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authorpeavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7>2007-07-16 17:14:45 +0000
committerpeavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7>2007-07-16 17:14:45 +0000
commitbab14f0dd2345c9d7dcbc47c918563709e1ac094 (patch)
tree753a23cfc9fc08c6697e80b3e686f074aa911d85 /include/dynamic.h
parent3abff3a37550cc1d88dd4d1fd7ed526e89309a53 (diff)
'svn propset -R svn:eol-style CR *' Set to UNIX-style always. Binaries are auto skipped by svn.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7454 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/dynamic.h')
-rw-r--r--include/dynamic.h128
1 files changed, 1 insertions, 127 deletions
diff --git a/include/dynamic.h b/include/dynamic.h
index db46291c4..8f0f9e132 100644
--- a/include/dynamic.h
+++ b/include/dynamic.h
@@ -1,127 +1 @@
-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
- *
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
- *
- * This program is free but copyrighted software; see
- * the file COPYING for details.
- *
- * ---------------------------------------------------
- */
-
-#ifndef __DLL_H
-#define __DLL_H
-
-/** This typedef represents the init_module function within each module.
- * The init_module function is the only exported extern "C" declaration
- * in any module file.
- */
-typedef void * (initfunc) (void);
-
-#include "inspircd_config.h"
-
-class InspIRCd;
-
-/** The DLLManager class is able to load a module file by filename,
- * and locate its init_module symbol.
- */
-class CoreExport DLLManager
-{
- public:
- /** This constructor loads the module using dlopen()
- * @param ServerInstance The creator class of this object
- * @param fname The filename to load. This should be within
- * the modules dir.
- */
- DLLManager(InspIRCd* ServerInstance, const char *fname);
- virtual ~DLLManager();
-
- /** Get a symbol using dynamic linking.
- * @param v A function pointer, pointing at an init_module function
- * @param sym_name The symbol name to find, usually "init_module"
- * @return true if the symbol can be found, also the symbol will be put into v.
- */
- bool GetSymbol(void **v, const char *sym_name);
-
- /** Get the last error from dlopen() or dlsym().
- * @return The last error string, or NULL if no error has occured.
- */
- char* LastError()
- {
- return err;
- }
-
- /** The module handle.
- * This is OS dependent, on POSIX platforms it is a pointer to a function
- * pointer (yes, really!) and on windows it is a library handle.
- */
- void *h;
-
- protected:
-
- /** The last error string, or NULL
- */
- char *err;
-};
-
-/** This class is a specialized form of DLLManager designed to load InspIRCd modules.
- * It's job is to call the init_module function and receive a factory pointer.
- */
-class CoreExport DLLFactoryBase : public DLLManager
-{
- public:
- /** Default constructor.
- * This constructor loads a module file by calling its DLLManager subclass constructor,
- * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol,
- * obtaining a valid pointer to the init_module function
- */
- DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0);
-
- /** Default destructor.
- */
- virtual ~DLLFactoryBase();
-
- /** A function pointer to the factory function.
- */
- void * (*factory_func)(void);
-};
-
-/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules.
- * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory.
- * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory
- * and provide module loading capabilities transparently.
- */
-template <class T> class CoreExport DLLFactory : public DLLFactoryBase
-{
- public:
- /** Default constructor.
- * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
- * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory
- * class. It is then down to the core to call the ModuleFactory::CreateModule() method and
- * receive a Module* which it can insert into its module lists.
- */
- DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name)
- {
- if (factory_func)
- factory = reinterpret_cast<T*>(factory_func());
- else
- factory = reinterpret_cast<T*>(-1);
- }
-
- /** The destructor deletes the ModuleFactory pointer.
- */
- ~DLLFactory()
- {
- if (factory)
- delete factory;
- }
-
- /** The ModuleFactory pointer.
- */
- T *factory;
-};
-
-#endif
-
+/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __DLL_H #define __DLL_H /** This typedef represents the init_module function within each module. * The init_module function is the only exported extern "C" declaration * in any module file. */ typedef void * (initfunc) (void); #include "inspircd_config.h" class InspIRCd; /** The DLLManager class is able to load a module file by filename, * and locate its init_module symbol. */ class CoreExport DLLManager { public: /** This constructor loads the module using dlopen() * @param ServerInstance The creator class of this object * @param fname The filename to load. This should be within * the modules dir. */ DLLManager(InspIRCd* ServerInstance, const char *fname); virtual ~DLLManager(); /** Get a symbol using dynamic linking. * @param v A function pointer, pointing at an init_module function * @param sym_name The symbol name to find, usually "init_module" * @return true if the symbol can be found, also the symbol will be put into v. */ bool GetSymbol(void **v, const char *sym_name); /** Get the last error from dlopen() or dlsym(). * @return The last error string, or NULL if no error has occured. */ char* LastError() { return err; } /** The module handle. * This is OS dependent, on POSIX platforms it is a pointer to a function * pointer (yes, really!) and on windows it is a library handle. */ void *h; protected: /** The last error string, or NULL */ char *err; }; /** This class is a specialized form of DLLManager designed to load InspIRCd modules. * It's job is to call the init_module function and receive a factory pointer. */ class CoreExport DLLFactoryBase : public DLLManager { public: /** Default constructor. * This constructor loads a module file by calling its DLLManager subclass constructor, * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol, * obtaining a valid pointer to the init_module function */ DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0); /** Default destructor. */ virtual ~DLLFactoryBase(); /** A function pointer to the factory function. */ void * (*factory_func)(void); }; /** This is the highest-level class of the DLLFactory system used to load InspIRCd modules. * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory. * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory * and provide module loading capabilities transparently. */ template <class T> class CoreExport DLLFactory : public DLLFactoryBase { public: /** Default constructor. * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory * class. It is then down to the core to call the ModuleFactory::CreateModule() method and * receive a Module* which it can insert into its module lists. */ DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name) { if (factory_func) factory = reinterpret_cast<T*>(factory_func()); else factory = reinterpret_cast<T*>(-1); } /** The destructor deletes the ModuleFactory pointer. */ ~DLLFactory() { if (factory) delete factory; } /** The ModuleFactory pointer. */ T *factory; }; #endif \ No newline at end of file