end
end
+class ServerError < RuntimeError
+end
+
def rawlog(level, message=nil, who_pos=1)
call_stack = caller
if call_stack.length > who_pos
m.users = data[:users]
@plugins.delegate "names", m
}
+ @client[:error] = proc { |data|
+ raise ServerError, data[:message]
+ }
@client[:unknown] = proc { |data|
#debug "UNKNOWN: #{data[:serverstring]}"
m = UnknownMessage.new(self, server, server, nil, data[:serverstring])
# begin event handling loop
def mainloop
while true
+ too_fast = false
begin
quit if $interrupted > 0
connect
rescue Errno::ETIMEDOUT, Errno::ECONNABORTED, TimeoutError, SocketError => e
error "network exception: #{e.pretty_inspect}"
quit_msg = e.to_s
+ rescue ServerError
+ # received an ERROR from the server
+ quit_msg = "server ERROR: " + e.message
+ too_fast = e.message.index("reconnect too fast")
rescue BDB::Fatal => e
fatal "fatal bdb error: #{e.pretty_inspect}"
DBTree.stats
log "\n\nWaiting to reconnect\n\n"
sleep @config['server.reconnect_wait']
+ sleep 10*@config['server.reconnect_wait'] if too_fast
end
end