From 90abe2cd475c8ca2e81626f565d173e9f56d1251 Mon Sep 17 00:00:00 2001 From: Attila Molnar Date: Sat, 26 Jul 2014 15:47:52 +0200 Subject: [PATCH] m_spanningtree Update comments around collision handling --- src/modules/m_spanningtree/nick.cpp | 3 ++- src/modules/m_spanningtree/nickcollide.cpp | 25 ++++++++-------------- src/modules/m_spanningtree/uid.cpp | 9 ++++---- 3 files changed, 15 insertions(+), 22 deletions(-) diff --git a/src/modules/m_spanningtree/nick.cpp b/src/modules/m_spanningtree/nick.cpp index c689a0fdd..cdec280e1 100644 --- a/src/modules/m_spanningtree/nick.cpp +++ b/src/modules/m_spanningtree/nick.cpp @@ -45,7 +45,8 @@ CmdResult CommandNick::HandleRemote(RemoteUser* user, std::vector& User* x = ServerInstance->FindNickOnly(params[0]); if ((x) && (x != user) && (x->registered == REG_ALL)) { - /* x is local, who is remote */ + // 'x' is the already existing user using the same nick as params[0] + // 'user' is the user trying to change nick to the in use nick int collideret = Utils->DoCollision(x, TreeServer::Get(user), newts, user->ident, user->GetIPString(), user->uuid); if (collideret != 1) { diff --git a/src/modules/m_spanningtree/nickcollide.cpp b/src/modules/m_spanningtree/nickcollide.cpp index 360014fac..3b5944e9f 100644 --- a/src/modules/m_spanningtree/nickcollide.cpp +++ b/src/modules/m_spanningtree/nickcollide.cpp @@ -62,15 +62,10 @@ int SpanningTreeUtilities::DoCollision(User* u, TreeServer* server, time_t remot #define localident u->ident #define localip u->GetIPString() - /* mmk. let's do this again. */ - if (remotets == localts) + // If the timestamps are not equal only one of the users has to change nick, + // otherwise both have to change + if (remotets != localts) { - /* equal. fuck them both! do nada, let the handler at the bottom figure this out. */ - } - else - { - /* fuck. now it gets complex. */ - /* first, let's see if ident@host matches. */ bool SamePerson = (localident == remoteident) && (localip == remoteip); @@ -82,19 +77,18 @@ int SpanningTreeUtilities::DoCollision(User* u, TreeServer* server, time_t remot if((SamePerson && remotets < localts) || (!SamePerson && remotets > localts)) { - /* remote needs to change */ + // Only remote needs to change bChangeLocal = false; } else { - /* ours needs to change */ + // Only ours needs to change bChangeRemote = false; } } /* - * Cheat a little here. Instead of a dedicated command to change UID, - * use SAVE and accept the losing client with its UID (as we know the SAVE will + * Send SAVE and accept the losing client with its UID (as we know the SAVE will * not fail under any circumstances -- UIDs are netwide exclusive). * * This means that each side of a collide will generate one extra NICK back to where @@ -108,7 +102,7 @@ int SpanningTreeUtilities::DoCollision(User* u, TreeServer* server, time_t remot { /* * Local-side nick needs to change. Just in case we are hub, and - * this "local" nick is actually behind us, send an SAVE out. + * this "local" nick is actually behind us, send a SAVE out. */ CmdBuilder params("SAVE"); params.push_back(u->uuid); @@ -123,9 +117,8 @@ int SpanningTreeUtilities::DoCollision(User* u, TreeServer* server, time_t remot if (bChangeRemote) { /* - * remote side needs to change. If this happens, we will modify - * the UID or halt the propagation of the nick change command, - * so other servers don't need to see the SAVE + * Remote side needs to change. If this happens, we modify the UID or NICK and + * send back a SAVE to the source. */ TreeSocket* sock = server->GetSocket(); sock->WriteLine(CmdBuilder("SAVE").push(remoteuid).push_int(remotets)); diff --git a/src/modules/m_spanningtree/uid.cpp b/src/modules/m_spanningtree/uid.cpp index 4d8f82203..cafaee4c0 100644 --- a/src/modules/m_spanningtree/uid.cpp +++ b/src/modules/m_spanningtree/uid.cpp @@ -43,7 +43,7 @@ CmdResult CommandUID::HandleServer(TreeServer* remoteserver, std::vectorFindNickOnly(params[2]); if ((collideswith) && (collideswith->registered != REG_ALL)) { @@ -58,15 +58,14 @@ CmdResult CommandUID::HandleServer(TreeServer* remoteserver, std::vectorDoCollision(collideswith, remoteserver, age_t, params[5], params[6], params[0]); ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "*** Collision on %s, collide=%d", params[2].c_str(), collide); if (collide != 1) { - // Remote client lost, make sure we change their nick for the hash too + // The client being introduced needs to change nick to uuid, change the nick in the message before + // processing/forwarding it. params[2] = params[0]; } } -- 2.39.5