diff options
author | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2006-08-12 01:04:56 +0000 |
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committer | brain <brain@e03df62e-2008-0410-955e-edbf42e46eb7> | 2006-08-12 01:04:56 +0000 |
commit | 787020a2d719a3becb6bcca1ad6b0df86c528888 (patch) | |
tree | 7ebae42c4f40bea0796e14ba9895435036cda905 /include/dynamic.h | |
parent | 5d59031ee3b85a1f61f0f80e9bf0c3aacf665ecb (diff) |
More docs. Tons more docs. I need coffee and we're out of coffee :<
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4904 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/dynamic.h')
-rw-r--r-- | include/dynamic.h | 70 |
1 files changed, 66 insertions, 4 deletions
diff --git a/include/dynamic.h b/include/dynamic.h index 4440c476d..d63e5dc83 100644 --- a/include/dynamic.h +++ b/include/dynamic.h @@ -18,54 +18,112 @@ #ifndef __DLL_H #define __DLL_H +/** This typedef represents the init_module function within each module. + * The init_module function is the only exported extern "C" declaration + * in any module file. + */ typedef void * (initfunc) (void); #include "inspircd_config.h" class InspIRCd; +/** The DLLManager class is able to load a module file by filename, + * and locate its init_module symbol. + */ class DLLManager { public: + /** This constructor loads the module using dlopen() + * @param ServerInstance The creator class of this object + * @param fname The filename to load. This should be within + * the modules dir. + */ DLLManager(InspIRCd* ServerInstance, const char *fname); virtual ~DLLManager(); #ifdef STATIC_LINK - bool GetSymbol( initfunc* &v, const char *sym_name ); + /** Get a symbol using static linking. + * @param v A static function pointer, pointing at an init_module function + * @param sym_name The symbol name to find, usually "init_module" + * @return True if the symbol can be found + */ + bool GetSymbol(initfunc* &v, const char *sym_name); #else - bool GetSymbol( void **, const char *sym_name ); + /** Get a symbol using dynamic linking. + * @param v A function pointer, pointing at an init_module function + * @param sym_name The symbol name to find, usually "init_module" + * @return true if the symbol can be found, also the symbol will be put into v. + */ + bool GetSymbol(void **v, const char *sym_name); #endif - + /** Get the last error from dlopen() or dlsym(). + * @return The last error string, or NULL if no error has occured + */ char* LastError() { return err; } protected: + + /** The module handle + */ void *h; + + /** The last error string, or NULL + */ char *err; #ifdef STATIC_LINK + + /** The module name + */ char staticname[1024]; #endif }; - +/** This class is a specialized form of DLLManager designed to load InspIRCd modules. + * It's job is to call the init_module function and receive a factory pointer. + */ class DLLFactoryBase : public DLLManager { public: + /** Default constructor. + * This constructor loads a module file by calling its DLLManager subclass constructor, + * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol, + * obtaining a valid pointer to the init_module function + */ DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0); + + /** Default destructor + */ virtual ~DLLFactoryBase(); #ifdef STATIC_LINK + /** A function pointer to the factory function + */ initfunc *factory_func; #else + /** A function pointer to the factory function + */ void * (*factory_func)(void); #endif }; +/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules. + * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory. + * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory + * and provide module loading capabilities transparently. + */ template <class T> class DLLFactory : public DLLFactoryBase { public: + /** Default constructor. + * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager + * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory + * class. It is then down to the core to call the ModuleFactory::CreateModule() method and + * receive a Module* which it can insert into its module lists. + */ DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name) { if (factory_func) @@ -74,12 +132,16 @@ template <class T> class DLLFactory : public DLLFactoryBase factory = reinterpret_cast<T*>(-1); } + /** The destructor deletes the ModuleFactory pointer. + */ ~DLLFactory() { if (factory) delete factory; } + /** The ModuleFactory pointer. + */ T *factory; }; |