X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Fsocket.cpp;h=d4cdb0a18f41903510d1732596da69ac84af47a7;hb=4ac0ccc06ce0cafea2549f51881cba0c44463d9c;hp=1af2b51ffc542111245114bee30e006f7052eccd;hpb=c91f02365832acf9ae6d4a4aaad3ed1f89c17714;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/socket.cpp b/src/socket.cpp index 1af2b51ff..d4cdb0a18 100644 --- a/src/socket.cpp +++ b/src/socket.cpp @@ -59,10 +59,10 @@ InspSocket::InspSocket(int newfd, char* ip) socket_ref[this->fd] = this; } -InspSocket::InspSocket(std::string ahost, int port, bool listening, unsigned long maxtime) +InspSocket::InspSocket(const std::string &ahost, int aport, bool listening, unsigned long maxtime) + : fd(-1), host(ahost) { - this->fd = -1; - this->host = ahost; + this->outbuffer.clear(); if (listening) { if ((this->fd = OpenTCPSocket()) == ERROR) { @@ -74,7 +74,7 @@ InspSocket::InspSocket(std::string ahost, int port, bool listening, unsigned lon } else { - if (BindSocket(this->fd,this->client,this->server,port,(char*)ahost.c_str()) == ERROR) + if (BindSocket(this->fd,this->client,this->server,aport,(char*)ahost.c_str()) == ERROR) { this->Close(); this->fd = -1; @@ -95,8 +95,8 @@ InspSocket::InspSocket(std::string ahost, int port, bool listening, unsigned lon } else { - this->host = host; - this->port = port; + this->host = ahost; + this->port = aport; if (!inet_aton(host.c_str(),&addy)) { @@ -231,7 +231,7 @@ char* InspSocket::Read() } else { - log(DEBUG,"EOF or error on socket"); + log(DEBUG,"EOF or error on socket: %s",strerror(errno)); return NULL; } } @@ -241,42 +241,45 @@ char* InspSocket::Read() // It will either write all of the data, or an undefined amount. // If an undefined amount is written the connection has failed // and should be aborted. -int InspSocket::Write(std::string data) +int InspSocket::Write(const std::string &data) { - try - { - if ((data != "") && (this->Buffer.length() + data.length() < this->Buffer.max_size())) - this->Buffer.append(data); - } - catch (std::length_error) - { - log(DEBUG,"std::length_error exception caught while appending to socket buffer!"); - return 0; - } - return data.length(); + /* Try and append the data to the back of the queue, and send it on its way + */ + outbuffer.push_back(data); + return (!this->FlushWriteBuffer()); } -void InspSocket::FlushWriteBuffer() +bool InspSocket::FlushWriteBuffer() { - int result = 0; - if (this->Buffer.length()) + if ((this->fd > -1) && (this->state == I_CONNECTED)) { - result = send(this->fd,this->Buffer.c_str(),this->Buffer.length(),0); - if (result > 0) + if (outbuffer.size()) { - if (result == (int)this->Buffer.length()) + int result = write(this->fd,outbuffer[0].c_str(),outbuffer[0].length()); + if (result > 0) { - this->Buffer = ""; + if ((unsigned int)result == outbuffer[0].length()) + { + /* The whole block was written (usually a line) + * Pop the block off the front of the queue + */ + outbuffer.pop_front(); + } + else + { + outbuffer[0] = outbuffer[0].substr(result + 1,outbuffer[0].length()); + } } - else + else if ((result == -1) && (errno != EAGAIN)) { - /* If we wrote some, advance the buffer forwards */ - char* n = (char*)this->Buffer.c_str(); - n += result; - this->Buffer = n; + log(DEBUG,"Write error on socket: %s",strerror(errno)); + this->OnError(I_ERR_WRITE); + this->state = I_ERROR; + return true; } } } + return false; } bool InspSocket::Timeout(time_t current) @@ -294,8 +297,7 @@ bool InspSocket::Timeout(time_t current) this->state = I_ERROR; return true; } - this->FlushWriteBuffer(); - return false; + return this->FlushWriteBuffer(); } bool InspSocket::Poll() @@ -303,8 +305,6 @@ bool InspSocket::Poll() int incoming = -1; bool n = true; - log(DEBUG,"InspSocket::Poll()"); - switch (this->state) { case I_RESOLVING: @@ -312,7 +312,7 @@ bool InspSocket::Poll() return this->DoResolve(); break; case I_CONNECTING: - log(DEBUG,"State = I_CONNECTED"); + log(DEBUG,"State = I_CONNECTING"); this->SetState(I_CONNECTED); /* Our socket was in write-state, so delete it and re-add it * in read-state. @@ -329,13 +329,13 @@ bool InspSocket::Poll() return true; break; case I_CONNECTED: - log(DEBUG,"State = I_CONNECTED"); n = this->OnDataReady(); - log(DEBUG,"State return: %d",(int)n); /* Flush any pending, but not till after theyre done with the event - * so there are less write calls involved. */ - this->FlushWriteBuffer(); - return n; + * so there are less write calls involved. + * Both FlushWriteBuffer AND the return result of OnDataReady must + * return true for this to be ok. + */ + return (n && !this->FlushWriteBuffer()); break; default: break; @@ -371,4 +371,3 @@ InspSocket::~InspSocket() { this->Close(); } -