git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@1478
e03df62e-2008-0410-955e-
edbf42e46eb7
void CloseConnection();
/** This method adds text to the ircd connection's buffer
void CloseConnection();
/** This method adds text to the ircd connection's buffer
- * There is no limitation on how much text of what line width may
- * be added to this buffer. It is the sending server's responsibility
- * to ensure sent data is kept within reasonable quanities.
+ * This buffer's maximum size is one megabyte, the method returning false
+ * if the buffer is full.
- void AddBuffer(std::string a);
+ bool AddBuffer(std::string a);
/** This method returns true if the buffer contains at least one
* carriage return character, e.g. one line can be read from the
/** This method returns true if the buffer contains at least one
* carriage return character, e.g. one line can be read from the
-void ircd_connector::AddBuffer(std::string a)
+bool ircd_connector::AddBuffer(std::string a)
{
std::string b = "";
for (int i = 0; i < a.length(); i++)
{
std::string b = "";
for (int i = 0; i < a.length(); i++)
stream << b;
log(DEBUG,"AddBuffer: %s",b.c_str());
ircdbuffer = stream.str();
stream << b;
log(DEBUG,"AddBuffer: %s",b.c_str());
ircdbuffer = stream.str();
+ return (ircdbuffer.length() < 1048576);
}
bool ircd_connector::BufferIsComplete()
}
bool ircd_connector::BufferIsComplete()
std::stringstream stream;
stream << sendq << data;
sendq = stream.str();
std::stringstream stream;
stream << sendq << data;
sendq = stream.str();
+ return (sendq.length() < 1048576);
}
bool ircd_connector::HasBufferedOutput()
}
bool ircd_connector::HasBufferedOutput()
int pushed = 0;
if (rcvsize > 0)
{
int pushed = 0;
if (rcvsize > 0)
{
- this->connectors[i].AddBuffer(data);
+ if (!this->connectors[i].AddBuffer(data))
+ {
+ WriteOpers("*** Read buffer for %s exceeds maximum, closing connection!",this->connectors[i].GetServerName().c_str());
+ this->connectors[i].CloseConnection();
+ this->connectors[i].SetState(STATE_DISCONNECTED);
+ }
if (this->connectors[i].BufferIsComplete())
{
while (this->connectors[i].BufferIsComplete())
if (this->connectors[i].BufferIsComplete())
{
while (this->connectors[i].BufferIsComplete())