS]; InspSocket::InspSocket() { this->state = I_DISCONNECTED; + this->fd = -1; } InspSocket::InspSocket(int newfd, char* ip) @@ -57,8 +59,10 @@ InspSocket::InspSocket(int newfd, char* ip) socket_ref[this->fd] = this; } -InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long maxtime) +InspSocket::InspSocket(const std::string &ahost, int aport, bool listening, unsigned long maxtime) + : fd(-1), host(ahost) { + this->outbuffer.clear(); if (listening) { if ((this->fd = OpenTCPSocket()) == ERROR) { @@ -70,7 +74,7 @@ InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long } else { - if (BindSocket(this->fd,this->client,this->server,port,(char*)host.c_str()) == ERROR) + if (BindSocket(this->fd,this->client,this->server,aport,(char*)ahost.c_str()) == ERROR) { this->Close(); this->fd = -1; @@ -91,8 +95,8 @@ InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long } else { - this->host = host; - this->port = port; + this->host = ahost; + this->port = aport; if (!inet_aton(host.c_str(),&addy)) { @@ -100,7 +104,7 @@ InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long /* Its not an ip, spawn the resolver */ this->dns.SetNS(std::string(Config->DNSServer)); this->dns.ForwardLookupWithFD(host,fd); - timeout_end = time(NULL)+maxtime; + timeout_end = time(NULL) + maxtime; timeout = false; this->state = I_RESOLVING; socket_ref[this->fd] = this; @@ -109,6 +113,7 @@ InspSocket::InspSocket(std::string host, int port, bool listening, unsigned long { log(DEBUG,"No need to resolve %s",this->host.c_str()); this->IP = host; + timeout_end = time(NULL) + maxtime; this->DoConnect(); } } @@ -171,7 +176,7 @@ bool InspSocket::DoConnect() flags = fcntl(this->fd, F_GETFL, 0); fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); - if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1) + if (connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1) { if (errno != EINPROGRESS) { @@ -186,6 +191,7 @@ bool InspSocket::DoConnect() ServerInstance->SE->AddFd(this->fd,false,X_ESTAB_MODULE); socket_ref[this->fd] = this; this->SetQueues(this->fd); + log(DEBUG,"Returning true from InspSocket::DoConnect"); return true; } @@ -209,10 +215,10 @@ std::string InspSocket::GetIP() char* InspSocket::Read() { - if ((fd < 0) || (fd > MAX_DESCRIPTOR)) + if ((fd < 0) || (fd > MAX_DESCRIPTORS)) return NULL; int n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0); - if ((n > 0) && (n <= sizeof(this->ibuf))) + if ((n > 0) && (n <= (int)sizeof(this->ibuf))) { ibuf[n] = 0; return ibuf; @@ -225,7 +231,7 @@ char* InspSocket::Read() } else { - log(DEBUG,"EOF or error on socket"); + log(DEBUG,"EOF or error on socket: %s",strerror(errno)); return NULL; } } @@ -235,39 +241,52 @@ char* InspSocket::Read() // It will either write all of the data, or an undefined amount. // If an undefined amount is written the connection has failed // and should be aborted. -int InspSocket::Write(std::string data) +int InspSocket::Write(const std::string &data) { - this->Buffer.append(data); - return data.length(); + /* Try and append the data to the back of the queue, and send it on its way + */ + outbuffer.push_back(data); + return (!this->FlushWriteBuffer()); } -void InspSocket::FlushWriteBuffer() +bool InspSocket::FlushWriteBuffer() { - int result = 0; - if (this->Buffer.length()) + if ((this->fd > -1) && (this->state == I_CONNECTED)) { - result = send(this->fd,this->Buffer.c_str(),this->Buffer.length(),0); - if (result > 0) + if (outbuffer.size()) { - if (result == (int)this->Buffer.length()) + int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length()); + if (result > 0) { - this->Buffer = ""; + if ((unsigned int)result == outbuffer[0].length()) + { + /* The whole block was written (usually a line) + * Pop the block off the front of the queue + */ + outbuffer.pop_front(); + } + else + { + outbuffer[0] = outbuffer[0].substr(result + 1,outbuffer[0].length()); + } } - else + else if ((result == -1) && (errno != EAGAIN)) { - /* If we wrote some, advance the buffer forwards */ - char* n = (char*)this->Buffer.c_str(); - n += result; - this->Buffer = n; + log(DEBUG,"Write error on socket: %s",strerror(errno)); + this->OnError(I_ERR_WRITE); + this->state = I_ERROR; + return true; } } } + return false; } bool InspSocket::Timeout(time_t current) { if (((this->state == I_RESOLVING) || (this->state == I_CONNECTING)) && (current > timeout_end)) { + log(DEBUG,"Timed out, current=%lu timeout_end=%lu"); // for non-listening sockets, the timeout can occur // which causes termination of the connection after // the given number of seconds without a successful @@ -278,15 +297,14 @@ bool InspSocket::Timeout(time_t current) this->state = I_ERROR; return true; } - this->FlushWriteBuffer(); - return false; + return this->FlushWriteBuffer(); } bool InspSocket::Poll() { int incoming = -1; bool n = true; - + switch (this->state) { case I_RESOLVING: @@ -294,7 +312,7 @@ bool InspSocket::Poll() return this->DoResolve(); break; case I_CONNECTING: - log(DEBUG,"State = I_CONNECTED"); + log(DEBUG,"State = I_CONNECTING"); this->SetState(I_CONNECTED); /* Our socket was in write-state, so delete it and re-add it * in read-state. @@ -313,9 +331,11 @@ bool InspSocket::Poll() case I_CONNECTED: n = this->OnDataReady(); /* Flush any pending, but not till after theyre done with the event - * so there are less write calls involved. */ - this->FlushWriteBuffer(); - return n; + * so there are less write calls involved. + * Both FlushWriteBuffer AND the return result of OnDataReady must + * return true for this to be ok. + */ + return (n && !this->FlushWriteBuffer()); break; default: break; @@ -351,4 +371,3 @@ InspSocket::~InspSocket() { this->Close(); } -