From: Adam Date: Sun, 2 Oct 2016 01:45:10 +0000 (-0400) Subject: cmd_kill: reshuffle X-Git-Url: https://git.netwichtig.de/gitweb/?a=commitdiff_plain;h=f1c549afbb6bad74bd9dfa6557604a66eb1afc72;p=user%2Fhenk%2Fcode%2Finspircd.git cmd_kill: reshuffle --- diff --git a/src/coremods/core_oper/cmd_kill.cpp b/src/coremods/core_oper/cmd_kill.cpp index e75566e2f..815b0c063 100644 --- a/src/coremods/core_oper/cmd_kill.cpp +++ b/src/coremods/core_oper/cmd_kill.cpp @@ -44,95 +44,93 @@ CmdResult CommandKill::Handle (const std::vector& parameters, User } User *u = ServerInstance->FindNick(parameters[0]); - if (u) + if (!u) + { + user->WriteNumeric(Numerics::NoSuchNick(parameters[0])); + return CMD_FAILURE; + } + + /* + * Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc. + * We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got. + * + * This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill + * just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t + */ + + if (IS_LOCAL(user)) { /* - * Here, we need to decide how to munge kill messages. Whether to hide killer, what to show opers, etc. - * We only do this when the command is being issued LOCALLY, for remote KILL, we just copy the message we got. - * - * This conditional is so that we only append the "Killed (" prefix ONCE. If killer is remote, then the kill - * just gets processed and passed on, otherwise, if they are local, it gets prefixed. Makes sense :-) -- w00t + * Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user + * and the other half not. This would be a bad thing. ;p -- w00t */ + ModResult MOD_RESULT; + FIRST_MOD_RESULT(OnKill, MOD_RESULT, (user, u, parameters[1])); - if (IS_LOCAL(user)) - { - /* - * Moved this event inside the IS_LOCAL check also, we don't want half the network killing a user - * and the other half not. This would be a bad thing. ;p -- w00t - */ - ModResult MOD_RESULT; - FIRST_MOD_RESULT(OnKill, MOD_RESULT, (user, u, parameters[1])); - - if (MOD_RESULT == MOD_RES_DENY) - return CMD_FAILURE; - - killreason = "Killed ("; - if (!ServerInstance->Config->HideKillsServer.empty()) - { - // hidekills is on, use it - killreason += ServerInstance->Config->HideKillsServer; - } - else - { - // hidekills is off, do nothing - killreason += user->nick; - } + if (MOD_RESULT == MOD_RES_DENY) + return CMD_FAILURE; - killreason += " (" + parameters[1] + "))"; + killreason = "Killed ("; + if (!ServerInstance->Config->HideKillsServer.empty()) + { + // hidekills is on, use it + killreason += ServerInstance->Config->HideKillsServer; } else { - /* Leave it alone, remote server has already formatted it */ - killreason.assign(parameters[1], 0, ServerInstance->Config->Limits.MaxQuit); + // hidekills is off, do nothing + killreason += user->nick; } + killreason += " (" + parameters[1] + "))"; + } + else + { + /* Leave it alone, remote server has already formatted it */ + killreason.assign(parameters[1], 0, ServerInstance->Config->Limits.MaxQuit); + } + + /* + * Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed. + * No time to fix it right now, so left a note. -- w00t + */ + if (!IS_LOCAL(u)) + { + // remote kill + if ((!ServerInstance->Config->HideULineKills) || (!user->server->IsULine())) + ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str()); + this->lastuuid = u->uuid; + } + else + { + // local kill /* - * Now we need to decide whether or not to send a local or remote snotice. Currently this checking is a little flawed. - * No time to fix it right now, so left a note. -- w00t + * XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill + * snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t */ - if (!IS_LOCAL(u)) - { - // remote kill - if ((!ServerInstance->Config->HideULineKills) || (!user->server->IsULine())) - ServerInstance->SNO->WriteToSnoMask('K', "Remote kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str()); - this->lastuuid = u->uuid; - } - else + if ((!ServerInstance->Config->HideULineKills) || (!user->server->IsULine())) { - // local kill - /* - * XXX - this isn't entirely correct, servers A - B - C, oper on A, client on C. Oper kills client, A and B will get remote kill - * snotices, C will get a local kill snotice. this isn't accurate, and needs fixing at some stage. -- w00t - */ - if ((!ServerInstance->Config->HideULineKills) || (!user->server->IsULine())) - { - if (IS_LOCAL(user)) - ServerInstance->SNO->WriteGlobalSno('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str()); - else - ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str()); - } - - ServerInstance->Logs->Log("KILL", LOG_DEFAULT, "LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str()); - - u->Write(":%s KILL %s :%s!%s!%s (%s)", ServerInstance->Config->HideKillsServer.empty() ? user->GetFullHost().c_str() : ServerInstance->Config->HideKillsServer.c_str(), - u->nick.c_str(), - ServerInstance->Config->ServerName.c_str(), - ServerInstance->Config->HideKillsServer.empty() ? user->dhost.c_str() : ServerInstance->Config->HideKillsServer.c_str(), - ServerInstance->Config->HideKillsServer.empty() ? user->nick.c_str() : ServerInstance->Config->HideKillsServer.c_str(), - parameters[1].c_str()); - - this->lastuuid.clear(); + if (IS_LOCAL(user)) + ServerInstance->SNO->WriteGlobalSno('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str()); + else + ServerInstance->SNO->WriteToSnoMask('k',"Local Kill by %s: %s (%s)", user->nick.c_str(), u->GetFullRealHost().c_str(), parameters[1].c_str()); } - // send the quit out - ServerInstance->Users->QuitUser(u, killreason); - } - else - { - user->WriteNumeric(Numerics::NoSuchNick(parameters[0])); - return CMD_FAILURE; + ServerInstance->Logs->Log("KILL", LOG_DEFAULT, "LOCAL KILL: %s :%s!%s!%s (%s)", u->nick.c_str(), ServerInstance->Config->ServerName.c_str(), user->dhost.c_str(), user->nick.c_str(), parameters[1].c_str()); + + u->Write(":%s KILL %s :%s!%s!%s (%s)", ServerInstance->Config->HideKillsServer.empty() ? user->GetFullHost().c_str() : ServerInstance->Config->HideKillsServer.c_str(), + u->nick.c_str(), + ServerInstance->Config->ServerName.c_str(), + ServerInstance->Config->HideKillsServer.empty() ? user->dhost.c_str() : ServerInstance->Config->HideKillsServer.c_str(), + ServerInstance->Config->HideKillsServer.empty() ? user->nick.c_str() : ServerInstance->Config->HideKillsServer.c_str(), + parameters[1].c_str()); + + this->lastuuid.clear(); } + // send the quit out + ServerInstance->Users->QuitUser(u, killreason); + return CMD_SUCCESS; }