tokens["CHANMODES"] = ServerInstance->Modes->GiveModeList(MODETYPE_CHANNEL);
tokens["CHANNELLEN"] = ConvToStr(ServerInstance->Config->Limits.ChanMax);
tokens["CHANTYPES"] = "#";
+ tokens["HOSTLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxHost);
tokens["KICKLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxKick);
+ tokens["LINELEN"] = ConvToStr(ServerInstance->Config->Limits.MaxLine);
tokens["MAXTARGETS"] = ConvToStr(ServerInstance->Config->MaxTargets);
tokens["MODES"] = ConvToStr(ServerInstance->Config->Limits.MaxModes);
tokens["NETWORK"] = ServerInstance->Config->Network;
tokens["PREFIX"] = ServerInstance->Modes->BuildPrefixes();
tokens["STATUSMSG"] = ServerInstance->Modes->BuildPrefixes(false);
tokens["TOPICLEN"] = ConvToStr(ServerInstance->Config->Limits.MaxTopic);
+ tokens["USERLEN"] = ConvToStr(ServerInstance->Config->Limits.IdentMax);
tokens["VBANLIST"];
// Modules can add new tokens and also edit or remove existing tokens