X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Ftimer.cpp;h=a79105f5292d23e5ce6599619c703897f1990461;hb=4cc6e5e14fdbde499481dbab5ab2ad1257b8af9c;hp=9157c152187b6ba0994854cf9f0fac7ed237bddc;hpb=d54fd9b1e6b31f69332a9241b5f17330c0ad61e0;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/timer.cpp b/src/timer.cpp index 9157c1521..a79105f52 100644 --- a/src/timer.cpp +++ b/src/timer.cpp @@ -2,12 +2,9 @@ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * - * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev. - * E-mail: - * - * - * - * Written by Craig Edwards, Craig McLure, and others. + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * * This program is free but copyrighted software; see * the file COPYING for details. * @@ -17,30 +14,88 @@ #include "inspircd.h" #include "timer.h" +TimerManager::TimerManager(InspIRCd* Instance) : CantDeleteHere(false), ServerInstance(Instance) +{ +} + void TimerManager::TickTimers(time_t TIME) { + this->CantDeleteHere = true; timerlist::iterator found = Timers.find(TIME); if (found != Timers.end()) { timergroup* x = found->second; - /* - * There are pending timers to trigger + /* There are pending timers to trigger. + * WARNING: Timers may delete themselves from within + * their own Tick methods! see the comment below in + * the DelTimer method. */ for (timergroup::iterator y = x->begin(); y != x->end(); y++) { - InspTimer* n = *y; + Timer* n = *y; n->Tick(TIME); - DELETE(n); + if (n->GetRepeat()) + { + AddTimer(n, n->GetSecs()); + } + else + { + DELETE(n); + } } Timers.erase(found); DELETE(x); } + + this->CantDeleteHere = false; +} + +void TimerManager::DelTimer(Timer* T) +{ + if (this->CantDeleteHere) + { + /* If a developer tries to delete a timer from within its own Tick method, + * then chances are this is just going to totally fuck over the timergroup + * and timerlist iterators and cause a crash. Thanks to peavey and Bricker + * for noticing this bug. + * If we're within the tick loop when the DelTimer is called (signified + * by the var 'CantDeleteHere') then we simply return for non-repeating + * timers, and cancel the repeat on repeating timers. We can do this because + * we know that the timer tick loop will safely delete the timer for us + * anyway and therefore we avoid stack corruption. + */ + if (T->GetRepeat()) + T->CancelRepeat(); + else + return; + } + + timerlist::iterator found = Timers.find(T->GetTimer()); + + if (found != Timers.end()) + { + timergroup* x = found->second; + for (timergroup::iterator y = x->begin(); y != x->end(); y++) + { + Timer* n = *y; + if (n == T) + { + DELETE(n); + x->erase(y); + if (!x->size()) + { + Timers.erase(found); + DELETE(x); + } + return; + } + } + } } -/* - * Because some muppets may do odd things, and their ircd may lock up due +/** Because some muppets may do odd things, and their ircd may lock up due * to crappy 3rd party modules, or they may change their system time a bit, * this accounts for shifts of up to 120 secs by looking behind for missed * timers and executing them. This is only executed once every 5 secs. @@ -50,30 +105,21 @@ void TimerManager::TickTimers(time_t TIME) void TimerManager::TickMissedTimers(time_t TIME) { for (time_t n = TIME-1; n > TIME-120; n--) - { - timerlist::iterator found = Timers.find(n); - if (found != Timers.end()) - { - timergroup* x = found->second; - for (timergroup::iterator y = x->begin(); y != x->end(); y++) - { - InspTimer* z = *y; - z->Tick(TIME); - DELETE(z); - } - - Timers.erase(found); - DELETE(x); - } - } + this->TickTimers(TIME); } -void TimerManager::AddTimer(InspTimer* T) +void TimerManager::AddTimer(Timer* T, long secs_from_now) { timergroup* x = NULL; - timerlist::iterator found = Timers.find(T->GetTimer()); - + int time_to_trigger = 0; + if (!secs_from_now) + time_to_trigger = T->GetTimer(); + else + time_to_trigger = secs_from_now + ServerInstance->Time(); + + timerlist::iterator found = Timers.find(time_to_trigger); + if (found != Timers.end()) { x = found->second; @@ -81,7 +127,7 @@ void TimerManager::AddTimer(InspTimer* T) else { x = new timergroup; - Timers[T->GetTimer()] = x; + Timers[time_to_trigger] = x; } x->push_back(T);