strlcpy(sanitized,single_line.c_str(),MAXBUF);
if (*sanitized)
{
+ log(DEBUG,"ref in: %lu",fd_ref_table[currfd]);
+ userrec* old_comp = fd_ref_table[currfd];
// we're gonna re-scan to check if the nick is gone, after every
// command - if it has, we're gonna bail
process_buffer(sanitized,current);
// we cant do anything more with their buffer, so bail.
// there used to be an ugly, slow loop here. Now we have a reference
// table, life is much easier (and FASTER)
- if (!fd_ref_table[currfd])
+ userrec* new_comp = fd_ref_table[currfd];
+ log(DEBUG,"ref out: %lu",fd_ref_table[currfd]);
+ if (old_comp != new_comp)
+ log(DEBUG,"Bailing, old_comp != new_comp");
+ if ((currfd < 0) || (!fd_ref_table[currfd]) || (old_comp != new_comp))
goto label;
}
{
unsigned int old_fd = user->fd;
user->fd = FD_MAGIC_NUMBER;
+ user->ClearBuffer();
Write(old_fd,"ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,message.c_str());
+ shutdown(old_fd,2);
close(old_fd);
- shutdown (old_fd,2);
}
bool Server::PseudoToUser(userrec* alive,userrec* zombie,std::string message)
{
zombie->fd = alive->fd;
alive->fd = FD_MAGIC_NUMBER;
+ alive->ClearBuffer();
Write(zombie->fd,":%s!%s@%s NICK %s",alive->nick,alive->ident,alive->host,zombie->nick);
kill_link(alive,message.c_str());
+ fd_ref_table[zombie->fd] = zombie;
for (int i = 0; i != MAXCHANS; i++)
{
if (zombie->chans[i].channel != NULL)
}
userlist(zombie,Ptr);
WriteServ(zombie->fd,"366 %s %s :End of /NAMES list.", zombie->nick, Ptr->name);
- //WriteServ(zombie->fd,"324 %s %s +%s",zombie->nick, Ptr->name,chanmodes(Ptr));
- //WriteServ(zombie->fd,"329 %s %s %d", zombie->nick, Ptr->name, Ptr->created);
}
}
std::string userrec::GetBuffer()
{
+ if (recvq == "")
+ return "";
char* line = (char*)recvq.c_str();
std::string ret = "";
while ((*line != '\n') && (strlen(line)))