diff options
author | peavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-07-16 17:30:04 +0000 |
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committer | peavey <peavey@e03df62e-2008-0410-955e-edbf42e46eb7> | 2007-07-16 17:30:04 +0000 |
commit | f2acdbc3820f0f4f5ef76a0a64e73d2a320df91f (patch) | |
tree | 0602469ef10e4dab4b3975599eb4f919a501c1eb /include/dynamic.h | |
parent | 387f54199e9f335c58af888bdad5ddc1f5cf9bec (diff) |
OOPS! We try again, since I'm smoking craq. LF is 0x0a NOT CR.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7456 e03df62e-2008-0410-955e-edbf42e46eb7
Diffstat (limited to 'include/dynamic.h')
-rw-r--r-- | include/dynamic.h | 128 |
1 files changed, 127 insertions, 1 deletions
diff --git a/include/dynamic.h b/include/dynamic.h index 8f0f9e132..db46291c4 100644 --- a/include/dynamic.h +++ b/include/dynamic.h @@ -1 +1,127 @@ -/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __DLL_H
#define __DLL_H
/** This typedef represents the init_module function within each module.
* The init_module function is the only exported extern "C" declaration
* in any module file.
*/
typedef void * (initfunc) (void);
#include "inspircd_config.h"
class InspIRCd;
/** The DLLManager class is able to load a module file by filename,
* and locate its init_module symbol.
*/
class CoreExport DLLManager
{
public:
/** This constructor loads the module using dlopen()
* @param ServerInstance The creator class of this object
* @param fname The filename to load. This should be within
* the modules dir.
*/
DLLManager(InspIRCd* ServerInstance, const char *fname);
virtual ~DLLManager();
/** Get a symbol using dynamic linking.
* @param v A function pointer, pointing at an init_module function
* @param sym_name The symbol name to find, usually "init_module"
* @return true if the symbol can be found, also the symbol will be put into v.
*/
bool GetSymbol(void **v, const char *sym_name);
/** Get the last error from dlopen() or dlsym().
* @return The last error string, or NULL if no error has occured.
*/
char* LastError()
{
return err;
}
/** The module handle.
* This is OS dependent, on POSIX platforms it is a pointer to a function
* pointer (yes, really!) and on windows it is a library handle.
*/
void *h;
protected:
/** The last error string, or NULL
*/
char *err;
};
/** This class is a specialized form of DLLManager designed to load InspIRCd modules.
* It's job is to call the init_module function and receive a factory pointer.
*/
class CoreExport DLLFactoryBase : public DLLManager
{
public:
/** Default constructor.
* This constructor loads a module file by calling its DLLManager subclass constructor,
* then finds the symbol using DLLManager::GetSymbol(), and calls the symbol,
* obtaining a valid pointer to the init_module function
*/
DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0);
/** Default destructor.
*/
virtual ~DLLFactoryBase();
/** A function pointer to the factory function.
*/
void * (*factory_func)(void);
};
/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules.
* Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory.
* This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory
* and provide module loading capabilities transparently.
*/
template <class T> class CoreExport DLLFactory : public DLLFactoryBase
{
public:
/** Default constructor.
* This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
* to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory
* class. It is then down to the core to call the ModuleFactory::CreateModule() method and
* receive a Module* which it can insert into its module lists.
*/
DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name)
{
if (factory_func)
factory = reinterpret_cast<T*>(factory_func());
else
factory = reinterpret_cast<T*>(-1);
}
/** The destructor deletes the ModuleFactory pointer.
*/
~DLLFactory()
{
if (factory)
delete factory;
}
/** The ModuleFactory pointer.
*/
T *factory;
};
#endif
\ No newline at end of file +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef __DLL_H +#define __DLL_H + +/** This typedef represents the init_module function within each module. + * The init_module function is the only exported extern "C" declaration + * in any module file. + */ +typedef void * (initfunc) (void); + +#include "inspircd_config.h" + +class InspIRCd; + +/** The DLLManager class is able to load a module file by filename, + * and locate its init_module symbol. + */ +class CoreExport DLLManager +{ + public: + /** This constructor loads the module using dlopen() + * @param ServerInstance The creator class of this object + * @param fname The filename to load. This should be within + * the modules dir. + */ + DLLManager(InspIRCd* ServerInstance, const char *fname); + virtual ~DLLManager(); + + /** Get a symbol using dynamic linking. + * @param v A function pointer, pointing at an init_module function + * @param sym_name The symbol name to find, usually "init_module" + * @return true if the symbol can be found, also the symbol will be put into v. + */ + bool GetSymbol(void **v, const char *sym_name); + + /** Get the last error from dlopen() or dlsym(). + * @return The last error string, or NULL if no error has occured. + */ + char* LastError() + { + return err; + } + + /** The module handle. + * This is OS dependent, on POSIX platforms it is a pointer to a function + * pointer (yes, really!) and on windows it is a library handle. + */ + void *h; + + protected: + + /** The last error string, or NULL + */ + char *err; +}; + +/** This class is a specialized form of DLLManager designed to load InspIRCd modules. + * It's job is to call the init_module function and receive a factory pointer. + */ +class CoreExport DLLFactoryBase : public DLLManager +{ + public: + /** Default constructor. + * This constructor loads a module file by calling its DLLManager subclass constructor, + * then finds the symbol using DLLManager::GetSymbol(), and calls the symbol, + * obtaining a valid pointer to the init_module function + */ + DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0); + + /** Default destructor. + */ + virtual ~DLLFactoryBase(); + + /** A function pointer to the factory function. + */ + void * (*factory_func)(void); +}; + +/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules. + * Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory. + * This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory + * and provide module loading capabilities transparently. + */ +template <class T> class CoreExport DLLFactory : public DLLFactoryBase +{ + public: + /** Default constructor. + * This constructor passes its paramerers down through DLLFactoryBase and then DLLManager + * to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory + * class. It is then down to the core to call the ModuleFactory::CreateModule() method and + * receive a Module* which it can insert into its module lists. + */ + DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name) + { + if (factory_func) + factory = reinterpret_cast<T*>(factory_func()); + else + factory = reinterpret_cast<T*>(-1); + } + + /** The destructor deletes the ModuleFactory pointer. + */ + ~DLLFactory() + { + if (factory) + delete factory; + } + + /** The ModuleFactory pointer. + */ + T *factory; +}; + +#endif + |