X-Git-Url: https://git.netwichtig.de/gitweb/?a=blobdiff_plain;f=src%2Ftimer.cpp;h=e04a186cffbbe30eaa55fadbd8584239ad6c0a7e;hb=68211809ee3111bdc9609fbd46dc3c875fbb5ea6;hp=f9abf8114bbbbaa90a5b9272e521753b9e317865;hpb=ab6a7318e36bd8e0a259cd9eef3694a0f0e8684a;p=user%2Fhenk%2Fcode%2Finspircd.git diff --git a/src/timer.cpp b/src/timer.cpp index f9abf8114..e04a186cf 100644 --- a/src/timer.cpp +++ b/src/timer.cpp @@ -1,137 +1,79 @@ -/* +------------------------------------+ - * | Inspire Internet Relay Chat Daemon | - * +------------------------------------+ +/* + * InspIRCd -- Internet Relay Chat Daemon * - * InspIRCd: (C) 2002-2007 InspIRCd Development Team - * See: http://www.inspircd.org/wiki/index.php/Credits + * Copyright (C) 2008 Robin Burchell + * Copyright (C) 2007 Dennis Friis + * Copyright (C) 2006-2007 Craig Edwards + * Copyright (C) 2006 Oliver Lupton * - * This program is free but copyrighted software; see - * the file COPYING for details. + * This file is part of InspIRCd. InspIRCd is free software: you can + * redistribute it and/or modify it under the terms of the GNU General Public + * License as published by the Free Software Foundation, version 2. * - * --------------------------------------------------- + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . */ -/* $Core: libIRCDtimer */ + +/* $Core */ #include "inspircd.h" #include "timer.h" -TimerManager::TimerManager(InspIRCd* Instance) : CantDeleteHere(false), ServerInstance(Instance) +TimerManager::TimerManager() { } -void TimerManager::TickTimers(time_t TIME) +TimerManager::~TimerManager() { - this->CantDeleteHere = true; - timerlist::iterator found = Timers.find(TIME); + for(std::vector::iterator i = Timers.begin(); i != Timers.end(); i++) + delete *i; +} - if (found != Timers.end()) +void TimerManager::TickTimers(time_t TIME) +{ + while ((Timers.size()) && (TIME > (*Timers.begin())->GetTimer())) { - timergroup* x = found->second; - /* There are pending timers to trigger. - * WARNING: Timers may delete themselves from within - * their own Tick methods! see the comment below in - * the DelTimer method. - */ - for (timergroup::iterator y = x->begin(); y != x->end(); y++) + std::vector::iterator i = Timers.begin(); + Timer *t = (*i); + + // Probable fix: move vector manipulation to *before* we modify the vector. + Timers.erase(i); + + t->Tick(TIME); + if (t->GetRepeat()) { - Timer* n = *y; - n->Tick(TIME); - if (n->GetRepeat()) - { - AddTimer(n, n->GetSecs()); - } - else - { - DELETE(n); - } + t->SetTimer(TIME + t->GetSecs()); + AddTimer(t); } - - Timers.erase(found); - DELETE(x); + else + delete t; } - - this->CantDeleteHere = false; } void TimerManager::DelTimer(Timer* T) { - if (this->CantDeleteHere) - { - /* If a developer tries to delete a timer from within its own Tick method, - * then chances are this is just going to totally fuck over the timergroup - * and timerlist iterators and cause a crash. Thanks to peavey and Bricker - * for noticing this bug. - * If we're within the tick loop when the DelTimer is called (signified - * by the var 'CantDeleteHere') then we simply return for non-repeating - * timers, and cancel the repeat on repeating timers. We can do this because - * we know that the timer tick loop will safely delete the timer for us - * anyway and therefore we avoid stack corruption. - */ - if (T->GetRepeat()) - T->CancelRepeat(); - else - return; - } + std::vector::iterator i = std::find(Timers.begin(), Timers.end(), T); - timerlist::iterator found = Timers.find(T->GetTimer()); - - if (found != Timers.end()) + if (i != Timers.end()) { - timergroup* x = found->second; - for (timergroup::iterator y = x->begin(); y != x->end(); y++) - { - Timer* n = *y; - if (n == T) - { - DELETE(n); - x->erase(y); - if (!x->size()) - { - Timers.erase(found); - DELETE(x); - } - return; - } - } + delete (*i); + Timers.erase(i); } } -/** Because some muppets may do odd things, and their ircd may lock up due - * to crappy 3rd party modules, or they may change their system time a bit, - * this accounts for shifts of up to 120 secs by looking behind for missed - * timers and executing them. This is only executed once every 5 secs. - * If you move your clock BACK, and your timers move further ahead as a result, - * then tough titty you'll just have to wait. - */ -void TimerManager::TickMissedTimers(time_t TIME) +void TimerManager::AddTimer(Timer* T) { - for (time_t n = TIME-1; n > TIME-120; n--) - this->TickTimers(TIME); + Timers.push_back(T); + std::sort(Timers.begin(), Timers.end(), TimerManager::TimerComparison); } -void TimerManager::AddTimer(Timer* T, long secs_from_now) +bool TimerManager::TimerComparison( Timer *one, Timer *two) { - timergroup* x = NULL; - - int time_to_trigger = 0; - if (!secs_from_now) - time_to_trigger = T->GetTimer(); - else - time_to_trigger = secs_from_now + ServerInstance->Time(); - - timerlist::iterator found = Timers.find(time_to_trigger); - - if (found != Timers.end()) - { - x = found->second; - } - else - { - x = new timergroup; - Timers[time_to_trigger] = x; - } - - x->push_back(T); + return (one->GetTimer()) < (two->GetTimer()); } -